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Hello community,
here is the log from the commit of package OpenShadingLanguage for
openSUSE:Factory checked in at 2026-10-23 20:26:41
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/OpenShadingLanguage (Old)
and /work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.2252680 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "OpenShadingLanguage"
Fri Oct 23 20:26:41 2026 rev:40 rq:1387180 version:1.15.7.0
Changes:
--------
--- /work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage.changes
2026-10-06 19:19:15.487657730 +0200
+++
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.2252680/OpenShadingLanguage.changes
2026-10-23 20:26:54.500046725 +0200
@@ -1,0 +2,18 @@
+Sun Oct 18 05:57:56 UTC 2026 - Martin Pluskal <[email protected]>
+
+- Update to 1.15.7.0:
+ * ShadingSystem: per-ShaderGroup post-optimization compile stats
+ (active layers, network depth, texture/noise ops) via new
+ getattribute keys and getstats() section, plus
+ --print-group-stats testshade flag
+ * OSLQuery Python bindings no longer force-import OpenImageIO;
+ new Parameter.type_name property
+ * Fix interactive shader parameter incorrectly overriding
+ a connected input; fix unsafe error-message string formatting;
+ fix testrender principal-direction discontinuities
+ * Build: support LLVM 22 and 23, guard bad CUDA >= 13.2 with
+ LLVM < 22.1.2 combo, serialize the CUDA testrender build
+- Bump supported LLVM range to <= 23.9
+- Spec cleanup (drop Group: tags, sort BuildRequires)
+
+-------------------------------------------------------------------
Old:
----
OpenShadingLanguage-1.15.4.0.tar.gz
New:
----
OpenShadingLanguage-1.15.7.0.tar.gz
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ OpenShadingLanguage.spec ++++++
--- /var/tmp/diff_new_pack.h4fK70/_old 2026-10-23 20:26:55.881104538 +0200
+++ /var/tmp/diff_new_pack.h4fK70/_new 2026-10-23 20:26:55.883104622 +0200
@@ -21,38 +21,34 @@
%define sufx %(echo %{sover}|tr . _)
# Required for the plugin directory name, see
https://github.com/OpenImageIO/oiio/issues/2583
%define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}'
OpenImageIO-devel | cut -d . -f 1-2)
-
# we could have a minimum of 9 here. but to more easily switch to C++17 we set
the minium to 16
%global min_llvm_version 16
-%global max_llvm_version 22.9
-
+%global max_llvm_version 23.9
# cmake expects the shaders in /usr/share/OSL
%define osldir OSL
-
# keep in sync with blender
%if 0%{?suse_version} >= 1600
-%bcond_without qt
%global py3ver 3.13
%global py3pkg python313
+%bcond_without qt
%else
-%bcond_with qt
%global force_boost_version 1_75_0
%global force_gcc_version 14
-
%global py3ver 3.11
%global py3pkg python311
+%bcond_with qt
%endif
-
Name: OpenShadingLanguage
-Version: 1.15.4.0
+Version: 1.15.7.0
Release: 0
Summary: A language for programmable shading
License: BSD-3-Clause
-Group: Productivity/Graphics/Other
URL:
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
Source0:
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz
Source1:
https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY-3.0.txt
Patch0: fix-install-paths.patch
+BuildRequires: %{py3pkg}-devel
+BuildRequires: %{py3pkg}-pybind11-devel
BuildRequires: OpenEXR-devel >= 2.4
BuildRequires: OpenImageIO >= 2.5
BuildRequires: bison
@@ -61,8 +57,15 @@
BuildRequires: gcc%{?force_gcc_version}-c++
BuildRequires: libboost_filesystem%{?force_boost_version}-devel
BuildRequires: libboost_thread%{?force_boost_version}-devel
+BuildRequires: pkgconfig
