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@@ -1,81 +0,0 @@
----
-title:  Application Callbacks
----
-
-For region-level events, an application can use `AttributesFactory.SetCache*` 
methods to implement and register the `ICacheLoader`, `ICacheWriter`, and 
`ICacheListener` interfaces to perform custom actions.
-
-You can use `Region.Put` for simple caching situations. For more complex 
needs, you should implement the `ICacheLoader` interface and allow the cache to 
manage the creation and loading of objects. When a `Region.Get          `is 
called for a region entry with a value of null, the `ICacheLoader::Load` method 
of the cache loader (if any) for the region is invoked. A static 
`CacheLoader::NetSearch` method is provided which can be used by `ICacheLoader` 
implementations to locate the requested key in the distributed system. The 
`ICacheListener` interface can be used to listen to various region events after 
events such as create, update, or invalidate of region entries have occurred. 
The `ICacheWriter` interface is invoked before the events have occurred.
-
-## Using ICacheLoader to Load New Integers in the Region
-
-This example demonstrates an `ICacheLoader` implementation for loading new 
integers into a region.
-
-``` pre
-class SimpleCacheLoader<TKey, TVal> : ICacheLoader<TKey, TVal>
-{
-   #region ICacheLoader Members
-   public TVal Load(IRegion<TKey, TVal> region, TKey key, object helper)
-   {
-      Console.WriteLine("SimpleCacheLoader: Received Load event for region:
-      {0} and key: {1}", region.Name, key);
-      return default(TVal);
-   }
-   public void Close(IRegion<TKey, TVal> region)
-   {
-      Console.WriteLine("SimpleCacheLoader: Received Close event of region:
-      {0}", region.Name);
-   }
-   #endregion
-}
-```
-
-## Using ICacheWriter to Track Creates and Updates for a Region
-
-This example implements `ICacheWriter` to track region entry `create` and 
`update` events. This example just reports the events to the screen, but you 
can do whatever you need to do with the events.
-
-``` pre
-class SimpleCacheWriter<TKey, TVal> : ICacheWriter<TKey, TVal>
-{
-   #region ICacheWriter<TKey, TVal> Members
-   public bool BeforeUpdate(EntryEvent<TKey, TVal> ev)
-   {
-      Console.WriteLine("SimpleCacheWriter: Received BeforeUpdate event for: 
{0}", ev.Key);
-      return true;
-   }
-   // ... handle other entry events as needed
-   public bool BeforeRegionClear(RegionEvent<TKey, TVal> ev)
-   {
-      Console.WriteLine("SimpleCacheWriter: Received BeforeRegionClear event 
of region: {0}",
-      ev.Region.Name);
-      return true;
-   }
-   // ... handle other region events as needed
-   #endregion
-}
-```
-
-## A Sample ICacheListener Implementation
-
-This example implements `ICacheListener`.
-
-``` pre
-class SimpleCacheListener<TKey, TVal> : ICacheListener<TKey, TVal>
-{
-   #region ICacheListener<TKey, TVal> Members
-   public void AfterCreate(EntryEvent<TKey, TVal> ev)
-   {
-      Console.WriteLine("SimpleCacheListener: Received AfterCreate event
-      for: {0}", ev.Key);
-   }
-   // ... handle other entry events as needed
-   public void AfterRegionDestroy(RegionEvent<TKey, TVal> ev)
-   {
-      Console.WriteLine("SimpleCacheListener: Received AfterRegionDestroy
-      event of region: {0}", ev.Region.Name);
-   }
-   // ... handle other region events as needed
-   #endregion
-}
-```
-
-

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----
-title:  Cache APIs
----
-
-This section describes the `CacheFactory` and `Cache` classes.
-
--   **CacheFactory class**. Creates a `Cache` instance based on the provided 
distributed system and cache configuration. Any `gfcpp`.properties and 
`cache.xml` files provided to the application are used to initialize the system 
and cache. See [Setting System and Cache 
Properties](../setting-properties/chapter-overview.html#system_and_cache_properties).
 If a `cache.xml` file is used to create a cache and some of the regions 
already exist, a warning states that the regions exist and the cache is created.
--   **Cache class**. Entry point to the Geode caching API. This class allows 
you to create regions. The cache is created by calling the `create` function of 
the `CacheFactory` class. When creating a cache, you specify a 
`DistributedSystem` that tells the new cache where to find other caches on the 
network and how to communicate with them.
-
-

