Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package ddnet for openSUSE:Factory checked in at 2026-09-02 16:59:16 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/ddnet (Old) and /work/SRC/openSUSE:Factory/.ddnet.new.1265 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "ddnet" Wed Sep 2 16:59:16 2026 rev:43 rq:1375154 version:20.0 Changes: -------- --- /work/SRC/openSUSE:Factory/ddnet/ddnet.changes 2026-07-17 01:43:30.913334289 +0200 +++ /work/SRC/openSUSE:Factory/.ddnet.new.1265/ddnet.changes 2026-09-02 16:59:19.078208275 +0200 @@ -1,0 +2,84 @@ +Tue Sep 1 14:05:54 UTC 2026 - Carsten Ziepke <[email protected]> + +- Drop %patch -P 0 -p1 line in spec file + +------------------------------------------------------------------- +Thu Aug 27 18:49:41 UTC 2026 - Carsten Ziepke <[email protected]> + +- Update to version 20.0: + * [Server] 128 player support + * [Client] Web version + * [Editor] Tabs to open multiple maps at the same time + * [Client] Android: Add aim-relative joystick and relative + direct input + * [Client] More FPS: Stop rendering off-screen entities, + players, hooks, ghosts and spectator chars + * [Client] Dynamic antiping player prediction + (cl_antiping_players 2/3) + * [Client] Replace invisible assets with default sprites + * [Client] More FPS: Cache scoreboard text containers + * [Client] Reuse the text container buffer in CCachedText + * [Client] Clip hook collision line on maps without telehooks + * [Client] Improve hook collision line render check + * [Client] Fix old telehooks not being detected for the + telehook check + * [Client] Fix projectile clipping being applied to start + position instead of actual position + * [Client] Show skin names in scoreboard tooltips + * [Client] Improve player settings country filter, highlight + matches and show reset button + * [Client] Also bind W to +jump by default + * [Client] Add "Show directory" button to automapper rule + selection popup + * [Client] Minor cleanup of settings menus + * [Client] Fix potential thread-safety issue in community + icon loading + * [Client] Validate and initialize demo player data + * [Client] Get server info by const reference instead of copying + * [Editor] Rewrite envelope editor as editor component + with separate state per map + * [Editor] Keep map settings, layer/image/sound lists, + history UI, font typer and HD/zoom preview state separate + for each map + * [Editor] Properly clip envelope editor timebar and inactive + region background + * [Editor] Fix points of unused channels being selected by + envelope box selection + * [Editor] Properly slow mouse in envelope editor + * [Editor] Add quick action for "Goto position" + * [Editor] Fix quad flipping for multiple quads + * [Editor] Reimplement action to delete selected quads + * [Editor] Attach brushes to a separate internal map, fix + invalid texture used for tile layer brush with quad image + * [Editor] Fix incorrect item size for info map item when + loading map + * [Editor] Improve validation of map version item and other + map data + * [Editor] Avoid marking datafile data as unloaded when it + failed to be loaded + * [Editor] Fix dummy_map tool creating invalid map for + sv_vanilla_antispoof feature + * [Client&Server] Ensure snapshot item offsets and sizes are + aligned with int32_t + * [Client&Server] Reject oversized uncompressed packets + in UnpackPacket + * [Client&Server] Validate tune zone of DDNetProjectile snapshot + object and tick of sv_preinput messages + * [Server] Add SSL support for MySQL database connections + * [Server] Fix rescue blocking team from finishing when used + before start line + * [Server] Don't unfreeze player on skipped rescue + * [Server] Allow /cancelswap while using super, clarify + that /swap is not allowed + * [Server] Purge acked snapshots from snapshot storage, search + starting from the newest snapshot + * [Server] Include shortened git revision hash in server + version, change 0.6.4 game version prefix to 0.6 + * [Server] Assert non-reserved server gametype instead of + checking pure tuning + * [Infra.] Split settings menus into separate source files, + move UI popup menus to ui_popups.cpp + * [Infra.] Improve macOS packaging and MACOS_CODESIGN +- Drop ddnet-fix-vulkan-shaders-installation.patch, fixed upstream + +------------------------------------------------------------------- Old: ---- ddnet-19.9.tar.gz ddnet-fix-vulkan-shaders-installation.patch New: ---- ddnet-20.0.tar.gz ----------(Old B)---------- Old: * [Infra.] Improve macOS packaging and MACOS_CODESIGN - Drop ddnet-fix-vulkan-shaders-installation.patch, fixed upstream ----------(Old E)---------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ ddnet.spec ++++++ --- /var/tmp/diff_new_pack.iGgyel/_old 2026-09-02 16:59:20.564259935 +0200 +++ /var/tmp/diff_new_pack.iGgyel/_new 2026-09-02 16:59:20.565259970 +0200 @@ -17,7 +17,7 @@ Name: ddnet -Version: 19.9 +Version: 20.0 Release: 0 Summary: DDraceNetwork, a cooperative racing mod of Teeworlds License: Apache-2.0 AND CC-BY-SA-3.0 AND Zlib AND MIT AND SUSE-Public-Domain @@ -26,8 +26,6 @@ Source0: https://github.com/ddnet/ddnet/archive/%{version}/%{name}-%{version}.tar.gz Source1: vendor.tar.xz Source2: cargo_config -# PATCH-FIX-UPSTREAM ddnet-fix-vulkan-shaders-installation.patch - https://github.com/ddnet/ddnet/issues/12361 -Patch0: ddnet-fix-vulkan-shaders-installation.patch BuildRequires: Mesa-libGLESv3-devel BuildRequires: appstream-glib BuildRequires: cargo @@ -87,7 +85,6 @@ %prep %setup -qa1 -%patch -P 0 -p1 mkdir cargo-home cat >cargo-home/config <<EOF ++++++ _service ++++++ --- /var/tmp/diff_new_pack.iGgyel/_old 2026-09-02 16:59:20.604261326 +0200 +++ /var/tmp/diff_new_pack.iGgyel/_new 2026-09-02 16:59:20.611261569 +0200 @@ -1,6 +1,6 @@ <services> <service name="cargo_vendor" mode="manual"> - <param name="srcdir">ddnet-19.9</param> + <param name="srcdir">ddnet-20.0</param> </service> </services> ++++++ ddnet-19.9.tar.gz -> ddnet-20.0.tar.gz ++++++ /work/SRC/openSUSE:Factory/ddnet/ddnet-19.9.tar.gz /work/SRC/openSUSE:Factory/.ddnet.new.1265/ddnet-20.0.tar.gz differ: char 13, line 1 ++++++ vendor.tar.xz ++++++
