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Package is "perl-Graphics-Toolkit-Color" Tue Jan 31 16:09:59 2023 rev:3 rq:1062197 version:1.08 Changes: -------- --- /work/SRC/openSUSE:Factory/perl-Graphics-Toolkit-Color/perl-Graphics-Toolkit-Color.changes 2023-01-04 17:55:07.743075036 +0100 +++ /work/SRC/openSUSE:Factory/.perl-Graphics-Toolkit-Color.new.32243/perl-Graphics-Toolkit-Color.changes 2023-01-31 16:16:33.532311522 +0100 @@ -1,0 +2,21 @@ +Wed Jan 25 03:06:56 UTC 2023 - Tina Müller <timueller+p...@suse.de> + +- updated to 1.08 + see /usr/share/doc/packages/perl-Graphics-Toolkit-Color/Changes + + 1.08 2023-01-24 lichtkind + ------- + * = small enhancements + * + added method rgb_gradient_to + * ~ changed gradient_to to hsl_gradient_to (but keeping compatibility) + * ? even more POD fixes + 1.07 2023-01-20 lichtkind + ------- + * = POD fixes + 1.06 2023-01-20 lichtkind + ------- + * = maintenance release + * + simplified string serialisation method (->new(eval $string) => ->new($string)) + * ? small POD fixes + +------------------------------------------------------------------- Old: ---- Graphics-Toolkit-Color-1.05.tar.gz New: ---- Graphics-Toolkit-Color-1.08.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ perl-Graphics-Toolkit-Color.spec ++++++ --- /var/tmp/diff_new_pack.fi0XfO/_old 2023-01-31 16:16:33.964314025 +0100 +++ /var/tmp/diff_new_pack.fi0XfO/_new 2023-01-31 16:16:33.968314048 +0100 @@ -18,7 +18,7 @@ %define cpan_name Graphics-Toolkit-Color Name: perl-Graphics-Toolkit-Color -Version: 1.05 +Version: 1.08 Release: 0 License: Artistic-1.0 OR GPL-1.0-or-later Summary: Color palette creation helper @@ -35,12 +35,15 @@ %{perl_requires} %description -Each object has 7 attributes, which are its RGB and HSL values and if -possible a name. This is because humans access colors on hardware level -(eye) in RGB, on cognition level in HSL (brain) and on cultural level -(language) with names. Having easy access to all three and some color math -should enable you to get the color palette you desire quickly and with no -additional dependencies. +Read only color holding objects with no additional dependencies. Create +them in many different ways (see section _CONSTRUCTOR_). Access its values +via methods from section _GETTER_ or create related color objects via +methods listed under _METHODS_. + +Humans access colors on hardware level (eye) in RGB, on cognition level in +HSL (brain) and on cultural level (language) with names. Having easy access +to all three and some color math should enable you to get the color palette +you desire quickly. %prep %autosetup -n %{cpan_name}-%{version} ++++++ Graphics-Toolkit-Color-1.05.tar.gz -> Graphics-Toolkit-Color-1.08.tar.gz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/Graphics-Toolkit-Color-1.05/Changes new/Graphics-Toolkit-Color-1.08/Changes --- old/Graphics-Toolkit-Color-1.05/Changes 2022-12-31 18:01:58.000000000 +0100 +++ new/Graphics-Toolkit-Color-1.08/Changes 2023-01-24 23:16:08.000000000 +0100 @@ -1,13 +1,31 @@ +1.08 2023-01-24 lichtkind +------- + * = small enhancements + * + added method rgb_gradient_to + * ~ changed gradient_to to hsl_gradient_to (but keeping compatibility) + * ? even more POD fixes + +1.07 2023-01-20 lichtkind +------- + * = POD fixes + +1.06 2023-01-20 lichtkind + +------- + * = maintenance release + * + simplified string serialisation method (->new(eval $string) => ->new($string)) + * ? small POD fixes + 1.05 2022-12-31 lichtkind ------- - * = fixes + * = small enhancements * + added getters for data hashes * ? cleaned some sentences and comments * ? synopsis cleanup 1.04 2022-11-04 lichtkind ------- - * = fixes + * = small fixes * & fixing meta files * ? typos diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/Graphics-Toolkit-Color-1.05/META.json new/Graphics-Toolkit-Color-1.08/META.json --- old/Graphics-Toolkit-Color-1.05/META.json 2022-12-31 18:01:58.000000000 +0100 +++ new/Graphics-Toolkit-Color-1.08/META.json 2023-01-24 23:16:08.000000000 +0100 @@ -49,15 +49,15 @@ "provides" : { "Graphics::Toolkit::Color" : { "file" : "lib/Graphics/Toolkit/Color.pm", - "version" : "1.05" + "version" : "1.08" }, "Graphics::Toolkit::Color::Constant" : { "file" : "lib/Graphics/Toolkit/Color/Constant.pm", - "version" : "1.05" + "version" : "1.08" }, "Graphics::Toolkit::Color::Value" : { "file" : "lib/Graphics/Toolkit/Color/Value.pm", - "version" : "1.05" + "version" : "1.08" } }, "release_status" : "stable", @@ -68,7 +68,7 @@ "web" : "https://github.com/lichtkind/Graphics-Color-Toolkit" } }, - "version" : "1.05", + "version" : "1.08", "x_generated_by_perl" : "v5.30.0", "x_serialization_backend" : "Cpanel::JSON::XS version 4.19", "x_spdx_expression" : "Artistic-1.0-Perl OR GPL-1.0-or-later" diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/Graphics-Toolkit-Color-1.05/META.yml new/Graphics-Toolkit-Color-1.08/META.yml --- old/Graphics-Toolkit-Color-1.05/META.yml 2022-12-31 18:01:58.000000000 +0100 +++ new/Graphics-Toolkit-Color-1.08/META.yml 2023-01-24 23:16:08.000000000 +0100 @@ -20,20 +20,20 @@ provides: Graphics::Toolkit::Color: file: lib/Graphics/Toolkit/Color.pm - version: '1.05' + version: '1.08' Graphics::Toolkit::Color::Constant: file: lib/Graphics/Toolkit/Color/Constant.pm - version: '1.05' + version: '1.08' Graphics::Toolkit::Color::Value: file: lib/Graphics/Toolkit/Color/Value.pm - version: '1.05' + version: '1.08' requires: Carp: '1.35' Exporter: '5' perl: v5.12.0 resources: repository: git://github.com/lichtkind/Graphics-Color-Toolkit.git -version: '1.05' +version: '1.08' x_generated_by_perl: v5.30.0 x_serialization_backend: 'YAML::Tiny version 1.73' x_spdx_expression: 'Artistic-1.0-Perl OR GPL-1.0-or-later' diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/Graphics-Toolkit-Color-1.05/Makefile.PL new/Graphics-Toolkit-Color-1.08/Makefile.PL --- old/Graphics-Toolkit-Color-1.05/Makefile.PL 2022-12-31 18:01:58.000000000 +0100 +++ new/Graphics-Toolkit-Color-1.08/Makefile.PL 2023-01-24 23:16:08.000000000 +0100 @@ -24,7 +24,7 @@ "Test::More" => "1.3", "Test::Warn" => "0.30" }, - "VERSION" => "1.05", + "VERSION" => "1.08", "test" => { "TESTS" => "t/*.t" } diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/Graphics-Toolkit-Color-1.05/README new/Graphics-Toolkit-Color-1.08/README --- old/Graphics-Toolkit-Color-1.05/README 2022-12-31 18:01:58.000000000 +0100 +++ new/Graphics-Toolkit-Color-1.08/README 2023-01-24 23:16:08.000000000 +0100 @@ -6,16 +6,19 @@ say $red->add('blue')->name; # mix in RGB: 'magenta' Graphics::Toolkit::Color->new( 0, 0, 255)->hsl; # 240, 100, 50 = blue $blue->blend_with({H=> 0, S=> 0, L=> 80}, 0.1); # mix blue with a little grey in HSL - $red->gradient_to( '#0000FF', 10); # 10 colors from red to blue + $red->rgb_gradient_to( '#0000FF', 10); # 10 colors from red to blue $red->complementary( 3 ); # get fitting red green and blue DESCRIPTION - Each object has 7 attributes, which are its RGB and HSL values and if - possible a name. This is because humans access colors on hardware level - (eye) in RGB, on cognition level in HSL (brain) and on cultural level - (language) with names. Having easy access to all three and some color - math should enable you to get the color palette you desire quickly and - with no additional dependencies. + Read only color holding objects with no additional dependencies. Create + them in many different ways (see section *CONSTRUCTOR*). Access its + values via methods from section *GETTER* or create related color objects + via methods listed under *METHODS*. + + Humans access colors on hardware level (eye) in RGB, on cognition level + in HSL (brain) and on cultural level (language) with names. Having easy + access to all three and some color math should enable you to get the + color palette you desire quickly. CONSTRUCTOR There are many options to create a color