Hello community,
here is the log from the commit of package OpenShadingLanguage for
openSUSE:Factory checked in at 2020-11-11 20:48:08
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/OpenShadingLanguage (Old)
and /work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.26437 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "OpenShadingLanguage"
Wed Nov 11 20:48:08 2020 rev:6 rq:847789 version:1.11.9.0
Changes:
--------
--- /work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage.changes
2020-07-06 16:34:58.336209612 +0200
+++
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.26437/OpenShadingLanguage.changes
2020-11-11 20:48:13.535750289 +0100
@@ -1,0 +2,14 @@
+Sat Nov 7 11:35:53 UTC 2020 - Hans-Peter Jansen <[email protected]>
+
+- Update to v1.11.9.0, see included CHANGES.md or
+
https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.9.0/CHANGES.md
+- Add new build dependency python3-pybind11
+- Remove stray python3 oslquery module
+- Add loplevel markdown documents to doc package
+
+-------------------------------------------------------------------
+Tue Jul 28 20:19:30 UTC 2020 - Hans-Peter Jansen <[email protected]>
+
+- disable RPATH handling - fixes 15.1 build
+
+-------------------------------------------------------------------
Old:
----
OpenShadingLanguage-Release-1.11.6.0.tar.gz
New:
----
OpenShadingLanguage-Release-1.11.9.0.tar.gz
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ OpenShadingLanguage.spec ++++++
--- /var/tmp/diff_new_pack.r1zlnE/_old 2020-11-11 20:48:14.223750934 +0100
+++ /var/tmp/diff_new_pack.r1zlnE/_new 2020-11-11 20:48:14.227750938 +0100
@@ -23,13 +23,13 @@
%define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}'
OpenImageIO-devel | cut -d . -f 1-2)
Name: OpenShadingLanguage
-Version: 1.11.6.0
+Version: 1.11.9.0
Release: 0
Summary: A language for programmable shading
License: BSD-3-Clause
Group: Productivity/Graphics/Other
URL: https://github.com/imageworks/OpenShadingLanguage
-Source0:
https://github.com/imageworks/OpenShadingLanguage/archive/Release-%{version}-dev.tar.gz#/%{name}-Release-%{version}.tar.gz
+Source0:
https://github.com/imageworks/OpenShadingLanguage/archive/Release-%{version}.tar.gz#/%{name}-Release-%{version}.tar.gz
Source1:
https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY-3.0.txt
BuildRequires: OpenEXR-devel
BuildRequires: bison
@@ -41,7 +41,8 @@
BuildRequires: libboost_system-devel
BuildRequires: libboost_thread-devel
BuildRequires: pkg-config
-BuildRequires: python3-base
+BuildRequires: python3-devel
+BuildRequires: python3-pybind11-devel
BuildRequires: cmake(OpenImageIO) >= 2.0
BuildRequires: cmake(pugixml)
Requires: %{name}-common-headers = %{version}
@@ -189,11 +190,12 @@
developing applications that use %{name}.
%prep
-%setup -q -n %{name}-Release-%{version}-dev
+%setup -q -n %{name}-Release-%{version}
find . -iname CMakeLists.txt -exec sed "-i" "-e s/COMMAND python/COMMAND
python3/" "{}" \;
%build
%cmake \
+ -DCMAKE_SKIP_RPATH:BOOL=TRUE \
-DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \
-DOSL_SHADER_INSTALL_DIR:PATH=%{_datadir}/%{name}/shaders/ \
-DOSL_BUILD_MATERIALX:BOOL=ON \
@@ -208,9 +210,11 @@
mkdir %{buildroot}%{_libdir}/OpenImageIO-%{oiio_major_minor_ver}
mv %{buildroot}%{_libdir}/osl.imageio.so
%{buildroot}%{_libdir}/OpenImageIO-%{oiio_major_minor_ver}/
-find %{buildroot} -name LICENSE -print -delete
-find %{buildroot} -name README.md -print -delete
-find %{buildroot} -name CHANGES.md -print -delete
+find %{buildroot} -name LICENSE.md -print -delete
+# add top level markdowns to the doc package
+cp -p *.md %{buildroot}%{_docdir}/%{name}/
+# TODO: package python module
+find %{buildroot}%{python3_sitearch} -name oslquery.so -print -delete
%post -n liboslcomp%{sufx} -p /sbin/ldconfig
%postun -n liboslcomp%{sufx} -p /sbin/ldconfig
@@ -228,7 +232,7 @@
%postun -n libtestshade%{sufx} -p /sbin/ldconfig
%files
-%license LICENSE
+%license LICENSE.md
%{_bindir}/*
%files doc
@@ -248,31 +252,31 @@
%{_datadir}/%{name}/shaders/*.h
%files -n liboslcomp%{sufx}
-%license LICENSE
+%license LICENSE.md
%{_libdir}/liboslcomp.so.%{sover}*
%files -n liboslexec%{sufx}
-%license LICENSE
+%license LICENSE.md
%{_libdir}/liboslexec.so.%{sover}*
%files -n liboslnoise%{sufx}
-%license LICENSE
+%license LICENSE.md
%{_libdir}/liboslnoise.so.%{sover}*
%files -n liboslquery%{sufx}
-%license LICENSE
+%license LICENSE.md
%{_libdir}/liboslquery.so.%{sover}*
%files -n libtestshade%{sufx}
-%license LICENSE
+%license LICENSE.md
%{_libdir}/libtestshade.so.%{sover}*
%files -n OpenImageIO-plugin-osl
-%license LICENSE
+%license LICENSE.md
%{_libdir}/OpenImageIO-%{oiio_major_minor_ver}/osl.imageio.so
%files devel
-%license LICENSE
+%license LICENSE.md
%{_includedir}/*
%{_libdir}/lib*.so
%{_libdir}/cmake/
++++++ OpenShadingLanguage-Release-1.11.6.0.tar.gz ->
OpenShadingLanguage-Release-1.11.9.0.tar.gz ++++++
/work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage-Release-1.11.6.0.tar.gz
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.26437/OpenShadingLanguage-Release-1.11.9.0.tar.gz
differ: char 12, line 1
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