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https://issues.apache.org/jira/browse/CASSANDRA-6694?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13970462#comment-13970462
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Pavel Yaskevich commented on CASSANDRA-6694:
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[~benedict] While working on trying to avoid usage of Impl classes and looking
closer at the code I have a question, which knowing that future is going to be
totally off-heap makes sense to ask now: current Native*Cell classes re-use
Impl code from static implementations of interfaces but some of the methods
e.g. reconcile for Counter(Update)Cell in certain conditions need to generate a
new object (for now we are allocating BufferCounterCell which allows as to use
CounterCell.Impl.reconcile for both implementations), do you have an action
plan regarding required changes in that regard for the next step in this series
when we are not going to copy things back to heap?
> Slightly More Off-Heap Memtables
> --------------------------------
>
> Key: CASSANDRA-6694
> URL: https://issues.apache.org/jira/browse/CASSANDRA-6694
> Project: Cassandra
> Issue Type: Improvement
> Components: Core
> Reporter: Benedict
> Assignee: Benedict
> Labels: performance
> Fix For: 2.1 beta2
>
>
> The Off Heap memtables introduced in CASSANDRA-6689 don't go far enough, as
> the on-heap overhead is still very large. It should not be tremendously
> difficult to extend these changes so that we allocate entire Cells off-heap,
> instead of multiple BBs per Cell (with all their associated overhead).
> The goal (if possible) is to reach an overhead of 16-bytes per Cell (plus 4-6
> bytes per cell on average for the btree overhead, for a total overhead of
> around 20-22 bytes). This translates to 8-byte object overhead, 4-byte
> address (we will do alignment tricks like the VM to allow us to address a
> reasonably large memory space, although this trick is unlikely to last us
> forever, at which point we will have to bite the bullet and accept a 24-byte
> per cell overhead), and 4-byte object reference for maintaining our internal
> list of allocations, which is unfortunately necessary since we cannot safely
> (and cheaply) walk the object graph we allocate otherwise, which is necessary
> for (allocation-) compaction and pointer rewriting.
> The ugliest thing here is going to be implementing the various CellName
> instances so that they may be backed by native memory OR heap memory.
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