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here is the log from the commit of package pcsx2 for openSUSE:Factory checked 
in at 2024-04-08 17:38:30
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/pcsx2 (Old)
 and      /work/SRC/openSUSE:Factory/.pcsx2.new.1905 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "pcsx2"

Mon Apr  8 17:38:30 2024 rev:8 rq:1165677 version:1.7.5656~git20240329

Changes:
--------
--- /work/SRC/openSUSE:Factory/pcsx2/pcsx2.changes      2024-03-17 
22:14:06.972241375 +0100
+++ /work/SRC/openSUSE:Factory/.pcsx2.new.1905/pcsx2.changes    2024-04-08 
17:50:27.785679738 +0200
@@ -1,0 +2,85 @@
+Fri Mar 29 13:14:41 UTC 2024 - i...@guoyunhe.me
+
+- Update to version 1.7.5656~git20240329:
+  * GS/DX: Fix ALT+ENTER causing mode switch
+  * GS/OGL: Fix recursive macro compile error
+  * GSDevice: Improve IsEffective() test
+
+-------------------------------------------------------------------
+Fri Mar 29 12:41:14 UTC 2024 - i...@guoyunhe.me
+
+- Update to version 1.7.5654~git20240329:
+  * GS: Remove reduced-depth-range hack
+  * GS: Remove DSB feature
+  * Config: Allow the use of portable.txt (#10984)
+  * Qt: Remove Speed Limiter setting
+  * GameDB: Various fixes
+  * CDVD: fix sceCdReadConsoleID on bios v1.70 and up
+  * GS: Purge GSinit() and GSshutdown()
+  * OSD: Minor adjustment to basic blending notification
+  * GS/Metal: Fix Wunused-const-variable warning.
+  * GS: Improve state load determinism
+  * GS/HW: Improve accuracy of RGB_ONLY AFAIL
+  * GSDevice: Add separate RGB/A blend factors
+  * GS: Use SRC1_COLOR instead of SRC1_ALPHA for DSB
+  * GS: Remove separate alpha pass fallback
+  * GS/HW: Cleanup blend function, update blend levels.
+  * GS/HW: Detect shuffles reshaping the target
+  * GS:MTL: RTA correction shader is used to scale textures
+  * GS:MTL: Formatting
+  * GS: Treat rta as a bit flag
+  * GS/HW: RTA improvements and enhancements
+
+-------------------------------------------------------------------
+Mon Mar 25 13:30:14 UTC 2024 - i...@guoyunhe.me
+
+- Remove unneeded build requires kgconfig(gtk+-3.0) and duplicated
+  build requires pkgconfig(liblzma)
+- Update to version 1.7.5641~git20240324:
+  * ci: Bump the ci-deps group with 5 updates (#10944)
+  * GS/HW: Check both edges of current triangle for quads
+  * GS/HW: Compare dirty rects by valid bounds
+  * GS/HW: Improve channel + texture shuffle detection and processing
+  * CI: Set build-log-url for Flathub upload
+  * USB: Cleanup usb qemu.
+  * UnitTests: Only build SSE4 on Apple Silicon host
+  * CI: Swap to MacOS 14 runner
+  * deps: Build MoltenVK on MacOS
+  * Qt: Don't invoke quit() from closeEvent()
+  * Qt: Enable unifiedTitleAndToolBarOnMac for main window
+  * GS/HW: Make sure RTA doesn't correct when it can't
+  * CI:mac: Update to Xcode 15.2
+  * CI:mac: Set CMAKE_INSTALL_NAME_DIR
+  * CI:mac: Use shared cmake config variable
+  * CI: Support relative dirs in install scripts
+  * Qt: Fix main window stuck open after update
+  * README: Update docs link
+  * GameDB: Fix SSX On Tour NTSC-US patch
+  * Qt: Update docs link on setup wizard
+  * GameDB: Add some gshw fixes.
+  * Qt: Fix closing log window via taskbar
+  * GS/HW: Optimize RTA correction to reduce copies
+  * GS/HW: Improve how we handle texture shuffles with barriers.
+  * PAD: Update to latest controller database.
+  * UI: Rename screenshot size options
+  * GameDB: Various fixes
+  * GameDB: NTSC-J Fixes. (#10928)
+  * UI: Add the "points" unit in some RA-related strings (#10917)
+  * GS/HW: Decorrect targets for readbacks.
+  * GS/HW: Allow source is rt to use corrected alpha in most cases.
+  * GS/HW: Clean up Correct/Decorrect calls and functions.
+  * GS/HW: RTA Decorrect on Target Update.
+  * GS/HW: Adjust RTA shader precision.
+  * GS/HW: Check if channel shuffling actually needs decorrecting.
+  * GS/HW: Improve how we handle decorrection on texture shuffles.
+  * GS/HW: RTA checks for moves and DST matches and ICO CRC.
+  * GS/HW: Avoid corrections on new targets.
+  * GS/HW: Update TargetClear to work with RTA Correction.
+  * GS/HW: RTA Correction, implement on DATE.
+  * GS/HW: Make sure we don't multiply Cs if Ad is corrected.
+  * GS/HW: Decorrect Ad on sw blend in tfx shader.
+  * GS/HW: Avoid (Ad + 1) cases on RTA correction.
+  * GS/HW: Add support for Ad (RTA) correction.
+  * GS/HW: Improve shuffle width/height detection
+
+-------------------------------------------------------------------

