http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/en/edge/guide/support/index.md
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----
-license: >
-    Licensed to the Apache Software Foundation (ASF) under one
-    or more contributor license agreements.  See the NOTICE file
-    distributed with this work for additional information
-    regarding copyright ownership.  The ASF licenses this file
-    to you under the Apache License, Version 2.0 (the
-    "License"); you may not use this file except in compliance
-    with the License.  You may obtain a copy of the License at
-
-        http://www.apache.org/licenses/LICENSE-2.0
-
-    Unless required by applicable law or agreed to in writing,
-    software distributed under the License is distributed on an
-    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-    KIND, either express or implied.  See the License for the
-    specific language governing permissions and limitations
-    under the License.
-
-title: Platform Support
----
-
-# Platform Support
-
-The following shows the set of development tools and device APIs
-available for each mobile platform. The device APIs listed here are provided by
-the core plugins, additional APIs are available via
-[third-party plugins](http://plugins.cordova.io). Column headers display the
-CLI's shorthand names.
-
-<!-- START HTML -->
-
-<table class="compat" width="100%">
-
-<thead>
-    <tr>
-        <th></td>
-        <th><tt>amazon-fireos</tt></th>
-        <th><tt>android</tt></th>
-        <th><tt>blackberry10</tt></th>
-        <th><tt>Firefox OS</tt></th>
-        <th><tt>ios</tt></th>
-        <th><tt>Ubuntu</tt></th>
-        <th><tt>wp8</tt><br/>(Windows Phone 8)</th>
-        <th><tt>windows</tt><br/>(8.0, 8.1, 10,<br/>Phone 8.1)</th>
-    </tr>
-
-</thead>
-
-<tbody>
-    <tr>
-        <th><a href="../cli/index.html">cordova<br/>CLI</a></th>
-        <td data-col="amazon-fireos" class="y">Mac, Windows, Linux</td>
-        <td data-col="android"    class="y">Mac, Windows, Linux</td>
-        <td data-col="blackberry10" class="y">Mac, Windows</td>
-        <td data-col="firefoxos" class="y">Mac, Windows, Linux</td>
-        <td data-col="ios"        class="y">Mac</td>
-        <td data-col="ubuntu"        class="y">Ubuntu</td>
-        <td data-col="winphone8"  class="y">Windows</td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="../hybrid/webviews/index.html">Embedded<br/>WebView</a></th>
-        <td data-col="amazon-fireos" class="y"><a 
href="../platforms/amazonfireos/webview.html">(see details)</a></td>
-        <td data-col="android"    class="y"><a 
href="../platforms/android/webview.html">(see details)</a></td>
-        <td data-col="blackberry10" class="n"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"><a 
href="../platforms/ios/webview.html">(see details)</a></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="n"></td>
-        <td data-col="win8"       class="n"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="../hybrid/plugins/index.html">Plug-in<br/>Interface</a></th>
-         <td data-col="amazon-fireos" class="y"><a 
href="../platforms/amazonfireos/plugin.html">(see details)</a></td>
-        <td data-col="android"    class="y"><a 
href="../platforms/android/plugin.html">(see details)</a></td>
-        <td data-col="blackberry10" class="y"><a 
href="../platforms/blackberry10/plugin.html">(see details)</a></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"><a 
href="../platforms/ios/plugin.html">(see details)</a></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"><a 
href="../platforms/wp8/plugin.html">(see details)</a></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th></th>
-        <th colspan="20">Platform APIs</th>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-device-motion";>Accelerometer</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="y"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-battery-status";>BatteryStatus</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="y"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="n"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y">* Windows Phone 8.1 only</td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-camera";>Camera</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="y"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-media-capture";>Capture</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-device-orientation";>Compass</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y">(3GS+)</td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-network-information";>Connection</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-contacts";>Contacts</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="y"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="p">partially</td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-device";>Device</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="y"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a href="../../cordova/events/events.html">Events</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-file";>File</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-file-transfer";>File 
Transfer</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y">* Do not support onprogress nor 
abort</td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="n"></td>
-        <td data-col="winphone8"  class="y">* Do not support onprogress nor 
abort</td>
-        <td data-col="win8"       class="y">* Do not support onprogress nor 
abort</td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-geolocation";>Geolocation</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="y"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-globalization";>Globalization</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-inappbrowser";>InAppBrowser</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="p">uses iframe</td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-media";>Media</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-dialogs";>Notification</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-splashscreen";>Splashscreen</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y"></td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-statusbar";>Status 
Bar</a></th>
-        <td data-col="amazon-fireos" class="n"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="n"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="n"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y">Windows Phone 8.1 only</td>
-    </tr>
-
-    <tr>
-        <th><a href="../../cordova/storage/storage.html">Storage</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="n"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="y"></td>
-        <td data-col="winphone8"  class="y">localStorage &amp; indexedDB</td>
-        <td data-col="win8"       class="y">localStorage &amp; indexedDB</td>
-    </tr>
-
-    <tr>
-        <th><a 
href="https://www.npmjs.com/package/cordova-plugin-vibration";>Vibration</a></th>
-        <td data-col="amazon-fireos" class="y"></td>
-        <td data-col="android"    class="y"></td>
-        <td data-col="blackberry10" class="y"></td>
-        <td data-col="firefoxos" class="y"></td>
-        <td data-col="ios"        class="y"></td>
-        <td data-col="ubuntu"        class="n"></td>
-        <td data-col="winphone8"  class="y"></td>
-        <td data-col="win8"       class="y">* Windows Phone 8.1 only</td>
-    </tr>
-
-</tbody>
-</table>
-
-<!-- END HTML -->

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/en/edge/index.md
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----
-license: >
-    Licensed to the Apache Software Foundation (ASF) under one
-    or more contributor license agreements.  See the NOTICE file
-    distributed with this work for additional information
-    regarding copyright ownership.  The ASF licenses this file
-    to you under the Apache License, Version 2.0 (the
-    "License"); you may not use this file except in compliance
-    with the License.  You may obtain a copy of the License at
-
-        http://www.apache.org/licenses/LICENSE-2.0
-
-    Unless required by applicable law or agreed to in writing,
-    software distributed under the License is distributed on an
-    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-    KIND, either express or implied.  See the License for the
-    specific language governing permissions and limitations
-    under the License.
