Repository: flink
Updated Branches:
  refs/heads/release-1.2 3e59d838f -> e789933b5


[FLINK-5455] [docs] Add documentation for upgrading applications.

This closes #3217.


Project: http://git-wip-us.apache.org/repos/asf/flink/repo
Commit: http://git-wip-us.apache.org/repos/asf/flink/commit/e789933b
Tree: http://git-wip-us.apache.org/repos/asf/flink/tree/e789933b
Diff: http://git-wip-us.apache.org/repos/asf/flink/diff/e789933b

Branch: refs/heads/release-1.2
Commit: e789933b502a7d52ab7012404fa7e131353cfcd0
Parents: 3e59d83
Author: Fabian Hueske <[email protected]>
Authored: Fri Jan 20 14:53:35 2017 +0100
Committer: Fabian Hueske <[email protected]>
Committed: Tue Jan 31 16:55:55 2017 +0100

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 docs/ops/upgrading.md | 86 ++++++++++++++++++++++++++++++++++++++++++----
 1 file changed, 80 insertions(+), 6 deletions(-)
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http://git-wip-us.apache.org/repos/asf/flink/blob/e789933b/docs/ops/upgrading.md
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diff --git a/docs/ops/upgrading.md b/docs/ops/upgrading.md
index d94e884..8c42517 100644
--- a/docs/ops/upgrading.md
+++ b/docs/ops/upgrading.md
@@ -1,5 +1,5 @@
 ---
-title: "Upgrading Jobs and Flink Versions"
+title: "Upgrading Applications and Flink Versions"
 nav-parent_id: setup
 nav-pos: 15
 ---
@@ -25,13 +25,87 @@ under the License.
 * ToC
 {:toc}
 
-## Upgrading Flink Streaming Applications
+Flink DataStream programs are typically designed to run for long periods of 
time such as weeks, months, or even years. As with all long-running services, 
Flink streaming applications need to be maintained, which includes fixing bugs, 
implementing improvements, or migrating an application to a Flink cluster of a 
later version.
 
-  - Savepoint, stop/cancel, start from savepoint
-  - Atomic Savepoint and Stop (link to JIRA issue)
+This document describes how to update a Flink streaming application and how to 
migrate a running streaming application to a different Flink cluster.
 
