.................................
To leave Commie, hyper to
http://commie.oy.com/commie_leaving.html
.................................

http://www.ntk.net/


                       >> TRACKING <<
      sufficiently advanced technology : the gathering

Matthew Westcott's MINIGAME competition rules were harsh,
even by demo standards: but when you're cross posting to
comp.sys.sinclair and comp.sys.cbm, you've got to be tough.
Entries had to be a playable game; total code size had to be
under 512 bytes or 2KB, excluding BASIC bootloader; and the
game should run on the Commodore 64, ZX Spectrum, Amstrad
CPC, or Atari 8 bit computers. Yeah, middle-class BBC Micro
Fauntleroy's need not apply. The closing date was 2001-09-30
(how retro is that?) but, ahh, now comes the judging. A 52KB
zip gets you 22 C64 games, 6 Speccie specks, two CPC proglets, 
and one Atari shoo-in, "Asteraxis 2K". A great responsibility 
- and a good few hours messing with emulators - now befalls 
you. If you can fight through the understandable preponderance 
of Snake 'n' Tetris games in here, we're sure you'll find 
something to make you cry with the pain of lost innocence 
and fucked-up tape copies. Eight-bit is forever: completed 
voting forms are due 2001-11-09.

http://demo.raww.net/minigame/
     - "Defend the Earth from an alphabetical alien attack."

http://www.robsoft.co.uk/ultimate/misc/remakes.shtml
     - Ultimate remixes: like you'd see one of these under 512 bytes.



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