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----
-title:  C++ Class to .NET Class Mappings
----
-
-Wherever the native C++ class methods use pass-by-reference semantics to 
return data, the corresponding .NET methods return the object instead of using 
pass-by-reference semantics.
-
-<a 
id="concept_FD847E19497C4985ACB247C0FA2C2AD5__table_8D8D228E223E4E89A313A17DB5C38652"></a>
-
-<table>
-<caption><span class="tablecap">Table 1. C++ Class to .NET Class 
Mappings</span></caption>
-<colgroup>
-<col width="50%" />
-<col width="50%" />
-</colgroup>
-<thead>
-<tr class="header">
-<th><p>C++ Class</p></th>
-<th><p>.NET Class</p></th>
-</tr>
-</thead>
-<tbody>
-<tr class="odd">
-<td>class <code class="ph codeph">gemfire::AttributesFactory</code></td>
-<td>Sealed class <code class="ph codeph">AttributesFactory</code></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::AttributesMutator</code></p></td>
-<td>Sealed class <code class="ph codeph">AttributesMutator</code></td>
-</tr>
-<tr class="odd">
-<td>class <code class="ph codeph">gemfire::Cache</code></td>
-<td>Sealed class <code class="ph codeph">Cache</code></td>
-</tr>
-<tr class="even">
-<td><p>abstract class <code class="ph 
codeph">gemfire::Cacheable</code></p></td>
-<td><p>Interface <code class="ph codeph">IPdxSerializable</code> or interface 
<code class="ph codeph">IGFSerializable</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::CacheableBytes</code></p></td>
-<td><p><code class="ph codeph">Byte[]</code> or <code class="ph 
codeph">ArrayList&lt;Byte&gt;</code></p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::Cacheableint32</code></p></td>
-<td><p><code class="ph codeph">Int32</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::CacheableString</code></p></td>
-<td><p><code class="ph codeph">String</code></p></td>
-</tr>
-<tr class="even">
-<td><p>abstract class <code class="ph 
codeph">gemfire::CacheableKey</code></p></td>
-<td><p>You can use any type that implements <code class="ph 
codeph">hashcode</code> and <code class="ph codeph">equals</code>. The generic 
.NET built-in types are all suitable.</p></td>
-</tr>
-<tr class="odd">
-<td><p>abstract class <code class="ph 
codeph">gemfire::CacheListener</code></p></td>
-<td><p>Interface <code class="ph codeph">ICacheListener</code></p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::CacheLoader</code></p></td>
-<td><p>Interface <code class="ph codeph">ICacheLoader</code> plus static class 
<code class="ph codeph">CacheLoader</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::CacheWriter</code></p></td>
-<td><p>Interface class <code class="ph codeph">ICacheWriter</code></p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::CacheFactory</code></p></td>
-<td><p>Sealed class <code class="ph codeph">CacheFactory</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::DataInput</code></p></td>
-<td><p>With <code class="ph codeph">IPdxSerializable</code>, <code class="ph 
codeph">IPdxReader.</code></p>
-<p>With <code class="ph codeph">IGFSerializable</code>, sealed class <code 
class="ph codeph">DataInput</code>.</p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::DataOutput</code></p></td>
-<td><p>With <code class="ph codeph">IPdxSerializable</code>, <code class="ph 
codeph">IPdxWriter.</code></p>
-<p>With <code class="ph codeph">IGFSerializable</code>, sealed class <code 
class="ph codeph">DataOutput</code> .</p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::DiskPolicyType</code></p></td>
-<td><p>enum <code class="ph codeph">DiskPolicyType</code> plus static class 
<code class="ph codeph">DiskPolicy</code> containing convenience methods for 
<code class="ph codeph">DiskPolicyType</code> enumeration</p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::DistributedSystem</code></p></td>
-<td><p>Sealed class <code class="ph codeph">Distr</code>ibutedSystem</p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::EntryEvent</code></p></td>
-<td><p>Sealed class <code class="ph codeph">EntryEvent</code></p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::Exception</code></p></td>
-<td><p>Class <code class="ph codeph">GemfireException</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>all other exceptions deriving from <code class="ph 
codeph">gemfire::Exception</code></p></td>
- <td><p>Corresponding exceptions deriving from <code class="ph 
codeph">GemfireException</code></p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::ExpirationAction</code></p></td>
-<td><p>enum <code class="ph codeph">ExpirationAction</code> plus static class 
<code class="ph codeph">Expiration</code> containing convenience methods for 
<code class="ph codeph">ExpirationAction</code> enumeration</p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::Log</code></p></td>
-<td><p>Static class <code class="ph codeph">Log</code>. The native <code 
class="ph codeph">Log::log</code> method is mapped to <code class="ph 
codeph">Log.Write</code> to avoid the conflict with the class name which is 
reserved for the constructors of Log class. The various loglevel <code 
class="ph codeph">Throw</code> or <code class="ph codeph">Catch</code> methods 
are not implemented, since they are redundant to <code class="ph 
codeph">Log::Log</code> , <code class="ph codeph">Log::LogThrow</code>, and 
<code class="ph codeph">Log::LogCatch</code> methods that take <code class="ph 
codeph">LogLevel</code> as a parameter.</p></td>
-</tr>
-<tr class="even">
-<td><p>enum <code class="ph codeph">gemfire::MemberType</code></p></td>
-<td><p>enum <code class="ph codeph">MemberType</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>abstract class <code class="ph 
codeph">gemfire::PersistanceManager</code></p></td>
-<td><p>Not provided. You can register a C++ implementation using <code 
class="ph codeph">AttributesFactory.SetPersistenceManager</code> but you cannot 
implement a new one in .NET</p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::Properties</code></p></td>
-<td><p>Sealed class <code class="ph codeph">Properties</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph 
codeph">gemfire::Properties::Visitor</code></p></td>
-<td><p>Delegate <code class="ph codeph">PropertiesVisitor</code></p></td>
-</tr>
-<tr class="even">
-<td><p>abstract class <code class="ph codeph">gemfire::Region</code></p></td>
-<td><p>Class <code class="ph codeph">IRegion</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::RegionAttributes</code></p></td>
-<td><p>Sealed class <code class="ph codeph">RegionAttributes</code></p></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::ScopeType</code></p></td>
-<td><p>enum <code class="ph codeph">ScopeType</code> plus static class <code 
class="ph codeph">Scope</code> containing convenience methods for <code 
class="ph codeph">ScopeType</code> enumeration+</p></td>
-</tr>
-<tr class="odd">
-<td><p>abstract class <code class="ph 
codeph">gemfire::Serializable</code></p></td>
-<td><p>Two options:</p>
-<ul>
-<li><p>Interface <code class="ph codeph">IPdxSerializable</code></p></li>
-<li><p>Interface <code class="ph codeph">IGFSerializable</code> plus wrapper 
<code class="ph codeph">Serializable</code> class for native <code class="ph 
codeph">Serializable</code> and <code class="ph codeph">UserData</code> 
objects. The native <code class="ph codeph">toString</code> method is not 
provided, since the <code class="ph codeph">ToString</code> method of the base 
object class provides the same functionality.</p></li>
-</ul></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::SystemProperties</code></p></td>
-<td><p>Sealed class <code class="ph codeph">SystemProperties</code></p></td>
-</tr>
-<tr class="odd">
-<td><p>class <code class="ph codeph">gemfire::UserData</code></p></td>
-<td><p>Two options:</p>
-<ul>
-<li><p>Interface <code class="ph codeph">IPdxSerializable</code></p></li>
-<li><p>Interface <code class="ph codeph">IGFSerializable</code></p></li>
-</ul></td>
-</tr>
-<tr class="even">
-<td><p>class <code class="ph codeph">gemfire::VectorT&lt;T&gt;</code></p></td>
-<td><p>Array of the given type, such as T[]</p></td>
-</tr>
-</tbody>
-</table>
-
-
-

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----
-title:  Creating a Cache
----
-
-You create a cache using the Geode `CacheFactory.Create` call. Cache creation 
initializes the distributed system and creates the cache using your 
`gfcpp.properties` and `cache.xml` file settings and any additional properties 
you provide to the call.
-
-See [Setting System and Cache 
Properties](../setting-properties/chapter-overview.html#system_and_cache_properties)
 and see [Cache Initialization 
File](../cache-init-file/chapter-overview.html#chapter-overview).
-
-## Connecting and Creating the Cache
-
-In this example, the application connects to the distributed system and 
creates the cache using the available configuration files.
-
-The application becomes a distributed system member in the cache Create call.
-
-``` pre
-CacheFactory cacheFactory = CacheFactory.CreateCacheFactory();
-Cache cache = cacheFactory.Create();
-```
-
-## Providing Properties to the Cache Creation
-
-You can also create a cache by referencing a `cache.xml` file, as shown in the 
following example. You can use the `Properties` object to change any of the 
`gfcpp.properties` settings.
-
-``` pre
-Properties prop = Properties.Create();
-prop.Insert("cache-xml-file", "cache.xml");
-CacheFactory cacheFactory = CacheFactory.CreateCacheFactory(prop);
-Cache cache = cacheFactory.Create();
-```
-
-For systems with security enabled, the credentials for a joining member are 
authenticated when the cache is created and the system connection is made. For 
more information about secure connections to a distributed system, see 
[Security](../security/overviewsecurity.html#security).
-
-

