Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package ppsspp for openSUSE:Factory checked in at 2021-09-09 23:07:47 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/ppsspp (Old) and /work/SRC/openSUSE:Factory/.ppsspp.new.1899 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "ppsspp" Thu Sep 9 23:07:47 2021 rev:13 rq:917777 version:1.11.3~git20210902 Changes: -------- --- /work/SRC/openSUSE:Factory/ppsspp/ppsspp.changes 2021-06-06 22:40:41.807400446 +0200 +++ /work/SRC/openSUSE:Factory/.ppsspp.new.1899/ppsspp.changes 2021-09-09 23:08:17.424882924 +0200 @@ -1,0 +2,421 @@ +Thu Sep 02 16:14:42 UTC 2021 - pousadua...@gmail.com + +- Update to version 1.11.3~git20210902: + * interp: Prevent crash on bad lv.q or sv.q addr. + +------------------------------------------------------------------- +Wed Sep 01 17:00:55 UTC 2021 - pousadua...@gmail.com + +- Update to version 1.11.3~git20210901: + * Don't add VIRTKEY_TOGGLE_FULLSCREE in custom key list on mobile device + +------------------------------------------------------------------- +Wed Sep 01 10:41:52 UTC 2021 - pousadua...@gmail.com + +- Update to version 1.11.3~git20210901: + * Remove old ouya joystick prompt pngs from source_assets + * UI: Fix save state scrollview height. + +------------------------------------------------------------------- +Tue Aug 31 19:32:18 UTC 2021 - pousadua...@gmail.com + +- Update to version 1.11.3~git20210830: + * [Libretro] Small core options cleanup + create a new git-version.cpp instead of appending stuff in it + * Reuse translation for combo button as well + * Reuse translation + * Support virutal button in touch gesture + * UI: Fix scrollview focus scroll before relayout. + * UI: Fix refocus on no control change. + * UI: Restore focus on PSP view as well. + * UI: Refocus better on control mapping change. + * UI: Fix focus persistence in control mapping. + * UI: Handle WRAP_CONTENT in flexible scroll views. + * UI: Allow scoll views to have specific height. + * UI: Fix grids in ScrollViews and adjust gravity. + * Handle vertex shader generation failures better. + * Basic mappable gesture + +------------------------------------------------------------------- +Sun Aug 29 19:16:12 UTC 2021 - pousadua...@gmail.com + +- Update to version 1.11.3~git20210829: + * Debugger: Avoid infinite loop in disasm API. + * KeyMap: Simplify UI updates. + * UI: Try to keep button visible while mapping. + * UI: Allow binding all typically buttons in a row. + * UI: Allow rebinding the analog from PSP view. + * UI: Allow mapping buttons from visual PSP display. + * UI: Add a screen to visualize PSP controls. + +------------------------------------------------------------------- +Sun Aug 29 15:28:53 UTC 2021 - pousadua...@gmail.com + +- Update to version 1.11.3~git20210829: + * Increase the range of cardboard setting sliders to 150%. See #14768 + * Hack the math better in cardboard VR mode, to avoid issues with very wide aspect ratios. + * Experiment: Remove probably-redundant motionevent class check + * No R2 on xbox controllers, remove redundant mapping. + * Nonsensical to use the Shield pad map for Shield TV. + * Tweak defaults some more (no L2 on xbox pads..). Minor code cleanup. + * Common: Reduce some log levels. + * Add additional autoconf layout for xbox pads on Android. Revert the normal pad layout. + * Move keymap defaults to a separate file. Not exactly a clean separation though. + * Android: More strict identification of keyboard events. + * Fix bug with device IDs on Android, causing the on-screen back button to be misinterpreted. + * Update th_TH.ini + * Savedata: Use PARAM.SFO constant properly. + * Debugger: Fix breakpoints on delay slots. + * gason: Allow tagged pointers. + * http: Specify expected mime types in downloads. + * http: Add Accept header