Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package ppsspp for openSUSE:Factory checked 
in at 2021-09-09 23:07:47
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/ppsspp (Old)
 and      /work/SRC/openSUSE:Factory/.ppsspp.new.1899 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "ppsspp"

Thu Sep  9 23:07:47 2021 rev:13 rq:917777 version:1.11.3~git20210902

Changes:
--------
--- /work/SRC/openSUSE:Factory/ppsspp/ppsspp.changes    2021-06-06 
22:40:41.807400446 +0200
+++ /work/SRC/openSUSE:Factory/.ppsspp.new.1899/ppsspp.changes  2021-09-09 
23:08:17.424882924 +0200
@@ -1,0 +2,421 @@
+Thu Sep 02 16:14:42 UTC 2021 - pousadua...@gmail.com
+
+- Update to version 1.11.3~git20210902:
+  * interp: Prevent crash on bad lv.q or sv.q addr.
+
+-------------------------------------------------------------------
+Wed Sep 01 17:00:55 UTC 2021 - pousadua...@gmail.com
+
+- Update to version 1.11.3~git20210901:
+  * Don't add VIRTKEY_TOGGLE_FULLSCREE in custom key list on mobile device
+
+-------------------------------------------------------------------
+Wed Sep 01 10:41:52 UTC 2021 - pousadua...@gmail.com
+
+- Update to version 1.11.3~git20210901:
+  * Remove old ouya joystick prompt pngs from source_assets
+  * UI: Fix save state scrollview height.
+
+-------------------------------------------------------------------
+Tue Aug 31 19:32:18 UTC 2021 - pousadua...@gmail.com
+
+- Update to version 1.11.3~git20210830:
+  * [Libretro] Small core options cleanup + create a new git-version.cpp 
instead of appending stuff in it
+  * Reuse translation for combo button as well
+  * Reuse translation
+  * Support virutal button in touch gesture
+  * UI: Fix scrollview focus scroll before relayout.
+  * UI: Fix refocus on no control change.
+  * UI: Restore focus on PSP view as well.
+  * UI: Refocus better on control mapping change.
+  * UI: Fix focus persistence in control mapping.
+  * UI: Handle WRAP_CONTENT in flexible scroll views.
+  * UI: Allow scoll views to have specific height.
+  * UI: Fix grids in ScrollViews and adjust gravity.
+  * Handle vertex shader generation failures better.
+  * Basic mappable gesture
+
+-------------------------------------------------------------------
+Sun Aug 29 19:16:12 UTC 2021 - pousadua...@gmail.com
+
+- Update to version 1.11.3~git20210829:
+  * Debugger: Avoid infinite loop in disasm API.
+  * KeyMap: Simplify UI updates.
+  * UI: Try to keep button visible while mapping.
+  * UI: Allow binding all typically buttons in a row.
+  * UI: Allow rebinding the analog from PSP view.
+  * UI: Allow mapping buttons from visual PSP display.
+  * UI: Add a screen to visualize PSP controls.
+
+-------------------------------------------------------------------
+Sun Aug 29 15:28:53 UTC 2021 - pousadua...@gmail.com
+
+- Update to version 1.11.3~git20210829:
+  * Increase the range of cardboard setting sliders to 150%. See #14768
+  * Hack the math better in cardboard VR mode, to avoid issues with very wide 
aspect ratios.
+  * Experiment: Remove probably-redundant motionevent class check
+  * No R2 on xbox controllers, remove redundant mapping.
+  * Nonsensical to use the Shield pad map for Shield TV.
+  * Tweak defaults some more (no L2 on xbox pads..). Minor code cleanup.
+  * Common: Reduce some log levels.
+  * Add additional autoconf layout for xbox pads on Android. Revert the normal 
pad layout.
+  * Move keymap defaults to a separate file. Not exactly a clean separation 
though.
+  * Android: More strict identification of keyboard events.
+  * Fix bug with device IDs on Android, causing the on-screen back button to 
be misinterpreted.
+  * Update th_TH.ini
+  * Savedata: Use PARAM.SFO constant properly.
+  * Debugger: Fix breakpoints on delay slots.
+  * gason: Allow tagged pointers.
+  * http: Specify expected mime types in downloads.
+  * http: Add Accept header as a parameter in requests.
+  * Store: Display the error code in case of error downloading the json.
+  * Keyboard/gamepad navigation: Change the formula for scoring neighbors.
+  * Fix navigating the analog stick calibration screen with just a gamepad
+  * Bugfix
+  * Android: Remove the old limitation of 3 registered input devices.
+  * Auto-default Sony Bravia TVs to OpenGL.
+  * Don't default to Vulkan on any 32-bit Android devices.
+  * GameScreen: Minor logic cleanup, remove Calculate CRC button when not 
needed.
+  * Remove unintended whitespace changes
+  * Rename namespace to PPSSPP_VK, remove indentation
+  * Make touch layout accurate
+  * Prevent dlopen collisions between ppsspp_libretro.so and libvulkan.so
+  * Allow no chat button and make quickchat settings disabled when chat is not 
enabled
+  * Fix action button size
+  * Improve touch control layout screen
+  * Fix some comments and a string
+  * Fix some bad translations (used Google Translate...)
+  * Update translations for Unthrottle to Fast-forward
+  * Rename Unthrottle to Fast-forward globally
+  * Fix string comparison for hiding "Unknown" CPU name
+  * (Libretro) Switch back to earlier base_width/base_height values
+  * Set base_width/base_height to sane dimensions (480x272)
+  * Dialog: Lock volatile when the access thread runs.