-
-title: Guides
----
-
-<div id="home">
-
-    <h1>Guides</h1>
-    <ul>
-        <li>
-            <h2><a href="guide/overview/index.html">Overview</a></h2>
-            <span>Start here if you are new to Cordova. Includes installation 
and next steps.</span>
-        </li>
-        <li>
-            <h2><a href="guide/support/index.html">Platform Support</a></h2>
-            <span>Compatibility table for all major features.</span>
-        </li>
-        <li>
-            <h2><a href="guide/cli/index.html">The Command-Line 
Interface</a></h2>
-            <span>Create, build, and deploy from the command-line.</span>
-        </li>
-        <li>
-            <h2><a href="guide/platforms/index.html">Platform Guides</a></h2>
-            <span>Set up each platform SDK and update projects.</span>
-        </li>
-        <li>
-         <h2><a href="plugin_ref/plugman.html">Using Plugman to Manage 
Plugins</a></h2>
-            <span>Manage plugins without the CLI when using the 
platform-centered workflow.</span>
-        </li>
-        <li>
-            <h2><a href="config_ref/index.html">The config.xml File</a></h2>
-            <span>Customize your app's features.</span>
-        </li>
-        <li>
-            <h2><a href="config_ref/images.html">Icons and Splash 
Screens</a></h2>
-            <span>Customize your app's displaying images.</span>
-        </li>
-        <li>
-            <h2><a href="guide/hybrid/webviews/index.html">Embedding 
WebViews</a></h2>
-            <span>Implement the Cordova WebView in your native project.</span>
-        </li>
-        <li>
-            <h2><a href="guide/hybrid/plugins/index.html">Plugin Development 
Guide</a></h2>
-            <span>Develop your own plugin.</span>
-        </li>
-        <li>
-            <h2><a href="guide/appdev/privacy/index.html">Privacy 
Guide</a></h2>
-            <span>Learn about important mobile privacy issues.</span>
-        </li>
-        <li>
-            <h2><a href="guide/appdev/security/index.html">Security 
Guide</a></h2>
-            <span>Information and tips for building a secure 
application.</span>
-        </li>
-        <li>
-            <h2><a href="platform_plugin_versioning_ref/index.html">Platforms 
and Plugins Version Management</a></h2>
-            <span>Save and Restore your CLI projects to a known state without 
hassle.</span>
-        </li>
-        <li>
-            <h2><a href="guide/appdev/whitelist/index.html">Whitelist 
Guide</a></h2>
-            <span>Grant an application access to external resources.</span>
-        </li>
-        <li>
-            <h2><a href="cordova/storage/storage.html">Storage</a></h2>
-            <span>An overview of native storage options.</span>
-        </li>
-        <li>
-            <h2><a href="guide/appdev/hooks/index.html">Hooks Guide</a></h2>
-            <span>Extend default Cordova functionality by adding custom 
scripts.</span>
-        </li>
-        <li>
-            <h2><a href="guide/next/index.html">Next Steps</a></h2>
-            <span>A look at topics that new Cordova developers will 
encounter.</span>
-        </li>
-    </ul>
-
-    <h1>API Reference</h1>
-    <ul>
-        <li>
-            <h2><a href="cordova/events/events.html">Events</a></h2>
-            <span>Hook into native events through JavaScript.</span>
-        </li>
-        <li>
-            <h2><a href="cordova/plugins/pluginapis.html">Plugin APIs</a></h2>
-            <span>Discover what Cordova plugins are available to use in your 
project.</span>
-        </li>
-    </ul>
-
-</div>

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/en/edge/page_index.md
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----
-title: Keyword Index
----
-{% include docs_index.html %}

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/en/edge/platform_plugin_versioning_ref/index.md
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diff --git a/www/docs/en/edge/platform_plugin_versioning_ref/index.md 
b/www/docs/en/edge/platform_plugin_versioning_ref/index.md
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----
-license: >
-    Licensed to the Apache Software Foundation (ASF) under one
-    or more contributor license agreements.  See the NOTICE file
-    distributed with this work for additional information
-    regarding copyright ownership.  The ASF licenses this file
-    to you under the Apache License, Version 2.0 (the
-    "License"); you may not use this file except in compliance
-    with the License.  You may obtain a copy of the License at
-
-        http://www.apache.org/licenses/LICENSE-2.0
-
-    Unless required by applicable law or agreed to in writing,
-    software distributed under the License is distributed on an
-    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-    KIND, either express or implied.  See the License for the
-    specific language governing permissions and limitations
-    under the License.
-
-title: Platforms and Plugins Version Management
----
-
-# Platforms and Plugins Version Management
-From version 4.3.0 onwards, Cordova provides the ability to save and restore 
platforms and plugins. 
-
-This feature allows developers to save and restore their app to a known state 
without having to check in all of the platform and plugin source code.
-
-The 'save' command stores details about the app's platform and plugin versions 
in config.xml.
-The 'restore' step happens automatically when a **'cordova prepare'** is 
issued, making use of information previously saved in the config.xml file.
-
-One scenario where save/restore capabilities come in handy is in large teams 
that work on an app, with each team member focusing on a platform or plugin. 
This feature makes it easier to share the project and reduce the amount of 
redundant code that is checked in the repository.
-
-
-## Platform Versioning
-
-### Saving platforms
-To save a platform, you issue the following command :
-
-    $ cordova platform add <platform[@<version>] | directory | git_url> --save
-
-After running the above command, the resulting config.xml looks like :
-
-    <?xml version='1.0' encoding='utf-8'?>
-        ...
-        <engine name="android" spec="~4.0.0" />
-        ...
-    </xml>
-
-
-Some examples :
-
-  * **'cordova platform add android --save'** => retrieves the pinned version 
of the android platform, adds it to the project and then updates config.xml.
-  * **'cordova platform add [email protected] --save'** => retrieves the android 
platform, version 3.7.0 from npm, adds it to the project and then updates 
config.xml.
-  * **'cordova platform add 
android@https://github.com/apache/cordova-android.git​ --save'** => clones 
the specified cordova-android git repository, adds the android platform to the 
project, then updates config.xml and point its version to the specified git-url.
-  * **'cordova platform add C:/path/to/android/platform --save'** => retrieves 
the android platform from the specified directory, adds it to the project, then 
updates config.xml and point to the directory.
-
-### Mass saving platforms on an existing project
-The '--save' flag described above is only useful when you remember to use it 
during the platform addition.
-If you have a pre-existing project and you want to save all the currently 
added platforms in your project, you can use :
-
-    $ cordova platform save
-
-
-### Updating / Removing platforms
-It is also possible to update/delete from config.xml during the commands 
'cordova platform update' and 'cordova platform remove' :
-
-    $ cordova platform update <platform[@<version>] | directory | git_url> 
--save
-    $ cordova platform remove <platform> --save
-Some examples :
-
-  * **'cordova platform update android --save'** => In addition to updating 
the android platform to the pinned version, update config.xml entry
-  * **'cordova platform update [email protected] --save'** => In addition to 
updating the android platform to version 3.8.0, update config.xml entry
-  * **'cordova platform update /path/to/android/platform --save'** => In 
addition to updating the android platform to version in the folder, update 
config.xml entry
-  * **'cordova platform remove android --save'** => Removes the android 
platform from the project and deletes its entry from config.xml.
-
-
-### Restoring platforms
-
-Platforms are automatically restored from config.xml when the **'cordova 
prepare'** command is run.
-
-If you add a platform without specifying a version/folder/git_url, the version 
to install is taken from config.xml, **if found**.
-
-Example:
-
-Suppose your config.xml file contains the following entry:
-
-    <?xml version='1.0' encoding='utf-8'?>
-        ...
-        <engine name="android" spec="3.7.0" />
-        ...
-    </xml>
-
-If you run the command **'cordova platform add android'** (no 
version/folder/git_url specified), the platform '[email protected]' (as retrieved 
from config.xml) will be installed.
-
-
-
----
-
-## Plugin Versioning
-_(The plugin commands are a mirror of the platform commands)_
-
-### Saving plugins
-To save a plugin, you issue the following command :
-
-    $ cordova plugin add <plugin[@<version>] | directory | git_url> --save
-
-After running the above command, the resulting config.xml looks like :
-
-    <?xml version='1.0' encoding='utf-8'?>
-        ...
-        <plugin name="cordova-plugin-console" spec="~1.0.0" />
-        ...
-    </xml>
-
-
-Some examples :
-
-  * **'cordova plugin add cordova-plugin-console --save'** => retrieves the 
pinned version of the console plugin, adds it to the project and then updates 
config.xml.
-  * **'cordova plugin add [email protected] --save'** => retrieves 
the android plugin, version 0.2.13 from npm, adds it to the project and then 
updates config.xml.
-  * **'cordova plugin add https://github.com/apache/cordova-plugin-console.git 
--save'** => clones the specified console plugin git repository, adds the 
console plugin to the project, then updates config.xml and point its version to 
the specified git-url.
-  * **'cordova plugin add C:/path/to/console/plugin --save'** => retrieves the 
console plugin from the specified directory, adds it to the project, then 
updates config.xml and point to the directory.
-
-### Mass saving plugins on an existing project
-The '--save' flag described above is only useful when you remember to use it 
during the plugin addition.
-If you have a pre-existing project and you want to save all currently added 
plugins in the project, you can use :
-
-    $ cordova plugin save
-
-
-### Updating / Removing plugins
-It is also possible to update/delete from config.xml during the commands 
'cordova plugin update' and 'cordova plugin remove' :
-
-    $ cordova plugin update <plugin[@<version>] | directory | git_url> --save
-    $ cordova plugin remove <plugin> --save
-Some examples :
-
-  * **'cordova plugin update cordova-plugin-console --save'** => In addition 
to updating the console plugin to the pinned version, update config.xml entry
-  * **'cordova plugin update [email protected] --save'** => In 
addition to updating the android plugin to version 3.8.0, update config.xml 
entry
-  * **'cordova plugin update /path/to/console/plugin --save'** => In addition 
to updating the console plugin to version in the folder, update config.xml entry
-  * **'cordova plugin remove cordova-plugin-console --save'** => Removes the 
console plugin from the project and deletes its entry from config.xml.