objects. In short you can @@ -89,51 +92,39 @@ my $darkblue = color([20, 20, 250]); GETTER / ATTRIBUTES - are all read only methods - giving access to different parts of the - objects data. + are read only methods - giving access to different parts of the objects + data. name - Name of the color in the X11 or HTML (SVG) standard or the Pantone - report. The name will be found and filled in, even when the object is - created with RGB or HSL values. If the color is not found in any of the - mentioned standards, it returns an empty string. All names are at: - "NAMES" in Graphics::Toolkit::Color::Constant + String with name of the color in the X11 or HTML (SVG) standard or the + Pantone report. The name will be found and filled in, even when the + object is created with RGB or HSL values. If the color is not found in + any of the mentioned standards, it returns an empty string. All names + are at: "NAMES" in Graphics::Toolkit::Color::Constant string - String to reproduce (serialize) color object by: - Graphics::Toolkit::Color->new (eval $string). It is either the name (if - color has one) or the stringified triplet: "[ $red, $green, $blue ]". + String that can be serialized back into a color object (recreated by + Graphics::Toolkit::Color->new( $string )). It is either the color "name" + (if color has one) or result of "rgb_hex". red - Integer between 0 .. 255 describing the red portion in RGB space. + Integer between 0 .. 255 describing the red portion in RGB space. Higher + value means more color and an lighter color. green Integer between 0 .. 255 describing the green portion in RGB space. + Higher value means more color and an lighter color. blue Integer between 0 .. 255 describing the blue portion in RGB space. - - rgb - Three values of red, green and blue (see above). - - rgb_hex - String starting with '#', followed by six hexadecimal figures. Two - digits for each of red, green and blue value - the format used in CSS. - - rgb_hash - Reference to a *HASH* containing the keys 'red', 'green' and 'blue' with - their respective values as defined above. - - hsl_hash - Reference to a *HASH* containing the keys 'hue', 'saturation' and - 'lightness' with their respective values as defined below. + Higher value means more color and an lighter color. hue Integer between 0 .. 359 describing the angle (in degrees) of the circular dimension in HSL space named hue. 0 approximates red, 30 - orange, 60 - yellow, 120 - green, 180 - cyan, 240 - blue, 270 - violet, - 300 - magenta, 330 - pink. 0 and 360 point to the same coordinate, but - this module only deals with 0. + 300 - magenta, 330 - pink. 0 and 360 point to the same coordinate. This + module only outputs 0, even if accepting 360 as input. saturation Integer between 0 .. 100 describing percentage of saturation in HSL @@ -143,10 +134,27 @@ lightness Integer between 0 .. 100 describing percentage of lightness in HSL space. 0 is always black, 100 is always white and 50 the most colorful - (depending on hue value) (or grey - if saturation = 0). + (depending on "hue" value) (or grey - if saturation = 0). + + rgb + List (no *ARRAY* reference) with values of "red", "green" and "blue". hsl - Three values of hue, saturation and lightness (see above). + List (no *ARRAY* reference) with values of "hue", "saturation" and + "lightness". + + rgb_hex + String starting with character '#', followed by six hexadecimal lower + case figures. Two digits for each of "red", "green" and "blue" value - + the format used in CSS (#rrggbb). + + rgb_hash + Reference to a *HASH* containing the keys 'red', 'green' and 'blue' with + their respective values as defined above. + + hsl_hash + Reference to a *HASH* containing the keys 'hue', 'saturation' and + 'lightness' with their respective values as defined above. METHODS create new, related color (objects) or compute similarity of colors @@ -207,13 +215,13 @@ $color->blend_with( [192, 192, 