Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package love for openSUSE:Factory checked in 
at 2023-12-25 19:05:11
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/love (Old)
 and      /work/SRC/openSUSE:Factory/.love.new.28375 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "love"

Mon Dec 25 19:05:11 2023 rev:11 rq:1134738 version:11.5

Changes:
--------
--- /work/SRC/openSUSE:Factory/love/love.changes        2022-07-01 
13:45:26.950942690 +0200
+++ /work/SRC/openSUSE:Factory/.love.new.28375/love.changes     2023-12-25 
19:05:23.989700206 +0100
@@ -1,0 +2,36 @@
+Sat Dec 23 08:32:34 UTC 2023 - Michael Vetter <[email protected]>
+
+- Update to 11.5:
+  * Added "LÖVE Loader" launcher on Android for easier loading of
+    .love files.
+  * Changed iOS game selector to alphabetically sort the list of
+    .love files.
+  * Changed JIT compilation on macOS arm64 (Apple Silicon) to be
+    off by default, since performance and available JIT memory isn't reliable.
+  * Fixed inconsistent and buggy behaviour of 'pairs' by updating LuaJIT.
+  * Fixed "unexpected alignment" errors when running love on some 32 bit Linux 
systems.
+  * Fixed running fused games on Windows when the executable has been 
code-signed.
+  * Fixed undefined behaviour in love.data.hash's implementation.
+  * Fixed writing files when a symlink exists in the save directory's path.
+  * Fixed love.threaderror not being called if the error message is an empty 
string.
+  * Fixed a race condition when a Thread is destroyed immediately after 
Thread:start.
+  * Fixed unexpectedly slow first frames on macOS.
+  * Fixed love.joystick.setGamepadMapping when replacing an existing mapping.
+  * Fixed love.joystick.getGamepadMappingString.
+  * Fixed duplicate platform fields in love.joystick.saveGamepadMappings.
+  * Fixed DistanceJoint type information.
+  * Fixed time drift in Source:tell after a Source loops.
+  * Fixed audio not always pausing when the app is minimized on Android.
+  * Fixed RecordingDevice:start to return false instead of hard-crashing on 
iOS.
+  * Fixed identical frames in Ogg Theora videos being skipped.
+  * Fixed love.font.newBMFontRasterizer's single file parameter variant.
+  * Fixed the original window size not always being restored when exiting 
fullscreen on Linux.
+  * Fixed some cases of framerate hitches in Windows when vsync is enabled in 
windowed mode.
+  * Fixed colors appearing over-saturated on P3 displays in macOS.
+  * Fixed textures looking washed out when gamma-correct rendering is used on 
some Android devices.
+  * Fixed images with mipmaps when ANGLE is used with an AMD GPU.
+  * Fixed line rendering when duplicate points are used in the line.
+  * Fixed line rendering with miter and bevel line join modes when 
antiparallel lines are formed.
+  * Fixed a crash when calling Text:add with an empty string parameter.
+
+-------------------------------------------------------------------

Old:
----
  love-11.4-linux-src.tar.gz

New:
----
  love-11.5-linux-src.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ love.spec ++++++
--- /var/tmp/diff_new_pack.PpdwDh/_old  2023-12-25 19:05:25.301748086 +0100
+++ /var/tmp/diff_new_pack.PpdwDh/_new  2023-12-25 19:05:25.313748525 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package love
 #
-# Copyright (c) 2022 SUSE LLC
+# Copyright (c) 2023 SUSE LLC
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -18,7 +18,7 @@
 
 %bcond_without mpg123
 Name:           love
-Version:        11.4
+Version:        11.5
 Release:        0
 Summary:        2D gaming engine written in Lua
 License:        Zlib

++++++ love-11.4-linux-src.tar.gz -> love-11.5-linux-src.tar.gz ++++++
++++ 9461 lines of diff (skipped)

Reply via email to