Script 'mail_helper' called by obssrc
Hello community,
here is the log from the commit of package libretro-beetle-psx for
openSUSE:Factory checked in at 2021-09-20 23:32:31
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Comparing /work/SRC/openSUSE:Factory/libretro-beetle-psx (Old)
and /work/SRC/openSUSE:Factory/.libretro-beetle-psx.new.1899 (New)
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Package is "libretro-beetle-psx"
Mon Sep 20 23:32:31 2021 rev:4 rq:919803 version:0~git20210830
Changes:
--------
--- /work/SRC/openSUSE:Factory/libretro-beetle-psx/libretro-beetle-psx.changes
2020-06-22 17:44:51.181644509 +0200
+++
/work/SRC/openSUSE:Factory/.libretro-beetle-psx.new.1899/libretro-beetle-psx.changes
2021-09-20 23:33:42.579214825 +0200
@@ -1,0 +2,177 @@
+Fri Sep 10 15:05:57 UTC 2021 - [email protected]
+
+- Update to version 0~git20210830:
+ * Override lightrec's debug.h with one that uses log_cb
+ * Revert "Reduce compile time up to 57%, reduce binary size up to 32%"
+ * lightrec: Set default LOG_LEVEL=3 (Info)
+ * Acquire shared memory from shm_open more reliably
+ * Revert "Disable a bad optimization in lightrec config until fixed"
+ * git subrepo pull (merge) deps/lightrec
+ * Revert "Update core options"
+ * Update core options
+ * Implement core option categories
+ * Translated core options don't need default values
+ * Disable a bad optimization in lightrec config until fixed
+ * Add 18:9, 19:9 and 20:9 widescreen aspect ratio options
+ * Handle DIV overflow in lightrec
+ * Disable pre-cache for physical media
+ * remove obsolete submodule reference
+ * Add LIGHTREC_LOG_LEVEL, allow enabling disassembler
+ * Adjust for changes in lightrec api
+ * git subrepo pull --force deps/lightrec
+ * Fix Android 10+ shared memory failing
+ * Fix crash in BIOS while dynarec+runahead are active
+ * Update lightning.h to match changes in
deps/lightning/include/lightning.h.in
+ * git subrepo pull (merge) deps/lightning
+ * Move lightning.h and lightrec config.h to fix subrepos
+ * Reduce compile time up to 57%, reduce binary size up to 32%
+ * Fix snprintf warning, improve error messages when path too long
+ * Fix debug vulkan compile, fix widescreen_hack_aspect_ratio_setting
+ * git subrepo commit (merge) deps/lightrec
+ * Add HAS_DEFAULT_ELM flag for lightrec changes, requires gcc to enable
+ * Hide "track/dump/replace textures" core options for Software and OpenGL
renderers
+ * Don't need libzma Sort.c
+ * Get rid of unnneeded files in dependencies
+ * Get rid of error_on_eos
+ * Make ReadM3U code use libretro-common file_stream
+ * Cleanups
+ * Some backports from Mednafen 1.27.0 unstable
+ * Cleanups
+ * Get rid of throws - ErrnoHolder
+ * Get rid of puts/printf calls
+ * Put this behind DEBUG ifdef
+ * Silence some LGTM warnings
+ * Update libchdr
+ * Backport
https://github.com/libretro-mirrors/mednafen-git/commit/ca5a290de1632a9e3a782d553c19a705385bafdd
- PSX: Fixed various inaccuracies in the SPU reverb emulation code. PSX: Fixed
quasi-benign dereferencing of a null pointer in the GPU code when playing a PSF.
+ * * Fix memory leak in FileStream * Change old_cacheimage to cacheimage
+ * Backport
https://github.com/libretro-mirrors/mednafen-git/commit/c68ef3063923cd9681d386caf300434b5a3ca5b9
+ * Add ios-arm64/tvos-arm64
+ * Update
+ * Add LINK_STATIC_CPLUSPLUS for Linux cores
+ * Modified shared memory card option description.
+ * Removed check for shared memory cards
+ * (macOS) Set up CROSS_COMPILE for ARM 64bit
+ * Add arm64/x64 mac targets
+ * Update .gitlab-ci.yml
+ * Update .gitlab-ci.yml
+ * Update .gitlab-ci.yml
+ * Update .gitlab-ci.yml
+ * Update .gitlab-ci.yml
+ * Update .gitlab-ci.yml
+ * Comment out OSX for now
+ * Update
+ * (.gitlab-ci.yml) Remove redundant android core defintion
+ * (.gitlab-ci.yml) Enable building of both 'mednafen_psx' and
'mednafen_psx_hw'
+ * Fix #256 (Widescreen hack aspect ratio setting)
+ * [iOS][tvOS] Add -DHAVE_UNISTD_H flag to compile zlib
+ * Revert "Backport this from mainline (mednafen 1.22.2) -"
+ * Update libflac
+ * Add Rpi4 platform in 64bit mode.