192] ); # still same my $difference = $color->blend_with( $c2, -1 ); - gradient_to + rgb_gradient_to Creates a gradient (a list of colors that build a transition) between current (C1) and a second, given color (C2). The first argument is C2. Either as an Graphics::Toolkit::Color object - or a scalar (name, hex or reference), which is acceptable to the method - new. + or a scalar (name, hex or reference), which is acceptable to a + constructor. Second argument is the number $n of colors, which make up the gradient (including C1 and C2). It defaults to 3. These 3 colors C1, C2 and a @@ -221,16 +229,19 @@ Third argument is also a positive number $p, which defaults to one. It defines the dynamics of the transition between the two colors. If $p == - 1 you get a linear transition - meaning the distance in HSL space - (distance_hsl) is equal from one color to the next. If $p != 1, the - formula $n ** $p starts to create a parabola function, which defines a - none linear mapping. For values $n > 1 the transition starts by sticking - to C1 and slowly getting faster and faster toward C2. Values $n < 1 do - the opposite: starting by moving fastest from C1 to C2 (big distances) - and becoming slower and slower. + 1 you get a linear transition - meaning the distance in RGB space is + equal from one color to the next. If $p != 1, the formula $n ** $p + starts to create a parabola function, which defines a none linear + mapping. For values $n > 1 the transition starts by sticking to C1 and + slowly getting faster and faster toward C2. Values $n < 1 do the + opposite: starting by moving fastest from C1 to C2 (big distances) and + becoming slower and slower. + + my @colors = $c->rgb_gradient_to( $grey, 5 ); # we turn to grey + @colors = $c1->rgb_gradient_to( [14,10,222], 10, 3 ); # none linear gradient - my @colors = $c->gradient_to( $grey, 5 ); # we turn to grey - @colors = $c1->gradient_to( [14,10,222], 10, 3 ); # none linear gradient + hsl_gradient_to + Same as "rgb_gradient_to" (what you normally want), but in HSL space. complementary Creates a set of complementary colors. It accepts 3 numerical arguments: diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/Graphics-Toolkit-Color-1.05/lib/Graphics/Toolkit/Color.pm new/Graphics-Toolkit-Color-1.08/lib/Graphics/Toolkit/Color.pm --- old/Graphics-Toolkit-Color-1.05/lib/Graphics/Toolkit/Color.pm 2022-12-31 18:01:58.000000000 +0100 +++ new/Graphics-Toolkit-Color-1.08/lib/Graphics/Toolkit/Color.pm 2023-01-24 23:16:08.000000000 +0100 @@ -4,7 +4,7 @@ use v5.12; package Graphics::Toolkit::Color; -our $VERSION = '1.05'; +our $VERSION = '1.08'; use Carp; use Graphics::Toolkit::Color::Constant ':all'; @@ -93,7 +93,7 @@ sub hue { $_[0][4] } sub saturation { $_[0][5] } sub lightness { $_[0][6] } -sub string { $_[0][0] ? $_[0][0] : "[ $_[0][1], $_[0][2], $_[0][3] ]" } +sub string { $_[0][0] ? $_[0][0] : $_[0]->rgb_hex } sub rgb { @{$_[0]}[1 .. 3] } sub hsl { @{$_[0]}[4 .. 6] } @@ -195,8 +195,10 @@ new( __PACKAGE__, { H => $hsl[0], S => $hsl[1], L => $hsl[2] }); } +# for compatibility +sub gradient_to { hsl_gradient_to( @_ ) } -sub gradient_to { +sub hsl_gradient_to { my ($self, $c2, $steps, $power) = @_; return carp "need color object or definition as first argument" unless defined $c2; $c2 = (ref $c2 eq __PACKAGE__) ? $c2 : _new_from_scalar( $c2 ); @@ -221,6 +223,27 @@ $self, @colors, $c2; } +sub rgb_gradient_to { + my ($self, $c2, $steps, $power) = @_; + return carp "need color object or definition as first argument" unless defined $c2; + $c2 = (ref $c2 eq __PACKAGE__) ? $c2 : _new_from_scalar( $c2 ); + return unless ref $c2 eq __PACKAGE__; + $steps //= 3; + $power //= 1; + return carp "third argument (dynamics), has to be positive (>= 0)" if $power <= 0; + return $self if $steps == 1; + my @colors = (); + my @delta_rgb = ($c2->red - $self->red, $c2->green - $self->green, $c2->blue - $self->blue ); + for my $i (1 .. $steps-2){ + my $pos = ($i / ($steps-1)) ** $power; + my @rgb = ( $self->red + ($pos * $delta_rgb[0]), + $self->green + ($pos * $delta_rgb[1]), + $self->blue + ($pos * $delta_rgb[2])); + push @colors, new( __PACKAGE__, @rgb); + } + $self, @colors, $c2; +} + sub complementary { my ($self) = shift; my ($count) = int ((shift // 1) + 0.5); @@ -266,16 +289,22 @@ say $red->add('blue')->name; # mix in RGB: 'magenta' Graphics::Toolkit::Color->new( 0, 0, 255)->hsl; # 240, 100, 50 = blue $blue->blend_with({H=> 0, S=> 0, L=> 80}, 0.1); # mix blue with a little grey in HSL - $red->gradient_to( '#0000FF', 10); # 10 colors from red to blue + $red->rgb_gradient_to( '#0000FF', 10); # 10 colors from red to blue $red->complementary( 3 ); # get fitting red green and blue + =head1 DESCRIPTION -Each object has 7 attributes, which are its RGB and HSL values and if possible a name. -This is because humans access colors on hardware level (eye) in RGB, -on cognition level in HSL (brain) and on cultural level (language) with names. +Read only color holding objects with no additional dependencies. +Create them in many different ways (see section I<CONSTRUCTOR>). +Access its values via methods from section I<GETTER> or create related +color objects via methods listed under I<METHODS>. + +Humans access colors on hardware level (eye) in RGB, on cognition level +in HSL (brain) and on cultural level (language) with names. Having easy access to all three and some color math should enable you to get the color -palette you desire quickly and with no additional dependencies. +palette you desire quickly. + =head1 CONSTRUCTOR @@ -363,54 +392,37 @@ =head1 GETTER / ATTRIBUTES -are all read only methods - giving access to different parts of the +are read only methods - giving access to different parts of the objects data. =head2 name -Name of the color in the X11 or HTML (SVG) standard or the Pantone report. -The name will be found and filled in, even when the object is created -with RGB or HSL values. If the color is not found in any of the mentioned -standards, it returns an empty string. All names are -at: L<Graphics::Toolkit::Color::Constant/NAMES> +String with name of the color in the X11 or HTML (SVG) standard or the +Pantone report. The name will be found and filled in, even when the object +is created with RGB or HSL values. If the color is not found in any of +the mentioned standards, it returns an empty string. All names are at: +L<Graphics::Toolkit::Color::Constant/NAMES> =head2 string -String to reproduce (serialize) color object by: -Graphics::Toolkit::Color->new (eval $string). -It is either the name (if color has one) or the stringified triplet: -"[ $red, $green, $blue ]". +String that can be serialized back into a color object +(recreated by Graphics::Toolkit::Color->new( $string )). +It is either the color L</name> (if color has one) or result of L</rgb_hex>. =head2 red Integer between 0 .. 255 describing the red portion in RGB space. +Higher value means more color and an lighter color. =head2 green Integer between 0 .. 255 describing the green portion in RGB space. +Higher value means more color and an lighter color. =head2 blue Integer between 0 .. 255 describing the blue portion in RGB space. - -=head2 rgb - -Three values of red, green and blue (see above). - -=head2 rgb_hex - -String starting with '#', followed by six hexadecimal figures. -Two digits for each of red, green and blue value - the format used in CSS. - -=head2 rgb_hash - -Reference to a I<HASH> containing the keys C<'red'>, C<'green'> and C<'blue'> -with their respective values as defined above. - -=head2 hsl_hash - -Reference to a I<HASH> containing the keys C<'hue'>, C<'saturation'> and C<'lightness'> -with their respective values as defined below. +Higher value means more color and an lighter color. =head2 hue @@ -418,7 +430,8 @@ circular dimension in HSL space named hue. 0 approximates red, 30 - orange, 60 - yellow, 120 - green, 180 - cyan, 240 - blue, 270 - violet, 300 - magenta, 330 - pink. -0 and 360 point to the same coordinate, but this module only deals with 0. +0 and 360 point to the same coordinate. This module only outputs 0, +even if accepting 360 as input. =head2 saturation @@ -429,11 +442,32 @@ Integer between 0 .. 