Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package kapman for openSUSE:Factory checked in at 2021-12-13 20:42:43 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/kapman (Old) and /work/SRC/openSUSE:Factory/.kapman.new.2520 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "kapman" Mon Dec 13 20:42:43 2021 rev:116 rq:937900 version:21.12.0 Changes: -------- --- /work/SRC/openSUSE:Factory/kapman/kapman.changes 2021-11-06 18:19:01.472915407 +0100 +++ /work/SRC/openSUSE:Factory/.kapman.new.2520/kapman.changes 2021-12-13 20:47:34.172526414 +0100 @@ -1,0 +2,26 @@ +Fri Dec 3 19:21:40 UTC 2021 - Christophe Giboudeaux <[email protected]> + +- Update to 21.12.0 + * New feature release + * For more details please see: + * https://kde.org/announcements/gear/21.12.0/ +- No code change since 21.11.90 + +------------------------------------------------------------------- +Sat Nov 27 10:10:33 UTC 2021 - Christophe Giboudeaux <[email protected]> + +- Update to 21.11.90 + * New feature release +- No code change since 21.11.80 + +------------------------------------------------------------------- +Sat Nov 13 17:54:41 UTC 2021 - Christophe Giboudeaux <[email protected]> + +- Update to 21.11.80 + * New feature release +- Changes since 21.08.3: + * kde-ci: use @same so that stable builds use stable libkdegames + * CI: Fix repo path for libkdegames + * Add content rating + +------------------------------------------------------------------- Old: ---- kapman-21.08.3.tar.xz kapman-21.08.3.tar.xz.sig New: ---- kapman-21.12.0.tar.xz kapman-21.12.0.tar.xz.sig ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ kapman.spec ++++++ --- /var/tmp/diff_new_pack.FWi9QH/_old 2021-12-13 20:47:34.660526727 +0100 +++ /var/tmp/diff_new_pack.FWi9QH/_new 2021-12-13 20:47:34.664526729 +0100 @@ -16,12 +16,11 @@ # -%define kf5_version 5.60.0 # Latest stable Applications (e.g. 17.08 in KA, but 17.11.80 in KUA) %{!?_kapp_version: %define _kapp_version %(echo %{version}| awk -F. '{print $1"."$2}')} %bcond_without lang Name: kapman -Version: 21.08.3 +Version: 21.12.0 Release: 0 Summary: Pac-Man-like game by KDE License: GPL-2.0-or-later ++++++ kapman-21.08.3.tar.xz -> kapman-21.12.0.tar.xz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/.gitlab-ci.yml new/kapman-21.12.0/.gitlab-ci.yml --- old/kapman-21.08.3/.gitlab-ci.yml 1970-01-01 01:00:00.000000000 +0100 +++ new/kapman-21.12.0/.gitlab-ci.yml 2021-12-02 22:27:54.000000000 +0100 @@ -0,0 +1,6 @@ +# SPDX-FileCopyrightText: None +# SPDX-License-Identifier: CC0-1.0 + +include: + - https://invent.kde.org/sysadmin/ci-utilities/raw/master/gitlab-templates/linux.yml + - https://invent.kde.org/sysadmin/ci-utilities/raw/master/gitlab-templates/freebsd.yml diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/.kde-ci.yml new/kapman-21.12.0/.kde-ci.yml --- old/kapman-21.08.3/.kde-ci.yml 1970-01-01 01:00:00.000000000 +0100 +++ new/kapman-21.12.0/.kde-ci.yml 2021-12-02 22:27:54.000000000 +0100 @@ -0,0 +1,17 @@ +# SPDX-FileCopyrightText: None +# SPDX-License-Identifier: CC0-1.0 + +Dependencies: +- 'on': ['@all'] + 'require': + 'frameworks/extra-cmake-modules': '@stable' + 'games/libkdegames': '@same' + 