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----
-title:  Creating a Region
----
-
-To create a region, you create a `RegionFactory` using the `RegionShortcut` 
that most closely fits your region configuration.
-
-From that point, you customize the settings for region attributes as needed.
-
-Creating a region using the native client API only creates a proxy client side 
region. A corresponding region with the same name and path must also exist on 
the servers that have been configured for client connections and upon which the 
client will perform its operations.
-
-## Creating a CACHING\_PROXY Region
-
-This example creates a region using a CACHING\_PROXY RegionShortcut with no 
further modifications:
-
-``` pre
-RegionFactory regionFactory =
-    cache.CreateRegionFactory(RegionShortcut.CACHING_PROXY);
- 
-IRegion<string, string> region = regionFactory
-    .Create<string, string>("exampleRegion");
-```
-
-## Creating a CACHING\_PROXY Region with LRU
-
-This example creates a region based on the CACHING\_PROXY RegionShortcut with 
two additional region attributes settings. For information on the settings, see 
[Region Attributes 
Descriptions](../client-cache/region-attributes-desc.html#region-attributes-desc).
-
-``` pre
-RegionFactory regionFactory =
-    cache.CreateRegionFactory(RegionShortcut.CACHING_PROXY);
-// Create the example Region programmatically.
-IRegion<string, string> region = regionFactory
-    .SetLruEntriesLimit(20000)
-    .SetInitialCapacity(20000)
-    .Create<string, string>("exampleRegion");
-```
-
-

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----
-title:  About the Native Client .NET API
----
-
-The Microsoft .NET Framework interface for the Apache Geode native client 
provides complete access to the native client C++ functionality from any .NET 
Framework language (C\#, C++/CLI, VB.NET, and J\#). This enables clients using 
C\# and other .NET languages to use the capabilities provided by the Geode C++ 
API.
-
-The Geode native client uses a set of assemblies managed by the C++ Common 
Language Infrastructure (C++ CLI). C++ CLI includes the libraries and objects 
necessary for common language types, and it is the framework for .NET 
applications.
-
-The .NET API for the native client adds .NET Framework CLI language binding 
for the Geode native client product.
-
-Using C\#, you can write callbacks and define user objects in the cache. The 
following figure shows an overview of how a C\# application accesses the native 
client C++ API functionality through C++/CLI .
-
-<a 
id="concept_A97823CFEA20400BBB135AC964746850__fig_D025097BFCEA4D7ABDB173AD6ABE099D"></a>
-<span class="figtitleprefix">Figure: </span>C\# .NET Application Accessing the 
C++ API
-
-<img src="../common/images/6-DotNet_API-1.gif" 
id="concept_A97823CFEA20400BBB135AC964746850__image_D91728696A7B4E03A04712EF32C5FBEC"
 class="image imagecenter" />
-
-**Note:**
-This chapter uses C\# as the reference language, but other .NET languages work 
the same way.
-
-The Geode C\# .NET API is provided in the `GemStone::GemFire::Cache::Generic` 
namespace. This namespace allows you to manage your cache, regions, and data 
using the .NET Generics APIs.
-
-Use the Geode C\# .NET API to programmatically create, populate, and manage a 
Geode distributed system.
-
-**Note:**
-The C\# .NET library is thread-safe except where otherwise indicated in the 
online API documentation.
-
-For complete and current information on the Geode APIs, see the online .NET 
API documentation. For general information on .NET, see the Microsoft 
developer’s network website.
-
--   **[.NET Naming and Usage 
Conventions](../../nativeclient/dotnet-caching-api/csharp-dotnet-naming-conventions.html)**
-
-    Unless noted, the .NET API classes and functions have the same names as 
their C++ counterparts in the namespace `GemStone::GemFire::Cache`. In .NET, 
all method names start with a capital letter.
-
--   **[Primary 
APIs](../../nativeclient/dotnet-caching-api/primary-apis-cache-generic.html)**
-
-    These are the main APIs within `GemStone::GemFire::Cache::Generic` used 
for cache, region, and data entry management in Geode .NET. For detailed 
information about the APIs, see the .NET API documentation included in the 
product or available online.
-
-

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----
-title:  .NET Naming and Usage Conventions
----
-
-Unless noted, the .NET API classes and functions have the same names as their 
C++ counterparts in the namespace `GemStone::GemFire::Cache`. In .NET, all 
method names start with a capital letter.
-
-The .NET interface names match those of comparable C++ interfaces, but with an 
’I’ prepended to satisfy .NET naming conventions. For example, the .NET 
equivalent of the C++ `CacheLoader` interface is `ICacheLoader`.
-
-The name of the Geode `Serializable` interface is `IGFSerializable` because 
`ISerializable` is a .NET built-in type.
-
-Where possible, get\* and set\* functions are replaced by .NET properties.
-
-You can implement the Geode .NET interfaces. You cannot extend any of the 
classes because they are marked as sealed.
-
-

