Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package warzone2100 for openSUSE:Factory 
checked in at 2023-11-07 21:28:56
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/warzone2100 (Old)
 and      /work/SRC/openSUSE:Factory/.warzone2100.new.17445 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "warzone2100"

Tue Nov  7 21:28:56 2023 rev:29 rq:1124053 version:4.4.0

Changes:
--------
--- /work/SRC/openSUSE:Factory/warzone2100/warzone2100.changes  2023-10-19 
22:50:09.420607012 +0200
+++ /work/SRC/openSUSE:Factory/.warzone2100.new.17445/warzone2100.changes       
2023-11-07 21:29:37.902745596 +0100
@@ -1,0 +2,38 @@
+Tue Nov  7 10:44:40 UTC 2023 - Dirk Müller <dmuel...@suse.com>
+
+- update to 4.4.0:
+  * General:
+    * Fix: Count units inside transporters for mission end results
+    * Fix: Issues with intel map and saveload
+    * Fix: Improve the VTOL Strike / CB rearming behavior
+    * Fix: Fixup functionality when transferring a structure via
+      giftSingleStructure
+    * Fix: Use SDL physical key codes (scancodes) instead of SDL
+      virtual key codes
+    * Fix: Prevent campaign difficulty influencing skirmish
+      in-game saveload
+    * Fix: Various crashes and sanity checks
+  * Graphics:
+    * Add: Add separate "Terrain Shading" quality setting
+    * Change: Classic model fixes for scavenger structures
+    * Fix: Various gfx_api / shadow tweaks, better first-run
+      determination of settings
+    * Fix: Vulkan MSAA issues
+    * Fix: Tweak medium terrain shader to better match the
+      previous shader
+  * Campaign:
+    * Change: Obsolete some more tech in Gamma campaign
+    * Change: Refine starting designs for Beta/Gamma 1
+  * Multiplayer:
+    * Change: Allow demolishing departed ally structures
+  * Balance MP:
+    * Change: Decrease Heavy Plasma Launcher effectivness
+      against moving units, increase against stationary units
+      and structures
+    * Change: Allow transporters to gain bonuses from armor
+      upgrades
+  * see 
https://raw.githubusercontent.com/Warzone2100/warzone2100/4.4.0/ChangeLog
+- drop warzone2100_fix_build_with_newer_curl.patch,
+  warzone2100_fix_build_with_newer_vulkan.patch: upstream
+
+-------------------------------------------------------------------

Old:
----
  warzone2100_fix_build_with_newer_curl.patch
  warzone2100_fix_build_with_newer_vulkan.patch

BETA DEBUG BEGIN:
  Old:  * see 
https://raw.githubusercontent.com/Warzone2100/warzone2100/4.4.0/ChangeLog
- drop warzone2100_fix_build_with_newer_curl.patch,
  warzone2100_fix_build_with_newer_vulkan.patch: upstream
  Old:- drop warzone2100_fix_build_with_newer_curl.patch,
  warzone2100_fix_build_with_newer_vulkan.patch: upstream
BETA DEBUG END:

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ warzone2100.spec ++++++
--- /var/tmp/diff_new_pack.PMdDN4/_old  2023-11-07 21:29:48.003117531 +0100
+++ /var/tmp/diff_new_pack.PMdDN4/_new  2023-11-07 21:29:48.007117678 +0100
@@ -24,7 +24,7 @@
 %bcond_with vulkan
 %endif
 Name:           warzone2100
-Version:        4.3.5
+Version:        4.4.0
 Release:        0
 Summary:        Innovative 3D real-time strategy
 License:        BSD-3-Clause AND CC-BY-SA-3.0 AND GPL-3.0-or-later AND CC0-1.0 
AND LGPL-2.1-only
@@ -32,10 +32,6 @@
 URL:            http://wz2100.net/
 Source:         
https://github.com/Warzone2100/warzone2100/releases/download/%{version}/warzone2100_src.tar.xz
 Source99:       %{name}.changes
-# PATCH-FIX-UPSTREAM - warzone2100_fix_build_with_newer_vulkan.patch - fix 
building with vulkan >= 1.3.260
-Patch0:         warzone2100_fix_build_with_newer_vulkan.patch
-# PATCH-FIX-UPSTREAM - warzone2100_fix_build_with_newer_curl.patch - fix 
building with cURL >= 8.3.0
-Patch1:         warzone2100_fix_build_with_newer_curl.patch
 BuildRequires:  asciidoc
 BuildRequires:  cmake >= 3.5
 BuildRequires:  fdupes
@@ -113,11 +109,7 @@
 This package provides the game data for Warzone 2100.
 
 %prep
-%setup -q -n %{name}
-%if %{with vulkan}
-%patch0 -p1
-%endif
-%patch1 -p1
+%autosetup -p1 -n %{name}
 
 # constant timestamp for reproducible builds
 modified="$(sed -n '/^----/n;s/ - .*$//;p;q' "%{SOURCE99}")"
@@ -139,12 +131,13 @@
 %find_lang %{name}
 %suse_update_desktop_file -i %{name}
 
-mkdir -p %{buildroot}%{_datadir}/appdata/
-mv %{buildroot}%{_datadir}/metainfo/warzone2100.appdata.xml 
%{buildroot}%{_datadir}/appdata/warzone2100.appdata.xml
-
 mkdir -p %{buildroot}%{_datadir}/icons/hicolor/128x128/apps/
 mv %{buildroot}%{_datadir}/icons/warzone2100.png 
%{buildroot}%{_datadir}/icons/hicolor/128x128/apps/warzone2100.png
 
+# not needed - we don't want a devel package
+rm -rf  %{buildroot}%{_includedir}/fmt  %{buildroot}%{_libdir}/libfmt.a 
%{buildroot}%{_libdir}/cmake/fmt %{buildroot}/%{_libdir}/pkgconfig/fmt.pc
+rmdir -v %{buildroot}%{_libdir}/cmake %{buildroot}/%{_libdir}/pkgconfig
+
 # remove redundant files
 rm %{buildroot}%{_datadir}/doc/%{name}/AUTHORS
 rm %{buildroot}%{_datadir}/doc/%{name}/ChangeLog
@@ -160,7 +153,7 @@
 %doc AUTHORS ChangeLog README.md
 %{_bindir}/*
 %{_datadir}/applications/*
-%{_datadir}/appdata/warzone2100.appdata.xml
+%{_datadir}/metainfo/warzone2100.metainfo.xml
 %{_datadir}/icons/hicolor/*/apps/warzone2100.png
 %{_datadir}/doc/%{name}
 %{_mandir}/man6/%{name}.6.*

++++++ warzone2100_src.tar.xz ++++++
/work/SRC/openSUSE:Factory/warzone2100/warzone2100_src.tar.xz 
/work/SRC/openSUSE:Factory/.warzone2100.new.17445/warzone2100_src.tar.xz 
differ: char 25, line 1

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