Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package RigelEngine for openSUSE:Factory 
checked in at 2021-03-05 13:47:47
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/RigelEngine (Old)
 and      /work/SRC/openSUSE:Factory/.RigelEngine.new.2378 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "RigelEngine"

Fri Mar  5 13:47:47 2021 rev:6 rq:876763 version:0.7.1beta

Changes:
--------
--- /work/SRC/openSUSE:Factory/RigelEngine/RigelEngine.changes  2020-09-09 
18:08:33.563559584 +0200
+++ /work/SRC/openSUSE:Factory/.RigelEngine.new.2378/RigelEngine.changes        
2021-03-05 13:50:18.103896283 +0100
@@ -1,0 +2,46 @@
+Sun Feb 28 19:21:30 UTC 2021 - Martin Hauke <[email protected]>
+
+- Update to version 0.7.2
+  New features
+  * Added a "Keyboard controls" tab to the options menu, to allow
+    customizing key bindings for in-game controls. On first launch,
+    key bindings from the original game are imported (if present).
+  * Added the Duke Nukem 3D teaser screen that appears after
+    beating episode 4.
+  * Added the "hype" message shown when launching the game for the
+    first time.
+  * Added switch to intro/demo sequence after sitting on the main
+    menu without any input for a while.
+  Enhancements
+  * Temporary quick saving: Press F5 to quick save, F7 to load. On
+    a gamepad, press "back" (small button left of Xbox
+    button/Dualshock touchpad/...) to quick save, and load via the
+    in-game menu. For now, quick saves are not stored on disk,
+    meaning quitting or finishing the current level will delete the
+    last quick save. Permanently storing quick saves is planned for
+    a future update. Quick saving is an optional enhancement that
+    needs to be enabled in the options menu first.
+  * Improved menu navigation: Pressing ESC (or button B on a
+    gamepad) while on the saved game name entry goes back to the
+    save slot selection, instead of leaving the menu entirely like
+    in the original.
+  Bug fixes
+  * Duke's ship was incorrectly drawn behind other objects like
+    item boxes.
+  * Fixed sporadic time skips that could occur on some platforms
+    (e.g. Odroid Go Advance).
+  * Fixed incorrect starting position for rockets fired downwards
+    by the player while hanging on a pipe.
+  * Fixed incorrect rocket smoke position for downwards-facing
+    rockets fired by Duke.
+  * Fixed a discrepancy in behavior for the Blue Guard
+  * Fixed a player control discrepancy: It was possible to fire a
+    shot during the first frame of a jump and during landing,
+    which is not possible in the original.
+  * Player movement now more accurately matches the original with
+    regards to changing direction while looking up/crouching/aiming
+    down from a pipe.
+* Drop patch (included upstream):
+  * b413133c6b6e7837a4204f347cdaeccd41e187dc.patch
+
+-------------------------------------------------------------------

Old:
----
  RigelEngine-0.6.2beta.tar.xz
  b413133c6b6e7837a4204f347cdaeccd41e187dc.patch

New:
----
  RigelEngine-0.7.1beta.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ RigelEngine.spec ++++++
--- /var/tmp/diff_new_pack.7zP5w2/_old  2021-03-05 13:50:18.799896916 +0100
+++ /var/tmp/diff_new_pack.7zP5w2/_new  2021-03-05 13:50:18.799896916 +0100
@@ -1,8 +1,8 @@
 #
 # spec file for package RigelEngine
 #
-# Copyright (c) 2020 SUSE LLC
-# Copyright (c) 2019, Martin Hauke <[email protected]>
+# Copyright (c) 2021 SUSE LLC
+# Copyright (c) 2019-2021, Martin Hauke <[email protected]>
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -17,9 +17,9 @@
 #
 
 
-%define realver 0.6.2-beta
+%define realver 0.7.1-beta
 Name:           RigelEngine
-Version:        0.6.2beta
+Version:        0.7.1beta
 Release:        0
 Summary:        A modern reimplementation of the game Duke Nukem II
 License:        GPL-2.0-only
@@ -28,7 +28,7 @@
 Source:         %{name}-%{version}.tar.xz
 Patch0:         RigelEngine-fix-build.patch
 # PATCH-FIX-UPSTREAM - https://github.com/lethal-guitar/RigelEngine/pull/588
-Patch1:         b413133c6b6e7837a4204f347cdaeccd41e187dc.patch
+#Patch1:         b413133c6b6e7837a4204f347cdaeccd41e187dc.patch
 BuildRequires:  boost-devel
 BuildRequires:  cmake >= 3.12
 BuildRequires:  libboost_program_options-devel
@@ -52,7 +52,7 @@
 %prep
 %setup -q
 %patch0 -p1
-%patch1 -p1
+#%%patch1 -p1
 
 %build
 %if 0%{?sle_version} >= 150100 && 0%{?is_opensuse}

++++++ RigelEngine-0.6.2beta.tar.xz -> RigelEngine-0.7.1beta.tar.xz ++++++
++++ 44549 lines of diff (skipped)

++++++ RigelEngine-fix-build.patch ++++++
--- /var/tmp/diff_new_pack.7zP5w2/_old  2021-03-05 13:50:20.043898047 +0100
+++ /var/tmp/diff_new_pack.7zP5w2/_new  2021-03-05 13:50:20.043898047 +0100
@@ -1,10 +1,10 @@
 diff --git a/CMakeLists.txt b/CMakeLists.txt
-index 61148f9..8a5dcce 100644
+index df743e7..3fe6330 100644
 --- a/CMakeLists.txt
 +++ b/CMakeLists.txt
-@@ -61,7 +61,7 @@ if("${CMAKE_SYSTEM_NAME}" STREQUAL "Emscripten")
-         "SHELL:-s USE_BOOST_HEADERS=1"
-     )
+@@ -49,7 +49,7 @@ if("${CMAKE_SYSTEM_NAME}" STREQUAL "Emscripten")
+ 
+     rigel_define_wasm_targets_for_dependencies()
  else()
 -    set(Boost_USE_STATIC_LIBS ON)
 +    #set(Boost_USE_STATIC_LIBS ON)

++++++ _service ++++++
--- /var/tmp/diff_new_pack.7zP5w2/_old  2021-03-05 13:50:20.071898072 +0100
+++ /var/tmp/diff_new_pack.7zP5w2/_new  2021-03-05 13:50:20.071898072 +0100
@@ -2,8 +2,8 @@
         <service name="tar_scm" mode="disabled">
                 <param name="scm">git</param>
                 <param 
name="url">https://github.com/lethal-guitar/RigelEngine.git</param>
-                <param name="revision">v0.6.2-beta</param>
-                <param name="versionformat">v0.6.2-beta</param>
+                <param name="revision">v0.7.1-beta</param>
+                <param name="versionformat">v0.7.1-beta</param>
                <param name="versionrewrite-pattern">v(.*)</param>
         </service>
         <service name="recompress" mode="disabled">

Reply via email to