zhiqiang-hhhh commented on code in PR #55184:
URL: https://github.com/apache/doris/pull/55184#discussion_r2297957930


##########
be/src/vec/functions/array/function_array_distance.h:
##########
@@ -140,27 +137,14 @@ class FunctionArrayDistance : public IFunction {
         }
 
         // prepare return data
-        auto dst = ColumnFloat64::create(input_rows_count);
+        auto dst = ColumnType::create(input_rows_count);
         auto& dst_data = dst->get_data();
-        auto dst_null_column = ColumnUInt8::create(input_rows_count, 0);
-        auto& dst_null_data = dst_null_column->get_data();
 
         const auto& offsets1 = *arr1.offsets_ptr;
         const auto& offsets2 = *arr2.offsets_ptr;
-        const auto& nested_col1 = assert_cast<const 
ColumnFloat64*>(arr1.nested_col.get());
-        const auto& nested_col2 = assert_cast<const 
ColumnFloat64*>(arr2.nested_col.get());
+        const auto& nested_col1 = assert_cast<const 
ColumnType*>(arr1.nested_col.get());

Review Comment:
   > Now all distance funcs are changed to PropagateNullable, block data type 
is FLOAT rather than Nullable(FLOAT), so I removed the null_column.
   
   If i am not mistaken, `propageteNullable` means return null if input is 
null, so there still could have a nullable input?



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