Old:
----
  pcsx2-1.7.5617~git20240315.tar.xz

New:
----
  pcsx2-1.7.5656~git20240329.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ pcsx2.spec ++++++
--- /var/tmp/diff_new_pack.ZSKrMp/_old  2024-04-08 17:50:29.617747352 +0200
+++ /var/tmp/diff_new_pack.ZSKrMp/_new  2024-04-08 17:50:29.617747352 +0200
@@ -17,7 +17,7 @@
 
 
 Name:           pcsx2
-Version:        1.7.5617~git20240315
+Version:        1.7.5656~git20240329
 Release:        0
 Summary:        Sony PlayStation 2 Emulator
 License:        GPL-2.0-only AND GPL-3.0-only AND LGPL-2.1-only AND 
LGPL-3.0-only
@@ -53,7 +53,6 @@
 BuildRequires:  pkgconfig(fmt)
 BuildRequires:  pkgconfig(freetype2)
 BuildRequires:  pkgconfig(gl)
-BuildRequires:  pkgconfig(gtk+-3.0)
 BuildRequires:  pkgconfig(harfbuzz)
 BuildRequires:  pkgconfig(jack)
 BuildRequires:  pkgconfig(libavcodec)
@@ -62,7 +61,6 @@
 BuildRequires:  pkgconfig(libcurl)
 BuildRequires:  pkgconfig(liblz4)
 BuildRequires:  pkgconfig(liblzma)
-BuildRequires:  pkgconfig(liblzma)
 BuildRequires:  pkgconfig(libpng16)
 BuildRequires:  pkgconfig(libpulse)
 BuildRequires:  pkgconfig(libswresample)

++++++ _servicedata ++++++
--- /var/tmp/diff_new_pack.ZSKrMp/_old  2024-04-08 17:50:29.653748681 +0200
+++ /var/tmp/diff_new_pack.ZSKrMp/_new  2024-04-08 17:50:29.657748828 +0200
@@ -1,6 +1,6 @@
 <servicedata>
 <service name="tar_scm">
                 <param name="url">https://github.com/PCSX2/pcsx2.git</param>
-              <param 
name="changesrevision">867afd7da03b1a4cbd53423a6f70808bdde6fc70</param></service></servicedata>
+              <param 
name="changesrevision">4dca6c3bb2673892efaf51e669d770a2ed2003ce</param></service></servicedata>
 (No newline at EOF)
 

