weizuo93 commented on a change in pull request #4373:
URL: https://github.com/apache/incubator-doris/pull/4373#discussion_r475640545
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File path: be/src/olap/storage_engine.cpp
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@@ -428,6 +428,18 @@ std::vector<DataDir*>
StorageEngine::get_stores_for_create_tablet(
std::random_device rd;
srand(rd());
std::random_shuffle(stores.begin(), stores.end());
+ // Two random choices
+ for (int i = 0; i < stores.size(); i++) {
+ int j = i + 1;
+ if (j < stores.size()) {
+ if (stores[i]->tablet_set().size() >
stores[j]->tablet_set().size()) {
+ std::swap(stores[i], stores[j]);
+ }
Review comment:
@acelyc111
If we use std::sort directly, all tablets will be created on the same disk
which has the least amount of tablets. I think it would be better to take into
account both the number of tablets on the disk and the randomness of disk
selection.
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