+  * Ge: Add measured minimal timing for sceGeDrawSync.
+  * HLE: Ignore flip time in syscall stats.
+  * Dialog: Prevent reschedule on shutdown start.
+  * Clean up a string from translations
+  * Fix append mode through OpenCFile, fixing cheat import on scoped storage.
+  * Dialog: Avoid crash with hacked dialog start.
+  * Store: Make description focusable.
+  * UI: Fix typo in using My Documents for data.
+  * Change ffmpeg include headers priority to avoid collission with system 
ffmpeg
+  * Fix layout opacity
+  * Bump maxrecent default to 60. Don't show CPU name if we don't have one.
+  * If it's a TV and VIRTKEY_PAUSE is not mapped to a pad control, pause on 
app switch.
+  * Auto-pause on app switch. Will be made conditional in the next commit.
+  * Cleanup
+  * Improve default pad mapping for Android. Hide irrelevant options on 
Android TV.
+  * Fix some old bugs where we overrode the device ID to 0 wrongly for back 
button
+  * Narrow the mapping UI, making it a bit less uncomfortable to use.
+  * Scoped storage: recognize "wt" and "rt" modes. Should fix the cheat.db 
issue
+  * Cleanup
+  * Fix savestate undo consistency
+  * UI: Fix enable/disable of reporting outside game.
+  * UI: Fix reset of alt speed options in settings.
+  * Update ja_Jp.ini for Reverb volume
+  * Thread: set names on BSDs after 062566b67cb0
+  * Thread: unbreak on BSDs after 50d9d7ea6f2a
+  * Update ja_JP.ini
+  * Sas: Add option to control reverb volume.
+  * Do not call methods on gpu if it is null. Fixes #13412 (sans video 
rewind). (#14674)
+  * Scoped storage japanese translation fix
+  * UI: Use a UIState for exceptions.
+  * SaveState: Allow loading save state in exception.
+  * UI: Show a reset button on the crash screen.
+  * Core: Ensure exception is reset on reset.
+  * Fix Translation lang ja_JP.ini(File change)
+  * UI: Avoid reselecting on page up at top.
+  * UI: Refactor to reuse distance logic.
+  * UI: Handle focus on page up/down.
+  * UI: Change focus with home/end.
+  * UI: Track page up/down and home/end as focus moves.
+  * libpng: Patch out 100% opaque optimization.
+  * GPU: Use an empty vertex buf for reinterpret.
+  * Headless: Cleanup extraneous output.
+  * Font: Match stingy selection per test.
+  * Font: Limit max references to fonts.
+  * Font: Delay only on first open of internal font.
+  * Font: Reuse alloc when reopening internal fonts.
+  * Windows: Avoid deprecated functions.
+  * SaveState: Validate size matches measured.
+  * Update th_TH.ini
+  * Undo last save
+  * Allow to disable right analog diagonal
+  * Fix some mis-handling of single file URI. Fixes the Load... button.
+  * Propagate errors from file identification upwards better.
+  * If in legacy storage mode from an earlier install, we still might need to 
ask for permission.
+  * Only pop up the config save error after main and settings screens.
+  * SaveState: Show a warning if saved after savestate.
+  * SaveState: Use default ZSTD compress level.
+  * SaveState: Ask to include xxhash in frames.
+  * SaveState: Add const for save compression.
+  * Tweaks
+  * Improve translatability of memstick screen
+  * Wording fixes for PPSSPP Gold.
+  * Fix indentation
+  * Buildfix, bugfix
+  * A bunch of small scoped storage UX improvements.
+  * Address feedback
+  * Minor improvements on Android 9/10. Let the user reset to root of storage.
+  * Correct the cutoff for scoped storage. Android 9,10 (API 28,29) shouldn't 
use it.
+  * Handle an empty path in the game browser.
+  * When changing the PSP folder, move the files in a nice background process, 
showing progress.
+  * Indentation fix
+  * UI message cleanup
+  * Address feedback
+  * Android 28 was the wrong cutoff for oldschool permissions, 29 is correct.
+  * Delete some left-behind lines
+  * Basic flow of setting up and moving the PSP directory works now.
+  * Get the new setup flow going, with a confirmation dialog etc.
+  * Work on the new experience
+  * Enable scoped storage enforcement on Android 11+.
+  * Allow to invert context dimension for combo button
+  * Add ULES00581 to compat.ini for MTX JIT hack
+  * Use horizontal layout
+  * Retraduciendo el archivo
+  * Savestate load undo
+  * D3D11: Use right state in flush before output.
+  * Add savestate undo UI
+  * cmake: use vendor-neutral GL implementation when available; fallback to 
legacy GL
+  * Update libretro.cpp
+  * GitHub: Update link for translation contribution.
+  * GitHub: Switch to issue form templates.
+  * Make tap to customize translatable
+  * fix overlinking of OpenGL libraries
+  * sceNetAdhoc: fix format specifier for debug log
+  * Update es_ES.ini
+  * Fix get CPU & CPU Brand
+  * Fix ABI
+  * Fix copied mips bugs
+  * Add in bit length check
+  * temporary riscv define fix
+  * No CPU part for RISC-V
+  * RISC-V CPU detect
+  * Clean up unused event
+  * Fix silly filesystem mounting bug introduced in #14638
+  * Add a missing java function (fix a little merge mistake)
++++ 224 more lines (skipped)
++++ between /work/SRC/openSUSE:Factory/ppsspp/ppsspp.changes
++++ and /work/SRC/openSUSE:Factory/.ppsspp.new.1899/ppsspp.changes

