Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package kbreakout for openSUSE:Factory checked in at 2022-05-14 22:55:25 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/kbreakout (Old) and /work/SRC/openSUSE:Factory/.kbreakout.new.1538 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "kbreakout" Sat May 14 22:55:25 2022 rev:121 rq:976747 version:22.04.1 Changes: -------- --- /work/SRC/openSUSE:Factory/kbreakout/kbreakout.changes 2022-04-23 19:46:24.291014613 +0200 +++ /work/SRC/openSUSE:Factory/.kbreakout.new.1538/kbreakout.changes 2022-05-14 22:55:51.827268487 +0200 @@ -1,0 +2,8 @@ +Tue May 10 16:29:46 UTC 2022 - Christophe Giboudeaux <[email protected]> + +- Update to 22.04.1 + * New bugfix release + * For more details please see: + * https://kde.org/announcements/gear/22.04.1/ + +------------------------------------------------------------------- Old: ---- kbreakout-22.04.0.tar.xz kbreakout-22.04.0.tar.xz.sig New: ---- kbreakout-22.04.1.tar.xz kbreakout-22.04.1.tar.xz.sig ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ kbreakout.spec ++++++ --- /var/tmp/diff_new_pack.atw42P/_old 2022-05-14 22:55:52.395269196 +0200 +++ /var/tmp/diff_new_pack.atw42P/_new 2022-05-14 22:55:52.399269202 +0200 @@ -20,7 +20,7 @@ %{!?_kapp_version: %define _kapp_version %(echo %{version}| awk -F. '{print $1"."$2}')} %bcond_without released Name: kbreakout -Version: 22.04.0 +Version: 22.04.1 Release: 0 Summary: Breakout-like game by KDE License: GPL-2.0-or-later ++++++ kbreakout-22.04.0.tar.xz -> kbreakout-22.04.1.tar.xz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbreakout-22.04.0/CMakeLists.txt new/kbreakout-22.04.1/CMakeLists.txt --- old/kbreakout-22.04.0/CMakeLists.txt 2022-04-15 02:14:08.000000000 +0200 +++ new/kbreakout-22.04.1/CMakeLists.txt 2022-05-10 07:49:45.000000000 +0200 @@ -3,7 +3,7 @@ # KDE Application Version, managed by release script set(RELEASE_SERVICE_VERSION_MAJOR "22") set(RELEASE_SERVICE_VERSION_MINOR "04") -set(RELEASE_SERVICE_VERSION_MICRO "0") +set(RELEASE_SERVICE_VERSION_MICRO "1") set(RELEASE_SERVICE_VERSION "${RELEASE_SERVICE_VERSION_MAJOR}.${RELEASE_SERVICE_VERSION_MINOR}.${RELEASE_SERVICE_VERSION_MICRO}") project(kbreakout VERSION ${RELEASE_SERVICE_VERSION}) diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbreakout-22.04.0/po/ca@valencia/kbreakout.po new/kbreakout-22.04.1/po/ca@valencia/kbreakout.po --- old/kbreakout-22.04.0/po/ca@valencia/kbreakout.po 2022-04-15 02:14:08.000000000 +0200 +++ new/kbreakout-22.04.1/po/ca@valencia/kbreakout.po 2022-05-10 07:49:45.000000000 +0200 @@ -46,8 +46,8 @@ "Enabling the following option will make the game steal the mouse cursor, " "pause the game to get the cursor back." msgstr "" -"Habilitar la seg??ent opci?? far?? que el joc oculti el cursor del ratol??, poseu " -"el joc en pausa per a fer que el cursor torne a apar??ixer." +"Habilitar la seg??ent opci?? far?? que el joc oculti el cursor del ratol??, " +"poseu el joc en pausa per a fer que el cursor torne a apar??ixer." #. i18n: ectx: property (text), widget (QCheckBox, kcfg_FireOnClick) #. i18n: ectx: label, entry (FireOnClick), group (General) @@ -114,7 +114,7 @@ #: main.cpp:55 #, kde-format msgid "port to KGameRenderer" -msgstr "Adaptaci?? al KGameRenderer" +msgstr "Adaptaci?? a KGameRenderer" #: main.cpp:57 #, kde-format diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbreakout-22.04.0/po/ko/kbreakout.po new/kbreakout-22.04.1/po/ko/kbreakout.po --- old/kbreakout-22.04.0/po/ko/kbreakout.po 2022-04-15 02:14:08.000000000 +0200 +++ new/kbreakout-22.04.1/po/ko/kbreakout.po 2022-05-10 07:49:45.000000000 +0200 @@ -2,14 +2,14 @@ # Copyright (c) 2010 Rosetta Contributors and Canonical Ltd 2010 # This file is distributed under the same license as the kdegames