Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package supertuxkart for openSUSE:Factory 
checked in at 2021-03-16 15:46:10
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/supertuxkart (Old)
 and      /work/SRC/openSUSE:Factory/.supertuxkart.new.2401 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "supertuxkart"

Tue Mar 16 15:46:10 2021 rev:22 rq:879375 version:1.2

Changes:
--------
--- /work/SRC/openSUSE:Factory/supertuxkart/supertuxkart.changes        
2020-08-31 16:54:43.004483500 +0200
+++ /work/SRC/openSUSE:Factory/.supertuxkart.new.2401/supertuxkart.changes      
2021-03-16 15:47:00.129284386 +0100
@@ -1,0 +2,6 @@
+Mon Mar 15 19:46:21 UTC 2021 - Carsten Ziepke <kiel...@gmail.com>
+
+- Add supertuxkart-sdl.patch to fix building on SDL2 >= 2.0.14
+  
https://github.com/supertuxkart/stk-code/commit/61833c9c26da5520f2eaa02f2458971ba07f2aad
+
+-------------------------------------------------------------------

New:
----
  supertuxkart-sdl.patch

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ supertuxkart.spec ++++++
--- /var/tmp/diff_new_pack.JS6BdI/_old  2021-03-16 15:47:02.381287882 +0100
+++ /var/tmp/diff_new_pack.JS6BdI/_new  2021-03-16 15:47:02.385287888 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package supertuxkart
 #
-# Copyright (c) 2020 SUSE LLC
+# Copyright (c) 2021 SUSE LLC
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -28,6 +28,9 @@
 # Geeko kart add-on (CC-BY 3.0)
 Source1:        14e6ba25b17f0d.zip
 Source9:        supertuxkart.6
+# PATCH-FIX-UPSTREAM - fix building on SDL2 >= 2.0.14
+# See 
https://github.com/supertuxkart/stk-code/commit/61833c9c26da5520f2eaa02f2458971ba07f2aad
+Patch0:         supertuxkart-sdl.patch
 BuildRequires:  cmake >= 3
 BuildRequires:  fdupes
 BuildRequires:  gcc-c++
@@ -90,6 +93,7 @@
 
 %prep
 %setup -q -n SuperTuxKart-%{version}-src
+%patch0 -p1
 find -name '*~' -delete -print
 find -name '.git*' -type f -delete -print
 rm -rfv ./.github


++++++ supertuxkart-sdl.patch ++++++
>From 61833c9c26da5520f2eaa02f2458971ba07f2aad Mon Sep 17 00:00:00 2001
From: Benau <be...@users.noreply.github.com>
Date: Sun, 29 Nov 2020 12:42:11 +0800
Subject: [PATCH] Fix compilation with latest SDL

---
 src/input/gamepad_config.cpp | 55 ++++++++++++++++++------------------
 1 file changed, 27 insertions(+), 28 deletions(-)

diff --git a/src/input/gamepad_config.cpp b/src/input/gamepad_config.cpp
index 7c6f632099..c060e7a5a7 100644
--- a/src/input/gamepad_config.cpp
+++ b/src/input/gamepad_config.cpp
@@ -32,8 +32,7 @@
 #include "input/sdl_controller.hpp"
 #include <array>
 