Old:
----
  ppsspp-1.11.3~git20210527.tar.xz

New:
----
  ppsspp-1.11.3~git20210902.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ ppsspp.spec ++++++
--- /var/tmp/diff_new_pack.iVuBQg/_old  2021-09-09 23:08:19.740885611 +0200
+++ /var/tmp/diff_new_pack.iVuBQg/_new  2021-09-09 23:08:19.744885616 +0200
@@ -18,7 +18,7 @@
 
 %define _lto_cflags %{nil}
 Name:           ppsspp
-Version:        1.11.3~git20210527
+Version:        1.11.3~git20210902
 Release:        0
 Summary:        PlayStation Portable Emulator
 License:        GPL-2.0-or-later

++++++ _servicedata ++++++
--- /var/tmp/diff_new_pack.iVuBQg/_old  2021-09-09 23:08:19.780885658 +0200
+++ /var/tmp/diff_new_pack.iVuBQg/_new  2021-09-09 23:08:19.780885658 +0200
@@ -1,4 +1,4 @@
 <servicedata>
 <service name="tar_scm">
                 <param 
name="url">https://github.com/hrydgard/ppsspp.git</param>
-              <param 
name="changesrevision">ecc2f6268842c5154342605dd51ddd5b129a4365</param></service></servicedata>
\ No newline at end of file
+              <param 
name="changesrevision">54bb824d3798a73e2f5bd5a0f12fcc299853d02c</param></service></servicedata>
\ No newline at end of file

++++++ ppsspp-1.11.3~git20210527.tar.xz -> ppsspp-1.11.3~git20210902.tar.xz 
++++++
/work/SRC/openSUSE:Factory/ppsspp/ppsspp-1.11.3~git20210527.tar.xz 
/work/SRC/openSUSE:Factory/.ppsspp.new.1899/ppsspp-1.11.3~git20210902.tar.xz 
differ: char 15, line 1

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