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----
-title:  Using a Custom Class With IGFSerializable
----
-
-An example shows how to use the `BankAccount` custom key type and the 
`AccountHistory` value type that were previously defined.
-
-## Using a BankAccount Object
-
-``` pre
-class AccountHistory : IGFSerializable   
-   {
-      #region Private members
-      private List<string> m_history;
-      #endregion
-      public AccountHistory()
-      {
-         m_history = new List<string>();
-      }
-      public void ShowAccountHistory()
-      {
-         Console.WriteLine("AccountHistory:");
-         foreach (string hist in m_history) {
-           Console.WriteLine("\t{0}", hist);
-         }
-      }
-      public void AddLog(string entry)
-      {
-         m_history.Add(entry);
-      }
-         public static IGFSerializable CreateInstance()
-      {
-         return new AccountHistory();
-      }
-      #region IGFSerializable Members
-      public IGFSerializable FromData(DataInput input)
-      {
-         int len = input.ReadInt32();
-         m_history.Clear();
-         for (int i = 0; i < len; i++) {
-            m_history.Add(input.ReadUTF());
-         }
-         return this;
-      }
-      public void ToData(DataOutput output)
-      {
-         output.WriteInt32(m_history.Count);
-         foreach (string hist in m_history) {
-            output.WriteUTF(hist);
-         }
-      }
-         public UInt32 ClassId
-      {
-         get
-         {
-            return 0x05;
-         }
-      }
-      public UInt32 ObjectSize
-      {
-         get
-         {
-            UInt32 objectSize = 0;
-            foreach (string hist in m_history) {
-              objectSize += (UInt32)(hist == null ? 0 : sizeof(char) * 
hist.Length);
-            }
-            return objectSize;
-         }
-      }
-      #endregion
-   }
-      public class TestBankAccount
-      {
-         public static void Main()
-         {
-            // Register the user-defined serializable type.
-            Serializable.RegisterType(AccountHistory.CreateInstance);
-            Serializable.RegisterType(BankAccountKey.CreateInstance);
-            // Create a cache.
-            CacheFactory cacheFactory = CacheFactory.CreateCacheFactory(null);
-            Cache cache = cacheFactory.Create();
-            // Create a region.
-            RegionFactory regionFactory =
-            cache.CreateRegionFactory(RegionShortcut.CACHING_PROXY);
-            Region region = regionFactory.Create("BankAccounts");
-            // Place some instances of BankAccount cache region.
-            BankAccountKey baKey = new BankAccountKey(2309, 123091);
-            AccountHistory ahVal = new AccountHistory();
-            ahVal.AddLog("Created account");
-            region.Put(baKey, ahVal);
-            Console.WriteLine("Put an AccountHistory in cache keyed with
-            BankAccount.");
-            // Display the BankAccount information.
-            Console.WriteLine(baKey.ToString());
-            // Call custom behavior on instance of AccountHistory.
-            ahVal.ShowAccountHistory();
-            // Get a value out of the region.
-            AccountHistory history = region.Get(baKey) as AccountHistory;
-            if (history != null)
-            {
-               Console.WriteLine("Found AccountHistory in the cache.");
-               history.ShowAccountHistory();
-               history.AddLog("debit $1,000,000.");
-               region.Put(baKey, history);
-               Console.WriteLine("Updated AccountHistory in the cache.");
-            }
-            // Look up the history again.
-            history = region.Get(baKey) as AccountHistory;
-            if (history != null)
-            {
-               Console.WriteLine("Found AccountHistory in the cache.");
-               history.ShowAccountHistory();
-            }
-            // Close the cache.
-            cache.Close();
-         }
-      }
-
-      //Example 5.12 Using ICacheLoader to Load New Integers in the Region
-      class ExampleLoaderCallback : ICacheLoader
-      {
-         #region Private members
-         private int m_loads = 0;
-         #endregion
-         #region Public accessors
-         public int Loads
-         {
-            get
-            {
-               return m_loads;
-            }
-         }
-         #endregion
-      }
-```
-
-

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----
-title:  Data Serialization APIs
----
-
-Use either `IPdxSerializable` or `IGFSerializable` for each region. Do not mix 
the two.
-
-For more information on these options, see [Data 
Serialization](dotnet-data-serialization.html#concept_28A7797A0342447ABF6A5014E0DCB05F).
-
--   **IPdxSerializable interface**. Provides a flexible way to serialize your 
domain objects for cache storage and transfer to the servers. This is a Geode 
built-in serialization framework. See [Data 
Serialization](dotnet-data-serialization.html#concept_28A7797A0342447ABF6A5014E0DCB05F).
--   **IPdxReader**. Supplies operations for reading data from Geode 
IPDXSerializable types.
--   **IPdxWriter**. Provides operations for writing data into Geode 
IPDXSerializable types.
--   **IPdxInstance**. Instance of a PDX serialized object that you can use to 
access the object’s data without having to deserialize the object first.
--   **IPdxInstanceFactory**. Allows you to build an IPdxInstance using raw 
data.
--   **IPdxTypeMapper interface**. Allows you to map .NET type names to Java 
type names when using PDX serialization.
--   **IGFSerializable interface**. Superclass of one set of user objects that 
can be serialized and stored in the cache. These are Geode built-in 
serializable types. See [Data 
Serialization](dotnet-data-serialization.html#concept_28A7797A0342447ABF6A5014E0DCB05F).
--   **Serializable class**. Wraps the native C++ `gemfire::Serializable` 
objects as managed `IGFSerializable` objects. Whenever native C++ clients and 
.NET clients interoperate and are part of the same distributed system, the 
user-defined types that are put by the native C++ clients that have not been 
defined in .NET are returned as objects of this class.
-
-    The API contains overloads for most Region methods and other methods that 
take `Serializable` as a value and that are more optimized than the more 
generic `IGFSerializable` overloads. The application prefers using these 
overloads whenever the base class of an object is `Serializable`.
-
--   **DataInput**. Supplies operations for reading primitive data values and 
user-defined objects from a byte stream.
--   **DataOutput**. Provides operations for writing primitive data values and 
user-defined objects implementing `IGFSerializable` to an integer.
-
-

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----
-title:  Accessing an Entry
----
-
-The region entry retrieval methods return the value associated with the 
specified key, and pass the callback argument to any cache loaders or cache 
writers that are invoked during the operation.
-
-If the value is not available locally, it is requested from the server. If the 
server request is unsuccessful, a local cache loader is invoked, if one is 
available. The operation throws `keyNotFoundException` if the `Region` is 
unable to retrieve a value through any of these means.
-
-## Using the Region API to Retrieve Values From the Cache
-
-Here, the program retrieves two entries from the region.
-
-``` pre
-string value1 = region1["Key1"];
-string value2 = region1["Key2"];
- 
-int valueA = region2["KeyA"];
-int valueB = region2["KeyB"];
- 
-string valueQ = region.Get(111, null);
-string valueR = region.Get(222, null);
-```
-
-## Batch Operations—Using getAll to Return Values from Multiple Entries
-
-The `GetAll` region API returns values for collection of keys from the local 
cache or server.
-
-If value for a key is not present locally, then it is requested from the Java 
server. The value returned is not copied, so multi-threaded applications should 
not modify the value directly but should use the update methods.
-
-This method is not applicable to local region instances.
-
-This operation updates the `CacheStatistics.LastAccessedTime`, 
`CacheStatistics.HitCount` statistics and `CacheStatistics.MissCount` for this 
region and the returned entries.
-
-

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----
-title:  Adding an Entry to the Cache
----
-
-You populate a native client region with cache entries by using the generic 
`IDictionary` API or by using the .NET `Region.Put` or the `Region.Create` API 
functions.
-
-The `Put` function places a new value into a region entry with the specified 
key, while the `Create` function creates a new entry in the region. The `Put` 
and `Create` functions provide a user-defined parameter object to any cache 
writer invoked in the process.
-
-If a value for the entry key already exists in the cache when you add an 
entry, Geode overwrites the previously cached value. New values in the cache 
are propagated to the connected cache server.
-
-The .NET Generics provide type safety, so you cannot change your entry key and 
value types once you have begun to populate the region. If you need to use 
different types for the same region, store them all inside objects in the 
region.
-
-## Using the API to Put Values Into the Cache
-
-In this example, the program puts entries into the cache with string values.
-
-``` pre
-region1["Key1"] = "Value1";
-region1["Key2"] = "Value2";
- 
-region2["KeyA"] = 123;
-region2["KeyB"] = 100;
-region3.Put(111, "Value1", null);
-region3.Put(222, "Value2", null);
-```
-
-## <a 
id="concept_51D1C2475B394B10868CE6ED8DC5E542__section_8DAEA246DA464BD1B9654827A84A93BF"
 class="no-quick-link"></a>Batch Operations—Using PutAll to Add Multiple 
Entries
-
-You can batch up multiple key/value pairs into a hashmap and put them into the 
cache with a single operation using the .NET `Region.PutAll` API function. Each 
entry is processed for interest registration on the server, so each entry 
requires its own unique event ID. Updates and creates can be mixed in a 
`PutAll` operation, so those events need to be addressed on the cache server 
for appropriate cache listener invocation on distributed system members. Map 
entries retain their original order when they are processed at the server.

