Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package wyrmsun for openSUSE:Factory checked in at 2021-08-25 20:57:47 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/wyrmsun (Old) and /work/SRC/openSUSE:Factory/.wyrmsun.new.1899 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "wyrmsun" Wed Aug 25 20:57:47 2021 rev:9 rq:913890 version:5.0.1 Changes: -------- --- /work/SRC/openSUSE:Factory/wyrmsun/wyrmsun.changes 2021-03-02 12:44:05.220284474 +0100 +++ /work/SRC/openSUSE:Factory/.wyrmsun.new.1899/wyrmsun.changes 2021-08-25 20:59:13.613080951 +0200 @@ -1,0 +2,123 @@ +Mon Aug 23 16:53:30 UTC 2021 - Martin Hauke <[email protected]> + +- Update to version 5.0.1 + * Maps + + Updated the territory setup for the Tyrol area for the Earth + map (scenario mode). + * Miscellaneous + + Updated the SDL library to SDL2 + + Fixed issue with the save game functionality. + + Fixed issue with loading a saved game from within a game. +- Drop compat cruft for legacy openSUSE systems +- Drop patch (not longer needed) + * fix-build.patch + +------------------------------------------------------------------- +Sat Aug 21 14:37:35 UTC 2021 - Martin Hauke <[email protected]> + +- Update to version 5.0.0 + * Buildings + + Town halls, strongholds, mines and hunting lodges no longer + leave a destroyed building "corpse". + * Encyclopedia + + Added support for encyclopedia entries having links to each + other. + + Updated the literary texts for the encyclopedia, streamlining + them (removing footnotes and the "|" character which denoted + a caesura/break within a verse). + * Factions + + Fixed the requirements string for the Shadowcharm Clan + faction. + - Renamed the "Goth Tribe" to "Gothic Tribe", the + "Ostrogoth Tribe" to "Ostrogothic Tribe" and the + "Visigoth Tribe" to "Visigothic Tribe". + - Renamed the "Swede Tribe" to "Swedish Tribe". + * Heroes + + It is no longer possible to start a custom game with a custom + hero, they must now be recruited as other heroes are. + + Updated the hero symbol icon to use a frame, to make it more + visible on the map. + * Items + + Added "Curupira's" magic prefix for weapons (+3 fire damage). + + Added Potion of Mana. + + Made it so the Elixir of Vitality has a purple color + (previously it was gray), to make it more distinct from the + Elixir of Dexterity (which is black). + * Map Editor + + Fixed crash which occurred when pressing the "OK" button in + the player properties dialog. + + Fixed issue which caused solid overlay tiles to not be + displayed in the editor. + + Removed the old mod creation tools from the map editor, due + to the amount of maintenance they required, as well as their + reliance on outdated parts of the engine. A mod creation user + interface may come back in some form in the future. + * Miscellaneous + + Removed the No Randomness and No Day/Night Cycle options. + + Fixed crash which occurring when accessing Goblin sound + options within a game. + + Removed the faction dropdown from the custom game menu, as a + faction prompt already comes when starting the game. + + Removed the tech tree level dropdowns from the custom game + menu. + + Persistent data (e.g. hero levels or quest completion) will + no longer be altered during a game if a cheat was used. + * Mods + + Removed the mods submenu, as it only supported mods in an + old format. + * Quests + + Added a couple of side-quests which only occur on certain + days of the week in the real world with the objective of + acquiring the upgrade of the corresponding deity, for the + Norse and Anglo-Saxon civilizations. For instance, the Norse + "Tysdag" quest only occurs on a Tuesday, and has the + objective of choosing the Tyr deity. + + Added two side-quests for the Germanic civilization to build + smithies. + * Scenarios + + Fixed crash which occurred when starting the Thunraz's + Servant scenario. + + Added more predefined settlement territories for the Earth + map. + + Added starting caravan for the Goldhoof Clan in the A Home + in the Fields of Sand scenario. + + Added the Heimdall's Stones unique building to the new Earth + map for the correct start dates. + + The A Home in the Fields of Sand scenario now starts during + summer. + + Improved the quality of the projection used for the Earth map. + * Terrain + + Added new dry mud and mud decoration tiles. + + Dry Grass terrain no longer becomes covered in snow during + winter. + * Units + + Fixed crash which occurred when a ranged unit was garrisoned + inside a caravan while near enemies. + + Increased Spearman damage from 5 to 6. + + Minecarts can now move diagonally, and can move outside of + railroads with a large speed penalty (-5). + * Upgrades + + Added Oil Lamp upgrade (+1 sight range for buildings), + researchable at the Market. + + Added the Furor Teutonicus upgrade for the Teutonic + civilization (+2 Damage for infantry), researchable at the + Barracks. + + Added the House-Burning upgrade for the Norse civilization + (+20% Bonus vs. Buildings for infantry), researchable at + the Barracks. + * User Interface + + Reworked the main menu to be QML-based. + + F11 is now the screenshot hotkey. + + Reworked the game's rendering system, graphical interface + and input system to use the Qt Framework. + + The game is now always in borderless fullscreen mode, as + the new UI framework supports that. The main purpose of the + windowed mode was to allow alt-tabbing seamlessly, which the + borderless fullscreen mode also provides. And unlike the old + fullscreen functionality, this supports any resolution. + + Reworked the tech tree menu. + + The scenario menu is now depicted as a tree. + + Added a submenu for managing custom heroes, and made it + possible to add a description to them. + +------------------------------------------------------------------- Old: ---- Wyrmsun-4.1.4.tar.gz New: ---- Wyrmsun-5.0.1.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wyrmsun.spec ++++++ --- /var/tmp/diff_new_pack.skazUf/_old 2021-08-25 20:59:17.445075920 +0200 +++ /var/tmp/diff_new_pack.skazUf/_new 2021-08-25 20:59:17.449075915 +0200 @@ -17,19 +17,16 @@ Name: wyrmsun -Version: 4.1.4 +Version: 5.0.1 Release: 0 Summary: Strategy game based on history, mythology and fiction -License: GPL-2.0-only AND CC-BY-SA-3.0 +License: CC-BY-SA-3.0 AND GPL-2.0-only Group: Amusements/Games/Strategy/Real Time URL: https://andrettin.github.io/ Source: https://github.com/Andrettin/Wyrmsun/archive/v%{version}/Wyrmsun-%{version}.tar.gz BuildRequires: cmake BuildRequires: fdupes BuildRequires: hicolor-icon-theme -%if 0%{?suse_version} < 1330 -BuildRequires: update-desktop-files -%endif Requires: wyrmgus = %{version} BuildArch: noarch @@ -43,23 +40,13 @@ %setup -q -n Wyrmsun-%{version} %build -%cmake +%cmake -DBIN_DIR=bin %install %cmake_install rm -R %{buildroot}%{_datadir}/doc/wyrmsun/ %fdupes -s %{buildroot}%{_datadir} -%if 0%{?suse_version} < 1330 -%post -%desktop_database_post -%icon_theme_cache_post - -%postun -%desktop_database_postun -%icon_theme_cache_postun -%endif - %files %license license.txt %doc readme.txt @@ -68,7 +55,6 @@ %{_datadir}/wyrmsun %{_datadir}/icons/hicolor/*/apps/%{name}.png %{_datadir}/applications/%{name}.desktop -%dir %{_datadir}/appdata -%{_datadir}/appdata/%{name}.appdata.xml +%{_datadir}/metainfo/%{name}.appdata.xml %changelog ++++++ Wyrmsun-4.1.4.tar.gz -> Wyrmsun-5.0.1.tar.gz ++++++ /work/SRC/openSUSE:Factory/wyrmsun/Wyrmsun-4.1.4.tar.gz /work/SRC/openSUSE:Factory/.wyrmsun.new.1899/Wyrmsun-5.0.1.tar.gz differ: char 12, line 1