'frameworks/kcoreaddons': '@stable' + 'frameworks/kconfig': '@stable' + 'frameworks/kcrash': '@stable' + 'frameworks/kdbusaddons': '@stable' + 'frameworks/kdoctools': '@stable' + 'frameworks/kconfig': '@stable' + 'frameworks/ki18n': '@stable' + 'frameworks/kconfigwidgets': '@stable' + 'frameworks/kxmlgui': '@stable' diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/CMakeLists.txt new/kapman-21.12.0/CMakeLists.txt --- old/kapman-21.08.3/CMakeLists.txt 2021-11-01 03:18:59.000000000 +0100 +++ new/kapman-21.12.0/CMakeLists.txt 2021-12-02 22:27:54.000000000 +0100 @@ -2,18 +2,27 @@ # KDE Application Version, managed by release script set(RELEASE_SERVICE_VERSION_MAJOR "21") -set(RELEASE_SERVICE_VERSION_MINOR "08") -set(RELEASE_SERVICE_VERSION_MICRO "3") +set(RELEASE_SERVICE_VERSION_MINOR "12") +set(RELEASE_SERVICE_VERSION_MICRO "0") set(RELEASE_SERVICE_VERSION "${RELEASE_SERVICE_VERSION_MAJOR}.${RELEASE_SERVICE_VERSION_MINOR}.${RELEASE_SERVICE_VERSION_MICRO}") project(kapman VERSION ${RELEASE_SERVICE_VERSION}) set (QT_MIN_VERSION "5.15.0") -set (KF5_MIN_VERSION "5.83.0") +set (KF5_MIN_VERSION "5.85.0") find_package(ECM ${KF5_MIN_VERSION} REQUIRED CONFIG) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${ECM_MODULE_PATH} ) +include(KDEInstallDirs) +include(KDECMakeSettings) +include(KDECompilerSettings NO_POLICY_SCOPE) + +include(FeatureSummary) +include(ECMInstallIcons) +include(ECMSetupVersion) +include(ECMAddAppIcon) + find_package(Qt5 ${QT_MIN_VERSION} REQUIRED NO_MODULE COMPONENTS Widgets Svg) find_package(KF5 ${KF5_MIN_VERSION} REQUIRED COMPONENTS CoreAddons @@ -29,25 +38,11 @@ find_package(KF5KDEGames 7.3.0 REQUIRED) -include(KDEInstallDirs) -include(KDECMakeSettings) -include(KDECompilerSettings NO_POLICY_SCOPE) - -include(FeatureSummary) -include(ECMInstallIcons) -include(ECMSetupVersion) -include(ECMAddAppIcon) - add_definitions( - -DQT_NO_CAST_FROM_ASCII - -DQT_NO_CAST_TO_ASCII - -DQT_NO_CAST_FROM_BYTEARRAY - -DQT_NO_URL_CAST_FROM_STRING - -DQT_USE_QSTRINGBUILDER - -DQT_NO_KEYWORDS - -DQT_NO_FOREACH - -DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT - -DQT_STRICT_ITERATORS + -DQT_DISABLE_DEPRECATED_BEFORE=0x050F00 + -DQT_DEPRECATED_WARNINGS_SINCE=0x060000 + -DKF_DISABLE_DEPRECATED_BEFORE_AND_AT=0x055600 + -DKF_DEPRECATED_WARNINGS_SINCE=0x060000 ) add_subdirectory(doc) diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/po/ca/docs/kapman/index.docbook new/kapman-21.12.0/po/ca/docs/kapman/index.docbook --- old/kapman-21.08.3/po/ca/docs/kapman/index.docbook 2021-11-02 01:11:04.000000000 +0100 +++ new/kapman-21.12.0/po/ca/docs/kapman/index.docbook 2021-12-03 01:11:36.000000000 +0100 @@ -87,7 +87,7 @@ <para >El &kapman; ??s un clon del conegut joc <application >Pac-Man</application ->. Haureu de travessar els nivells escapant dels fantasmes en un laberint. Perdreu una vida quan un fantasma us mengi, per?? podeu menjar-vos els fantasmes durant alguns segons quan us mengeu un energitzant. Guanyareu punts quan us mengeu les pastilles, els energitzants i les bonificacions, i ganyareu una vida per cada 10.000 punts. Quan us h??giu menjat totes les p??ndoles i els energitzants d'un nivell, passareu