-
-
-### Restoring plugins
-
-Plugins are automatically restored from config.xml when the **'cordova 
prepare'** command is run.
-
-If you add a plugin without specifying a version/folder/git_url, the version 
to be installed is taken from config.xml, **if found**.
-
-Example:
-
-Suppose your config.xml file contains the following entry:
-
-    <?xml version='1.0' encoding='utf-8'?>
-        ...
-        <plugin name="cordova-plugin-console" spec="0.2.11" />
-        ...
-    </ xml>
-
-If you run the command **'cordova plugin add cordova-plugin-console'** (no 
version/folder/git_url specified), the plugin '[email protected]' 
(as retrieved from config.xml) will be installed.
-

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/en/edge/plugin_ref/plugman.md
----------------------------------------------------------------------
diff --git a/www/docs/en/edge/plugin_ref/plugman.md 
b/www/docs/en/edge/plugin_ref/plugman.md
deleted file mode 100644
index eb1f856..0000000
--- a/www/docs/en/edge/plugin_ref/plugman.md
+++ /dev/null
@@ -1,223 +0,0 @@
----
-license: >
-    Licensed to the Apache Software Foundation (ASF) under one
-    or more contributor license agreements.  See the NOTICE file
-    distributed with this work for additional information
-    regarding copyright ownership.  The ASF licenses this file
-    to you under the Apache License, Version 2.0 (the
-    "License"); you may not use this file except in compliance
-    with the License.  You may obtain a copy of the License at
-
-        http://www.apache.org/licenses/LICENSE-2.0
-
-    Unless required by applicable law or agreed to in writing,
-    software distributed under the License is distributed on an
-    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-    KIND, either express or implied.  See the License for the
-    specific language governing permissions and limitations
-    under the License.
-
-title: Using Plugman to Manage Plugins
----
-
-# Using Plugman to Manage Plugins
-
-From version 3.0 onward, Cordova implements all device APIs as
-plugins, and leaves them disabled by default. It also supports two
-different ways to add and remove plugins, depending on your choice of
-workflow discussed in the [Overview](../guide/overview/index.html):
-
-- If you use a cross-platform workflow, you use the `cordova` CLI
-  utility to add plugins, as described in [The Command-Line 
Interface](../guide/cli/index.html).
-  The CLI modifies plugins for all specified platforms at once.
-
-- If you use a platform-centered workflow, you use a lower-level
-  [Plugman](https://github.com/apache/cordova-plugman/) command-line
-  interface, separately for each targeted platform.
-
-This section details the Plugman utility.  For more information on
-consuming Plugman as a node module or modifying the source code, see
-[the README file in its 
repository](https://github.com/apache/cordova-plugman/blob/master/README.md).
-
-## Installing Plugman
-
-To install plugman, you must have [node](http://nodejs.org/) installed
-on your machine. Then you can run the following command from anywhere
-in your environment to install plugman globally, so that it is
-available from any directory:
-
-    $ npm install -g plugman
-
-You must have also have `git` on your `PATH` to be able to install plugins 
directly from remote git URLs.
-
-__TIP__: If you find that after installing plugman with `npm` you are
-still unable to run any `plugman` commands, make sure that you have
-added the `/npm/` directory into your `PATH`.
-
-__NOTE__: You can skip this step if you don't want to pollute your
-global `npm` namespace by installing Plugman globally. If this is the
-case, then when you create a Cordova project with the shell tools,
-there will be a `node_modules` directory inside your project which
-contains Plugman.  Since you did not install globally, you need to
-invoke `node` for each Plugman command, for example `node
-./node_modules/plugman/main.js -version`.  The rest of this guide
-assumes you have installed Plugman globally, meaning you can invoke it
-with just `plugman`.
-
-## Create a Cordova Project
-
-Before you can use Plugman, you must create a Cordova project.  You can do 
this with either the Command-line Interface or with
-the lower level shell scripts. Instructions for using the shell scripts to 
create your project are located in the various "Command-line Tools" guides
-listed on the [Platform Guides](../guide/platforms/index.html) page. 
-
-## Adding a Plugin
-
-Once you have installed Plugman and have created a Cordova project, you can 
start adding plugins to the platform with:
-
-    $ plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> 
--project <directory> --plugin <name|url|path> [--plugins_dir <directory>] 
[--www <directory>] [--variable <name>=<value> [--variable <name>=<value> ...]]
-
-Using minimum parameters, this command installs a plugin into a cordova 
project. You must specify a platform and cordova project location for that 
platform. You also must specify a plugin, with the different `--plugin` 
parameter forms being:
-
-  * `name`: The directory name where the plugin contents exist. This must be 
an existing directory under the `--plugins_dir` path (see below for more info) 
or a plugin in the Cordova registry.
-  * `url`: A URL starting with https:// or git://, pointing to a valid git 
repository that is clonable and contains a `plugin.xml` file. The contents of 
this repository would be copied into the `--plugins_dir`.
-  * `path`: A path to a directory containing a valid plugin which includes a 
`plugin.xml` file. This path's contents will be copied into the `--plugins_dir`.
-  
-Other parameters: 
-
-* `--plugins_dir` defaults to `<project>/cordova/plugins`, but can be any 
directory containing a subdirectory for each fetched plugin.
-* `--www` defaults to the project's `www` folder location, but can be any 
directory that is to be used as cordova project application web assets.
-* `--variable` allows to specify certain variables at install time, necessary 
for certain plugins requiring API keys or other custom, user-defined 
parameters. Please see the [plugin 
specification](plugin_ref_spec.md.html#Plugin%20Specification) for more 
information.
-
-## Remove a Plugin
-
-To uninstall a plugin, you simply pass the `--uninstall` flag and provide the 
plugin ID.
-
-    $ plugman --uninstall --platform 
<ios|amazon-fireos|android|blackberry10|wp8> --project <directory> --plugin 
<id> [--www <directory>] [--plugins_dir <directory>]
-
-
-## Help Commands
-
-Plugman features a global help command which may help you if you get stuck or 
are experiencing problems. It will display
-a list of all available Plugman commands and their syntax:
-
-    plugman -help
-    plugman  # same as above
-
-   **NOTE**: `plugman -help` may show some additional registry-related 
commands. These commands are for plugin developers and may not be implemented 
on third-party plugin registries.
-
-
-You can also append the `--debug|-d` flag to any Plugman command to run that 
command in verbose mode, which will display
-any internal debugging messages as they are emitted and may help you track 
down problems like missing files. 
-
-    # Adding Android battery-status plugin to "myProject":
-    plugman -d --platform android --project myProject --plugin 
cordova-plugin-battery-status
-
-Finally, you can use the `--version|-v` flag to see which version of Plugman 
you are using.
-
-    plugman -v
-    
-## Registry Actions
-
-There are a number of plugman commands that can be used for interacting with 
the [Plugin registry](http://plugins.cordova.io).
-Please note that these registry commands are specific to the 
_plugins.cordova.io_ plugin registry and may not be implemented by
-third-party plugin registries.
-
-### Searching for a Plugin
-
-You can use Plugman to search the [Plugin registry](http://plugins.cordova.io) 
for plugin id's that match the given space separated list of keywords.
-
-    plugman search <plugin keywords>
-
-### Changing the Plugin Registry
-
-You can get or set the URL of the current plugin registry that plugman is 
using. Generally you should leave this set at http://registry.cordova.io unless 
you want to use a third party plugin registry.
-
-    plugman config set registry <url-to-registry>
-    plugman config get registry
-
-### Get Plugin Information
-
-You can get information about any specific plugin stored in the plugin 
repository with:
-
-    plugman info <id>
-
-This will contact the plugin registry and fetch information such as the 
plugin's version number. 
-
-## Installing Core Plugins
-
-The examples below show how to add plugins as needed so that any
-Cordova APIs you use in your project still work after you upgrade to
-version 3.0.  For each command, you need to select the target
-platform, and reference the platform's project directory.
