Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package rpcs3 for openSUSE:Factory checked in at 2026-02-19 14:21:41 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/rpcs3 (Old) and /work/SRC/openSUSE:Factory/.rpcs3.new.1977 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "rpcs3" Thu Feb 19 14:21:41 2026 rev:75 rq:1333822 version:0.0.39~git20260214 Changes: -------- --- /work/SRC/openSUSE:Factory/rpcs3/rpcs3.changes 2025-11-19 15:01:25.967156453 +0100 +++ /work/SRC/openSUSE:Factory/.rpcs3.new.1977/rpcs3.changes 2026-02-19 14:22:09.859694647 +0100 @@ -1,0 +2,516 @@ +Wed Feb 18 19:31:23 UTC 2026 - Hunter Wardlaw <[email protected]> + +- Bump LLVM from 19 to 21 (upstream has been building with llvm21 + since 20251029): https://github.com/RPCS3/rpcs3/pull/17630 + +------------------------------------------------------------------- +Sat Feb 14 15:13:48 UTC 2026 - [email protected] + +- Remove fix-build-glew-egl.patch +- Update to version 0.0.39~git20260214: + * Fix glsl_invalid_program not fitting within 3 bits + * Ignore gcc strict aliasing warnings on __sync_lock_test_and_set + * Microphone fixes + +------------------------------------------------------------------- +Sat Feb 14 13:03:22 UTC 2026 - [email protected] + +- Update to version 0.0.39~git20260211: + * macOS: Check for hw.optional.neon as fallback + * ARM64: Detect some arm features and let LLVM know if they are or aren't present via attributes - On x86, LLVM has robust detection for the CPU name. If a CPU like skylake has AVX disabled, it will fall back to something without AVX (nehalem) - On ARM, detection is not as robust. For instance, on my snapdragon 8 gen 2, it assumes that we have SVE support, as the cortex-x3 supports SVE. - If an ARM cpu is paired with other cpus from another generation which doesn't support the same instructions as the cortex-x3, or if the cortex-x3 just has SVE disabled for no apparant reason (in the case of the snapdragon 8 gen 2) - We need to actually detect that ourselves. - Beyond SVE also detect support for some instructions that might be useful SPU LLVM when optimized with intrinsics. + * Qt: adjust ansi colors based on background color + * Qt: Fix duplicate ansi highlighter creation + * input: fix input guard button offsets for closing native overlays + * Guard async transactions against spurious wakeups + * rsx/sync: Do not allow short-circuiting behavior when releasing GCM labels via host queue + * Improve add friend logging/dialogs + * ARM: Use ISB instead of yield in place of x86 pause ISB isn't an exact match for pause, but it does slow down execution at least a litle. Unfortunately, yield does nothing on machines without SMT (99% of aarch64 machines) + * Fixed typos in rpcs3/System.cpp + * MouseHandler: minor cleanup + * Update Qt to 6.10.2 + * Update libpng to 1.6.54 + * Qt: allow to exclude strings in log viewer + * Qt: simplify log level filtering in log viewer + * Qt: don't filter log if the input dialog was canceled + * Switch from FFmpeg av_opt_set_* to swr_alloc_set_opts2 (#18138) + * Qt: try to fix update downloader + * vk: Fix NVIDIA crash when resizing the game window quickly + * rsx: Conservative MM flush during CPU handling of nv3089_image_in + * Add mouse-based gyro emulation (#18113) + * Force disable RPCN IPv6 support for now + * Fix generic_async_transaction_context thread handling + * Implement sceNpMatching2GetRoomMemberDataExternalList + * Fix sceNpBasicLimited_0xEB42E2E6 + * Improve Message ComId handling + * Add Message logging + * Fix for an emulation shutdown hang + * hle: Register missing functions + * Implement sceNpMatching2GetCbQueueInfo + * Implement sceNpMatching2GetMemoryInfo + * Implement sceNpMatching2GetSignalingOptParamLocal + * sceNpBasicLimitedSendMessage + * Revert adrenalin