aceroni75 opened a new issue #696: Cordova 9.0.0 build error with XCode 11.1 on 
macOS Catalina (10.15)
URL: https://github.com/apache/cordova-ios/issues/696
 
 
   # Bug Report
   
   ## Problem
   After upgrading our MacBooks to macOS Catalina (10.15), XCode 11.1 and 
Cordova 9.0.0, we cannot build our app anymore, as an unexpected error occur 
when calling xcodebuild.
   
   ### What is expected to happen?
   Successfull build
   
   ### What does actually happen?
   CordovaError: Promise rejected with non-error: 'Error code 1 for command: 
xcodebuild with args: 
-xcconfig,/Users/xxx/Development/xxx/platforms/ios/cordova/build-release.xcconfig,-project,xxx.xcodeproj,ARCHS=i386,-target,xxx,-configuration,Release,-sdk,iphonesimulator,build,VALID_ARCHS=i386,CONFIGURATION_BUILD_DIR=/Users/xxx/Development/xxx/platforms/ios/build/emulator,SHARED_PRECOMPS_DIR=/Users/xx/Development/xxx/platforms/ios/build/sharedpch'
       at cli.catch.err (/usr/local/lib/node_modules/cordova/bin/cordova:29:15)
       at process._tickCallback (internal/process/next_tick.js:68:7)
   
   ## Information
   cordova build verbose output:
   
   No scripts found for hook "before_build".
   No scripts found for hook "before_prepare".
   Checking config.xml and package.json for saved platforms that haven't been 
added to the project
   PlatformApi successfully found for platform ios
   Checking for saved plugins that haven't been added to the project
   Checking for any plugins added to the project that have not been installed 
in ios platform
   No differences found between plugins added to project and installed in ios 
platform. Continuing...
   Generating config.xml from defaults for platform "ios"
   Wrote out iOS Bundle Identifier to "de.swm.mia.test"
   Wrote out iOS Bundle Version to "xxx"
   iOS Product Name has not changed (still "xxx")
   updated project successfully
   No scripts found for hook "after_prepare".
   No scripts found for hook "before_compile".
   Building project  : /Users/xxx/Development/xxx/platforms/ios/xxx.xcodeproj
        Configuration : Release
        Platform      : emulator
   Build settings from command line:
       ARCHS = i386
       CONFIGURATION_BUILD_DIR = 
/Users/xxx/Development/xxx/platforms/ios/build/emulator
       SDKROOT = iphonesimulator13.1
       SHARED_PRECOMPS_DIR = 
/Users/xxx/Development/xxx/platforms/ios/build/sharedpch
       VALID_ARCHS = i386
   
   Build settings from configuration file 
'/Users/xxx/Development/xxx/platforms/ios/cordova/build-release.xcconfig':
       CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES
       CODE_SIGN_IDENTITY = iPhone Distribution
       ENABLE_BITCODE = NO
       HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" 
"$(OBJROOT)/UninstalledProducts/include" 
"$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" 
"$(BUILT_PRODUCTS_DIR)"
       IPHONEOS_DEPLOYMENT_TARGET = 8.0
       OTHER_LDFLAGS = -ObjC
       SWIFT_OBJC_BRIDGING_HEADER = 
$(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h
       TARGETED_DEVICE_FAMILY = 1,2
   
   FIXME: Implement XCBuild support for macros in overriding parameters with 
condition sets:
   
        CODE_SIGN_IDENTITY[sdk=iphoneos*] = iPhone Distribution
   
   ### Command or Code
   cordova build ios
   
   ### Environment, Platform, Device
   macOS 10.15, MacBook Pro
   
   ### Version information
   Xcode 11.1
   Cordova 9.0.0
   Cordova CLI 1.0.0
   Cordova iOS 5.0.1
   
   ## Checklist
   - [x] I searched for existing GitHub issues
   - [x] I updated all Cordova tooling to most recent version
   - [x] I included all the necessary information above
   

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