Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package love for openSUSE:Factory checked in at 2023-12-25 19:05:11 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/love (Old) and /work/SRC/openSUSE:Factory/.love.new.28375 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "love" Mon Dec 25 19:05:11 2023 rev:11 rq:1134738 version:11.5 Changes: -------- --- /work/SRC/openSUSE:Factory/love/love.changes 2022-07-01 13:45:26.950942690 +0200 +++ /work/SRC/openSUSE:Factory/.love.new.28375/love.changes 2023-12-25 19:05:23.989700206 +0100 @@ -1,0 +2,36 @@ +Sat Dec 23 08:32:34 UTC 2023 - Michael Vetter <[email protected]> + +- Update to 11.5: + * Added "LÃVE Loader" launcher on Android for easier loading of + .love files. + * Changed iOS game selector to alphabetically sort the list of + .love files. + * Changed JIT compilation on macOS arm64 (Apple Silicon) to be + off by default, since performance and available JIT memory isn't reliable. + * Fixed inconsistent and buggy behaviour of 'pairs' by updating LuaJIT. + * Fixed "unexpected alignment" errors when running love on some 32 bit Linux systems. + * Fixed running fused games on Windows when the executable has been code-signed. + * Fixed undefined behaviour in love.data.hash's implementation. + * Fixed writing files when a symlink exists in the save directory's path. + * Fixed love.threaderror not being called if the error message is an empty string. + * Fixed a race condition when a Thread is destroyed immediately after Thread:start. + * Fixed unexpectedly slow first frames on macOS. + * Fixed love.joystick.setGamepadMapping when replacing an existing mapping. + * Fixed love.joystick.getGamepadMappingString. + * Fixed duplicate platform fields in love.joystick.saveGamepadMappings. + * Fixed DistanceJoint type information. + * Fixed time drift in Source:tell after a Source loops. + * Fixed audio not always pausing when the app is minimized on Android. + * Fixed RecordingDevice:start to return false instead of hard-crashing on iOS. + * Fixed identical frames in Ogg Theora videos being skipped. + * Fixed love.font.newBMFontRasterizer's single file parameter variant. + * Fixed the original window size not always being restored when exiting fullscreen on Linux. + * Fixed some cases of framerate hitches in Windows when vsync is enabled in windowed mode. + * Fixed colors appearing over-saturated on P3 displays in macOS. + * Fixed textures looking washed out when gamma-correct rendering is used on some Android devices. + * Fixed images with mipmaps when ANGLE is used with an AMD GPU. + * Fixed line rendering when duplicate points are used in the line. + * Fixed line rendering with miter and bevel line join modes when antiparallel lines are formed. + * Fixed a crash when calling Text:add with an empty string parameter. + +------------------------------------------------------------------- Old: ---- love-11.4-linux-src.tar.gz New: ---- love-11.5-linux-src.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ love.spec ++++++ --- /var/tmp/diff_new_pack.PpdwDh/_old 2023-12-25 19:05:25.301748086 +0100 +++ /var/tmp/diff_new_pack.PpdwDh/_new 2023-12-25 19:05:25.313748525 +0100 @@ -1,7 +1,7 @@ # # spec file for package love # -# Copyright (c) 2022 SUSE LLC +# Copyright (c) 2023 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -18,7 +18,7 @@ %bcond_without mpg123 Name: love -Version: 11.4 +Version: 11.5 Release: 0 Summary: 2D gaming engine written in Lua License: Zlib ++++++ love-11.4-linux-src.tar.gz -> love-11.5-linux-src.tar.gz ++++++ ++++ 9461 lines of diff (skipped)
