Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package yamagi-quake2 for openSUSE:Factory 
checked in at 2021-03-02 12:33:48
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old)
 and      /work/SRC/openSUSE:Factory/.yamagi-quake2.new.2378 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "yamagi-quake2"

Tue Mar  2 12:33:48 2021 rev:17 rq:875818 version:7.45

Changes:
--------
--- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes      
2020-10-21 14:40:03.369662031 +0200
+++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new.2378/yamagi-quake2.changes    
2021-03-02 12:45:36.456363345 +0100
@@ -1,0 +2,25 @@
+Sun Feb 28 18:51:38 UTC 2021 - Dirk M??ller <dmuel...@suse.com>
+
+- update to 7.45:
+  * Fix some input option not getting saved.
+  * Limit busywaits to the full client. This lowers the cpu consumption of
+    q2ded considerably.
+  * Rework the build system to be more distribution friendly.
+  * Fix some corner cases of broken IPv6 connectivity.
+  * Fix qport colliding between several Yamagi Quake II clients.
+  * Keyboard keys unknown to Yamagi Quake II can now be bound.
+  * Adaptive vsync is now supported by setting r_vsync to 1.
+  * Implement coop_pickup_weapons. When set to 1, a weapon may be picked up by
+    coop players if the player doesn`t have the weapon in their inventory or no
+    other player has already picked it up.
+  * In coop elevators wait for coop_elevator_delay seconds.
+  * If cl_anglekick is set 1 angle kicks are ignored. This breaks the gameplay
+    a little bit, but helps against motion sickness. This cvar is cheat
+    protected.
+  * Add listmaps command and autocompletion for maps. (by JBerg)
+  * Make wait in scripts wait for 17 ms. This fixes some movement makros.
+  * Support for Haiku. (by David Carlier)
+  * Add a mods submenu. (by earth-metal)
+  * Add the vstr command and nextdemo cvar. Ported from ioquake3. (by Denis 
Pauk) 
+
+-------------------------------------------------------------------

Old:
----
  quake2-7.44.tar.xz

New:
----
  quake2-7.45.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ yamagi-quake2.spec ++++++
--- /var/tmp/diff_new_pack.fJuJNr/_old  2021-03-02 12:45:36.920363746 +0100
+++ /var/tmp/diff_new_pack.fJuJNr/_new  2021-03-02 12:45:36.924363750 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package yamagi-quake2
 #
-# Copyright (c) 2020 SUSE LLC
+# Copyright (c) 2021 SUSE LLC
 # Copyright (c) 2016 Luke Jones <luke.nukem.jo...@gmail.com>
 #
 # All modifications and additions to the file contributed by third parties
@@ -18,14 +18,13 @@
 
 
 Name:           yamagi-quake2
-Version:        7.44
+Version:        7.45
 Release:        0
 Summary:        Enhanced Quake 2 Source Port
 License:        GPL-2.0-only
 Group:          Amusements/Games/3D/Shoot
-URL:            http://www.yamagi.org/quake2/
-Source:         http://deponie.yamagi.org/quake2/quake2-%{version}.tar.xz
-Source99:       %{name}.changes
+URL:            https://www.yamagi.org/quake2/
+Source:         https://deponie.yamagi.org/quake2/quake2-%{version}.tar.xz
 Source100:      yamagi-quake2.appdata.xml
 BuildRequires:  ImageMagick
 BuildRequires:  cmake
@@ -49,12 +48,9 @@
 
 %prep
 %setup -q -n quake2-%{version}
-# Fix usage of __DATE__ macro to prevent build in excess
-modified="$(sed -n '/^ *$/n;/^----/n;s/ - .*$//;p;q' "%{SOURCE99}")"
-DATE="\"$(date -d "${modified}" "+%%b %%e %%Y")\""
-sed -i "s/__DATE__/${DATE}/g" src/game/savegame/savegame.c 
src/common/header/common.h
 
 %build
+export SOURCE_DATE_EPOCH=$(date +%s -r CHANGELOG)
 %cmake \
     -DSYSTEMWIDE_SUPPORT=ON
 make %{_smp_mflags}

++++++ quake2-7.44.tar.xz -> quake2-7.45.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/quake2-7.44/CHANGELOG new/quake2-7.45/CHANGELOG
--- old/quake2-7.44/CHANGELOG   2020-10-16 10:13:44.000000000 +0200
+++ new/quake2-7.45/CHANGELOG   2020-10-17 15:37:27.000000000 +0200
@@ -1,4 +1,8 @@
-Quake II 7.44 to 7.44:
+Quake II 7.44 to 7.45:
+- Fix a crash under windows when opening the games menu with mods
+  installed.
+
+Quake II 7.43 to 7.44:
 - Fix some input option not getting saved.
 - Limit busywaits to the full client. This lowers the cpu consumption
   of q2ded considerably.
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/quake2-7.44/src/common/filesystem.c 
new/quake2-7.45/src/common/filesystem.c
--- old/quake2-7.44/src/common/filesystem.c     2020-10-16 10:13:44.000000000 
+0200
+++ new/quake2-7.45/src/common/filesystem.c     2020-10-17 15:37:27.000000000 
+0200
@@ -1830,11 +1830,11 @@
                // make sure this Raw path ends with a '/' otherwise 
FS_ListFiles will open its parent dir
                if(search->path[searchpathlength - 1] != '/')
                {
-                       Com_sprintf(searchpath, sizeof(searchpath), "%s/", 
search->path);
+                       Com_sprintf(searchpath, sizeof(searchpath), "%s/*", 
search->path);
                }
                else
                {
-                       strcpy(searchpath, search->path);
+                       Com_sprintf(searchpath, sizeof(searchpath), "%s*", 
search->path);
                }
 
                dirchildren = FS_ListFiles(searchpath, &numdirchildren, 0, 0);
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/quake2-7.44/src/common/header/common.h 
new/quake2-7.45/src/common/header/common.h
--- old/quake2-7.44/src/common/header/common.h  2020-10-16 10:13:44.000000000 
+0200
+++ new/quake2-7.45/src/common/header/common.h  2020-10-17 15:37:27.000000000 
+0200
@@ -32,7 +32,7 @@
 #include "shared.h"
 #include "crc.h"
 
-#define YQ2VERSION "7.44"
+#define YQ2VERSION "7.45"
 #define BASEDIRNAME "baseq2"
 
 #ifndef YQ2OSTYPE

Reply via email to