-
-* cordova-plugin-battery-status
-
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-battery-status`
-
-* cordova-plugin-camera
-
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-camera`
-    
-* cordova-plugin-console
-
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-console`
-
-* cordova-plugin-contacts
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-contacts`
-    
-* cordova-plugin-device
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-device`
-
-* cordova-plugin-device-motion (accelerometer)
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-device-motion`
-
-* cordova-plugin-device-orientation (compass)
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-device-orientation`
-
-* cordova-plugin-dialogs
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-dialogs`
-
-* cordova-plugin-file
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-file`
-
-* cordova-plugin-file-transfer
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-file-transfer`
-
-* cordova-plugin-geolocation
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-geolocation`
-
-* cordova-plugin-globalization
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-globalization`
-
-* cordova-plugin-inappbrowser
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-inappbrowser`
-
-* cordova-plugin-media
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-media`
-
-* cordova-plugin-media-capture
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-media-capture`
-
-* cordova-plugin-network-information
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-network-information`
-
-* cordova-plugin-splashscreen
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-splashscreen`
-
-* cordova-plugin-vibration
-    
-    `plugman --platform <ios|amazon-fireos|android|blackberry10|wp8> --project 
<directory> --plugin cordova-plugin-vibration`

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/en/edge/plugin_ref/spec.md
----------------------------------------------------------------------
diff --git a/www/docs/en/edge/plugin_ref/spec.md 
b/www/docs/en/edge/plugin_ref/spec.md
deleted file mode 100644
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--- a/www/docs/en/edge/plugin_ref/spec.md
+++ /dev/null
@@ -1,716 +0,0 @@
----
-license: >
-    Licensed to the Apache Software Foundation (ASF) under one
-    or more contributor license agreements.  See the NOTICE file
-    distributed with this work for additional information
-    regarding copyright ownership.  The ASF licenses this file
-    to you under the Apache License, Version 2.0 (the
-    "License"); you may not use this file except in compliance
-    with the License.  You may obtain a copy of the License at
-
-        http://www.apache.org/licenses/LICENSE-2.0
-
-    Unless required by applicable law or agreed to in writing,
-    software distributed under the License is distributed on an
-    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-    KIND, either express or implied.  See the License for the
-    specific language governing permissions and limitations
-    under the License.
-
-title: Plugin Specification
----
-
-# Plugin Specification
-
-The `plugin.xml` file is an XML document in the `plugins` namespace:
-`http://apache.org/cordova/ns/plugins/1.0`. It contains a top-level
-`plugin` element that defines the plugin, and children that define the
-structure of the plugin.
-
-A sample plugin element:
-
-    <?xml version="1.0" encoding="UTF-8"?>
-    <plugin xmlns="http://apache.org/cordova/ns/plugins/1.0";
-        xmlns:android="http://schemas.android.com/apk/res/android";
-        id="com.alunny.foo"
-        version="1.0.2">
-
-## _plugin_ Element
-
-The `plugin` element is the plugin manifest's top-level element. It
-features the following attributes:
-
-* `xmlns` (required):
-  The plugin namespace, `http://apache.org/cordova/ns/plugins/1.0`. If
-  the document contains XML from other namespaces, such as tags to be
-  added to the `AndroidManifest.xml` file, those namespaces should
-  also be included in the top-level element.
-
-* `id` (required):
-  A reverse-domain style identifier for the plugin, such as
-  `com.alunny.foo`
-
-* `version` (required):
-  A version number for the plugin, that matches the following
-  major-minor-patch style regular expression:
-
-        ^\d+[.]\d+[.]\d+$
-
-## _engines_ and _engine_ Elements
-
-The child elements of the `<engines>` element specify versions of
-Apache Cordova-based frameworks that this plugin supports. An example:
-
-    <engines>
-        <engine name="cordova" version="1.7.0" />
-        <engine name="cordova" version="1.8.1" />
-        <engine name="worklight" version="1.0.0" platform="android" 
scriptSrc="worklight_version"/>
-    </engines>
-
-Similar to the `<plugin>` element's `version` attribute, the specified
-version string should match a major-minor-patch string conforming to
-the regular expression:
-
-        ^\d+[.]\d+[.]\d+$
-
-Engine elements may also specify fuzzy matches to avoid repetition,
-and to reduce maintenance when the underlying platform is updated.
-Tools should support a minimum of `>`, `>=`, `<` and `<=`, for
-example:
-
-    <engines>
-        <engine name="cordova" version=">=1.7.0" />
-        <engine name="cordova" version="<1.8.1" />
-    </engines>
-
-The `<engine>` tags also has default support for all of the main platforms 
Cordova exists on. 
-Specifying the `cordova` engine tag means that all versions of Cordova on any 
platform must
-satisfy the engine version attribute. You may also list specific platforms and 
their versions
-in order to override the catch-all `cordova` engine:
-
-    <engines>
-        <engine name="cordova" version=">=1.7.0" />
-        <engine name="cordova-android" version=">=1.8.0" />
-        <engine name="cordova-ios" version=">=1.7.1" />
-    </engines>
-
-Here's a list of the default engines that the `<engine>` tag supports:
-
-* `cordova`
-* `cordova-plugman`
-* `cordova-amazon-fireos`
-* `cordova-android`
-* `cordova-ios`
-* `cordova-blackberry10`
-* `cordova-wp8`
-* `cordova-windows8`
-* `android-sdk` // returns the highest Android api level installed
-* `apple-xcode` // returns the xcode version 
-* `apple-ios` // returns the highest iOS version installed
-* `apple-osx` // returns the OSX version
-* `blackberry-ndk` // returns the native blackberry SDK version
-        
-Specifying custom Apache Cordova-based frameworks should be listed under the 
engine tag like so:
-
-    <engines>
-        <engine name="my_custom_framework" version="1.0.0" platform="android" 
scriptSrc="path_to_my_custom_framework_version"/>
-        <engine name="another_framework" version=">0.2.0" 
platform="ios|android" scriptSrc="path_to_another_framework_version"/>
-        <engine name="even_more_framework" version=">=2.2.0" platform="*" 
scriptSrc="path_to_even_more_framework_version"/>
-    </engines>
-
-A custom Apache Cordova-based framework requires that an engine element 
includes the following attributes: 
-`name`, `version`, `scriptSrc`, and `platform`. 
-
-* `name` (required): A human-readable name for your custom framework. 
-
-* `version` (required): The version that your framework must have in order to 
install.
-
-* `scriptSrc` (required): The script file that tells plugman what version of 
the custom framework is. 
-Ideally, this file should be within the top level directory of your plugin 
directory.
-
-* `platform` (required): Which platforms that your framework supports. You may 
use the wildcard `*`
-to say supported for all platforms, specify multiple with a pipe character 
like `android|ios|blackberry10` 
-or just a single platform like `android`.
-
-plugman aborts with a non-zero code for any plugin whose target
-project does not meet the engine's constraints.
-
-If no `<engine>` tags are specified, plugman attempts to install into
-the specified cordova project directory blindly.
-
-## _name_ Element
-
-A human-readable name for the plugin, whose text content contains the
-name of the plugin. For example:
-
-    <name>Foo</name>
-
-This element does not (yet) handle localization.
-
-## _description_ Element
-
-A human-readable description for the plugin. The text content of the element 
contains
-the description of the plugin. An example:
-
-    <description>Foo plugin description</description>
-
-This element does not (yet) handle localization.
-
-## _author_ Element
-
-Plugin author name. The text content of the element contains
-the name of the plugin author. An example:
-
-    <author>Foo plugin description</author>
-
-## _keywords_ Element
-
-Plugin keywords. The text content of the element contains comma separated 
keywords to describe the plugin. An example:
-
-    <keywords>foo,bar</keywords>
-
-## _license_ Element
-
-Plugin license. The text content of the element contains the plugin license. 
An example:
-
-    <license>Apache 2.0 License</license>
-
-## _asset_ Element
-
-One or more elements listing the files or directories to be copied
-into a Cordova app's `www` directory. Examples:
-
-    <!-- a single file, to be copied in the root directory -->
-    <asset src="www/foo.js" target="foo.js" />
-    <!-- a directory, also to be copied in the root directory -->
-    <asset src="www/foo" target="foo" />
-
-All `<asset>` tags require both `src` and `target` attributes.