crash workaround + * vk: Drain the pending frame queue before resizing the swapchain + * vk: Fix flood of VVL synchronization violations appearing when capturing media + * vk: Prevent WAW hazard when the window size exceeds the output draw box + * vk: Fix CPU frame misalignment bug + * vk: Always specify LATE_FRAGMENT_TESTS and EARLY_FRAGMENT_TESTS together when declaring barriers + * vk: Invalidate renderpass key in post-cyclic-z barrier + * vk: Fix WAW hazard when preparing copy commands for texture uploads using scratch + * vk: Force strict query scopes quirk if SRM is enabled + * vk: Tighten image barriers to account for IMAGE_OP_LOAD operation when starting a renderpass + * vk: Set debug names for image views + * vk: Persist debug name in the image wrapper to aid in debugging + * Qt: allow to disable logging to the log frame while it is hidden + * USB: Complete Summonride figures + * rsx: Lower harmless errors to warnings + * rsx: Fix convolution filter decoding + * vk: Include GCM format in debug name for temp texture-cache resources + * rsx/zcull: Fix silly copypasta + * CI: download dependency if the filename is the same but the checksum changed + * Address review comments + * [macOS] Specify plist version + * [macOS] Fix release naming + * cellVdec: Remove resolved TODOs + * cellVdec: Document all supported codecs + * cellVdec: Add support for all MPEG4 profile levels + * change velocity for RB3 pro guitar when it stays the same twice in a row (#18064) + * Qt: change UI labels based on device product type + * Migration bugfixes + * Flatbuffers to Protobuf (#18082) + * USB: Summonride updates + * Define source encoding for iconv + * Explicitly install iconv + * utils: Scale busy_wait according to arm timer frequency > - This is a fatal issue that was impacting arm builds, since busy_waits were written assuming an approx 3Ghz x86 machine > and most arm machines have a hardware timer that runs south of 100mhz, meaning the top items in the profiler were calls to busy_wait(); > all over the code. Fixing this is a very significant speedup, on my snapdragon 8 gen 2 device. 27->37FPS in Metal Gear Rising, but almost > all games benefit when run on ARM. + * PPU LLVM: Use arm fmax/fmin for vmaxfp/vminfp - Arm fmax/fmin match altivec behaviour regarding nan behaviour + * LLVM: enable FMA for ARM cpus unconditionally - All armv8 machines should have FMA. - Should be a speedup for snapdragon elite and apple machines. + * cellVdec: Add MPEG4 profile 3 + * Prepend _win64_ + * Prepend win64 on all Windows artifacts + * Qt: just remove the entire .app dir on macOs + * VS: Fix ISO filters + * Qt: remove all shortcut files if requested + * Export AVVER for Release Title name + * rsx: Fixup get_address() after #18038 + * rsx: Make get_address(MAIN) more strict + * rsx/nv3089: Fix wrong suggestion + * rsx/gcm: Do not rely on GCM IOMAP table in HLE gcmIoOffsetToAddress + * rsx/gcm: Fix cellGcmGetTimeStampLocation + * Add Delete command to RPCN + * Fix windows aarch64 deploy + * Add async suffix to TODO sceNpLookupUserProfileAsync + * Loader: Fix graceful Emu Restart + * Qt: Restart game even if there's no savestate when using the restart shortcut + * ISO: reset m_path to original path during Restart + * rsx/nv3089: Fix image_in source line length estimation + * rsx/zcull: Stop any running when the clear command is processed + * rsx/zcull: Rename write_enabled to surface_active to make the meaning clear + * gcm: Implement cellGcmGetTimeStampLocation as HLE to improve timestamp reports detection + * rsx: Fix context_dma enum naming + * rsx: Remove surface management hack breaking savestate capture + * Setup to deploy aarch64 binaries + * Fixed more SingStar previews + * USB: Usbd support for microphones + * VS: update googletest