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----
-title:  .NET Application Domains
----
-
-Application domains, or `AppDomain`s, are units of isolation, security 
boundaries, and loading and unloading for applications in the .NET runtime. 
Multiple application domains can run in a single process. Each can have one or 
many threads, and a thread can switch application domains at runtime.
-
-**Note:**
-Before you use application domains with Geode, make sure you understand how to 
use them generally in your .NET programming.
-
-The .NET managed assemblies require interface methods invoked by the native 
C++ layer to be in the same `AppDomain` as that of the .NET DLL. If not, an 
exception is thrown because the thread is unable to cross `AppDomain` 
boundaries.
-
--   **[Problem 
Scenarios](../../nativeclient/dotnet-caching-api/problem-scenarios.html)**
-
-    These scenarios describe processes and implementations that should be 
avoided when using `AppDomains`.
-
-

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----
-title:  Working with the .NET API
----
-
-This section describes the primary classes, usage conventions, and C++ to .NET 
class mappings of the native client .NET API. It demonstrates how to use the 
API to create caches and perform data serialization.
-
--   **[About the Native Client .NET 
API](../../nativeclient/dotnet-caching-api/csharp-dotnet-api.html)**
-
-    The Microsoft .NET Framework interface for the Apache Geode native client 
provides complete access to the native client C++ functionality from any .NET 
Framework language (C\#, C++/CLI, VB.NET, and J\#). This enables clients using 
C\# and other .NET languages to use the capabilities provided by the Geode C++ 
API.
-
--   **[C++ Class to .NET Class 
Mappings](../../nativeclient/dotnet-caching-api/cpp-class-to-dotnet-class-mappings.html)**
-
-    Wherever the native C++ class methods use pass-by-reference semantics to 
return data, the corresponding .NET methods return the object instead of using 
pass-by-reference semantics.
-
--   **[Java to .NET Type Mapping 
Table](../../nativeclient/dotnet-caching-api/java-to-dotnet-type-mapping.html)**
-
-    The following table provides a mapping between Java and .NET types.
-
--   **[Object 
Lifetimes](../../nativeclient/dotnet-caching-api/object-lifetimes.html)**
-
-    The .NET API provides a managed set of assemblies for the C++ API. The 
underlying C++ object will stay in memory until the .NET object is 
garbage-collected.
-
--   **[.NET Application 
Domains](../../nativeclient/dotnet-caching-api/dotnet-application-domains.html)**
-
-    Application domains, or `AppDomain`s, are units of isolation, security 
boundaries, and loading and unloading for applications in the .NET runtime. 
Multiple application domains can run in a single process. Each can have one or 
many threads, and a thread can switch application domains at runtime.
-
--   **[Creating a 
Cache](../../nativeclient/dotnet-caching-api/creating-a-cache.html)**
-
-    You create a cache using the Geode `CacheFactory.Create` call. Cache 
creation initializes the distributed system and creates the cache using your 
`gfcpp.properties` and `cache.xml` file settings and any additional properties 
you provide to the call.
-
--   **[Creating a 
Region](../../nativeclient/dotnet-caching-api/creating-a-region.html)**
-
-    To create a region, you create a `RegionFactory` using the 
`RegionShortcut` that most closely fits your region configuration.
-
--   **[Adding an Entry to the 
Cache](../../nativeclient/dotnet-caching-api/dotnet-adding-entry-to-cache.html)**
-
-    You populate a native client region with cache entries by using the 
generic `IDictionary` API or by using the .NET `Region.Put` or the 
`Region.Create` API functions.
-
--   **[Accessing an 
Entry](../../nativeclient/dotnet-caching-api/dotnet-accessing-an-entry.html)**
-
-    The region entry retrieval methods return the value associated with the 
specified key, and pass the callback argument to any cache loaders or cache 
writers that are invoked during the operation.
-
--   **[Removing an 
Entry](../../nativeclient/dotnet-caching-api/removing-entry.html)**
-
-    The standard `Region::Remove` API removes the entry with specified key and 
provides a user-defined parameter object to any `CacheWriter` or 
`CacheListener` invoked in the process.
-
--   **[Data 
Serialization](../../nativeclient/dotnet-caching-api/dotnet-data-serialization.html)**
-
-    All data that Geode moves out of the local cache must be serializable.
-
--   **[Application 
Callbacks](../../nativeclient/dotnet-caching-api/application-callbacks.html)**
-
-    For region-level events, an application can use 
`AttributesFactory.SetCache*` methods to implement and register the 
`ICacheLoader`, `ICacheWriter`, and `ICacheListener` interfaces to perform 
custom actions.
-
--   **[A Simple C\# 
Example](../../nativeclient/dotnet-caching-api/simple-csharp-example.html)**
-
-    An example shows how to connect to Geode, create a cache and region, put 
and get keys and values, and disconnect.
-
--   **[Troubleshooting .NET 
Applications](../../nativeclient/dotnet-caching-api/troubleshooting-dotnet-applications.html)**
-
-    The .NET Framework does not find managed DLLs using the conventional 
`PATH` environment variable. In order for your assembly to find and load a 
managed DLL, it must either be loaded as a private assembly using 
`assemblyBinding`, or it must be installed into the Global Assembly Cache (GAC).
-
-

