Author: aharui
Date: Mon Jan  6 19:07:00 2014
New Revision: 4056

Log:
add readme and release notes

Added:
    dev/flex/pixelbender/rc4/
    dev/flex/pixelbender/rc4/README   (with props)
    dev/flex/pixelbender/rc4/RELEASE_NOTES
    dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.tar.gz   
(with props)
    dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.tar.gz.asc
    dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.tar.gz.md5
    dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.zip   (with 
props)
    dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.zip.asc
    dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.zip.md5
    dev/flex/pixelbender/rc4/binaries/
    
dev/flex/pixelbender/rc4/binaries/apache-flex-sdk-pixel-bender-1.0.0-bin.tar.gz 
  (with props)
    
dev/flex/pixelbender/rc4/binaries/apache-flex-sdk-pixel-bender-1.0.0-bin.tar.gz.asc
    
dev/flex/pixelbender/rc4/binaries/apache-flex-sdk-pixel-bender-1.0.0-bin.tar.gz.md5
    
dev/flex/pixelbender/rc4/binaries/apache-flex-sdk-pixel-bender-1.0.0-bin.zip   
(with props)
    
dev/flex/pixelbender/rc4/binaries/apache-flex-sdk-pixel-bender-1.0.0-bin.zip.asc
    
dev/flex/pixelbender/rc4/binaries/apache-flex-sdk-pixel-bender-1.0.0-bin.zip.md5

Added: dev/flex/pixelbender/rc4/README
==============================================================================
--- dev/flex/pixelbender/rc4/README (added)
+++ dev/flex/pixelbender/rc4/README Mon Jan  6 19:07:00 2014
@@ -0,0 +1,162 @@
+Apache Flex (Flex)
+==================
+
+    Apache Flex is an application framework for easily building Flash-based 
applications 
+    for mobile devices, the browser and desktop.
+
+    For detailed information about Apache Flex please visit 
+    http://flex.apache.org/
+
+    The Apache Flex Pixel Bender package contains Adobe Pixel Bender shaders 
used by the 
+    Apache Flex SDK.
+
+    To compile the shaders, run:
+
+       ant -f pixelbender.xml
+
+    While Apache Flex runs on a large set of platforms, the Adobe Pixel Bender 
+    compiler used to compile the shaders is only supported on:
+
+        Microsoft Windows
+        Mac OS X
+
+Getting the convenience packages for the Apache Flex Pixel Bender shaders.
+================================================
+
+    You can also get just the binaries from our website.  These binaries do not
+    include the dependencies, so additional software may need to be downloaded 
and
+    installed.
+
+      http://flex.apache.org/download-binaries.html
+
+
+Getting the latest sources via git
+==================================
+
+    Getting the source code is the recommended way to get Apache Flex.  We also
+    offer an automated installer along with binary distributions on our website
+    at http://flex.apache.org/.
+
+    You can always checkout the latest source via git using the following
+    command:
+       
+        git clone https://git-wip-us.apache.org/repos/asf/flex-sdk.git sdk
+        cd sdk
+        git checkout develop
+
+    The above sequence actually checks out the entire Apache Flex SDK.  The
+    Apache Flex Pixel Bender files are a subset of files from this repository.
+    
+Building Apache Flex Pixel Bender Files
+=========================
+
+    Apache Flex Pixel Bender files requires a build tool which must be 
installed
+    prior to building Flex.  The build tools have a proprietary license.
+        
+Install Prerequisites
+---------------------
+
+    Before building the Apache Flex Pixel Bender files you must install the 
following
+    software and set the corresponding environment variables using absolute 
file paths.
+    Relative file paths will result in build errors.
+    
+    The environment variable PIXELBENDER_HOME can also be set in the property 
file 
+    called env.properties. See the env-template.properties file for 
instructions.
+    
+    The Adobe Pixel Bender Toolkit is needed to build these files.  You may 
also
+    need to set the JAVA_HOME and ANT_HOME environment variables as described 
below.
+
+    
==================================================================================
+    SOFTWARE                                    ENVIRONMENT VARIABLE (absolute 
paths)
+    
==================================================================================
+    
+    Java SDK 1.6 or greater (*1)                JAVA_HOME
+        (for Java 1.7 see note at (*2))
+        
+    Ant 1.7.1 or greater (*1)                   ANT_HOME
+        (for Java 1.7 see note at (*2))
+    
+    Adobe Pixel Bender Toolkit (*5)             PIXELBENDER_HOME
+    
+    
==================================================================================
+        
+    *1) The bin directories for ANT_HOME and JAVA_HOME should be added to your 
PATH.
+        
+        On Windows, set PATH to
+            
+            PATH=%PATH%;%ANT_HOME%\bin;%JAVA_HOME%\bin
+            
+        On the Mac (bash), set PATH to
+            
+            export PATH="$PATH:$ANT_HOME/bin:$JAVA_HOME/bin"
+            
+         There is no Adobe Pixel Bender compiler for Linux.
+
+    *2)  If you are using Java SDK 1.7 or greater on a Mac you must use Ant 
1.8 or 
+         greater. If you use Java 1.7 with Ant 1.7, ant reports the java 
version as 1.6 
+         so the JVM args for the data model (-d32/-d64) will not be set 
correctly and
+         you will get compile errors.
+        
+            
+    *3) The Adobe Pixel Bender Toolkit for Windows can be downloaded from:
+            http://www.adobe.com/go/pixelbender_toolkit_zip/
+        
+         The Adobe Pixel Bender Toolkit for Mac can be downloaded from:
+            http://www.adobe.com/go/pixelbender_toolkit_dmg/
+                                
+         Download the Adobe Pixel Bender Toolkit for your platform and install 
or unzip
+         it.
+         On Windows and Mac Set PIXELBENDER_HOME to the absolute path of the 
Adobe Pixel
+         Bender Toolkit directory.
+
+        
+Using the Binary Distribution
+-----------------------------
+
+    The binary distribution should be usable as-is and not require building.  
The
+    binary distribution is used in a build of the main Flex SDK build script.  
To
+    set the Flex SDK build to use a binary distribution, run the main Flex SDK 
+    build.xml's main target and set -Dpixelbender.url=<path to folder 
containing 
+    binary distribution> or set pixelbender.url in a local.properties file.
+
+
+Building the Source in the Source Distribution
+----------------------------------------------
+
+    To build the source, run:
+
+        ant -f pixelbender.xml
+
+    To clean the build of the compiled PBJ files use:
+    
+        ant -f pixelbender.xml clean
+
+    To use the PBJ files in an Flex SDK build run:
+
+        ant -f pixelbender.xml copy-to-flex-sdk
+
+    The above will copy the PBJ files to the appropriate places in the folder
+    specified by the environment variable FLEX_HOME which may also be
+    specified on the command line or in a local.properties file as:
+
+        ant -f pixelbender.xml -DFLEX_HOME=<path to Flex SDK> copy-to-flex-sdk
+
+    The presence of the PBJ files in the Flex SDK folders will prevent the Flex
+    SDK from downloading a binary distribution to access those PBJ files.
+    
+    Note for Release Managers:  To generate a source distribution package and 
a 
+    binary distribution package use the main Flex SDK build.xml as follows
+        
+        ant release-pixelbender
+
+    The packages can be found in the "out" subdirectory.
+            
+    To get a brief listing of all the targets type
+    
+        ant -projecthelp
+
+
+Thanks for using Apache Flex.  Enjoy!
+
+                                          The Apache Flex Project
+                                          <http://flex.apache.org>