-Web-only plugins contains mostly `<asset>` elements. Any `<asset>`
-elements that are nested within `<platform>` elements specify
-platform-specific web assets, as described below. Attributes include:
-
-* `src` (required): 
-  Where the file or directory is located in the plugin package,
-  relative to the `plugin.xml` document.  If a file does not exist at
-  the specified `src` location, plugman stops and reverses the
-  installation process, issues a notification about the conflict, and
-  exits with a non-zero code.
-
-* `target` (required):
-
-  Where the file or directory should be located in the Cordova app,
-  relative to the `www` directory.
-  Assets can be targeted to subdirectories, for example:
-
-        <asset src="www/new-foo.js" target="js/experimental/foo.js" />
-
-  creates the `js/experimental` directory within the `www` directory,
-  unless already present, then copies the `new-foo.js` file and
-  renames it `foo.js`.  If a file already exists at the target
-  location, plugman stops and reverses the installation process,
-  issues a notification about the conflict, and exits with a non-zero
-  code.
-
-## _js-module_ Element
-
-Most plugins include one or more JavaScript files.  Each `<js-module>`
-tag corresponds to a JavaScript file, and prevents the plugin's users
-from having to add a `<script>` tag for each file.  While `<asset>`
-tags simply copy a file from the plugin subdirectory into `www`,
-`<js-module>` tags are much more sophisticated. They look like this:
-
-    <js-module src="socket.js" name="Socket">
-        <clobbers target="chrome.socket" />
-    </js-module>
-
-When installing a plugin with the example above, `socket.js` is copied
-to `www/plugins/my.plugin.id/socket.js`, and added as an entry to
-`www/cordova_plugins.js`. At load time, code in `cordova.js` uses XHR
-to read each file and inject a `<script>` tag into HTML. It adds a
-mapping to clobber or merge as appropriate, as described below.
-
-_Do not_ wrap the file with `cordova.define`, as it is added
-automatically. The module is wrapped in a closure, with `module`,
-`exports`, and `require` in scope, as is normal for AMD modules.
-
-Details for the `<js-module>` tag:
-
-* The `src` references a file in the plugin directory relative to the
-  `plugin.xml` file.
-
-* The `name` provides the last part of the module name. It can
-  generally be whatever you like, and it only matters if you want to
-  use `cordova.require` to import other parts of your plugins in your
-  JavaScript code. The module name for a `<js-module>` is your
-  plugin's `id` followed by the value of `name`. For the example
-  above, with an `id` of `chrome.socket`, the module name is
-  `chrome.socket.Socket`.
-
-* Three tags are allowed within `<js-module>`:
-
-    - `<clobbers target="some.value"/>` indicates that the
-      `module.exports` is inserted into the `window` object as
-      `window.some.value`. You can have as many `<clobbers>` as you
-      like. Any object not available on `window` is created.
-
-    - `<merges target="some.value"/>` indicates that the module
-      should be merged with any existing value at `window.some.value`.
-      If any key already exists, the module's version overrides the
-      original. You can have as many `<merges>` as you like. Any
-      object not available on `window` is created.
-
-    - `<runs/>` means that your code should be specified with
-      `cordova.require`, but not installed on the `window`
-      object. This is useful when initializing the module, attaching
-      event handlers or otherwise. You can only have up to one
-      `<runs/>` tag. Note that including a `<runs/>` with
-      `<clobbers/>` or `<merges/>` is redundant, since they also
-      `cordova.require` your module.
-
-    - An empty `<js-module>` still loads and can be accessed in other
-      modules via `cordova.require`.
-
-If `src` does not resolve to an existing file, plugman stops and
-reverses the installation, issues a notification of the problem, and
-exits with a non-zero code.
-
-Nesting `<js-module>` elements within `<platform>` declares
-platform-specific JavaScript module bindings.
-
-## _dependency_ Element
-
-The `<dependency>` tag allows you to specify other plugins on which the
-current plugin depends. While future versions will access them from
-plugin repositories, in the short term plugins are directly referenced
-as URLs by `<dependency>` tags. They are formatted as follows:
-
-    <dependency id="com.plugin.id" url="https://github.com/myuser/someplugin"; 
commit="428931ada3891801" subdir="some/path/here" />
-
-* `id`: provides the ID of the plugin. It should be globally unique,
-  and expressed in reverse-domain style. While neither of these
-  restrictions is currently enforced, they may be in the future.
-
-* `url`: A URL for the plugin. This should reference a git repository,
-  which plugman attempts to clone.
-
-* `commit`: This is any git reference understood by `git checkout`: a
-  branch or tag name (e.g., `master`, `0.3.1`), or a commit hash (e.g.,
-  `975ddb228af811dd8bb37ed1dfd092a3d05295f9`).
-
-* `subdir`: Specifies that the targeted plugin dependency exists as a
-  subdirectory of the git repository. This is helpful because it
-  allows the repository to contain several related plugins, each
-  specified individually.
-
-In the future, version constraints will be introduced, and a plugin
-repository will exist to support fetching by name instead of explicit
-URLs.
-
-### Relative Dependency Paths
-
-If you set the `url` of a `<dependency>` tag to `"."` and provide a
-`subdir`, the dependent plugin is installed from the same local or
-remote git repository as the parent plugin that specifies the
-`<dependency>` tag.
-
-Note that the `subdir` always specifies a path relative to the _root_
-of the git repository, not the parent plugin. This is true even if you
-installed the plugin with a local path directly to it. Plugman finds
-the root of the git repository and then finds the other plugin from
-there.
-
-## _platform_ Element
-
-The `<platform>` tag identifies platforms that have associated native
-code or require modifications to their configuration files. Tools
-using this specification can identify supported platforms and install
-the code into Cordova projects.
-
-Plugins without `<platform>` tags are assumed to be JavaScript-only,
-and therefore installable on any and all platforms.
-
-A sample platform tag:
-
-    <platform name="android">
-        <!-- android-specific elements -->
-    </platform>
-    <platform name="ios">
-        <!-- ios-specific elements -->
-    </platform>
-
-The required `name` attribute identifies a platform as supported,
-associating the element's children with that platform.
-
-Platform names should be lowercase. Platform names, as arbitrarily
-chosen, are listed:
-
-* amazon-fireos
-* android
-* blackberry10
-* ios
-* wp8
-* windows8
-
-## _source-file_ Element
-
-The `<source-file>` element identifies executable source code that
-should be installed into a project. Examples:
-
-    <!-- android -->
-    <source-file src="src/android/Foo.java"
-                    target-dir="src/com/alunny/foo" />
-    <!-- ios -->
-    <source-file src="src/ios/CDVFoo.m" />
-    <source-file src="src/ios/someLib.a" framework="true" />
-    <source-file src="src/ios/someLib.a" compiler-flags="-fno-objc-arc" />
-
-It supports the following attributes:
-
-* `src` (required):
-  Location of the file relative to `plugin.xml`.  If the `src` file
-  can't be found, plugman stops and reverses the installation, issues
-  a notification about the problem, and exits with a non-zero code.
-
-* `target-dir`:
-  A directory into which the files should be copied, relative to the
-  root of the Cordova project.  In practice, this is most important
-  for Java-based platforms, where a file in the `com.alunny.foo`
-  package must be located within the `com/alunny/foo` directory. For
-  platforms where the source directory is not important, this
-  attribute should be omitted.
-
-  As with assets, if the `target` of a `source-file` would overwrite
-  an existing file, plugman stops and reverses the installation,
-  issues a notification about the problem, and exits with a non-zero
-  code.
-
-* `framework` (iOS only):
-  If set to `true`, also adds the specified file as a framework to the
-  project.
-
-* `compiler-flags` (iOS only):
-  If set, assigns the specified compiler flags for the particular
-  source file.
-
-## _config-file_ Element
-
-Identifies an XML-based configuration file to be modified, where in
-that document the modification should take place, and what should be
-modified.
-
-Two file types that have been tested for modification with this
-element are `xml` and `plist` files.