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----
-title:  Data Serialization Options
----
-
-Built-in .NET types are serialized automatically into the cache and can be 
retrieved by Java servers and other Geode clients. For domain objects that are 
not simple types, you have three Geode serialization options.
-
-The options give good performance and flexibility for data storage, transfers, 
and language types. The Geode options can also improve performance in 
serializing and deserializing built-in types.
-
-The simplest option is to use perform automatic serialization by registering 
the Geode .NET PDX reflection-based autoserializer in your application. When 
you have this registered, Geode uses it for all domain objects that are not 
custom serialized.
-
-You can also custom serialize your objects by implementing one of the Geode 
.NET interfaces, `GemStone::GemFire::Cache::Generic::IPdxSerializable` or 
`GemStone::GemFire::Cache::IGFSerializable`.
-
-You also have the option of using default .NET serialization, but you cannot 
use it unless you also use helper classes. The helper classes you must use are 
`CacheableObject` and `CacheableObjectXml`.
-
-Geode .NET PDX serialization has more bytes in overhead than Geode .NET Data 
serialization, but using PDX serialization helps you avoid the performance 
costs of deserialization when performing queries. Applications can use 
`PdxInstances` in functions to avoid the deserialization of entire objects.
-
-<a 
id="concept_6DC3DD288F6C4190AEA07DEDE76DD867__table_D61A94C4BFBE4712835F632F30BB488E"></a>
-
-<table>
-<caption><span class="tablecap">Table 1. Serialization Options—Comparison of 
Features</span></caption>
-<colgroup>
-<col width="33%" />
-<col width="33%" />
-<col width="34%" />
-</colgroup>
-<thead>
-<tr class="header">
-<th>Capability</th>
-<th>IGFSerializable</th>
-<th>IPdxSerializable and PDX reflection-based autoserializer</th>
-</tr>
-</thead>
-<tbody>
-<tr class="odd">
-<td><p>Handles multiple versions of domain objects*</p></td>
-<td></td>
-<td>X</td>
-</tr>
-<tr class="even">
-<td><p>Provides single field access on servers of serialized data, without 
full deserialization. Supported also for OQL queries.</p></td>
-<td></td>
-<td>X</td>
-</tr>
-<tr class="odd">
-<td><p>Automatically ported to other languages by Geode - no need to program 
Java-side implementation</p></td>
-<td></td>
-<td>X</td>
-</tr>
-<tr class="even">
-<td><p>Works with Geode delta propagation</p></td>
-<td>X</td>
-<td>X (See explanation below.)</td>
-</tr>
-</tbody>
-</table>
-
-
-\*You can mix domain object versions where the differences between versions 
are the addition and removal of object fields.
-
-By default, you can use Geode delta propagation with PDX serialization. 
However, delta propagation will not work if you have set the Geode property 
read-serialized to "true". In terms of deserialization, to apply a change delta 
propagation requires a domain class instance and the `fromDelta` method. If you 
have set read-serialized to true, you will receive an `IPdxInstance` instead of 
a domain class instance and `IPdxInstance` does not have the `fromDelta` method 
required for delta propagation. You will also require the Java domain class on 
the server similar to the you would need the .NET PDX Delta domain class.
-
-For detailed information on the interfaces, see the online API documentation.
-
-

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----
-title:  Data Serialization
----
-
-All data that Geode moves out of the local cache must be serializable.
-
-Region data that must be serializable falls under the following categories:
-
--   Partitioned regions (except functions that add data locally to a 
partitioned region use the deserialized form).
--   Distributed regions.
--   Regions that are persisted or overflowed to disk.
--   Server or client regions in a client/server installation.
--   Regions distributed between gateways in a multi-site installation.
--   Regions that receive events from remote caches.
--   Regions that provide function arguments and results.
-
-To minimize the cost of serialization and deserialization, Geode avoids 
changing the data format whenever possible. This means your data may be stored 
in the cache in serialized or deserialized form, depending on how you use it. 
For example, if a server acts only as a storage location for data distribution 
between clients, it makes sense to leave the data in serialized form, ready to 
be transmitted to clients that request it. Partitioned region data is always 
stored in serialized form with one exception—functions that add data to a 
partitioned region locally use the deserialized form.
-
--   **[Data Serialization 
Options](../../nativeclient/dotnet-caching-api/dotnet-data-serialization-options.html)**
-
-    Built-in .NET types are serialized automatically into the cache and can be 
retrieved by Java servers and other Geode clients. For domain objects that are 
not simple types, you have three Geode serialization options.
-
--   **[Serialize with PDX 
Serialization](../../nativeclient/dotnet-caching-api/dotnet-pdx-serialization.html)**
-
-    Geode's Portable Data eXchange (PDX) is a cross-language data format that 
can reduce the cost of distributing and serializing your objects. PDX stores 
data in named fields that you can access individually, to avoid the cost of 
deserializing the entire data object. PDX also allows you to mix versions of 
objects where you have added or removed fields.
-
--   **[Serialize with the Geode IGFSerializable 
Interface](../../nativeclient/dotnet-caching-api/serialize-using-igfserializable.html)**
-
-    The .NET `IGFSerializable` interface provides fast and compact data 
serialization.
-
--   **[Using a Custom Class With 
IGFSerializable](../../nativeclient/dotnet-caching-api/custom-class-igfserializable.html)**
-
-    An example shows how to use the `BankAccount` custom key type and the 
`AccountHistory` value type that were previously defined.
-
-

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+++ /dev/null
@@ -1,57 +0,0 @@
----
-title:  Serialize Using the Geode PDX Autoserializer
----
-
-When you register the reflection-based serializer, Geode uses it to serialize 
all objects that do not implement `IPdxSerializable` or `IGFSerializable`. You 
can customize the auto-serialization behavior for your domain objects by adding 
serialization attributes to your object’s fields.
-
-**Procedure**
-
-1.  If you have not already registered the PDX reflection-based 
autoserializer, add the registration code to your application.
-
-    For example:
-
-    ``` pre
-    using GemStone.GemFire.Cache.Generic;
-    ...
-    // Register reflection-based autoserializer to serialize
-    // domain objects using PDX serialization
-    Serializable.RegisterPdxSerializer(new ReflectionBasedAutoSerializer());
-    ```
-
-    This can only be configured in the application code. It cannot be 
configured declaratively in `cache.xml`.
-
-2.  (Optional) For each object you intend to have autoserialized, customize 
the serialization as needed.  **Note:** If you also use PDX serialization in 
Java for the object, customize your serialization the same for both languages.
-
-    1.  The following extension methods apply to autoserialization:
-        -   **WriteTransform**. Controls what field value is written during 
auto serialization.
-        -   **ReadTransform**. Controls what field value is read during auto 
deserialization.
-        -   **GetFieldType**. Defines the specific field names that will be 
generated during autoserialization.
-        -   **IsIdentityField**. Controls which field is marked as the 
identity field. Identity fields are used when a `PdxInstance` computes its hash 
code to determine whether it is equal to another object.
-        -   **GetFieldType**. Determines the field type that will be used when 
autoserializing the given field.
-        -   **IsFieldIncluded**. Specifies which fields of a class to 
autoserialize.
-
-        See [Extending the 
Autoserializer](extending-pdx-autoserializer.html#concept_87701FF3FAE74F3193BE3FB349CE0086)
 for sample usage.
-
-    2.  If you are writing a Java application, you can use the `IPdxType` 
Mapper to map Java types to .NET types. Note that you only need to use the 
`IPdxTypeMapper` if you are writing Java applications.
-
-        See [Map .NET Domain Type Names to PDX Type Names with 
IPdxTypeMapper](mapping-dotnet-domain-type-names.html#concept_63F4164F1AE242A9BA309738F484182D)
 for sample usage.
-
-    3.  To specify an identifier field in your domain object, add the 
attribute `PdxIdentityField` to the field.
-
-        For example:
-
-        ``` pre
-        [PdxIdentityField] private int id;
-        ```
-
-    4.  To exclude a field from serialization, add the .NET attribute 
`NonSerialized` to the field.
-
-        For example:
-
-        ``` pre
-        [NonSerialized] private int myLocalData;
-        ```
-
-For each domain class Geode serializes using the autoserializer, all fields 
are considered for serialization except those defined as `static`, `literal` or 
`readonly` and those you explicitly exclude using the .NET `NonSerialized` 
attribute.
-
-