-static_assert(SDL_CONTROLLER_BUTTON_MAX - 1 == 
SDL_CONTROLLER_BUTTON_DPAD_RIGHT, "non continous name");
-enum AxisWithDirection
+enum AxisWithDirection : unsigned
 {
     SDL_CONTROLLER_AXIS_LEFTX_RIGHT = SDL_CONTROLLER_BUTTON_MAX,
     SDL_CONTROLLER_AXIS_LEFTX_LEFT,
@@ -140,56 +139,56 @@ void GamepadConfig::setDefaultBinds ()
 core::stringw GamepadConfig::getBindingAsString(const PlayerAction action) 
const
 {
 #ifndef SERVER_ONLY
-    std::array<core::stringw, 
SDL_CONTROLLER_AXIS_WITH_DIRECTION_AND_BUTTON_MAX> readable =
+    std::map<unsigned, core::stringw> readable =
     {{
-        "A", // SDL_CONTROLLER_BUTTON_A
-        "B", // SDL_CONTROLLER_BUTTON_B
-        "X", // SDL_CONTROLLER_BUTTON_X
-        "Y", // SDL_CONTROLLER_BUTTON_Y
+        { SDL_CONTROLLER_BUTTON_A, "A" },
+        { SDL_CONTROLLER_BUTTON_B, "B" },
+        { SDL_CONTROLLER_BUTTON_X, "X" },
+        { SDL_CONTROLLER_BUTTON_Y, "Y" },
         // I18N: name of buttons on gamepads
-        _("Back"), // SDL_CONTROLLER_BUTTON_BACK
+        { SDL_CONTROLLER_BUTTON_BACK, _("Back") },
         // I18N: name of buttons on gamepads
-        _("Guide"), // SDL_CONTROLLER_BUTTON_GUIDE
+        { SDL_CONTROLLER_BUTTON_GUIDE, _("Guide") },
         // I18N: name of buttons on gamepads
-        _("Start"), // SDL_CONTROLLER_BUTTON_START
+        { SDL_CONTROLLER_BUTTON_START, _("Start") },
         // I18N: name of buttons on gamepads
-        _("Left thumbstick press"), // SDL_CONTROLLER_BUTTON_LEFTSTICK
+        { SDL_CONTROLLER_BUTTON_LEFTSTICK, _("Left thumbstick press") },
         // I18N: name of buttons on gamepads
-        _("Right thumbstick press"), // SDL_CONTROLLER_BUTTON_RIGHTSTICK
+        { SDL_CONTROLLER_BUTTON_RIGHTSTICK, _("Right thumbstick press") },
         // I18N: name of buttons on gamepads
-        _("Left shoulder"), // SDL_CONTROLLER_BUTTON_LEFTSHOULDER
+        { SDL_CONTROLLER_BUTTON_LEFTSHOULDER, _("Left shoulder") },
         // I18N: name of buttons on gamepads
-        _("Right shoulder"), // SDL_CONTROLLER_BUTTON_RIGHTSHOULDER
+        { SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, _("Right shoulder") },
         // I18N: name of buttons on gamepads
-        _("DPad up"), // SDL_CONTROLLER_BUTTON_DPAD_UP
+        { SDL_CONTROLLER_BUTTON_DPAD_UP, _("DPad up") },
         // I18N: name of buttons on gamepads
-        _("DPad down"), // SDL_CONTROLLER_BUTTON_DPAD_DOWN
+        { SDL_CONTROLLER_BUTTON_DPAD_DOWN, _("DPad down") },
         // I18N: name of buttons on gamepads
-        _("DPad left"), // SDL_CONTROLLER_BUTTON_DPAD_LEFT
+        { SDL_CONTROLLER_BUTTON_DPAD_LEFT, _("DPad left") },
         // I18N: name of buttons on gamepads
-        _("DPad right"), // SDL_CONTROLLER_BUTTON_DPAD_RIGHT
+        { SDL_CONTROLLER_BUTTON_DPAD_RIGHT, _("DPad right") },
 
         // Below are extensions after SDL2 header SDL_CONTROLLER_BUTTON_MAX
         // I18N: name of buttons on gamepads
-        _("Left thumbstick right"), // SDL_CONTROLLER_AXIS_LEFTX_RIGHT
+        { SDL_CONTROLLER_AXIS_LEFTX_RIGHT, _("Left thumbstick right") },
         // I18N: name of buttons on gamepads
-        _("Left thumbstick left"), // SDL_CONTROLLER_AXIS_LEFTX_LEFT
+        { SDL_CONTROLLER_AXIS_LEFTX_LEFT, _("Left thumbstick left") },
         // I18N: name of buttons on gamepads
-        _("Left thumbstick down"), // SDL_CONTROLLER_AXIS_LEFTY_DOWN
+        { SDL_CONTROLLER_AXIS_LEFTY_DOWN, _("Left thumbstick down") },
         // I18N: name of buttons on gamepads
-        _("Left thumbstick up"), // SDL_CONTROLLER_AXIS_LEFTY_UP
+        { SDL_CONTROLLER_AXIS_LEFTY_UP, _("Left thumbstick up") },
         // I18N: name of buttons on gamepads
-        _("Right thumbstick right"), // SDL_CONTROLLER_AXIS_RIGHTX_RIGHT
+        { SDL_CONTROLLER_AXIS_RIGHTX_RIGHT, _("Right thumbstick right") },
         // I18N: name of buttons on gamepads
-        _("Right thumbstick left"), // SDL_CONTROLLER_AXIS_RIGHTX_LEFT
+        { SDL_CONTROLLER_AXIS_RIGHTX_LEFT, _("Right thumbstick left") },
         // I18N: name of buttons on gamepads
-        _("Right thumbstick down"), // SDL_CONTROLLER_AXIS_RIGHTY_DOWN
+        { SDL_CONTROLLER_AXIS_RIGHTY_DOWN, _("Right thumbstick down") },
         // I18N: name of buttons on gamepads
-        _("Right thumbstick up"), // SDL_CONTROLLER_AXIS_RIGHTY_UP
+        { SDL_CONTROLLER_AXIS_RIGHTY_UP, _("Right thumbstick up") },
         // I18N: name of buttons on gamepads
-        _("Left trigger"), // SDL_CONTROLLER_AXIS_TRIGGERLEFT_UP
+        { SDL_CONTROLLER_AXIS_TRIGGERLEFT_UP, _("Left trigger") },
         // I18N: name of buttons on gamepads
-        _("Right trigger") // SDL_CONTROLLER_AXIS_TRIGGERRIGHT_UP
+        { SDL_CONTROLLER_AXIS_TRIGGERRIGHT_UP, _("Right trigger") }
     }};
 
     const Binding &b = getBinding(action);

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