Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package vkquake for openSUSE:Factory checked in at 2023-03-15 18:54:36 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/vkquake (Old) and /work/SRC/openSUSE:Factory/.vkquake.new.31432 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "vkquake" Wed Mar 15 18:54:36 2023 rev:17 rq:1071863 version:1.30.0 Changes: -------- --- /work/SRC/openSUSE:Factory/vkquake/vkquake.changes 2022-12-13 18:55:50.095320978 +0100 +++ /work/SRC/openSUSE:Factory/.vkquake.new.31432/vkquake.changes 2023-03-15 18:54:50.700491053 +0100 @@ -1,0 +2,15 @@ +Tue Mar 14 12:33:56 UTC 2023 - Michael Pujos <pujos.mich...@gmail.com> + +- removed patch fix-aarch64-build.patch, not needed anymore +- requires vulkan-devel >= 1.2.162 +- Update to version 1.33.0 + * Support for remastered models (Needs data from remastered Quake) + * Support for dynamic lightmap shadows (requires an RT capable GPU) + * Reworked all option menus + * Support for modern HUD style + * Transparency sorting (thanks @temx) + * Dynamic lights are now computed in world instead of texel space for more consistent light sizes + * New GPU memory allocator + * Improved level load times + +------------------------------------------------------------------- Old: ---- fix-aarch64-build.patch vkQuake-1.22.3.tar.gz New: ---- vkQuake-1.30.0.tar.gz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ vkquake.spec ++++++ --- /var/tmp/diff_new_pack.6HJzXo/_old 2023-03-15 18:54:51.676496245 +0100 +++ /var/tmp/diff_new_pack.6HJzXo/_new 2023-03-15 18:54:51.684496287 +0100 @@ -1,7 +1,7 @@ # # spec file for package vkquake # -# Copyright (c) 2022 SUSE LLC +# Copyright (c) 2023 SUSE LLC # Copyright (c) 2017 Luke Jones <luke.nukem.jo...@gmail.com> # # All modifications and additions to the file contributed by third parties @@ -18,7 +18,7 @@ Name: vkquake -Version: 1.22.3 +Version: 1.30.0 Release: 0 Summary: Quake 1 port using Vulkan instead of OpenGL for rendering License: GPL-2.0-or-later @@ -28,9 +28,9 @@ Source99: %{name}.changes Source100: appdata.xml Source101: %{name}.desktop -Patch0: fix-aarch64-build.patch +BuildRequires: glslang-devel BuildRequires: pkgconfig -BuildRequires: vulkan-devel +BuildRequires: vulkan-devel >= 1.2.162 BuildRequires: pkgconfig(flac) BuildRequires: pkgconfig(libmikmod) BuildRequires: pkgconfig(opus) @@ -43,7 +43,7 @@ Game data must be placed in ~/.vkquake/id1 . %prep -%autosetup -p1 -n vkQuake-%{version} +%autosetup -n vkQuake-%{version} %if 0%{?sle_version} < 150200 sed -i 's#vulkan_core.h#vulkan.h#' Quake/quakedef.h ++++++ vkQuake-1.22.3.tar.gz -> vkQuake-1.30.0.tar.gz ++++++ /work/SRC/openSUSE:Factory/vkquake/vkQuake-1.22.3.tar.gz /work/SRC/openSUSE:Factory/.vkquake.new.31432/vkQuake-1.30.0.tar.gz differ: char 13, line 1