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Hello community,

here is the log from the commit of package RigelEngine for openSUSE:Factory 
checked in at 2022-04-01 21:36:18
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/RigelEngine (Old)
 and      /work/SRC/openSUSE:Factory/.RigelEngine.new.1900 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "RigelEngine"

Fri Apr  1 21:36:18 2022 rev:11 rq:966429 version:0.8.4beta

Changes:
--------
--- /work/SRC/openSUSE:Factory/RigelEngine/RigelEngine.changes  2022-01-04 
19:38:04.853976474 +0100
+++ /work/SRC/openSUSE:Factory/.RigelEngine.new.1900/RigelEngine.changes        
2022-04-01 21:37:37.552496862 +0200
@@ -1,0 +2,44 @@
+Fri Apr  1 11:34:17 UTC 2022 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 0.8.4
+  Smooth motion mode improvements
+  * Moving parts of the level (falling rocks, doors, ...) are now
+    moving smoothly as well.
+  * Fixed glitches (jittering top part) with the smash hammer and
+    grabber claw.
+  Modding support improvements
+  * It's now possible to replace STATUS.MNI with a PNG image that
+    can be original or higher resolution. This allows changing
+    various fonts and UI elements, including parts of the HUD.
+  * Replacements for actors used by the HUD can now be high
+    resolution.
+  Other improvements
+  * Improved performance on Raspberry Pi, especially when under
+    water areas are visible.
+  * Blocked off the area to the left of the HUD in widescreen
+    mode to avoid potentially showing out-of-bounds parts of the
+    map.
+  * Further improved digitized sound effect quality by replacing
+    the ADPCM decoding code with the exact same algorithm as
+    implemented in the SoundBlaster firmware, based on disassembly
+    of the latter
+  * Improved the sound test UI
+  Bug fixes
+  * Fixed camera moving too far down when falling into a
+    bottomless pit in widescreen mode
+  * Fixed important parts at the bottom of the level (like lava
+    pools) being hidden in certain cases in widescreen mode (e.g.
+    in E3L1)
+  * Fixed visual glitches on GL ES devices like Raspberry Pi and
+    Odroid Go (overly pixelated backdrop during scrolling, white
+    lines visible next to certain enemies during the damage
+    flash effect)
+  * Fixed missing fade-in effect when using the teleporter
+  * Fixed incorrect rendering of high-res replacement backdrops
+    when vertical auto-scrolling is used
+  * Fixed position of dialog boxes (quit confirm, game paused
+    etc.) in widescreen mode
+  * Fixed visual glitch when entering a menu while smooth motion
+    is enabled
+
+-------------------------------------------------------------------

Old:
----
  RigelEngine-0.8.3beta.tar.xz

New:
----
  RigelEngine-0.8.4beta.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ RigelEngine.spec ++++++
--- /var/tmp/diff_new_pack.SF8NyQ/_old  2022-04-01 21:37:38.140490413 +0200
+++ /var/tmp/diff_new_pack.SF8NyQ/_new  2022-04-01 21:37:38.144490369 +0200
@@ -18,7 +18,7 @@
 
 
 Name:           RigelEngine
-Version:        0.8.3beta
+Version:        0.8.4beta
 Release:        0
 Summary:        A modern reimplementation of the game Duke Nukem II
 License:        GPL-2.0-only

++++++ RigelEngine-0.8.3beta.tar.xz -> RigelEngine-0.8.4beta.tar.xz ++++++
++++ 21026 lines of diff (skipped)

++++++ _service ++++++
--- /var/tmp/diff_new_pack.SF8NyQ/_old  2022-04-01 21:37:39.420476374 +0200
+++ /var/tmp/diff_new_pack.SF8NyQ/_new  2022-04-01 21:37:39.428476287 +0200
@@ -2,8 +2,8 @@
         <service name="tar_scm" mode="disabled">
                 <param name="scm">git</param>
                 <param 
name="url">https://github.com/lethal-guitar/RigelEngine.git</param>
-                <param name="revision">v0.8.3</param>
-                <param name="versionformat">v0.8.3beta</param>
+                <param name="revision">v0.8.4</param>
+                <param name="versionformat">v0.8.4beta</param>
                <param name="versionrewrite-pattern">v(.*)</param>
         </service>
         <service name="recompress" mode="disabled">

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