al nivell seg??ent i augmentar?? la velocitat del jugador i del fantasma. El joc finalitzar?? quan h??giu perdut totes les vides. </para> +>. Haureu de travessar els nivells escapant dels fantasmes en un laberint. Perdreu una vida quan un fantasma us mengi, per?? podeu menjar-vos els fantasmes durant alguns segons quan us mengeu un energitzant. Guanyareu punts quan us mengeu les pastilles, els energitzants i les bonificacions, i guanyareu una vida per cada 10.000 punts. Quan us h??giu menjat totes les p??ndoles i els energitzants d'un nivell, passareu al nivell seg??ent i augmentar?? la velocitat del jugador i del fantasma. El joc finalitzar?? quan h??giu perdut totes les vides. </para> <screenshot> <screeninfo >Una captura de pantalla del &kapman;</screeninfo> @@ -113,7 +113,7 @@ >Aneu a trav??s dels nivells menjant totes les p??ndoles i els >energitzants.</para ></note> <para ->El &kapman; carregar?? el nivell ?? una vegada inicieu el joc. Per a iniciar-lo, premeu una tecla de fletxa. Sense pr??mer cap tecla avan??areu en l??nia recta. Per a girar, premeu una tecla de fletxa. No s'ha de girar en l'??ltim moment, sin?? anticipar i girar el m??s aviat possible. Per a menjar una pastilla, un energitzant, una bonificaci?? o fins i tot un fantasma, haureu de contactar-hi. Quan s'hagin menjat totes les p??ndoles i els energitzants, passareu al nivell seg??ent. </para> +>El &kapman; carregar?? el nivell u una vegada inicieu el joc. Per a iniciar-lo, premeu una tecla de fletxa. Sense pr??mer cap tecla avan??areu en l??nia recta. Per a girar, premeu una tecla de fletxa. No s'ha de girar en l'??ltim moment, sin?? anticipar i girar tan aviat com es pugui. Per a menjar una pastilla, un energitzant, una bonificaci?? o fins i tot un fantasma, haureu de contactar-hi. Quan s'hagin menjat totes les p??ndoles i els energitzants, passareu al nivell seg??ent. </para> </chapter> <chapter id="rules_and_tips" @@ -130,7 +130,7 @@ ></listitem> <listitem ><para ->Apareixer?? una bonificaci?? quan h??giu menjat 1/3 i 2/3 de les p??ndoles i dels energitzants. Si no l'heu menjat, desapareixer?? als pocs segons (10 segons en el primer nivell, per?? disminuir?? a mesura que pugeu de nivell).</para +>Apareixer?? una bonificaci?? quan h??giu menjat 1/3 i 2/3 de les p??ndoles i dels energitzants. Si no l'heu menjat, desapareixer?? pocs segons despr??s (10 segons en el primer nivell, per?? disminuir?? a mesura que pugeu de nivell).</para ></listitem> <listitem ><para @@ -181,15 +181,15 @@ >Dep??n de la quantitat de fantasmes que us h??giu menjat des que v??reu >menjar l'??ltim energitzant: <itemizedlist> <listitem ><para ->1er fantasma: 100 punts</para +>1r fantasma: 100 punts</para ></listitem> <listitem ><para ->2on fantasma: 200 punts</para +>2n fantasma: 200 punts</para ></listitem> <listitem ><para ->3er fantasma: 400 punts</para +>3r fantasma: 400 punts</para ></listitem> <listitem ><para @@ -221,7 +221,7 @@ ></listitem> <listitem ><para ->En els primers nivells, la bonificaci?? no far?? gaires punts i els fantasmes no s??n gaire r??pids, per la qual cosa haureu de concentrar-vos en menjar la major quantitat de fantasmes que pugueu.