package. # FIRST AUTHOR <EMAIL@ADDRESS>, 2010. -# Shinjo Park <[email protected]>, 2011, 2014, 2019, 2021. +# Shinjo Park <[email protected]>, 2011, 2014, 2019, 2021, 2022. # msgid "" msgstr "" "Project-Id-Version: kdegames\n" "Report-Msgid-Bugs-To: https://bugs.kde.org\n" "POT-Creation-Date: 2022-01-19 00:42+0000\n" -"PO-Revision-Date: 2021-07-18 13:03+0200\n" +"PO-Revision-Date: 2022-04-16 22:48+0200\n" "Last-Translator: Shinjo Park <[email protected]>\n" "Language-Team: Korean <[email protected]>\n" "Language: ko\n" @@ -17,7 +17,7 @@ "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Lokalize 20.12.3\n" +"X-Generator: Lokalize 21.08.1\n" #, kde-format msgctxt "NAME OF TRANSLATORS" @@ -50,7 +50,7 @@ #: generalsettings.ui:38 kbreakout.kcfg:9 #, kde-format msgid "Fire on mouse click" -msgstr "???????????? ????????? ??????" +msgstr "???????????? ???????????? ??????" #: main.cpp:38 #, kde-format @@ -198,7 +198,7 @@ "mouse cursor, pause the game to get\n" "the cursor back." msgstr "" -"????????? ????????? ????????? ?????? ?????????????????????????\n" +"????????? ????????? ???????????? ?????? ?????????????????????????\n" "?????? ???????????? ???????????? ????????? ?????????\n" "????????? ?????????, ????????? ?????? ????????????\n" "????????? ???????????????." @@ -206,7 +206,7 @@ #: mainwindow.cpp:304 #, kde-format msgid "Fire on click?" -msgstr "????????? ??? ???????" +msgstr "???????????? ??? ???????" #: qml/logic.js:199 msgid "Well done! You won the game" diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbreakout-22.04.0/po/zh_CN/kbreakout.po new/kbreakout-22.04.1/po/zh_CN/kbreakout.po --- old/kbreakout-22.04.0/po/zh_CN/kbreakout.po 2022-04-15 02:14:08.000000000 +0200 +++ new/kbreakout-22.04.1/po/zh_CN/kbreakout.po 2022-05-10 07:49:45.000000000 +0200 @@ -10,7 +10,7 @@ "Project-Id-Version: kdeorg\n" "Report-Msgid-Bugs-To: https://bugs.kde.org\n" "POT-Creation-Date: 2022-01-19 00:42+0000\n" -"PO-Revision-Date: 2022-04-14 15:36\n" +"PO-Revision-Date: 2022-05-08 08:17\n" "Last-Translator: \n" "Language-Team: Chinese Simplified\n" "Language: zh_CN\n" diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbreakout-22.04.0/src/org.kde.kbreakout.appdata.xml new/kbreakout-22.04.1/src/org.kde.kbreakout.appdata.xml --- old/kbreakout-22.04.0/src/org.kde.kbreakout.appdata.xml 2022-04-12 23:40:29.000000000 +0200 +++ new/kbreakout-22.04.1/src/org.kde.kbreakout.appdata.xml 2022-05-07 11:46:31.000000000 +0200 @@ -98,7 +98,7 @@ </p> <p xml:lang="ar">???????? ???????????? ???????????? ?????????? ?????? ?????? ???? ??????????. ???????? ?????????? ?????????? ?????????? ?????? ?????????? ???????????????? ????????????????. ?????????? ?????????? ???????????? ???????? ?????????? ???????????? ???????? ???????????????? ????????????. ???????? ???????????? ?????????? ?????????? ???????? ?????????? ?????????? ????????????. ???????? ?????? ???? ?????????????? ?????? ?????? ???????????? ?????????? ???????????? ?????????????? ?????????? ???????? ?????????? ????????????. ?????????? ???? ???????????? ???? ?????????? ???????????? ???? ?????????????????? ???????????? ???? ?????????? ???? ???? ???????????? ???? ???????????? ?????????? ???????? ??????????.</p> <p xml:lang="ca">El jugador t?? un camp de joc que cont?? maons. Una bola viatja per la pantalla, rebotant pel mur de dalt i els costats. Quan colpeja amb un ma??, la bola rebota i el ma?? es destrueix. El jugador perd una vida quan la bola toca la part inferior del camp. Per a evitar-ho, el jugador ha d'usar una barra m??bil situada a la part inferior de la finestra, per a fer rebotar la bola cap amunt. L'objectiu del joc ??s progressar pels nivells destruint tots els maons de cada nivell, intentant aconseguir una puntuaci?? m??xima.