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----
-title:  Geode PDX Serialization Features
----
-
-Geode PDX serialization offers several advantages.
-
-## <a 
id="concept_E8DCAA3027B64C0C8213A0DF2D773BF4__section_8F8D96A0DAC3416DA90622D0E240F54A"
 class="no-quick-link"></a>Application Versioning of PDX Domain Objects
-
-Domain objects evolve along with your application code. You may create an 
address object with two address lines, then realize later that a third line is 
required for some situations. Or you may realize that a particular field is not 
used and want to get rid of it.
-
-With PDX, you can use old and new versions of domain objects together in a 
distributed system if the versions differ by the addition or removal of fields. 
This compatibility lets you gradually introduce modified code and data into the 
system, without bringing the system down.
-
-Geode maintains a central registry of the PDX domain object metadata. Using 
the registry, Geode preserves fields in each member's cache regardless of 
whether the member has the field defined. When a member receives an object that 
has a field registered that the member is not aware of, the member does not 
access the field, but preserves it and passes it along with the rest of the 
object to other members. When a member receives an object that is missing one 
or more fields according to the member's version, Geode assigns the .NET 
default values for the field types to the missing fields.
-
-## <a 
id="concept_E8DCAA3027B64C0C8213A0DF2D773BF4__section_4CD0072C619F4F0496B73597B92B2289"
 class="no-quick-link"></a>Portability of PDX Serializable Objects
-
-When you create an `IPdxSerializable` object, Geode stores the object's type 
information in a central registry. The information is passed between peers, 
between clients and servers, and between distributed systems.
-
-This offers a notable advantage to the .NET client, which shares data with 
Java cache servers. Clients automatically pass registry information to servers 
when they store an `IPdxSerializable` object. Clients can run queries and 
functions against the data in the servers without the servers needing to know 
anything about the stored objects. One client can store data on the server to 
be retrieved by another client, with the server never needing to know the 
object type. This means you can code your .NET clients to manage data using 
Java servers without having to create Java implementations of your .NET domain 
objects.
-
-## <a 
id="concept_E8DCAA3027B64C0C8213A0DF2D773BF4__section_0437E67A0DDE4F92A24658DAB48DD76C"
 class="no-quick-link"></a>Reduced Deserialization of Serialized Objects
-
-The access methods for `IPdxSerializable` objects allow you to examine 
specific fields of your domain object without deserializing the entire object. 
This can reduce serialization and deserialization costs significantly. .NET 
clients can run queries and execute functions against the objects in the server 
caches without deserializing the entire object on the server side. The query 
engine automatically recognizes PDX objects and uses only the fields it needs.
-
-Clients can execute Java functions on server data that only access parts of 
the domain objects by using `PdxInstance.`
-
-Likewise, peers can access just the fields needed from the serialized object, 
keeping the object stored in the cache in serialized form.

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----
-title:  Serialize with PDX Serialization
----
-
-Geode's Portable Data eXchange (PDX) is a cross-language data format that can 
reduce the cost of distributing and serializing your objects. PDX stores data 
in named fields that you can access individually, to avoid the cost of 
deserializing the entire data object. PDX also allows you to mix versions of 
objects where you have added or removed fields.
-
-PDX serialization is supported by C++ clients. If you have C++ clients that 
may receive events for a region, you can now use PDX serialization on the 
region's entries.
-
-You have two options for Geode PDX serialization when using the .NET caching 
API. You can program your domain objects using the `IPdxSerializable` 
interface, or you can use Geode’s reflection-based autoserializer.
-
-

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+++ /dev/null
@@ -1,15 +0,0 @@
----
-title:  Event Handling APIs
----
-
-Code your event handlers to do minimal work before returning control to Geode.
-
-For example, a listener implementation may hand off the event to a thread pool 
that processes the event on its thread rather than the listener thread. 
Exceptions thrown by the listeners are caught by Geode and logged.
-
--   **RegionEvent class**. Provides information about the event, such as what 
region the event originated in, whether the event originated in a cache remote 
to the event handler, and whether the event resulted from a distributed 
operation.
--   **EntryEvent class**. Provides all available information for the 
`RegionEvent` . It also provides entry-specific information, such as the old 
and new entry values and whether the event resulted from a load operation.
--   **ICacheLoader application callback interface**. Loads data into a region.
--   **ICacheWriter application callback interface**. Synchronously handles 
region and entry events before the events occur. Entry events are `create`, 
`update`, `invalidate`, and `destroy`. Region events are invalidate and 
destroy. This class has the ability to abort events.
--   **ICacheListener application callback interface**. Asynchronously handles 
region and entry events. Listeners receive notifications when entries in a 
region change, or when changes occur to the region attributes themselves. Entry 
events are `create`, `update`, `invalidate`, and `destroy`. Region events are 
`invalidate` and `destroy`. Multiple events can cause concurrent invocation of 
`ICacheListener` methods. If event A occurs before event B, there is no 
guarantee that their corresponding ICacheListener method invocations will occur 
in the same order.
-
-

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@@ -1,59 +0,0 @@
----
-title:  Extend the PDX Autoserializer
----
-
-This example code demonstrates how to extend the autoserializer to customize 
serialization.
-
-## Extending the Autoserializer
-
-``` pre
-public class AutoSerializerEx : ReflectionBasedAutoSerializer
-{
-   public override object WriteTransform(FieldInfo fi, Type type, object 
originalValue) {
-      if (fi.FieldType.Equals(Type.GetType("System.Guid"))) {
-        return originalValue.ToString();
-      } else if (fi.FieldType.Equals(Type.GetType("System.Decimal"))) {
-        return originalValue.ToString();
-      } else
-        return base.WriteTransform(fi, type, originalValue);
-    }
-
-    public override object ReadTransform(FieldInfo fi, Type type, object 
serializeValue) {
-      if (fi.FieldType.Equals(Type.GetType("System.Guid"))) {
-        Guid g = new Guid((string)serializeValue);
-        return g;
-      } else if (fi.FieldType.Equals(Type.GetType("System.Decimal"))) {
-        return Convert.ToDecimal((string)serializeValue);
-      } else
-        return base.ReadTransform(fi, type, serializeValue);
-    }
-
-   public override FieldType GetFieldType(FieldInfo fi, Type type) {
-      if (fi.FieldType.Equals(Type.GetType("System.Guid")) ||
-              fi.FieldType.Equals(Type.GetType("System.Decimal")))
-        return FieldType.STRING;
-      return base.GetFieldType(fi, type);
-   }
-
-   public override bool IsIdentityField(FieldInfo fi, Type type) {
-      if (fi.Name == "_identityField")
-        return true;
-      return base.IsIdentityField(fi, type);
-   }
-
-   public override string GetFieldName(FieldInfo fi, Type type) {
-      if (fi.Name == "_nameChange")
-        return fi.Name + "NewName";
-      return fi.Name;
-    }
- 
-   public override bool IsFieldIncluded(FieldInfo fi, Type type)
-   {
-      if (fi.Name == "_notInclude")
-        return false;
-      return base.IsFieldIncluded(fi, type);
-    }
-}
-```
-
-