package + * cellVdec: impove error logging + * Fixed more SingStar previews, this time for v05.00 + * Windows ARM build + * Cut sceNpDrmIsAvailable sleep time + * sys_fs: Add PPU sleep + * Fixed SingStar previews + * cellVdec: also use ctx->framerate to calculate the timestamps + * Update ffmpeg to 7.1.2 + * gl: fix some cppcheck issues + * UI: ANSI colors, code fix suggestion + * UI: ANSI TTY colors, fix git submodule versions and correct include + * UI: ANSI colors, more explicit `erase` check + * UI: ANSI colors, further fix-ups + * UI: colored ANSI logs fix-ups + * UI: colored ANSI logs + * ISO: optimize byteswap and utf16 string conversion + * ISO: use string_view in retrieve + * ISO: Remove psf hack + * ISO: add some logging + * Qt: fix shortcut creation for ISO + * Qt: fix appicon for ISO + * Qt: Allow to boot iso files from menu + * Qt: Allow to add iso files from menu + * Qt: fix missing mice menu + * Qt: ISO clean up + * Qt: some cleanup + * ISO: Move load_icon + * ISO: Fix save states in games with multiple executables + * ISO: Fix argv[0] being set to a garbage value + * ISO: Game loading fixes + * ISO: Fix recent actions created when launching ISO games + * ISO: Use clearer code to set game.icon_in_archive + * ISO: Move icon loading to a common function in qt_utils.h + * ISO: Move game size assignment to size_calc_func in game_list_table.cpp + * ISO: Add ISO games through Emulator::AddGamesFromDir + * ISO: Move code to load psf::registry into iso_archive + * ISO: Add empty path check to iso_archive::retrieve + * ISO: Fix loading games in continuous mode + * ISO: Remove resolve_path hack + * ISO: Unload the iso_device on shutdown + * ISO: Loader improvements + * ISO: Don't access m_game_info from icon_load_func + * ISO: Move game image loading to game_list_base::IconLoadFunction + * ISO: Small clean up + * ISO: Add UI support + * ISO: Fix game movie icons + * ISO: Fix icons in savestate_manager_dialog + * ISO: Fix for save states + * ISO: Add games to games list + * ISO: Modify game boot for ISOs + * ISO: Add ISO reader code and ISO device + * Qt/input: fix pressure intensity button availability + * gl: Do not overwrite texture-cache image dimensions when updating format + * Qt: Add mulit selection to game grid + * Update FAudio to 26.01 + * Update SDL to 3.4.0 + * Embed qt.conf in RPCS3 binary + * Add Qt translations to Windows Clang + * move disk usage dialog box to game list's context menu (#17977) + * Qt: Fix game list multi-selection after Refresh + * Refactor game_list_frame + * Add multi-selection context menu + * USB: Fixed G27 crash during reinitialization + * Qt: try to fix drag and drop issues + * Update SDL to 3.2.30 + * Revert "Update SDL to 3.4.0" + * [macOS Updater] Cleanup remnants of the old app bundle post-update + * rsx/fp: Harden the FP decompiler a bit when bogus inputs are passed in. + * Try and cut down unnecessary Qt translations + * Unify Mac CI action + * Unify & cleanup Mac deploy script + * Unify & optimise Mac build script + * Add SDL camera handler + * Qt: Fix image dimensions passed to camera_video_sink::present + * macOs: Deploy Qt translations + * Qt: deploy and apply Qt translations + * vk: Disable VK_EXT_attachment_feedback_loop_layout support for adrenalin driver + * [BSD] Use FreeBSD 14.3 vm + * Refactor camera code to support different camera handlers + * Update SDL to 3.4.0 + * Update OpenAl to 1.25.0 + * Update libpng to 1.6.53 + * rpcs3_version: Bump to 0.0.39 + * USB: Added support for G27 compatibility modes + * Build Freebsd update LLVM dev (22) + * Improve Utilities and Log menus (#17944) + * improve menus + * cellPhotoImport: Try to create unique filenames + * Adjust media list dialog for larger folder depth + * cellPhotoExport: Use roughly same path as cellScreenShot + * cellScreenshot: escape photo_title in path + * cellScreenshot: update filenames + * Remove call to glxewInit + * RPCN menu changes (#17936) + * Qt: remove unused NotifyBatchedGameActionFinished signal + * Qt: ask user for install options before starting the installation + * Qt: Allow user to precompile caches on demand when installing packages or adding disc games + * rsx: Improve framebuffer layout change detection + * vk: Fix crash when shuffling between cyclic and non-cyclic Z-buffer in one logical pass + * rsx/gl: Clear cyclic Z barrier flag + * rsx/vk: Add post-cyclic-z barriers allowing us to keep early Z optimizations + * rsx: Improve early-Z disablement mechanism + * rsx/fp: Stop using m_ctrl and use the correct object from m_prog + * rsx: Disable early-Z optimizations if a loopback on the depth texture is active + * vk/fp: Only emit alpha-testing variables when required + * rsx: Fix alpha testing + * rsx: Fix texcoord clamp regression + * rsx: Drop pointless ROP control bit check + * rxs: Improve alpha-to-coverage emulation + * rsx: Propagate state changes to trigger permutation lookup + * rsx: Fix sRGB control flag propagation to shader control + * rsx: Propagate shader kill flag and refactor texture flags processing a bit + * rsx: Fix MSAA sampling operations + * rsx: Move heavy codegen capabilities to permutation flags from runtime checks + * vk: Hoist texture param loads + * rsx/vk/gl: Make texture parameter reads backend-dependent + * rsx/fp: Stop referencing wpos when the value is just getting discarded. + * vk/gl: Mark unused FP outputs as unused + * USB: Fix an incorrect log + * USB: Remove a duplicate PSP entry + * USB: Remove unused method + * USB: Update Kamen Rider Summonride virtual portal + * Docs: Update clone instructions + * Fix lld warning LNK4286 + * fix lld warning LNK4217 + * Improve Manage menu (#17919) + * Qt/cheats: don't accept imported cheats unless valid + * [macOS] Don’t compile in GL-related code or link GLEW + * Improve usb timing accuracy + * Clean UsbTransfer state + * sceNpClans: cleanup + * overlays: log font lookup info on exception (#17903) + * Clans: fix graphical bug displaying JID instead of username (#17906) + * [macOS] Force max pthread priority, fix throttling + * Clans: Emulator and server implementation (#17835) + * [macOS] General cleanup/fixups + * Build 3rdparty/soundtouch include as system + * Build LLVM wrap getFirstNonPHI by version + * Build LLVM wrap getDeclaration by version + * Build 3rdparty include as system + * Build LLVM some API dont support iterator so use pointer + * Build LLVM deprecated getFirstNonPHI + * Build LLVM-22 fix removed getDeclaration + * Refuse to abort sceNp2 requests that change state + * Add Extra sceNp2 logging + * [macOS] Use native os_sync calls for futexes + * sys_fs: Optimize split files handling + * Revert "SPU/config: Make SPU LLVM Mega block size default" + * Switch macOS atomics to futexes, bump min ver to 14.4 + * rsx/cfg: Increase valid register file size to 768 bytes per pixel pipe + * SPU Analyzer: Fix missing jump table entries in Mega mode + * [macOS] Update to MVK 1.4.1 with private API support (fixes panics, improves feature support) + * Revert "Fix hypervisor context memory placement" + * Fix hypervisor context memory placement + * Util/sync.h: Fix iterator invalidation in futex emulation + * Fixup futex emulation + * PPU: Prevent repeated notifications + * Prevent atomic cache line collisions + * Fix compilation with older Qt versions + * Fix RPCN replies ordering + * cellGem: improve bayer demosaicing + * Fix logging of gem configs + * vk: Ignore memory pressure handling when allocating data heaps into ReBAR memory. + * vk: Extend memory allocation system to explicitly allow requesting no VRAM recovery on