100 describing percentage of lightness in HSL space. 0 is always black, 100 is always white and 50 the most colorful -(depending on hue value) (or grey - if saturation = 0). +(depending on L</hue> value) (or grey - if saturation = 0). + +=head2 rgb + +List (no I<ARRAY> reference) with values of L</red>, L</green> and L</blue>. =head2 hsl -Three values of hue, saturation and lightness (see above). +List (no I<ARRAY> reference) with values of L</hue>, L</saturation> and L</lightness>. + +=head2 rgb_hex + +String starting with character '#', followed by six hexadecimal lower case figures. +Two digits for each of L</red>, L</green> and L</blue> value - +the format used in CSS (#rrggbb). + +=head2 rgb_hash + +Reference to a I<HASH> containing the keys C<'red'>, C<'green'> and C<'blue'> +with their respective values as defined above. + +=head2 hsl_hash + +Reference to a I<HASH> containing the keys C<'hue'>, C<'saturation'> and C<'lightness'> +with their respective values as defined above. + =head1 METHODS @@ -496,13 +530,13 @@ my $difference = $color->blend_with( $c2, -1 ); -=head2 gradient_to +=head2 rgb_gradient_to Creates a gradient (a list of colors that build a transition) between current (C1) and a second, given color (C2). The first argument is C2. Either as an Graphics::Toolkit::Color object or a -scalar (name, hex or reference), which is acceptable to the method new. +scalar (name, hex or reference), which is acceptable to a constructor. Second argument is the number $n of colors, which make up the gradient (including C1 and C2). It defaults to 3. These 3 colors C1, C2 and a @@ -510,16 +544,20 @@ Third argument is also a positive number $p, which defaults to one. It defines the dynamics of the transition between the two colors. -If $p == 1 you get a linear transition - meaning the distance in HSL -space (distance_hsl) is equal from one color to the next. If $p != 1, +If $p == 1 you get a linear transition - meaning the distance in RGB +space is equal from one color to the next. If $p != 1, the formula $n ** $p starts to create a parabola function, which defines a none linear mapping. For values $n > 1 the transition starts by sticking to C1 and slowly getting faster and faster toward C2. Values $n < 1 do the opposite: starting by moving fastest from C1 to C2 (big distances) and becoming slower and slower. - my @colors = $c->gradient_to( $grey, 5 ); # we turn to grey - @colors = $c1->gradient_to( [14,10,222], 10, 3 ); # none linear gradient + my @colors = $c->rgb_gradient_to( $grey, 5 ); # we turn to grey + @colors = $c1->rgb_gradient_to( [14,10,222], 10, 3 ); # none linear gradient + +=head2 hsl_gradient_to + +Same as L</rgb_gradient_to> (what you normally want), but in HSL space. =head2 complementary diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/Graphics-Toolkit-Color-1.05/t/03_color.t new/Graphics-Toolkit-Color-1.08/t/03_color.t --- old/Graphics-Toolkit-Color-1.05/t/03_color.t 2022-12-31 18:01:58.000000000 +0100 +++ new/Graphics-Toolkit-Color-1.08/t/03_color.t 2023-01-24 23:16:08.000000000 +0100 @@ -54,7 +54,7 @@ is( $red->hsl_hash->{'saturation'}, 100, 'named red has correct saturation value in hsl HASH'); is( $red->hsl_hash->{'lightness'}, 50, 'named red has correct lightness value in hsl HASH'); is( $red->string, 'red', 'named red does stringify correctly'); -is( Graphics::Toolkit::Color->new(15,12,13)->string, '[ 15, 12, 13 ]', 'random color does stringify correctly'); +is( Graphics::Toolkit::Color->new(15,12,13)->string, '#0f0c0d', 'random color does stringify correctly'); $red = Graphics::Toolkit::Color->new('#FF0000');