++++++ patches.zip ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-50813_295D2F91.pnach 
new/SLES-50813_295D2F91.pnach
--- old/SLES-50813_295D2F91.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLES-50813_295D2F91.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -0,0 +1,14 @@
+gametitle=Spider-Man - The Movie (F)(SLES-50813)
+
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=Bigdemon
+comment=Widescreen Hack Conversion
+
+//Y-Fov
+patch=1,EE,004cff54,word,3fe38e2a //3faaaaab
+
+//Zoom
+patch=1,EE,002b5e64,word,3c013c28 //3c013c0e
+
+
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-51687_D8A68BBA.pnach 
new/SLES-51687_D8A68BBA.pnach
--- old/SLES-51687_D8A68BBA.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLES-51687_D8A68BBA.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -0,0 +1,15 @@
+gametitle=Pitfall - The Lost Expedition (PAL-F) SLES-51687 D8A68BBA
+
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=Arapapa
+comment=Ported by Bigdemon
+
+//X-Fov
+//000018e6 280015e6
+patch=1,EE,0036e1c0,word,08112ed4
+patch=1,EE,0044bb50,word,3c013f40
+patch=1,EE,0044bb54,word,4481f000
+patch=1,EE,0044bb58,word,461ec602
+patch=1,EE,0044bb5c,word,e6180000
+patch=1,EE,0044bb60,word,080db871
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-51989_BF45EFF4.pnach 
new/SLES-51989_BF45EFF4.pnach
--- old/SLES-51989_BF45EFF4.pnach       2024-03-12 22:20:36.000000000 +0100
+++ new/SLES-51989_BF45EFF4.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -1,7 +1,16 @@
 gametitle=Wallace & Gromit in Project Zoo (PAL-M) SLES-51989 BF45EFF4
 