Propchange: dev/flex/pixelbender/rc4/README
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    svn:eol-style = native

Added: dev/flex/pixelbender/rc4/RELEASE_NOTES
==============================================================================
--- dev/flex/pixelbender/rc4/RELEASE_NOTES (added)
+++ dev/flex/pixelbender/rc4/RELEASE_NOTES Mon Jan  6 19:07:00 2014
@@ -0,0 +1,26 @@
+
+Licensed to the Apache Software Foundation (ASF) under one or more
+contributor license agreements.  See the NOTICE file distributed with
+this work for additional information regarding copyright ownership.
+The ASF licenses this file to You under the Apache License, Version 2.0
+(the "License"); you may not use this file except in compliance with
+the License.  You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+Apache Flex Pixel Bender Package 1.0.0
+=====================================
+
+This package contains Adobe Pixel Bender shaders used by the Apache
+Flex SDK.
+
+See the README for instructions on compiling the shaders on Windows and
+Mac.  There is no compiler for Linux.
+
+There are no known issues.

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Added: 
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--- dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.tar.gz.md5 
(added)
+++ dev/flex/pixelbender/rc4/apache-flex-sdk-pixel-bender-1.0.0-src.tar.gz.md5 
Mon Jan  6 19:07:00 2014
@@ -0,0 +1 @@
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Jan  6 19:07:00 2014
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Jan  6 19:07:00 2014
@@ -0,0 +1 @@
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