-
-The `config-file` element only allows you to append new children to an
-XML document tree. The children are XML literals to be inserted in the
-target document.
-
-Example for XML:
-
-    <config-file target="AndroidManifest.xml" parent="/manifest/application">
-        <activity android:name="com.foo.Foo" android:label="@string/app_name">
-            <intent-filter>
-            </intent-filter>
-        </activity>
-    </config-file>
-
-Example for `plist`:
-
-    <config-file target="*-Info.plist" parent="CFBundleURLTypes">
-        <array>
-            <dict>
-                <key>PackageName</key>
-                <string>$PACKAGE_NAME</string>
-            </dict>
-        </array>
-    </config-file>
-
-It supports the following attributes:
-
-* `target`:
-
-  The file to be modified, and the path relative to the root of the
-  Cordova project.
-
-  The target can include wildcard (`*`) elements. In this case,
-  plugman recursively searches through the project directory structure
-  and uses the first match.
-
-  On iOS, the location of configuration files relative to the project
-  directory root is not known, so specifying a target of `config.xml`
-  resolves to `cordova-ios-project/MyAppName/config.xml`.
-
-  If the specified file does not exist, the tool ignores the
-  configuration change and continues installation.
-
-* `parent`: An XPath selector referencing the parent of the elements
-  to be added to the config file. If you use absolute selectors, you
-  can use a wildcard (`*`) to specify the root element,
-  e.g., `/*/plugins`.
-
-  For `plist` files, the `parent` determines under what parent key the
-  specified XML should be inserted.
-
-  If the selector does not resolve to a child of the specified
-  document, the tool stops and reverses the installation process,
-  issues a warning, and exits with a non-zero code.
-
-* `after`: A prioritized list of accepted siblings after which to add the XML 
snippet. Useful for specifying changes in files which require strict ordering 
of XML elements like 
[http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff769509%28v=vs.105%29.aspx#BKMK_EXTENSIONSelement](http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff769509%28v=vs.105%29.aspx#BKMK_EXTENSIONSelement)
-
-The Windows platform supports two additional attributes (both optional) when 
affecting the meta-name `package.appxmanifest`:
-
-The `device-target` attribute indicates that the  should only be included when 
building for the specified target device
-type. Supported values are `win`, `phone`, or `all`.
-
-The `versions` attribute indicates that app manifests for specific Windows 
versions should only be altered for versions that match the
-specified version string. Value can be any valid node semantic version range 
string.
-
-Examples of using these Windows specific attributes:
-
-    <config-file target="package.appxmanifest" parent="/Package/Capabilities" 
versions="<8.1.0">
-        <Capability Name="picturesLibrary" />
-        <DeviceCapability Name="webcam" />
-    </config-file>
-    <config-file target="package.appxmanifest" parent="/Package/Capabilities" 
versions=">=8.1.0" device-target="phone">
-        <DeviceCapability Name="webcam" />
-    </config-file>
-
-The above example will set pre-8.1 platforms (Windows 8, specifically) to 
require the `webcam` device capability and the `picturesLibrary` general 
capability, and apply the `webcam` device capability only to Windows 8.1 
projects that build for Windows Phone.  Windows desktop 8.1 systems are 
unmodified. 
-
-## _plugins-plist_ Element
-
-This is _outdated_ as it only applies to cordova-ios 2.2.0 and
-below. Use the `<config-file>` tag for newer versions of Cordova.
-
-Example:
-
-    <config-file target="config.xml" parent="/widget/plugins">
-        <feature name="ChildBrowser">
-            <param name="ios-package" value="ChildBrowserCommand"/>
-        </feature>
-    </config-file>
-
-Specifies a key and value to append to the correct `AppInfo.plist`
-file in an iOS Cordova project. For example:
-
-    <plugins-plist key="Foo" string="CDVFoo" />
-
-## _resource-file_ and _header-file_ Elements
-
-Like source files, but specifically for platforms such as iOS that
-distinguish between source files, headers, and resources. iOS Examples:
-
-    <resource-file src="CDVFoo.bundle" />
-    <resource-file src="CDVFooViewController.xib" />
-    <header-file src="CDVFoo.h" />
-
-Android example:
-
-    <resource-file src="FooPluginStrings.xml" 
target="res/values/FooPluginStrings.xml" />
-
-The Windows platform supports `resource-file` only and three additional 
attributes
-(all optional) to refine when the resource-file should be included:
-
-* `arch`: Indicates that the file should only be included when building for 
the specified architecture.
-  Supported values are `x86`, `x64` or `ARM`.
-
-* `device-target`: Indicates that the file should only be included when 
building for the specified target device
-  type. Supported values are `win` (or `windows`), `phone` or `all`.
-
-* `versions`: Indicates that the file should only be included when building 
for versions that match the specified version
-  string. Value can be any valid node semantic version range string.
-
-Windows example:
-
-    <resource-file src="src/windows/win81/MobServices.pri" 
target="win81/MobServices.pri"
-    device-target="windows" versions="8.1" arch="x64"/>
-
-## _lib-file_ Element
-
-Like source, resource, and header files, but specifically for
-platforms such as BlackBerry 10 that use user-generated libraries.
-Examples:
-
-    <lib-file src="src/BlackBerry10/native/device/libfoo.so" arch="device" />
-    <lib-file src="src/BlackBerry10/native/simulator/libfoo.so" 
arch="simulator" />
-
-Supported attributes:
-
-* `src` (required):
-  The location of the file relative to `plugin.xml`.
-  If `src` can't be found, plugman stops and reverses the
-  installation, issues a warning about the problem, and exits with a
-  non-zero code.
-
-* `arch`: The architecture for which the `.so` file has been built,
-  either `device` or `simulator`.
-
-For the Windows platform, the `<lib-file>` element allows the inclusion of an 
`<SDKReference>` in the generated Windows
-project files.
-
-Supported attributes:
-
-* `src` (required):
-  The name of the SDK to include (which will be used as value of the `Include` 
attribute of the generated
-  `<SDKReference>` element).
-
-* `arch`: Indicates that the `<SDKReference>` should only be included when 
building for the specified architecture.
-  Supported values are `x86`, `x64` or `ARM`.
-
-* `device-target`: Indicates that the `<SDKReference>` should only be included 
when building for the specified target device
-  type. Supported values are `win` (or `windows`), `phone` or `all`.
-
-* `versions`: Indicates that the `<SDKReference>` should only be included when 
building for versions that match the specified version
-  string. Value can be any valid node semantic version range string.
-
-Examples:
-
-    <lib-file src="Microsoft.WinJS.2.0, Version=1.0" arch="x86" />
-    <lib-file src="Microsoft.WinJS.2.0, Version=1.0" versions=">=8.1" />
-    <lib-file src="Microsoft.WinJS.2.0, Version=1.0" target="phone" />
-    <lib-file src="Microsoft.WinJS.2.0, Version=1.0" target="win" 
versions="8.0" arch="x86" />
-
-## _framework_ Element
-
-Identifies a framework (usually part of the OS/platform) on which the plugin 
depends.
-
-The optional `custom` attribute is a boolean indicating whether the framework 
is one that is included as part of your
-plugin files (thus it is not a system framework).
-
-### _framework_ for iOS
-
-    <framework src="libsqlite3.dylib" />
-    <framework src="social.framework" weak="true" />
-    <framework src="relative/path/to/my.framework" custom="true" />
-
-The optional `weak` attribute is a boolean indicating whether the
-framework should be weakly linked. The default is `false`.
-
-### _framework_ for Android
-
-On Android (as of [email protected]), _framework_ tags are used to include 
Maven dependencies, or to include bundled library projects.
