Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package quakespasm for openSUSE:Factory checked in at 2021-09-07 21:21:23 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/quakespasm (Old) and /work/SRC/openSUSE:Factory/.quakespasm.new.1899 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "quakespasm" Tue Sep 7 21:21:23 2021 rev:9 rq:917341 version:0.94.1 Changes: -------- --- /work/SRC/openSUSE:Factory/quakespasm/quakespasm.changes 2021-02-21 22:14:53.530136097 +0100 +++ /work/SRC/openSUSE:Factory/.quakespasm.new.1899/quakespasm.changes 2021-09-07 21:22:03.793349508 +0200 @@ -1,0 +2,39 @@ +Tue Sep 7 07:09:02 UTC 2021 - Martin Hauke <[email protected]> + +- Update to version 0.94.1 + * Fix lightmap issues after vkQuake surface mark/cull + optimizations merge. + +------------------------------------------------------------------- +Fri Sep 3 22:13:39 UTC 2021 - Martin Hauke <[email protected]> + +- Update to version 0.94.0 + * Initial support for playing the 'Quake 2021 re-release' + content. + * Fix rendering bug when cl_bobcycle was set to zero. + * Fixed buffer overflow with large char skybox names. + * Fixed a missing MAXALIASFRAMES bounds check. + * OpenGL: workaround Intel UHD 600 driver bug. + * OpenGL: merged surface mark & cull optimizations from vkQuake. + * Compensate viewmodel distortion at fov > 90. + * Raised MAX_GLTEXTURES limit from 2048 to 4096 for now. + * Changed 'model has a skin taller than 480' error into a + warning. + * Reject lit files if they're the wrong size (eg hipnotic/ + start.bsp vs id1/start.lit or just a bsp that no longer has + any coloured lits, etc) + * External ent files are now versioned using 4 digit crc of the + original map's ents, like [email protected], which is much safer. + The old method (e.g. e1m1.ent) still works but isn't + recommended. + * Support for external vis files. + * Save: remove CR/LFs from level name to avoids broken saves, + e.g. with autumn_sp map. + * Music: improvements to mp3 tag detection / skipping. + * Music: umx loader fix for malformed / crafted files. + * New console command music_jump: Jump to given order in music, + like Unreal's music change - only for module (tracker) music. + * Updated third-party libraries (music codecs, SDL, etc.) Other + minor fixes, tidy-ups and protability tweaks. + +------------------------------------------------------------------- Old: ---- quakespasm-0.93.2.tgz New: ---- quakespasm-0.94.1.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ quakespasm.spec ++++++ --- /var/tmp/diff_new_pack.XDOlRi/_old 2021-09-07 21:22:04.389350229 +0200 +++ /var/tmp/diff_new_pack.XDOlRi/_new 2021-09-07 21:22:04.389350229 +0200 @@ -18,13 +18,13 @@ Name: quakespasm -Version: 0.93.2 +Version: 0.94.1 Release: 0 Summary: A Quake Engine License: GPL-2.0-or-later Group: Amusements/Games/3D/Shoot URL: http://quakespasm.sourceforge.net/ -Source: http://ufpr.dl.sourceforge.net/project/quakespasm/Source/%{name}-%{version}.tgz +Source: https://sourceforge.net/projects/quakespasm/files/Source/%{name}-%{version}.tar.gz Source99: %{name}.changes Source100: quakespasm.appdata.xml BuildRequires: pkgconfig