BuildRequires: (cmake(Clang) >= %{min_llvm_version} with cmake(Clang) =<
%{max_llvm_version})
BuildRequires: (cmake(LLVM) >= %{min_llvm_version} with cmake(LLVM) =<
%{max_llvm_version})
+BuildRequires: cmake(OpenImageIO) >= 2.5
+BuildRequires: cmake(pugixml) >= 1.8
+BuildRequires: cmake(tsl-robin-map)
+Requires: %{name}-common-headers = %{version}
+Recommends: %{name}-doc = %{version}
+ExcludeArch: %{ix86} %{arm32}
%if %{with qt}
BuildRequires: cmake(Qt6)
BuildRequires: cmake(Qt6Core)
@@ -74,15 +77,6 @@
# Build fails with partio on armv7/armv6
BuildRequires: partio-devel
%endif
-BuildRequires: %{py3pkg}-devel
-BuildRequires: %{py3pkg}-pybind11-devel
-BuildRequires: pkg-config
-BuildRequires: cmake(OpenImageIO) >= 2.5
-BuildRequires: cmake(pugixml) >= 1.8
-BuildRequires: cmake(tsl-robin-map)
-Requires: %{name}-common-headers = %{version}
-Recommends: %{name}-doc = %{version}
-ExcludeArch: %{ix86} %{arm32}
%description
Open Shading Language (OSL) is a language for programmable shading
@@ -95,7 +89,6 @@
%package doc
Summary: Documentation for OpenShadingLanguage
License: CC-BY-3.0
-Group: Documentation/Other
Requires: %{name} = %{version}
BuildArch: noarch
@@ -108,7 +101,6 @@
%package example-shaders-source
Summary: OSL shader examples
License: BSD-3-Clause
-Group: Development/Languages/Other
Requires: %{name} = %{version}
Requires: %{name}-common-headers
BuildArch: noarch
@@ -123,7 +115,6 @@
%package common-headers
Summary: OSL standard library and auxiliary headers
License: BSD-3-Clause
-Group: Development/Languages/Other
Requires: %{name} = %{version}
BuildArch: noarch
@@ -138,7 +129,6 @@
%package -n liboslcomp%{sufx}
Summary: OpenShadingLanguage's compiler component library
License: BSD-3-Clause
-Group: System/Libraries
%description -n liboslcomp%{sufx}
Open Shading Language (OSL) is a language for programmable shading
@@ -148,7 +138,6 @@
%package -n liboslexec%{sufx}
Summary: OpenShadingLanguage's execution component library
License: BSD-3-Clause
-Group: System/Libraries
%description -n liboslexec%{sufx}
Open Shading Language (OSL) is a language for programmable shading
@@ -158,7 +147,6 @@
%package -n liboslnoise%{sufx}
Summary: OpenShadingLanguage's image noise generation library
License: BSD-3-Clause
-Group: System/Libraries
%description -n liboslnoise%{sufx}
Open Shading Language (OSL) is a language for programmable shading
@@ -168,7 +156,6 @@
%package -n liboslquery%{sufx}
Summary: Osl library
License: BSD-3-Clause
-Group: System/Libraries
%description -n liboslquery%{sufx}
Open Shading Language (OSL) is a language for programmable shading
@@ -178,7 +165,6 @@
%package -n libtestshade%{sufx}
Summary: Osl library
License: BSD-3-Clause
-Group: System/Libraries
%description -n libtestshade%{sufx}
Open Shading Language (OSL) is a language for programmable shading
@@ -188,7 +174,6 @@
%package -n OpenImageIO-plugin-osl
Summary: OpenImageIO input plugin
License: BSD-3-Clause
-Group: System/Libraries
Obsoletes: osl.imageio < 1.11.4.1
Provides: osl.imageio = %{version}
@@ -202,7 +187,6 @@
%package devel
Summary: Development files for %{name}
License: BSD-3-Clause
-Group: Development/Libraries/C and C++
Requires: %{name} = %{version}
Requires: OpenImageIO-plugin-osl = %{version}
Requires: liboslcomp%{sufx} = %{version}
++++++ OpenShadingLanguage-1.15.4.0.tar.gz ->
OpenShadingLanguage-1.15.7.0.tar.gz ++++++
/work/SRC/openSUSE:Factory/OpenShadingLanguage/OpenShadingLanguage-1.15.4.0.tar.gz
/work/SRC/openSUSE:Factory/.OpenShadingLanguage.new.2252680/OpenShadingLanguage-1.15.7.0.tar.gz
differ: char 12, line 1