+ * Fix compile
+ * WIP update libchdr
+ * Fix CHD alignment with lzma/zlib
+ * Add UNSCALED to flat primitive vertex shader
+ * Update rthreads.c
+ * Simplify SimpleFIFO some more
+ * Simplify SimpleFIFo
+ * Remove code from previous changes causing problems in Grandia
+ * Update libretro-common
+ * Update flac
+ * Fix syntax
+ * Add .gitlab-ci.yml
+ * Use non-pgxp xy to calculate uv offsets to avoid weird interaction with
pgxp
+ * Cleanups
+ * Cleanups
+ * Cleanups
+ * Cut down on stdio.h usage
+ * Revert "improve context switching"
+ * Additional texture uv adjustment (Vulkan)
+ * Texture uv adjustment (Vulkan)
+ * Fix PGXP vertex culling option not being set on startup
+ * Hide texture filtering exclude options for non-Vulkan; minor refactoring
+ * Add options to exclude sprites and 2D polygons from texture filtering
+ * Fix "almost" infinite loop in Suikoden
+ * improve context switching
+ * VRAM wrap around possible missing graphics
+ * VRAM wraparound for copy_vram_to_cpu_synchronous
+ * VRAM wraparound for adaptive smoothing
+ * Cleanups
+ * Add PGXP NCLIP on off switch
+ * Correct pgxp 2d tol for quads
+ * Header cleanups + getting rid of IsAbsolutePath - using libretro-common
equivalent
+ * Fix Wild Arms 2 overworld forest sprite for software mode with scaling
+ * Fix non-pgxp being completely broken in previous commit in this pr
+ * Get rid of MD5 calculation
+ * Cleanups
+ * Use signed integer for comparison
+ * Make pgxp tolerance an option
+ * Copy adjusted vert for first vert in quad
+ * "Clamp" pgxp coordinates if lacking w components
+ * Fix Wild Arms 2 overworld forest sprite; some rearranging of code;
+ * Cleanups
+ * Revert "Cleanups"
+ * Cleanups
+ * Cleanups
+ * Cleanups
+ * Simplify hack to avoid texture filtering on scaled read
+ * Wrap around in vram on scanout
+ * Add barrier to prevent flickering in location titles in Valkyrie Profile
+ * Cleanups
+ * Cleanups
+ * Get rid of HAVE_CDROM_NEW
+ * Add shift variable to spec constant
+ * Avoid textureLod path that requires division; fix performance regression
+ * Remove this variable
+ * Cleanups
+ * Get rid of overloading
+ * Cleanups
+ * Convert settings.cpp to C
+ * Cleanup
+ * Unbreak scanout_to_buffer, scanout_vram_to_texture, and
scanout_vram_to_buffer when msaa is enabled
+ * Make uv_rect passed to texture_loaded in build_attribs more correct; some
minor cleanup
+ * Added missing prebuilt shader files
+ * Simplify ternary code in render_semi_transparent_primitives
+ * Use unscaled framebuffer read when possible (some performance improvement)
+ * Use separate pass for msaa resolve (minor performance improvement) (fix
broken msaa resolve on AMD hardware)
+ * Use scaled_framebuffer_msaa for texture reads if possible (fix unwanted
black outlines in Vagrant Story for msaa as well) (further performance hit)
+ * Ignore first/last row/column instead of checking if half loaded in atlas
texture_loaded
+ * Use scaled_framebuffer for texture reads (higher quality fix for unwanted
black oulines for Vagrant Story) (performance regression to be resolved)
+ * Use nearest neighbor for resolve to unscaled; separate pass for ssaa
+ * Spec constants for resolve
+ * Spec constants for feedback shaders
+ * Spec constants for filters to get down the number of shader combinations
+ * Apply JINC2 change to OpenGl
+ * Update JINC2 to prevent NaN, which result in black texture in some cases
+ * Xcode wants his variables initialized or won't link (#709)
+ * Update Makefile
+ * Backport Lakka patch
+ * Updated built shaders to reflect source changes
+ * Fix incorrect jagged edges with masked textures
+ * Correctly clamp coordinates with xBr and SABR
+ * Fixes Haiku build with LightRec
+ * Reset state of memory card when loading a new one
+ * Reset state of memory card when formatting after loading a blank card
+ * Renamed state.cpp to state.c
+ * Cleanup
+ * Cleanups
+ * Cleanup
+ * Update libretro-common
+ * Add missing header
+ * Update
+ * Update libretro-common
+ * Fix memory leak
+ * Format memory card properly
+ * Make dynamically switching memory cards work with autosave
+ * libretro: android: Fix hw compilation
+ * Prevent buffer over-read when saving states
+ * Fix failed assert when asked to clear an empty rect
+ * added track textures option
+ * Logging optimizations
+ * Add dumped feature
+ * Makefile tweaks
+ * updated prebuilt shaders
+ * wip so far
+ * Implement ability to dynamically switch memory cards
+ * Removed library path /usr/local/lib.
+
+-------------------------------------------------------------------
Old:
----
libretro-beetle-psx-0~git20200610.tar.xz
New:
----
libretro-beetle-psx-0~git20210830.tar.xz
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ libretro-beetle-psx.spec ++++++
--- /var/tmp/diff_new_pack.X3n5HA/_old 2021-09-20 23:33:43.415215858 +0200
+++ /var/tmp/diff_new_pack.X3n5HA/_new 2021-09-20 23:33:43.419215862 +0200
@@ -1,7 +1,7 @@
#
# spec file for package libretro-beetle-psx
#
-# Copyright (c) 2020 SUSE LLC
+# Copyright (c) 2021 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@@ -17,7 +17,7 @@
Name: libretro-beetle-psx
-Version: 0~git20200610
+Version: 0~git20210830
Release: 0
Summary: Mednafen PSX libretro core for Sony PlayStation emulation
License: GPL-3.0-only
++++++ _servicedata ++++++
--- /var/tmp/diff_new_pack.X3n5HA/_old 2021-09-20 23:33:43.467215921 +0200
+++ /var/tmp/diff_new_pack.X3n5HA/_new 2021-09-20 23:33:43.467215921 +0200
@@ -1,4 +1,4 @@
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- <param
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++++++ libretro-beetle-psx-0~git20200610.tar.xz ->
libretro-beetle-psx-0~git20210830.tar.xz ++++++
++++ 249256 lines of diff (skipped)