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https://issues.apache.org/jira/browse/CASSANDRA-6694?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13947318#comment-13947318
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Benedict commented on CASSANDRA-6694:
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bq. Why do we need all the Pool and Allocator changes for that? Can't we
allocate NativeCell on the old SlabAllocator?
I want to avoid the ugly situation where one allocator can make two kinds of
allocation, another can only make one, and it's not clear how or why, or which
kind to allocate. I've separated the types of allocators, is all, and
introduced an extra abstraction, DataAllocator, which encapsulates how one of
the other type of allocator can be used to construct cells/keys, and also how
to clean them up.
> Slightly More Off-Heap Memtables
> --------------------------------
>
> Key: CASSANDRA-6694
> URL: https://issues.apache.org/jira/browse/CASSANDRA-6694
> Project: Cassandra
> Issue Type: Improvement
> Components: Core
> Reporter: Benedict
> Assignee: Benedict
> Labels: performance
> Fix For: 2.1 beta2
>
>
> The Off Heap memtables introduced in CASSANDRA-6689 don't go far enough, as
> the on-heap overhead is still very large. It should not be tremendously
> difficult to extend these changes so that we allocate entire Cells off-heap,
> instead of multiple BBs per Cell (with all their associated overhead).
> The goal (if possible) is to reach an overhead of 16-bytes per Cell (plus 4-6
> bytes per cell on average for the btree overhead, for a total overhead of
> around 20-22 bytes). This translates to 8-byte object overhead, 4-byte
> address (we will do alignment tricks like the VM to allow us to address a
> reasonably large memory space, although this trick is unlikely to last us
> forever, at which point we will have to bite the bullet and accept a 24-byte
> per cell overhead), and 4-byte object reference for maintaining our internal
> list of allocations, which is unfortunately necessary since we cannot safely
> (and cheaply) walk the object graph we allocate otherwise, which is necessary
> for (allocation-) compaction and pointer rewriting.
> The ugliest thing here is going to be implementing the various CellName
> instances so that they may be backed by native memory OR heap memory.
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