-  - Limitations: Breaking chaining behavior (link to Savepoint section)
-  - Encourage using `uid(...)` explicitly for every operator
+## Restarting Streaming Applications
+
+The line of action for upgrading a streaming application or migrating an 
application to a different cluster is based on Flink's [Savepoint]({{ 
site.baseurl }}/setup/savepoints.html) feature. A savepoint is a consistent 
snapshot of the state of an application at a specific point in time. 
+
+There are two ways of taking a savepoint from a running streaming application.
+
+* Taking a savepoint and continue processing.
+```
+> ./bin/flink savepoint <jobID> [pathToSavepoint]
+```
+It is recommended to periodically take savepoints in order to be able to 
restart an application from a previous point in time.
+
+* Taking a savepoint and stopping the application as a single action. 
+```
+> ./bin/flink cancel -s [pathToSavepoint] <jobID>
+```
+This means that the application is canceled immediately after the savepoint 
completed, i.e., no other checkpoints are taken after the savepoint.
+
+Given a savepoint taken from an application, the same or a compatible 
application (see [Application State 
Compatibility](#application-state-compatibility) section below) can be started 
from that savepoint. Starting an application from a savepoint means that the 
state of its operators is initialized with the operator state persisted in the 
savepoint. This is done by starting an application using a savepoint.
+```
+> ./bin/flink run -d -s [pathToSavepoint] ~/application.jar
+```
+
+The operators of the started application are initialized with the operator 
state of the original application (i.e., the application the savepoint was 
taken from) at the time when the savepoint was taken. The started application 
continues processing from exactly this point on. 
+
+**Note**: Even though Flink consistently restores the state of an application, 
it cannot revert writes to external systems. This can be an issue if you resume 
from a savepoint that was taken without stopping the application. In this case, 
the application has probably emitted data after the savepoint was taken. The 
restarted application might (depending on whether you changed the application 
logic or not) emit the same data again. The exact effect of this behavior can 
be very different depending on the `SinkFunction` and storage system. Data that 
is emitted twice might be OK in case of idempotent writes to a key-value store 
like Cassandra but problematic in case of appends to a durable log such as 
Kafka. In any case, you should carefully check and test the behavior of a 
restarted application.
+
+## Application State Compatibility
+
+When upgrading an application in order to fix a bug or to improve the 
application, usually the goal is to replace the application logic of the 
running application while preserving its state. We do this by starting the 
upgraded application from a savepoint which was taken from the original 
application. However, this does only work if both applications are *state 
compatible*, meaning that the operators of upgraded application are able to 
initialize their state with the state of the operators of original application. 
+
+In this section, we discuss how applications can be modified to remain state 
compatible.
+
+### Matching Operator State
+
+When an application is restarted from a savepoint, Flink matches the operator 
state stored in the savepoint to stateful operators of the started application. 
The matching is done based on operator IDs, which are also stored in the 
savepoint. Each operator has a default ID that is derived from the operator's 
position in the application's operator topology. Hence, an unmodified 
application can always be restarted from one of its own savepoints. However, 
the default IDs of operators are likely to change if an application is 
modified. Therefore, modified applications can only be started from a savepoint 
if the operator IDs have been explicitly specified. Assigning IDs to operators 
is very simple and done using the `uid(String)` method as follows:
+
+```
+val mappedEvents: DataStream[(Int, Long)] = events
+  .map(new MyStatefulMapFunc()).uid(“mapper-1”)
+```
+
+**Note:** Since the operator IDs stored in a savepoint and IDs of operators in 
the application to start must be equal, it is highly recommended to assign 
unique IDs to all operators of an application that might be upgraded in the 
future. This advice applies to all operators, i.e., operators with and without 
explicitly declared operator state, because some operators have internal state 
that is not visible to the user. Upgrading an application without assigned 
operator IDs is significantly more difficult and may only be possible via a 
low-level workaround using the `setUidHash()` method.
+
+By default all state stored in a savepoint must be matched to the operators of 
a starting application. However, users can explicitly agree to skip (and 
thereby discard) state that cannot be matched to an operator when starting a 
application from a savepoint. Stateful operators for which no state is found in 
the savepoint are initialized with their default state.
+
+### Stateful Operators and User Functions
+
+When upgrading an application, user functions and operators can be freely 
modified with one restriction. It is not possible to change the data type of 
the state of an operator. This is important because, state from a savepoint can 
(currently) not be converted into a different data type before it is loaded 
into an operator. Hence, changing the data type of operator state when 
upgrading an application breaks application state consistency and prevents the 
upgraded application from being restarted from the savepoint. 
+
+Operator state can be either user-defined or internal. 
+
+* **User-defined operator state:** In functions with user-defined operator 
state the type of the state is explicitly defined by the user. Although it is 
not possible to change the data type of operator state, a workaround to 
overcome this limitation can be to define a second state with a different data 
type and to implement logic to migrate the state from the original state into 
the new state. This approach requires a good migration strategy and a solid 
understanding of the behavior of [key-partitioned state]({{ site.baseurl 
}}/dev/stream/state.html).
+
+* **Internal operator state:** Operators such as window or join operators hold 
internal operator state which is not exposed to the user. For these operators 
the data type of the internal state depends on the input or output type of the 
operator. Consequently, changing the respective input or output type breaks 
application state consistency and prevents an upgrade. The following table 
lists operators with internal state and shows how the state data type relates 
to their input and output types. For operators which are applied on a keyed 
stream, the key type (KEY) is always part of the state data type as well.
+
+| Operator                                            | Data Type of Internal 
Operator State |
+|:----------------------------------------------------|:-------------------------------------|
+| ReduceFunction[IOT]                                 | IOT (Input and output 
type) [, KEY]  |
+| FoldFunction[IT, OT]                                | OT (Output type) [, 
KEY]             |
+| WindowFunction[IT, OT, KEY, WINDOW]                 | IT (Input type), KEY   
              |
+| AllWindowFunction[IT, OT, WINDOW]                   | IT (Input type)        
              |
+| JoinFunction[IT1, IT2, OT]                          | IT1, IT2 (Type of 1. 
and 2. input), KEY |
+| CoGroupFunction[IT1, IT2, OT]                       | IT1, IT2 (Type of 1. 
and 2. input), KEY |
+| Built-in Aggregations (sum, min, max, minBy, maxBy) | Input Type [, KEY]     
              |
+
+### Application Topology
+
+Besides changing the logic of one or more existing operators, applications can 
be upgraded by changing the topology of the application, i.e., by adding or 
removing operators, changing the parallelism of an operator, or modifying the 
operator chaining behavior.
+
+When upgrading an application by changing its topology, a few things need to 
be considered in order to preserve application state consistency.
+
+* **Adding or removing a stateless operator:** This is no problem unless one 
of the cases below applies.
+* **Adding a stateful operator:** The state of the operator will be 
initialized with the default state unless it takes over the state of another 
operator.
+* **Removing a stateful operator:** The state of the removed operator is lost 
unless another operator takes it over. When starting the upgraded application, 
you have to explicitly agree to discard the state.
+* **Changing of input and output types of operators:** When adding a new 
operator before or behind an operator with internal state, you have to ensure 
that the input or output type of the stateful operator is not modified to 
preserve the data type of the internal operator state (see above for details).
+* **Changing operator chaining:** Operators can be chained together for 
improved performance. However, chaining can limit the ability of an application 
to be upgraded if a chain contains a stateful operator that is not the first 
operator of the chain. In such a case, it is not possible to break the chain 
such that the stateful operator is moved out of the chain. It is also not 
possible to append or inject an existing stateful operator into a chain. The 
chaining behavior can be changed by modifying the parallelism of a chained 
operator or by adding or removing explicit operator chaining instructions. 
 
 ## Upgrading the Flink Framework Version
 

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