-
-Examples:
-
-    <!-- Depend on latest version of GCM from play services -->
-    <framework src="com.google.android.gms:play-services-gcm:+" />
-    <!-- Depend on v21 of appcompat-v7 support library -->
-    <framework src="com.android.support:appcompat-v7:21+" />
-    <!-- Depend on library project included in plugin -->
-    <framework src="relative/path/FeedbackLib" custom="true" />
-
-_framework_  can also be used to have custom .gradle files sub-included into 
the main project's .gradle file:
-
-    <framework src="relative/path/rules.gradle" custom="true" 
type="gradleReference" />
-
-For [email protected] (ANT-based projects):
-
-The optional `type` attribute is a string indicating the type of framework to 
add. Currently only `projectReference` is
-supported and only for Windows.  Using `custom='true'` and 
`type='projectReference'` will add a reference to the project
-which will be added to the compile+link steps of the cordova project.  This 
essentially is the only way currently that a
-'custom' framework can target multiple architectures as they are explicitly 
built as a dependency by the referencing
-cordova application.
-
-The optional `parent` sets the relative path to the directory containing the
-sub-project to which to add the reference. The default is `.`, i.e. the
-application project. It allows to add references between sub projects like in 
this example:
-
-    <framework src="extras/android/support/v7/appcompat" custom="false" 
parent="FeedbackLib" />
-
-### _framework_ for Windows
-
-The Windows platform supports four additional attributes (all optional) to 
refine when the framework should be included and to adjust target location:
-
-    <framework src="path/to/project/LibProj.csproj" custom="true" 
type="projectReference"/>
-
-The `arch` attribute indicates that the framework should only be included when 
building for the specified architecture.
-Supported values are `x86`, `x64` or `ARM`.
-
-The `device-target` attribute indicates that the framework should only be 
included when building for the specified target device
-type. Supported values are `win` (or `windows`), `phone` or `all`.
-
-The `versions` attribute indicates that the framework should only be included 
when building for versions that match the
-specified version string. Value can be any valid node semantic version range 
string.
-
-The `target-dir` attribute indicates a subdirectory into which the framework 
should be
-copied. In practice, this is most important when plugin contains different 
framework
-versions for different chip architectures or device targets, but which have 
the same name. This allows you to specify different subfolders for each 
framework version so that they
-don't overlap each other.
-
-Examples of using these Windows specific attributes:
-
-    <framework src="src/windows/example.dll" arch="x64" />
-    <framework src="src/windows/example.dll" versions=">=8.0" />
-    <framework src="src/windows/example.vcxproj" type="projectReference" 
target="win" />
-    <framework src="src/windows/example.vcxproj" type="projectReference" 
target="all" versions="8.1" arch="x86" />
-    <framework src="src/windows/example.dll" target-dir="bin/x64" arch="x64" 
custom="true"/>
-
-## _info_ Element
-
-Additional information provided to users. This is useful when you
-require extra steps that can't be easily automated or are beyond
-plugman's scope.  Examples:
-
-    <info>
-    You need to install __Google Play Services__ from the `Android Extras` 
section using the Android SDK manager (run `android`).
-
-    You need to add the following line to the `local.properties`:
-
-    
android.library.reference.1=PATH_TO_ANDROID_SDK/sdk/extras/google/google_play_services/libproject/google-play-services_lib
-    </info>
-
-## _hook_ Element
-
-Represents your custom script which will be called by Cordova when
-certain action occurs (for example, after plugin is added or platform
-prepare logic is invoked). This is useful when you need to extend
-default Cordova functionality. See [Hooks 
Guide](../guide/appdev/hooks/index.html) for more information.
-
-    <hook type="after_plugin_install" src="scripts/afterPluginInstall.js" />
-
-## Variables
-
-In certain cases, a plugin may need to make configuration changes
-dependent on the target application. For example, to register for C2DM
-on Android, an app whose package id is `com.alunny.message` would
-require a permission such as:
-
-    <uses-permission android:name="com.alunny.message.permission.C2D_MESSAGE"/>
-
-In such cases where the content inserted from the `plugin.xml` file is
-not known ahead of time, variables can be indicated by a dollar-sign
-followed by a series of capital letters, digits, or underscores. For
-the above example, the `plugin.xml` file would include this tag:
-
-    <uses-permission android:name="$PACKAGE_NAME.permission.C2D_MESSAGE"/>
-
-plugman replaces variable references with the specified value, or the
-empty string if not found. The value of the variable reference may be
-detected (in this case, from the `AndroidManifest.xml` file) or
-specified by the user of the tool; the exact process is dependent on
-the particular tool.
-
-plugman can request users to specify a plugin's required
-variables. For example, API keys for C2M and Google Maps can be
-specified as a command-line argument:
-
-    plugman --platform android --project /path/to/project --plugin 
name|git-url|path --variable 
API_KEY=!@CFATGWE%^WGSFDGSDFW$%^#$%YTHGsdfhsfhyer56734
-
-To make the variable mandatory, the `<platform>` tag needs to contain
-a `<preference>` tag. For example:
-
-    <preference name="API_KEY" default="default-value" />
-
-plugman checks that these required preferences are passed in.  If not,
-it should warn the user how to pass the variable in and exit with a
-non-zero code. If the optional `default` attribute is present its value will 
be used and no error will be emitted.
-
-Certain variable names should be reserved, as listed below.
-
-## $PACKAGE_NAME
-
-The reverse-domain style unique identifier for the package,
-corresponding to the `CFBundleIdentifier` on iOS or the `package`
-attribute of the top-level `manifest` element in an
-`AndroidManifest.xml` file.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/es/dev/config.json
----------------------------------------------------------------------
diff --git a/www/docs/es/dev/config.json b/www/docs/es/dev/config.json
new file mode 100644
index 0000000..159c7ad
--- /dev/null
+++ b/www/docs/es/dev/config.json
@@ -0,0 +1,18 @@
+{
+    "language": "Español",
+    "merge": {
+        "events.md": [
+            "cordova/events/events.md",
+            "cordova/events/events.deviceready.md",
+            "cordova/events/events.pause.md",
+            "cordova/events/events.resume.md",
+            "cordova/events/events.backbutton.md",
+            "cordova/events/events.menubutton.md",
+            "cordova/events/events.searchbutton.md",
+            "cordova/events/events.startcallbutton.md",
+            "cordova/events/events.endcallbutton.md",
+            "cordova/events/events.volumedownbutton.md",
+            "cordova/events/events.volumeupbutton.md"
+        ]
+    }
+}

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/f061b980/www/docs/es/dev/config_ref/images.md
----------------------------------------------------------------------
diff --git a/www/docs/es/dev/config_ref/images.md 
b/www/docs/es/dev/config_ref/images.md
new file mode 100644
index 0000000..b5edcd6
--- /dev/null
+++ b/www/docs/es/dev/config_ref/images.md
@@ -0,0 +1,172 @@
+---
+license: >
+    Licensed to the Apache Software Foundation (ASF) under one
+    or more contributor license agreements.  See the NOTICE file
+    distributed with this work for additional information
+    regarding copyright ownership.  The ASF licenses this file
+    to you under the Apache License, Version 2.0 (the
+    "License"); you may not use this file except in compliance
+    with the License.  You may obtain a copy of the License at
+
+        http://www.apache.org/licenses/LICENSE-2.0
+
+    Unless required by applicable law or agreed to in writing,
+    software distributed under the License is distributed on an
+    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+    KIND, either express or implied.  See the License for the
+    specific language governing permissions and limitations
+    under the License.
+
+title: Iconos y pantallas de Splash
+---
+
+# Iconos y pantallas de Splash
+
+Esta sección le muestra cómo configurar el icono de una aplicación y 
opcionalmente la pantalla de inicio para varias plataformas, tanto si se 
trabaja en el CLI de Cordova (descrito en la sección La Interfaz de Línea de 
Comandos) o si se utilizan herramientas específicas de la plataforma SDK 
(detallada en las guías de plataforma).
+
+## Configurando los íconos en el CLI
+
+Cuando trabajes en el CLI puedes definir los iconos de la app haciendo uso del 
elemento `<icon>` (`config.xml`). Si no se especifica un icono se utilizara el 
logo de Apache Cordova.
+
+        <icon src="res/ios/icon.png" platform="ios" width="57" height="57" 
density="mdpi" />
+    
+
+Fuente: (requerido) especifica la ubicación del archivo de imagen, en 
relación a su directorio de proyecto
+
+platform: plataforma de destino (opcional)
+
+width: anchura de icono en pixeles (opcional)
+
+height: altura del icono en pixeles (opcional)
+
+density: específico de android, especifica la densidad del icono (opcional)
+
+Puede utilizar la siguiente configuración para definir un icono único por 
defecto, que se utilizará para todas las plataformas.