</p> - <p xml:lang="ca-valencia">El jugador t?? un camp de joc que cont?? maons. Una bola viatja per la pantalla, rebotant pel mur de dalt i els costats. Quan colpeja amb un ma??, la bola rebota i el ma?? es destrueix. El jugador perd una vida quan la bola toca la part inferior del camp. Per a evitar-ho, el jugador ha d'usar una barra m??bil situada a la part inferior de la finestra, per a fer rebotar la bola cap amunt. L'objectiu del joc ??s progressar pels nivells destruint tots els maons de cada nivell, intentant aconseguir una valoraci?? m??xima.</p> + <p xml:lang="ca-valencia">El jugador t?? un camp de joc que cont?? maons. Una bola viatja per la pantalla, rebotant pel mur de dalt i els costats. Quan colpeja amb un ma??, la bola rebota i el ma?? es destrueix. El jugador perd una vida quan la bola toca la part inferior del camp. Per a evitar-ho, el jugador ha d'usar una barra m??bil situada a la part inferior de la finestra, per a fer rebotar la bola cap amunt. L'objectiu del joc ??s progressar pels nivells destruint tots els maons de cada nivell, intentant aconseguir una puntuaci?? m??xima.</p> <p xml:lang="de">Dem Spieler wird ein Spielfeld mit einer Anzahl an Steinen pr??sentiert. Ein Ball wandert ??ber den Bildschirm, springt dabei aber von der oberen und den seitlichen W??nden ab. Wenn ein Stein getroffen wird, springt der Ball ab und der Stein ist zerst??rt. Der Spieler verliert ein Leben, wenn der Ball das untere Ende des Feldes ber??hrt. Um das zu verhindern, muss der Spieler den Ball mithilfe einer beweglichen Leiste am unteren Rand zur??ckspringen lassen. Das Ziel des Spieles ist es, die Ebenen zu durchlaufen, indem alle Steine darin zerst??rt werden, und dabei noch einen hohen Punktestand zu erreichen.</p> <p xml:lang="el">?????????????????????????? ???????? ???????????? ?????? ???????????? ?????? ???????????????? ?????? ???????????? ??????????????. ?????? ?????????? ?????????????????? ???????? ?????????? ?????????????????????? ???????? ?????????? ?????? ?????????? ???????????????? ??????????????. ???????? ?????? ???????????? ??????????????????, ?? ?????????? ?????????????? ?????? ???? ???????????? ??????????????????????????. ?? ?????????????? ?????????? ?????? ?????? ???????? ?? ?????????? ?????????????? ???? ???????? ?????????? ?????? ??????????????. ?????? ???? ???? ???????????? ????????, ?? ?????????????? ???????????? ???? ???????????????????????????? ?????? ?????????????????????????? ?????????? ?????? ?????????????????? ?????? ???????? ?????????? ?????? ?????????????????? ?????? ???? ???????????????????? ?? ?????????? ???????? ???? ??????????. ?? ???????????? ?????? ???????????????????? ?????????? ???? ???????????????? ???? ?????????????? ???????????????????????????? ?????? ? ??? ???????????? ?????? ???????????????? ?????? ???????????? ???????????????????????? ???? ?????????????????? ?????????? ????????????????????.</p> <p xml:lang="en-GB">The player is presented with a game field containing a number of bricks. A ball travels across the screen, bouncing off the top and side walls. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a life when the ball touches the bottom of the field. To prevent this from happening, the player has to use a movable bar to bounce the ball upward, situated at the bottom of the window. The purpose of the game is to progress through the levels destroying all bricks present in each, and trying to get a highscore.</p> @@ -163,10 +163,10 @@ </screenshots> <project_group>KDE</project_group> <releases> + <release version="22.04.1" date="2022-05-12"/> <release version="22.04.0" date="2022-04-21"/> <release version="21.12.3" date="2022-03-03"/> <release version="21.12.2" date="2022-02-03"/> - <release version="21.12.1" date="2022-01-06"/> </releases> <content_rating type="oars-1.1"/> </component>