as a parameter in requests. + * Store: Display the error code in case of error downloading the json. + * Keyboard/gamepad navigation: Change the formula for scoring neighbors. + * Fix navigating the analog stick calibration screen with just a gamepad + * Bugfix + * Android: Remove the old limitation of 3 registered input devices. + * Auto-default Sony Bravia TVs to OpenGL. + * Don't default to Vulkan on any 32-bit Android devices. + * GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed. + * Remove unintended whitespace changes + * Rename namespace to PPSSPP_VK, remove indentation + * Make touch layout accurate + * Prevent dlopen collisions between ppsspp_libretro.so and libvulkan.so + * Allow no chat button and make quickchat settings disabled when chat is not enabled + * Fix action button size + * Improve touch control layout screen + * Fix some comments and a string + * Fix some bad translations (used Google Translate...) + * Update translations for Unthrottle to Fast-forward + * Rename Unthrottle to Fast-forward globally + * Fix string comparison for hiding "Unknown" CPU name + * (Libretro) Switch back to earlier base_width/base_height values + * Set base_width/base_height to sane dimensions (480x272) + * Dialog: Lock volatile when the access thread runs. + * Ge: Add measured minimal timing for sceGeDrawSync. + * HLE: Ignore flip time in syscall stats. + * Dialog: Prevent reschedule on shutdown start. + * Clean up a string from translations + * Fix append mode through OpenCFile, fixing cheat import on scoped storage. + * Dialog: Avoid crash with hacked dialog start. + * Store: Make description focusable. + * UI: Fix typo in using My Documents for data. + * Change ffmpeg include headers priority to avoid collission with system ffmpeg + * Fix layout opacity + * Bump maxrecent default to 60. Don't show CPU name if we don't have one. + * If it's a TV and VIRTKEY_PAUSE is not mapped to a pad control, pause on app switch. + * Auto-pause on app switch. Will be made conditional in the next commit. + * Cleanup + * Improve default pad mapping for Android. Hide irrelevant options on Android TV. + * Fix some old bugs where we overrode the device ID to 0 wrongly for back button + * Narrow the mapping UI, making it a bit less uncomfortable to use. + * Scoped storage: recognize "wt" and "rt" modes. Should fix the cheat.db issue + * Cleanup + * Fix savestate undo consistency + * UI: Fix enable/disable of reporting outside game. + * UI: Fix reset of alt speed options in settings. + * Update ja_Jp.ini for Reverb volume + * Thread: set names on BSDs after 062566b67cb0 + * Thread: unbreak on BSDs after 50d9d7ea6f2a + * Update ja_JP.ini + * Sas: Add option to control reverb volume. + * Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind). (#14674) + * Scoped storage japanese translation fix + * UI: Use a UIState for exceptions. + * SaveState: Allow loading save state in exception. + * UI: Show a reset button on the crash screen. + * Core: Ensure exception is reset on reset. + * Fix Translation lang ja_JP.ini(File change) + * UI: Avoid reselecting on page up at top. + * UI: Refactor to reuse distance logic. + * UI: Handle focus on page up/down. + * UI: Change focus with home/end. + * UI: Track page up/down and home/end as focus moves. + * libpng: Patch out 100% opaque optimization. + * GPU: Use an empty vertex buf for reinterpret. + * Headless: Cleanup extraneous output. + * Font: Match stingy selection per test. + * Font: Limit max references to fonts. + * Font: Delay only on first open of internal font. + * Font: Reuse alloc when reopening internal fonts. + * Windows: Avoid deprecated functions. + * SaveState: Validate size matches measured. + * Update th_TH.ini + * Undo last save + * Allow to disable right analog diagonal + * Fix some