+
+        <icon src="res/icon.png" />
+    
+
+Para cada plataforma también puede definir un conjunto de iconos para 
adaptarse a distintas resoluciones de pantalla.
+
+Amazon fire OS
+
+         <platform name="amazon-fireos">
+                  <icon src="res/android/ldpi.png" density="ldpi" />
+                  <icon src="res/android/mdpi.png" density="mdpi" />
+                  <icon src="res/android/hdpi.png" density="hdpi" />
+                  <icon src="res/android/xhdpi.png" density="xhdpi" />
+         </platform>
+    
+
+Android
+
+         <platform name="android">
+                  <icon src="res/android/ldpi.png" density="ldpi" />
+                  <icon src="res/android/mdpi.png" density="mdpi" />
+                  <icon src="res/android/hdpi.png" density="hdpi" />
+                  <icon src="res/android/xhdpi.png" density="xhdpi" />
+         </platform>
+    
+
+BlackBerry10
+
+         <platform name="blackberry10">
+                  <icon src="res/bb10/icon-86.png" />
+                  <icon src="res/bb10/icon-150.png" />
+         </platform>
+    
+
+Consulte la documentación de BlackBerry para apuntar varios tamaños y 
configuraciones regionales. 
[http://developer.blackberry.com/html5/documentation/icon_element.html]
+
+Firefox OS
+
+         <platform name="firefoxos">
+                  <icon src="res/ff/logo.png" width="60" height="60" />
+         </platform>
+    
+
+iOS
+
+         < nombre de plataforma = "ios" ><!--iOS 8.0 +--> <!--iPhone Plus 6--> 
< icono src = "res/ios/[email protected]" width = "180" altura = "180" / ><!--iOS 
7.0 +--> <!--iPhone / iPod Touch--> < icono src="res/ios/icon-60.png" ancho = 
"60" height = "60" / >< icono src = "res/ios/[email protected]" width = "120" 
height = "120" / ><!----> iPad < icono src="res/ios/icon-76.png" ancho = altura 
"76" = "76" / >< icono src = "res/ios/[email protected]" width = "152" height = 
"152" /><!--iOS 6.1--> <!--icono Spotlight--> < icono src="res/ios/icon-40.png" 
ancho = "40" altura = "40" / >< icono src = "res/ios/[email protected]" width = 
"80" height = "80" / ><!--iPhone / iPod Touch--> < icono src="res/ios/icon.png" 
ancho = altura "57" = "57" / >< icono src = "res/ios/[email protected]" width = 
altura "114" = "114" / ><!--iPad--> < icono src="res/ios/icon-72.png" ancho = 
altura "72" = "72" / >< icono src = "res/ios/[email protected]" width = "144" 
altura = "144" / ><!--iPhone Spotlight y el icono Configuración-
 -> < icono src="res/ios/icon-small.png" ancho = "29" height = "29" / >< icono 
src = "res/ios/[email protected]" width = "58" height = "58" / ><!--iPad 
Spotlight y el icono Configuración--> < icono src="res/ios/icon-50.png" ancho 
= "50" altura = "50" / >< icono src = "res/ios/[email protected]" width = "100" 
height = "100" / >< / plataforma >
+    
+
+Tizen
+
+         <platform name="tizen">
+                  <icon src="res/tizen/icon-128.png" width="128" height="128" 
/>
+         </platform>
+    
+
+Windows Phone8
+
+         <platform name="wp8">
+                  <icon src="res/wp/ApplicationIcon.png" width="99" 
height="99" />
+                  <!-- tile image -->
+                  <icon src="res/wp/Background.png" width="159" height="159" />
+         </platform>
+    
+
+Windows8
+
+         <platform name="windows8">
+                  <icon src="res/windows8/logo.png" width="150" height="150" />
+                  <icon src="res/windows8/smalllogo.png" width="30" 
height="30" />
+                  <icon src="res/windows8/storelogo.png" width="50" 
height="50" />
+         </platform>
+    
+
+## Configurando pantallas de inicio en el CLI
+
+En el nivel superior `config.xml` archivo (no el que está en `platforms` ), 
añadir elementos de configuración como los aquí especificados.
+
+# Ejemplo de configuración
+
+Por favor observe que el valor del atributo "src" es relativa al directorio de 
proyecto y no en el directorio de www. Puedes nombrar a la imagen de origen lo 
que quieras. El nombre interno de la aplicación están determinados por 
Córdoba.
+
+    <platform name="android">
+        <!-- you can use any density that exists in the Android project -->
+        <splash src="res/screen/android/splash-land-hdpi.png" 
density="land-hdpi"/>
+        <splash src="res/screen/android/splash-land-ldpi.png" 
density="land-ldpi"/>
+        <splash src="res/screen/android/splash-land-mdpi.png" 
density="land-mdpi"/>
+        <splash src="res/screen/android/splash-land-xhdpi.png" 
density="land-xhdpi"/>
+    
+        <splash src="res/screen/android/splash-port-hdpi.png" 
density="port-hdpi"/>
+        <splash src="res/screen/android/splash-port-ldpi.png" 
density="port-ldpi"/>
+        <splash src="res/screen/android/splash-port-mdpi.png" 
density="port-mdpi"/>
+        <splash src="res/screen/android/splash-port-xhdpi.png" 
density="port-xhdpi"/>
+    </platform>
+    
+    <platform name="ios">
+        <!-- images are determined by width and height. Se admiten las 
siguientes--> < salpicar src="res/screen/ios/Default~iphone.png" ancho = "320" 
height = "480" / >< splash src="res/screen/ios/Default@2x~iphone.png" ancho = 
"640" altura = "960" / >< splash src="res/screen/ios/Default-Portrait~ipad.png" 
ancho = altura "768" = "1024" / >< splash 
src="res/screen/ios/Default-Portrait@2x~ipad.png" ancho = altura "1536" = 
"2048" / >< splash src="res/screen/ios/Default-Landscape~ipad.png" ancho = 
"1024" altura = "768" / >< splash 
src="res/screen/ios/Default-Landscape@2x~ipad.png" ancho = "2048" altura = 
"1536" / >< splash src="res/screen/ios/Default-568h@2x~iphone.png" ancho = 
"640" height = "1136" / >< splash src="res/screen/ios/Default-667h.png" ancho = 
"750" height = "1334" / >< splash src="res/screen/ios/Default-736h.png" ancho = 
"1242" altura = "2208" / >< splash 
src="res/screen/ios/Default-Landscape-736h.png" ancho = altura "2208" = "1242" 
/ >< / plataforma >< nombre de plataform
 a = "wp8" ><!--imágenes están determinados por la anchura y la altura. The 
following are supported -->
+        <splash src="res/screen/wp8/SplashScreenImage.jpg" width="768" 
height="1280"/>
+    </platform>
+    
+    <platform name="windows8">
+        <!-- images are determined by width and height. The following are 
supported -->
+        <splash src="res/screen/windows8/splashscreen.png" width="620" 
height="300"/>
+    </platform>
+    
+    <platform name="blackberry10">
+        <!-- Add a rim:splash element for each resolution and locale you wish 
-->
+        <!-- 
http://developer.blackberry.com/html5/documentation/rim_splash_element.html -->
+        <rim:splash src="res/screen/windows8/splashscreen.png"/>
+    </platform>
+    
+    
+    <preference name="SplashScreenDelay" value="10000" />
+    
+
+# Plataformas soportadas
+
+A partir de ahora (Cordova 3.5.0 julio de 2014) las siguientes plataformas 
soportan pantallas splash.
+
+    android
+    ios
+    wp8
+    windows8
+    blackberry10
+    
+
+# SplashScreen Plugin
+
+Apache Cordova también ofrece plugin de pantalla splash especiales que 
podría ser utilizado para mostrar y ocultar una pantalla de bienvenida durante 
la aplicación lanzamiento 
https://github.com/apache/cordova-plugin-splashscreen mediante programación
\ No newline at end of file


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