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Hello community,

here is the log from the commit of package wyrmsun for openSUSE:Factory checked 
in at 2021-10-27 22:20:54
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/wyrmsun (Old)
 and      /work/SRC/openSUSE:Factory/.wyrmsun.new.1890 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "wyrmsun"

Wed Oct 27 22:20:54 2021 rev:10 rq:927806 version:5.2.3

Changes:
--------
--- /work/SRC/openSUSE:Factory/wyrmsun/wyrmsun.changes  2021-08-25 
20:59:13.613080951 +0200
+++ /work/SRC/openSUSE:Factory/.wyrmsun.new.1890/wyrmsun.changes        
2021-10-27 22:21:01.327193016 +0200
@@ -1,0 +2,84 @@
+Wed Oct 27 14:35:24 UTC 2021 - Dirk Stoecker <[email protected]>
+
+- update to 5.2.3
+  * Readme update
+  * Revert "Added test random Earth"
+-------------------------------------------------------------------
+Mon Oct  4 09:40:28 UTC 2021 - Martin Hauke <[email protected]>
+
+- Update to version 5.2.0
+  Map Editor
+  + Setting a tile's terrain in the editor will now remove any
+    units on it which are incompatible with the new terrain.
+    Previously, they would be bumped to the nearest valid tile.
+  + Fixed issue which caused hue-rotated terrain to not show up
+    with the correct color in the map editor's tile selection menu.
+  Maps
+  + Fixed issue which could cause a settlement with no minimap
+    color to be picked for settlement site generation in random
+    maps.
+  + Removed the obsolete Gardariki, Italy, Southern Baltic and
+    Tanais custom maps.
+  Miscellaneous
+  + Fixed issue which could cause player data to not be cleared
+    properly after a game.
+  + Fixed visibility issue which could occur when destroying cave
+    walls during a game.
+  + Reworked how the minimap keeps track of unexplored/fog of war
+    areas, improving performance (specially on larger maps).
+  + The Steam launcher has been rewritten in C++, with QML being
+    used for the UI. In order to prevent issues if both the
+    launcher and Wyrmsun try to access the file in which persistent
+    achievement data is contained at the same time, the launcher
+    now only checks just before and just after the game runs.
+  Pathfinding
+  + Fixed a pathfinding issue involving land/fly-low units.
+  Quests
+  + Quest completion data is now stored in
+    [AppData]/Wyrmsun/quests.txt, instead of in the game's
+    directory.
+  + Achievement data is now stored in
+    [AppData]/Wyrmsun/achievements.txt, instead of in the game's
+    directory.
+  + Fixed crash which occurred when Lua scripts tried to create a
+    new player during a game, which occurred e.g. for the
+    introductory dialogue of the A Bargain is Struck legacy quest.
+  Terrain
+  + Fixed issue which caused forest regeneration to not trigger.
+  + The cave floor, desert sand and ford transition graphics have
+    been updated.
+  + Added new cave floor, desert sand and ford decoration tiles.
+  User Interface
+  + Improved the performance of the code which identifies which
+    unit is currently under the cursor.
+  + Fixed key input issue which could cause command panel buttons
+    without hotkeys to be triggered in a seemingly random fashion.
+- Update to version 5.1.0
+  Maps
+  + Removed the obsolete Svarinshaug custom map.
+  + Fixed issue which caused maps in the user map folder to not
+    appear the Custom Game menu.
+  + Removed the Aquitania custom map.
+  Miscellaneous
+  + Saved games are now stored in [AppData]/Wyrmsun/save, instead
+    of in the game's directory.
+  * Scenarios
+  + Fixed issue which caused some of the Western Migration
+    triggers to not work properly.
+  Terrain
+  + The dirt, dry mud, ice and mud transition graphics have been
+    updated.
+  + Added new dirt and ice decoration tiles.
+  Units
+  + Added Brown Bear, Black Bear and Polar Bear unit types. Brown
+    bears are now generated in the Earth/Europe scenario map.
+  User Interface
+  + Fixed issue which caused dropdowns to gain keyboard focus
+    when clicked.
+  + Fixed issue which caused text fields to not lose keyboard
+    focus when clicked away from.
+  + Fixed issue which caused key events to be propagated to
+    buttons even though a text field had focus.
+  + Reworked the in-game menu to be QML-based.
+
+-------------------------------------------------------------------

Old:
----
  Wyrmsun-5.0.1.tar.gz

New:
----
  Wyrmsun-5.2.3.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ wyrmsun.spec ++++++
--- /var/tmp/diff_new_pack.kdikT0/_old  2021-10-27 22:21:05.255195029 +0200
+++ /var/tmp/diff_new_pack.kdikT0/_new  2021-10-27 22:21:05.255195029 +0200
@@ -17,7 +17,7 @@
 
 
 Name:           wyrmsun
-Version:        5.0.1
+Version:        5.2.3
 Release:        0
 Summary:        Strategy game based on history, mythology and fiction
 License:        CC-BY-SA-3.0 AND GPL-2.0-only

++++++ Wyrmsun-5.0.1.tar.gz -> Wyrmsun-5.2.3.tar.gz ++++++
/work/SRC/openSUSE:Factory/wyrmsun/Wyrmsun-5.0.1.tar.gz 
/work/SRC/openSUSE:Factory/.wyrmsun.new.1890/Wyrmsun-5.2.3.tar.gz differ: char 
29, line 1

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