mis-handling of single file URI. Fixes the Load... button. + * Propagate errors from file identification upwards better. + * If in legacy storage mode from an earlier install, we still might need to ask for permission. + * Only pop up the config save error after main and settings screens. + * SaveState: Show a warning if saved after savestate. + * SaveState: Use default ZSTD compress level. + * SaveState: Ask to include xxhash in frames. + * SaveState: Add const for save compression. + * Tweaks + * Improve translatability of memstick screen + * Wording fixes for PPSSPP Gold. + * Fix indentation + * Buildfix, bugfix + * A bunch of small scoped storage UX improvements. + * Address feedback + * Minor improvements on Android 9/10. Let the user reset to root of storage. + * Correct the cutoff for scoped storage. Android 9,10 (API 28,29) shouldn't use it. + * Handle an empty path in the game browser. + * When changing the PSP folder, move the files in a nice background process, showing progress. + * Indentation fix + * UI message cleanup + * Address feedback + * Android 28 was the wrong cutoff for oldschool permissions, 29 is correct. + * Delete some left-behind lines + * Basic flow of setting up and moving the PSP directory works now. + * Get the new setup flow going, with a confirmation dialog etc. + * Work on the new experience + * Enable scoped storage enforcement on Android 11+. + * Allow to invert context dimension for combo button + * Add ULES00581 to compat.ini for MTX JIT hack + * Use horizontal layout + * Retraduciendo el archivo + * Savestate load undo + * D3D11: Use right state in flush before output. + * Add savestate undo UI + * cmake: use vendor-neutral GL implementation when available; fallback to legacy GL + * Update libretro.cpp + * GitHub: Update link for translation contribution. + * GitHub: Switch to issue form templates. + * Make tap to customize translatable + * fix overlinking of OpenGL libraries + * sceNetAdhoc: fix format specifier for debug log + * Update es_ES.ini + * Fix get CPU & CPU Brand + * Fix ABI + * Fix copied mips bugs + * Add in bit length check + * temporary riscv define fix + * No CPU part for RISC-V + * RISC-V CPU detect + * Clean up unused event + * Fix silly filesystem mounting bug introduced in #14638 + * Add a missing java function (fix a little merge mistake) ++++ 224 more lines (skipped) ++++ between /work/SRC/openSUSE:Factory/ppsspp/ppsspp.changes ++++ and /work/SRC/openSUSE:Factory/.ppsspp.new.1899/ppsspp.changes Old: ---- ppsspp-1.11.3~git20210527.tar.xz New: ---- ppsspp-1.11.3~git20210902.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ ppsspp.spec ++++++ --- /var/tmp/diff_new_pack.iVuBQg/_old 2021-09-09 23:08:19.740885611 +0200 +++ /var/tmp/diff_new_pack.iVuBQg/_new 2021-09-09 23:08:19.744885616 +0200 @@ -18,7 +18,7 @@ %define _lto_cflags %{nil} Name: ppsspp -Version: 1.11.3~git20210527 +Version: 1.11.3~git20210902 Release: 0 Summary: PlayStation Portable Emulator License: GPL-2.0-or-later ++++++ _servicedata ++++++ --- /var/tmp/diff_new_pack.iVuBQg/_old 2021-09-09 23:08:19.780885658 +0200 +++ /var/tmp/diff_new_pack.iVuBQg/_new 2021-09-09 23:08:19.780885658 +0200 @@ -1,4 +1,4 @@ <servicedata> <service name="tar_scm"> <param name="url">https://github.com/hrydgard/ppsspp.git</param> - <param name="changesrevision">ecc2f6268842c5154342605dd51ddd5b129a4365</param></service></servicedata> \ No newline at end of file + <param name="changesrevision">54bb824d3798a73e2f5bd5a0f12fcc299853d02c</param></service></servicedata> \ No newline at end of file ++++++ ppsspp-1.11.3~git20210527.tar.xz -> ppsspp-1.11.3~git20210902.tar.xz ++++++ /work/SRC/openSUSE:Factory/ppsspp/ppsspp-1.11.3~git20210527.tar.xz /work/SRC/openSUSE:Factory/.ppsspp.new.1899/ppsspp-1.11.3~git20210902.tar.xz differ: char 15, line 1