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> http://www.wired.com/news/culture/0,1284,48625,00.html
> 
>    Why Copyright Laws Hurt Culture
>    By Karlin Lillington
>    2:00 a.m. Nov. 27, 2001 PST
>    
>    DUBLIN, Ireland -- American copyright laws have gotten so 
> out of hand
>    that they are causing the death of culture and the loss of 
> the world's
>    intellectual history, according to Stanford technology law 
> professor
>    Lawrence Lessig.
>    
>    Copyright has bloated from providing 14 years of 
> protection a century
>    ago to 70 years beyond the creator's death now, he said, and has
>    become a tool of large corporations eager to indefinitely prolong
>    their control of a market. Irving Berlin's songs, for example, will
>    not go off copyright for 140 years, he said.
>    
>    But a war is being waged against copyright "hoarders" in 
> the corporate
>    world by new technologies -- such as peer-to-peer communication
>    programs -- that allow copyright to be circumvented, he said.
>    
>    The idea that copyright exists for the benefit of artists, 
> musicians,
>    writers or programmers, he argues, is now laughable. New 
> laws such as
>    the 1998 Digital Millennium Copyright Act are "not 
> speaking for those
>    who create, but those who hold massive amounts of copyright,"
>    [28]Lessig said.
>    
>    Lessig was in Dublin to speak at the [29]Darklight Digital Film
>    Festival.
>    
>    Copyright laws in the United States are placing the control of
>    material into an increasingly "fixed and concentrated" group of
>    corporate hands, he said. Five record companies now 
> control 85 percent
>    of music distribution, for example.
>    
>    Because copyright law now also precludes "derivative use" 
> of copyright
>    material, people cannot develop new material based on 
> copyrighted work
>    without permission. Lessig said this radically changes how human
>    culture will evolve, since "the property owner has control over how
>    that subsequent culture is built."
>    
>    This restriction also stymies technological innovation, as 
> developers
>    cannot follow the long-established practice of taking existing code
>    and enhancing it to produce something new, he said.
>    
>    Because companies in industries such as music, publishing and film
>    routinely demand that artists hand over copyright on their creative
>    work, "kids don't own their own culture," said 
> [30]Electronic Frontier
>    Foundation founder John Perry Barlow, who also attended the
>    conference.
>    
>    "The period of copyright primacy is going to end up as a 
> huge hole in
>    the cultural record."
>    
>    Lessig said a major problem is the fact that copyrighted material
>    simply vanishes because corporations aren't interested in 
> keeping all
>    that they copyright commercially available. Such material 
> "falls into
>    a black hole where no one will have access to it," he said.
>    
>    Belfast film producer Paul Largan of media company 
> [31]Bandigital said
>    organizations that fund digital filmmakers demand the 
> copyright to the
>    work -- but they may never show the artists' film again after an
>    initial screening. "Copyright is key," he said, or a work 
> just dies.
>    
>    Another threat to the availability of cultural material 
> such as older
>    films, books and music is that it can be difficult or impossible to
>    establish who owns the rights to a work if the company 
> that once owned
>    it goes out of business. "If a corporation goes bankrupt, 
> we're going
>    to lose access to our culture," Lessig said.
>    
>    But digital and Internet technologies have the potential 
> to create a
>    more diverse and open culture, he believes.
>    
>    "Digital production and the Internet could change all this, so that
>    creative action and the distribution of these arts could 
> be achieved
>    in a much more diversified way than before," Lessig said. 
> This would
>    allow for a "production of culture that doesn't depend on 
> a narrow set
>    of images of what culture should be."
>    
>    A more open business model in which artists have greater 
> control over
>    their productions would create "diverse, competitive industries"
>    rather than centralized, monopolistic companies, he said.
>    
>    New technologies such as peer-to-peer-based communication and
>    file-exchange programs could force a new look at copyright laws and
>    profoundly change the methods of distribution, Barlow and 
> Lessig both
>    said.
>    
>    Irish native and [20]Freenet inventor Ian Clarke said he 
> hopes Freenet
>    will help artists distribute their works and find an audience and
>    market for them. But he acknowledged the program could be 
> threatened
>    like Napster, Gnutella and FastTrack.
>    
>    "I do believe that through technology, the freedom to 
> communicate can
>    be guaranteed," Clarke said. "It's certainly possible that Freenet
>    could be banned. The question is whether that's enforceable."
>    
>    But Lessig said using such programs only to get around existing
>    copyright law did not offer any true freedom for artists. 
> "Freedom is
>    only real when it's a real alternative" -- not a subversive tactic
>    facing "the perpetual terrorism of lawsuits," he said.
>    
>    He said Freenet will come under legal attack "when it gets big
>    enough."
>    
>    Lessig added he doubts the system will change, because corporations
>    hold enormous power and will do whatever they can to protect "the
>    survival of the dinosaurs over the coming of the mammals," he said.
>    
>    But he also despairs that the younger generation that 
> understands and
>    uses digital technology is apolitical and indifferent. Libertarian
>    "netizens" are also often "politically pathetic," he said.
>    
>    "They don't believe they should waste their time, so they don't get
>    involved."
>    
>    Europe has also been "passive," he warned, allowing the 
> United States
>    to set the agenda on global copyright law.
>    
>    He said his first book, Code, was written to try to 
> convince Net users
>    that "you've got to get enraged or it will be gone from under you."
> 

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