allocation fail. + * cellGem: Fix YUV conversions, implement gain, averaging and basic outlier detection + * rsx/cfg: Fix edge case where an empty block is defined + * Fix int -> float conversion warning + * overlays fix c++23 elifndef + * cellGem: Implement CELL_CAMERA_RAW8 to CELL_GEM_BAYER_RESTORED_RASTERIZED + * cellGem: Implement CELL_CAMERA_RAW8 to CELL_GEM_BAYER_RESTORED_RGGB + * Update fusion to 1.2.11 + * ps_move_handler: enable orientation by default + * ps_move_handler: fix decoding of ZCM1 sensor values + * cellGem: fix compilation + * ps_move_handler: fix trigger values depending on ps move version + * move ps_move_data to own file + * cellGem: implement world coordinate orientation in cellGemGetState + * cellGem: fix default orientation + * cellGem: fix division by zero + * cellGem: fix default accelerometer value + * cellGem: clarify member descriptions + * rsx/gtest: Drop unused function + * rsx/cfg: Fix delay-slot detection when copying from the same register index but different precision. ++++ 219 more lines (skipped) ++++ between /work/SRC/openSUSE:Factory/rpcs3/rpcs3.changes ++++ and /work/SRC/openSUSE:Factory/.rpcs3.new.1977/rpcs3.changes Old: ---- fix-build-glew-egl.patch rpcs3-0.0.38~git20251029.tar.xz New: ---- rpcs3-0.0.39~git20260214.tar.xz ----------(Old B)---------- Old: - Remove fix-build-glew-egl.patch - Update to version 0.0.39~git20260214: ----------(Old E)---------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ rpcs3.spec ++++++ --- /var/tmp/diff_new_pack.S1IDWb/_old 2026-02-19 14:22:11.235751803 +0100 +++ /var/tmp/diff_new_pack.S1IDWb/_new 2026-02-19 14:22:11.239751970 +0100 @@ -1,7 +1,7 @@ # # spec file for package rpcs3 # -# Copyright (c) 2025 SUSE LLC and contributors +# Copyright (c) 2026 SUSE LLC and contributors # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,7 +17,7 @@ Name: rpcs3 -Version: 0.0.38~git20251029 +Version: 0.0.39~git20260214 Release: 0 Summary: PS3 emulator/debugger License: GPL-2.0-only @@ -25,10 +25,10 @@ Source0: %{name}-%{version}.tar.xz Source1: intel-ittapi.tar.xz Patch1: fix-test-files.patch -Patch2: fix-build-glew-egl.patch BuildRequires: cmake >= 3.28.0 BuildRequires: gcc-c++ -BuildRequires: llvm19-devel +BuildRequires: llvm21-devel +BuildRequires: cmake(absl) BuildRequires: pkgconfig(libcurl) BuildRequires: pkgconfig(libedit) BuildRequires: pkgconfig(libevdev) @@ -44,9 +44,13 @@ #graphics backend dependencies: #------------------------------------------------- ##opengl: +%if 0%{?suse_version} > 1600 +BuildRequires: pkgconfig(glew) >= 2.3.1 +%else BuildRequires: pkgconfig(glew) >= 1.13.0 +%endif BuildRequires: pkgconfig(egl) -BuildRequires: pkgconfig(sdl3) +BuildRequires: pkgconfig(sdl3) >= 3.2.0 ##vulkan: BuildRequires: pkgconfig(vulkan) >= 1.2.0 @@ -66,7 +70,7 @@ BuildRequires: pkgconfig(openal) ##faudio: -BuildRequires: pkgconfig(sdl3) +BuildRequires: pkgconfig(sdl3) >= 3.2.0 #------------------------------------------------- #ffmpeg dependencies ++++++ _servicedata ++++++ --- /var/tmp/diff_new_pack.S1IDWb/_old 2026-02-19 14:22:11.291754130 +0100 +++ /var/tmp/diff_new_pack.S1IDWb/_new 2026-02-19 14:22:11.295754296 +0100 @@ -5,7 +5,8 @@ </service> <service name="tar_scm"> <param name="url">https://github.com/RPCS3/rpcs3.git</param> - <param name="changesrevision">50576d044b05d4561b9d552e1f94004f083d9c8d</param> + <param name="changesrevision">9f928247218337313af5b1c2354dc77c49111399</param> </service> </servicedata> +(No newline at EOF) ++++++ intel-ittapi.tar.xz ++++++ ++++ 5796 lines of diff (skipped) ++++++ rpcs3-0.0.38~git20251029.tar.xz -> rpcs3-0.0.39~git20260214.tar.xz ++++++ /work/SRC/openSUSE:Factory/rpcs3/rpcs3-0.0.38~git20251029.tar.xz /work/SRC/openSUSE:Factory/.rpcs3.new.1977/rpcs3-0.0.39~git20260214.tar.xz differ: char 15, line 1