</para +>En els primers nivells, la bonificaci?? no far?? gaires punts i els fantasmes no s??n gaire r??pids, per la qual cosa haureu de concentrar-vos en menjar la quantitat m??s gran de fantasmes que pugueu.</para ></listitem> <listitem ><para @@ -519,7 +519,7 @@ ><title >Configuraci?? del joc</title> <para ->Al &kapman; podreu seleccionar el tema amb el que voleu jugar. Per a fer-ho, seleccioneu <menuchoice +>Al &kapman; podreu seleccionar el tema amb el qual voleu jugar. Per a fer-ho, seleccioneu <menuchoice ><guimenu >Arranjament</guimenu ><guimenuitem diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/po/ca/kapman.po new/kapman-21.12.0/po/ca/kapman.po --- old/kapman-21.08.3/po/ca/kapman.po 2021-11-02 01:11:04.000000000 +0100 +++ new/kapman-21.12.0/po/ca/kapman.po 2021-12-03 01:11:36.000000000 +0100 @@ -12,7 +12,7 @@ "Project-Id-Version: kapman\n" "Report-Msgid-Bugs-To: https://bugs.kde.org\n" "POT-Creation-Date: 2021-06-05 00:14+0000\n" -"PO-Revision-Date: 2021-10-29 19:52+0200\n" +"PO-Revision-Date: 2021-11-07 18:44+0100\n" "Last-Translator: Josep M. Ferrer <[email protected]>\n" "Language-Team: Catalan <[email protected]>\n" "Language: ca\n" @@ -110,7 +110,7 @@ msgid "Your score is %1 point." msgid_plural "Your score is %1 points." msgstr[0] "La vostra puntuaci?? ??s %1 punt." -msgstr[1] "La vostra puntuaci?? s??n %1 punts." +msgstr[1] "La vostra puntuaci?? ??s %1 punts." #: kapmanmainwindow.cpp:132 #, kde-format diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/po/ca@valencia/kapman.po new/kapman-21.12.0/po/ca@valencia/kapman.po --- old/kapman-21.08.3/po/ca@valencia/kapman.po 2021-11-02 01:11:04.000000000 +0100 +++ new/kapman-21.12.0/po/ca@valencia/kapman.po 2021-12-03 01:11:36.000000000 +0100 @@ -12,7 +12,7 @@ "Project-Id-Version: kapman\n" "Report-Msgid-Bugs-To: https://bugs.kde.org\n" "POT-Creation-Date: 2021-06-05 00:14+0000\n" -"PO-Revision-Date: 2021-10-29 19:52+0200\n" +"PO-Revision-Date: 2021-11-07 18:44+0100\n" "Last-Translator: Josep M. Ferrer <[email protected]>\n" "Language-Team: Catalan <[email protected]>\n" "Language: ca@valencia\n" @@ -110,7 +110,7 @@ msgid "Your score is %1 point." msgid_plural "Your score is %1 points." msgstr[0] "La vostra puntuaci?? ??s %1 punt." -msgstr[1] "La vostra puntuaci?? s??n %1 punts." +msgstr[1] "La vostra puntuaci?? ??s %1 punts." #: kapmanmainwindow.cpp:132 #, kde-format diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/po/de/docs/kapman/index.docbook new/kapman-21.12.0/po/de/docs/kapman/index.docbook --- old/kapman-21.08.3/po/de/docs/kapman/index.docbook 2021-11-02 01:11:04.000000000 +0100 +++ new/kapman-21.12.0/po/de/docs/kapman/index.docbook 2021-12-03 01:11:36.000000000 +0100 @@ -47,9 +47,9 @@ >&FDLNotice;</legalnotice> <date ->2016-05-09</date> +>2021-06-04</date> <releaseinfo ->1.1.0 (Applications 16.04)</releaseinfo> +>KDE Gear 21.04</releaseinfo> <abstract> <para @@ -475,34 +475,26 @@ <listitem ><para ><action ->Turn up</action -> - <keysym ->Up Arrow</keysym -></para +>Nach oben</action +> - &Up;</para ></listitem> <listitem ><para ><action ->Turn down</action -> - <keysym ->Down Arrow</keysym -></para +>Nach unten</action +> - &Down;</para ></listitem> <listitem ><para ><action ->Turn right</action -> - <keysym ->Right Arrow</keysym -></para +>Nach rechts</action +> - &Right;</para ></listitem> <listitem ><para ><action ->Turn left</action -> - <keysym ->Left Arrow</keysym -></para +>Nach links</action +> - &Left;</para ></listitem> <listitem ><para @@ -529,15 +521,15 @@ </question> <answer> <para ->You can select the &kapman; theme in the <menuchoice +>Das Design von &kapman; kann im Dialog <menuchoice ><guimenu ->Settings</guimenu +>Einstellungen</guimenu ><guimenuitem ->Configure Kapman...</guimenuitem +>&kapman; einrichten</guimenuitem ></menuchoice -> dialog. See the <link linkend="configuration" ->Game Configuration</link -> chapter for more details.</para> +> ausgew??hlt werden. Weitere Informationen hierzu k??nnen dem Abschnitt <link linkend="configuration" +>Spieleinstellungen</link +> entnommen werden.</para> </answer> </qandaentry> <qandaentry> @@ -603,15 +595,19 @@ ><title >Spieleinstellungen</title> <para ->You can select the theme you want to play &kapman;. To do that, select <menuchoice +>Im Dialog <menuchoice ><guimenu ->Settings</guimenu +>Einstellungen</guimenu ><guimenuitem ->Configure Kapman...</guimenuitem +>&kapman; einrichten </guimenuitem ></menuchoice ->. The &kapman; configuration dialog (see below) appears and you can then select the theme. It is immediately changed on validating your choice, no need to restart the game. You can click on the <guibutton ->Defaults</guibutton -> button to restore the default theme. </para> +> kann das gew??nschte Design gew??hlt werden. Nach dem Dr??cken auf <guibutton +>Anwenden</guibutton +> oder <guibutton +>OK</guibutton +> wird die getroffene Auswahl augenblicklich ??bernommen (es ist kein Neustart des Spiels erforderlich). Mit <guibutton +>Voreinstellungen</guibutton +> wird das standardm????ige Design wiederhergestellt. </para> <screenshot> <screeninfo >Der Einstellungsdialog von &kapman;</screeninfo> diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/po/zh_CN/kapman.po new/kapman-21.12.0/po/zh_CN/kapman.po --- old/kapman-21.08.3/po/zh_CN/kapman.po 2021-11-02 01:11:04.000000000 +0100 +++ new/kapman-21.12.0/po/zh_CN/kapman.po 2021-12-03 01:11:36.000000000 +0100 @@ -8,7 +8,7 @@ "Project-Id-Version: kdeorg\n" "Report-Msgid-Bugs-To: https://bugs.kde.org\n" "POT-Creation-Date: 2021-06-05 00:14+0000\n" -"PO-Revision-Date: 2021-10-29 13:27\n" +"PO-Revision-Date: 2021-11-30 15:23\n" "Last-Translator: \n" "Language-Team: Chinese Simplified\n" "Language: zh_CN\n" diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kapman-21.08.3/src/kapmanmainwindow.cpp new/kapman-21.12.0/src/kapmanmainwindow.cpp --- old/kapman-21.08.3/src/kapmanmainwindow.cpp 2021-11-01 03:18:59.000000000 +0100 +++ new/kapman-21.12.0/src/kapmanmainwindow.cpp 2021-12-02 22:27:54.000000000 +0100 @@ -90,7 +90,7 @@ m_view->setFocus(); // For some reason, calling setFocus() immediately won't work after the // score dialog has been shown, so do it again after an eventloop run. - QTimer::singleShot(0, m_view, QOverload<>::of(&QWidget::setFocus)); + QTimer::singleShot(0, m_view, qOverload<>(&QWidget::setFocus)); resetStatusBar(); }