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=Bigdemon
+comment=Widescreen hack Conversion
+
+//X-Fov
+//4040013c 00088144 01b01846
+patch=1,EE,002394c8,word,3c014080 //3c014040
+
 [50 FPS]
 author=PeterDelta
 comment=Unlocked at 50 FPS. Might need enable 130% EE Overclock to be stable.
 patch=1,EE,E001D70A,extended,00867780
-patch=1,EE,20867780,extended,3CA3D70A
\ No newline at end of file
+patch=1,EE,20867780,extended,3CA3D70A
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-52103_2F1F3758.pnach 
new/SLES-52103_2F1F3758.pnach
--- old/SLES-52103_2F1F3758.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLES-52103_2F1F3758.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -0,0 +1,9 @@
+gametitle=Tak & Le Pouvoir de Juju (PAL-F) SLES-52103 2F1F3758
+
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=Bigdemon
+comment=Widescreen Hack Conversion
+
+patch=1,EE,00251438,word,3C013FE3 //3C013FAA
+patch=1,EE,0025143c,word,3421388E //3421AAAB
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-52552_BCCAB4C0.pnach 
new/SLES-52552_BCCAB4C0.pnach
--- old/SLES-52552_BCCAB4C0.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLES-52552_BCCAB4C0.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -0,0 +1,27 @@
+gametitle=Samurai Warriors (PAL-F) (SLES-52552)
+
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=ElHecht
+comment=Ported by Bigdemon
+
+patch=1,EE,0013eae8,word,3c024328 // 3c024360 zoom
+patch=1,EE,0013ecd8,word,3c013f40 // 8f838520 ver fov
+patch=1,EE,0013ecdc,word,4481f000 // 03e00008
+patch=1,EE,0013ece0,word,461e6b43 // e46d02bc
+patch=1,EE,0013ece4,word,03e00008 // 00000000
+patch=1,EE,0013ece8,word,e46d02bc // 00000000
+
+[Widescreen 16:10]
+gsaspectratio=Strech
+patch=1,EE,0013eae8,word,3c02433a // 3c024360 zoom
+patch=1,EE,0013eaf0,word,3442aaab // 44820800
+patch=1,EE,0013eaf4,word,44820800 // 00000000
+patch=1,EE,0013ecd8,word,3c013f55 // 8f838520 ver fov
+patch=1,EE,0013ecdc,word,34215555 // 03e00008 ver fov
+patch=1,EE,0013ece0,word,4481f000 // e46d02bc
+patch=1,EE,0013ece4,word,461e6b43 // 00000000
+patch=1,EE,0013ece8,word,03e00008 // 00000000
+patch=1,EE,0013ecec,word,e46d02bc // 00000000
+
+
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-52896_34DA05D2.pnach 
new/SLES-52896_34DA05D2.pnach
--- old/SLES-52896_34DA05D2.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLES-52896_34DA05D2.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -0,0 +1,18 @@
+gametitle=Spongebob Squarepants Movie Game (PAL-E) (M2) (SLES-52896) 
+
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=Bigdemon
+comment=Widescreen Hack Conversion
+
+patch=1,EE,00437f74,word,46010083 //Multiply Aspect
+patch=1,EE,00437f78,word,E7A20028 //Store Multiplied Aspect
+patch=1,EE,00437f7c,word,46010002 //Set Height
+patch=1,EE,00437f80,word,0C0655BC //Jump to RWCameraSetView
+patch=1,EE,00437f84,word,E7A0002C //Store Height (Delay Slot)
+patch=1,EE,00437f88,word,DFBF0010 //Restore RA
+patch=1,EE,00437f8c,word,7BB00000 //Restore S0
+patch=1,EE,00437f90,word,03E00008 //Jump to RA
+patch=1,EE,00437f94,word,27BD0030 //Restore Stack (Delay Slot)
+
+
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-54807_A54496E5.pnach 
new/SLES-54807_A54496E5.pnach
--- old/SLES-54807_A54496E5.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLES-54807_A54496E5.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -0,0 +1,16 @@
+gametitle=Thrillville - Le Parc en Folie (PAL-F)(SLES-54807)
+
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=Bigdemon
+comment=Widescreen Hack Conversion
+
+//Zoom
+//003f013c 00608144 000099c4
+patch=1,EE,0040cd60,word,3c013f20 //3c013f00
+
+//Y-Fov
+//4040013c 00008144 803e013c 00088144 02a00046 (2nd)
+patch=1,EE,0040cdf4,word,3c014080 //3c014040
+
+
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLES-82003_E7D4DC18.pnach 
new/SLES-82003_E7D4DC18.pnach
--- old/SLES-82003_E7D4DC18.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLES-82003_E7D4DC18.pnach       2024-03-28 23:53:28.000000000 +0100
@@ -0,0 +1,12 @@
+gametitle=Summoner (PAL-F) (SLES-82003)
+
+[Widescreen 16:9]
+gsaspectratio=16:9
+author=ElHecht
+comment=Ported by Bigdemon
+
+patch=1,EE,00136728,word,3c013f40 // 00000000 hor fov
+patch=1,EE,0013672c,word,4481f000 // 00000000
+patch=1,EE,00136760,word,461ea503 // 00000000
+
+
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLUS-21278_0F27ED9B.pnach 
new/SLUS-21278_0F27ED9B.pnach
--- old/SLUS-21278_0F27ED9B.pnach       1970-01-01 01:00:00.000000000 +0100
+++ new/SLUS-21278_0F27ED9B.pnach       2024-03-28 23:53:30.000000000 +0100
@@ -0,0 +1,12 @@
+gametitle=SSX On Tour (U)(SLUS-21278)
+
+[60 FPS]
+comment=Forces 60 frames per second
+author=MelA
+
+// Forces the FrameHalver variable to 1
+// 1 = 60fps, 2 = 30fps, and probably 3 = 15fps.
+patch=1,EE,003132b4,extended,01001124
+
+// Skipping some nonsense code that's probably no longer needed
+patch=1,EE,003132b8,extended,15000010
\ No newline at end of file
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/SLUS-21782_DEDC3B71.pnach 
new/SLUS-21782_DEDC3B71.pnach
--- old/SLUS-21782_DEDC3B71.pnach       2024-03-12 22:20:36.000000000 +0100
+++ new/SLUS-21782_DEDC3B71.pnach       2024-03-28 23:53:30.000000000 +0100
@@ -74,7 +74,7 @@
 
 //characters art fix by nemesis2000
 patch=1,EE,00354CE4,word,3C024340
-patch=1,EE,00223008,word,3C024340 (level up white glow)
+patch=1,EE,00223008,word,3C024340 //(level up white glow)
 
 //partial HUD text fix by nemesis2000
 patch=1,EE,00123430,word,24020BF6

++++++ pcsx2-1.7.5617~git20240315.tar.xz -> pcsx2-1.7.5656~git20240329.tar.xz 
++++++
/work/SRC/openSUSE:Factory/pcsx2/pcsx2-1.7.5617~git20240315.tar.xz 
/work/SRC/openSUSE:Factory/.pcsx2.new.1905/pcsx2-1.7.5656~git20240329.tar.xz 
differ: char 15, line 1

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