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here is the log from the commit of package RigelEngine for openSUSE:Factory 
checked in at 2022-01-04 19:37:49
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/RigelEngine (Old)
 and      /work/SRC/openSUSE:Factory/.RigelEngine.new.1896 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "RigelEngine"

Tue Jan  4 19:37:49 2022 rev:10 rq:943656 version:0.8.3beta

Changes:
--------
--- /work/SRC/openSUSE:Factory/RigelEngine/RigelEngine.changes  2021-11-25 
23:06:12.949180551 +0100
+++ /work/SRC/openSUSE:Factory/.RigelEngine.new.1896/RigelEngine.changes        
2022-01-04 19:38:04.853976474 +0100
@@ -1,0 +2,47 @@
+Sat Jan  1 17:29:22 UTC 2022 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 0.8.3
+  New features
+  * Added the Nuked OPL3 AdLib emulator as an alternative to DBOPL
+    (selectable in the Sound options). Nuked OPL3 is more
+    accurate but also uses more CPU. The difference in CPU load has
+    little impact on most systems, but it does matter on low-end
+    devices like Raspberry Pi Zero.
+  * Added a "sound test" button to the Sound options (play a chosen
+    sound effect)
+  Improvements
+  * Improved sound effect quality for certain digital sounds
+    (SB_nn.MNI files in VOC format) by using a more accurate ADPCM
+    decoding algorithm (same as DosBox's SoundBlaster emulation).
+  * Slightly improved sound effect quality for AdLib sounds by
+    running the emulator at the native OPL2 frequency (49716 Hz).
+  * In widescreen mode, the camera now tries to avoid showing
+    out-of-bounds parts of the map if possible, by restricting
+    downward scrolling unless it's necessary to keep the player on
+    screen.
+  * Added 75 to the list of pre-defined FPS limits for the FPS
+    limiter.
+  Bug fixes
+  * Fixed a soft-lock that could occur when killing a ceiling
+    sucker at exactly the same time as it sucked up Duke.
+  * When dying due to shooting an airlock and then respawning at a
+    checkpoint, Duke would remain in the spinning animation. This
+    is now fixed.
+  * Fixed a small visual glitch appearing during the fade-out of
+    the intro movie.
+  * The credits screen shown during the attract mode loop didn't
+    react to any key press aside from ESC, this is now fixed.
+  * Under certain circumstances, the main menu would respond to a
+    keypress that happened during the intro or another menu. This
+    is now fixed.
+  * Fixed visual glitches (bright lines between tiles) that could
+    occur at certain resolutions/window sizes when using high-res
+    replacement graphics.
+  * Fixed an issue that made high-resolution backdrop replacements
+    appear as low resolution under certain circumstances.
+  * Fixed right side of the HUD being partially cut off at certain
+    window sizes/resolutions.
+- Drop not longer needed patches:
+  * fix-find-boost-program_options.patch
+
+-------------------------------------------------------------------

Old:
----
  RigelEngine-0.8.2beta.tar.xz
  fix-find-boost-program_options.patch

New:
----
  RigelEngine-0.8.3beta.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ RigelEngine.spec ++++++
--- /var/tmp/diff_new_pack.dYhayx/_old  2022-01-04 19:38:05.513977337 +0100
+++ /var/tmp/diff_new_pack.dYhayx/_new  2022-01-04 19:38:05.517977343 +0100
@@ -1,8 +1,8 @@
 #
 # spec file for package RigelEngine
 #
-# Copyright (c) 2021 SUSE LLC
-# Copyright (c) 2019-2021, Martin Hauke <mar...@gmx.de>
+# Copyright (c) 2022 SUSE LLC
+# Copyright (c) 2019-2022, Martin Hauke <mar...@gmx.de>
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -18,18 +18,14 @@
 
 
 Name:           RigelEngine
-Version:        0.8.2beta
+Version:        0.8.3beta
 Release:        0
 Summary:        A modern reimplementation of the game Duke Nukem II
 License:        GPL-2.0-only
 Group:          Amusements/Games/Action/Arcade
 URL:            https://github.com/lethal-guitar/RigelEngine
 Source:         %{name}-%{version}.tar.xz
-# PATCH-FIX-OPENSUSE: fix-find-boost-program_options
-Patch1:         fix-find-boost-program_options.patch
-BuildRequires:  boost-devel
 BuildRequires:  cmake >= 3.12
-BuildRequires:  libboost_program_options-devel
 BuildRequires:  pkgconfig
 BuildRequires:  pkgconfig(SDL2_mixer)
 BuildRequires:  pkgconfig(sdl2)
@@ -49,7 +45,6 @@
 
 %prep
 %setup -q
-%patch1 -p1
 
 %build
 %if 0%{?sle_version} >= 150100 && 0%{?is_opensuse}

++++++ RigelEngine-0.8.2beta.tar.xz -> RigelEngine-0.8.3beta.tar.xz ++++++
++++ 10180 lines of diff (skipped)

++++++ _service ++++++
--- /var/tmp/diff_new_pack.dYhayx/_old  2022-01-04 19:38:06.617978782 +0100
+++ /var/tmp/diff_new_pack.dYhayx/_new  2022-01-04 19:38:06.621978787 +0100
@@ -2,8 +2,8 @@
         <service name="tar_scm" mode="disabled">
                 <param name="scm">git</param>
                 <param 
name="url">https://github.com/lethal-guitar/RigelEngine.git</param>
-                <param name="revision">v0.8.2</param>
-                <param name="versionformat">v0.8.2beta</param>
+                <param name="revision">v0.8.3</param>
+                <param name="versionformat">v0.8.3beta</param>
                <param name="versionrewrite-pattern">v(.*)</param>
         </service>
         <service name="recompress" mode="disabled">

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