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here is the log from the commit of package renderdoc for openSUSE:Factory 
checked in at 2025-03-14 23:52:44
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/renderdoc (Old)
 and      /work/SRC/openSUSE:Factory/.renderdoc.new.19136 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "renderdoc"

Fri Mar 14 23:52:44 2025 rev:23 rq:1253102 version:1.37

Changes:
--------
--- /work/SRC/openSUSE:Factory/renderdoc/renderdoc.changes      2025-02-04 
18:15:01.169692956 +0100
+++ /work/SRC/openSUSE:Factory/.renderdoc.new.19136/renderdoc.changes   
2025-03-14 23:53:40.260576718 +0100
@@ -1,0 +2,42 @@
+Fri Mar 14 12:37:45 UTC 2025 - Patrik Jakobsson <patrik.jakobs...@suse.com>
+
+- Update to version 1.37
+  * UI: Python extension registration has more error checking
+    and is more robust to syntax errors during
+    register/unregister functions.
+  * UI: Try to preserve selected pipeline stage when switching
+    between mesh and normal draws.
+  * D3D12: Bitfield declarations are reflected from DXIL
+    metadata for structure types.
+  * D3D12: Add handling of undocumented chunk in DXBC containers
+    that can include source code files.
+  * D3D12: Improve detection of code scopes during DXIL shader
+    debugging.
+  * D3D12: Improve handling of debug info mapping source
+    variables to information in DXIL.
+  * D3D12: Do limited parse of DXBC container to determine state
+    object entry points.
+  * D3D12: Improve display of root buffer structured buffers.
+  * Vulkan: Improved capture memory overhead for cases of many
+    images aliased in one location with only a small number
+    used.
+  * Vulkan: Optimise repeated name-setting of objects to not
+    record every name.
+  * Vulkan: Improve speed of processing printf messages for
+    large shaders.
+  * Vulkan: Ignore certain WSI-only extensions for replay
+    compatibility as they are unused.
+  * Vulkan: Preserve selected stage where possible when
+    switching between mesh-shader and normal draws.
+  * Vulkan: Implement capture and replay support for a number of
+    extensions (not including shader debugging):
+  * VK_KHR_shader_quad_control
+  * VK_KHR_shader_maximal_reconvergence
+  * VK_KHR_shader_expect_assume
+  * VK_KHR_shader_float_controls2
+  * VK_KHR_shader_subgroup_rotate
+  * VK_KHR_ray_tracing_position_fetch
+  * VK_KHR_ray_tracing_maintenance1
+ 
+
+-------------------------------------------------------------------

Old:
----
  renderdoc-1.36.tar.gz

New:
----
  renderdoc-1.37.tar.gz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ renderdoc.spec ++++++
--- /var/tmp/diff_new_pack.Zb2v30/_old  2025-03-14 23:53:41.008607876 +0100
+++ /var/tmp/diff_new_pack.Zb2v30/_new  2025-03-14 23:53:41.008607876 +0100
@@ -17,7 +17,7 @@
 
 
 Name:           renderdoc
-Version:        1.36
+Version:        1.37
 Release:        0
 Summary:        A frame-capture based graphics debugger
 License:        MIT

++++++ renderdoc-1.36.tar.gz -> renderdoc-1.37.tar.gz ++++++
/work/SRC/openSUSE:Factory/renderdoc/renderdoc-1.36.tar.gz 
/work/SRC/openSUSE:Factory/.renderdoc.new.19136/renderdoc-1.37.tar.gz differ: 
char 13, line 1

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