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----
-title:  How Serialization Works with IGFSerializable
----
-
-When your application puts an object into the cache for distribution, Geode 
serializes the data by taking these steps.
-
-1.  Calls the appropriate `ClassId` function and creates the `TypeId` from it.
-2.  Writes the `TypeId` for the instance.
-3.  Invokes the `ToData` function for the instance.
-
-When your application subsequently receives a byte array, Geode takes the 
following steps:
-
-1.  Decodes the `TypeId` and creates an object of the designated type, using 
the registered factory functions.
-2.  Invokes the `FromData` function with input from the data stream.
-3.  Decodes the data and then populates the data fields.
-
-The `TypeId` is an integer of four bytes, which is a combination of `ClassId` 
integer and `0x27`, which is an indicator of user-defined type.
-
-

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----
-title:  Implement the IGFSerializable Interface
----
-
-To store your own data types in the cache, you implement the Geode 
`IGFSerializable` interface.
-
-Examples follow the procedure.
-
-**Procedure**
-
-1.  Implement the `ToData` function that serializes your data:
-
-    ``` pre
-    void ToData(DataOutput output)
-    ```
-
-    The `ToData` function is responsible for copying all of the data fields 
for the object to the object stream. The `DataOutput` class represents the 
output stream and provides methods for writing the primitives in a network byte 
order. For more about this, see the online API documentation for `DataOutput.`
-
-2.  Implement the `FromData` function that consumes a data input stream and 
repopulates the data fields for the object:
-
-    ``` pre
-    void fromData (DataInput& input)
-    ```
-
-    The `DataInput` class represents the input stream and provides methods for 
reading input elements. The `FromData` function must read the elements of the 
input stream in the same order that they were written by `ToData`. For more 
about this, see the online API documentation for `DataInput`.
-
-3.  Implement the `ClassId` function to return an integer which is unique for 
your class (in the set of all of your user-defined classes).
-
-## Simple BankAccount Class
-
-This example shows a simple class, `BankAccount`, that encapsulates two 
`ints`: `customerId` and `accountId`:
-
-``` pre
-public class BankAccount
-{
-   private int m_customerId;
-   private int m_accountId;
-   public int Customer
-   {
-      get
-      {
-         return m_customerId;
-      }
-   }
-   public int Account
-   {
-      get
-      {
-         return m_accountId;
-      }
-   }
-   public BankAccount(int customer, int account)
-   {
-      m_customerId = customer;
-      m_accountId = account;
-   }
-}
-```
-
-## Implementing a Serializable Class
-
-To make `BankAccount` serializable, you implement the `IGFSerializable` 
interface as shown in this example:
-
-``` pre
-public class BankAccount : IGFSerializable
-   {
-   private int m_customerId;
-   private int m_accountId;
-   public int Customer
-   {
-      get
-      {
-         return m_customerId;
-      }
-   }
-   public int Account
-   {
-      get
-      {
-         return m_accountId;
-      }
-   }
-   public BankAccount(int customer, int account)
-   {
-      m_customerId = customer;
-      m_accountId = account;
-   }
-   // Our TypeFactoryMethod
-   public static IGFSerializable CreateInstance()
-   {
-      return new BankAccount(0, 0);
-   }
-   #region IGFSerializable Members
-   public void ToData(DataOutput output)
-   {
-      output.WriteInt32(m_customerId);
-      output.WriteInt32(m_accountId);
-   }
-   public IGFSerializable FromData(DataInput input)
-   {
-      m_customerId = input.ReadInt32();
-      m_accountId = input.ReadInt32();
-      return this;
-   }
-   public UInt32 ClassId
-   {
-      get
-      {
-         return 11;
-      }
-   }
-   public UInt32 ObjectSize
-   {
-      get
-      {
-         return (UInt32)(sizeof(Int32) + sizeof(Int32));
-      }
-   }
-}
-```
-
-

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----
-title:  Implementing the Shared Assembly
----
-
-Follow these steps to install the shared assembly into the Global Assembly 
Cache (GAC).
-
-1.  Go to the `NativeClient_xxxx` directory.
-
-    ``` pre
-    cd %GFCPP%
-    ```
-
-2.  Run the GAC utility to install `GemStone.GemFire.Cache.dll` into the GAC.
-
-    ``` pre
-    gacutil.exe /if GemStone.GemFire.Cache.dll
-    ```
-
-When you are ready to uninstall, use the `/u` switch. More information on the 
GAC utility can be found at [http://www.msdn.com](https://msdn.microsoft.com), 
or by using `gacutil.exe                 /?`.
-
-

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----
-title:  Java to .NET Type Mapping Table
----
-
-The following table provides a mapping between Java and .NET types.
-
-<a 
id="concept_24D0AAC71FF1483AB47A7772DA018966__table_F85EC7AA1E1140E9888B753E812E65E4"></a>
-
-<table>
-<caption><span class="tablecap">Table 1. Java types and .NET 
types</span></caption>
-<colgroup>
-<col width="50%" />
-<col width="50%" />
-</colgroup>
-<thead>
-<tr class="header">
-<th>Java Type</th>
-<th>.NET Type</th>
-</tr>
-</thead>
-<tbody>
-<tr class="odd">
-<td><p>instances of <code class="ph codeph">PdxSerializable</code></p></td>
-<td><p>.NET class of same name</p></td>
-</tr>
-<tr class="even">
-<td><p>instances of <code class="ph codeph">PdxInstance</code></p></td>
-<td><p>.NET class of same name</p></td>
-</tr>
-<tr class="odd">
-<td><p>instances serialized by a <code class="ph 
codeph">PdxSerializer</code></p></td>
-<td><p>.NET class of same name</p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.lang.Byte </code></p></td>
-<td><p><code class="ph codeph">System.SByte </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.lang.Boolean </code></p></td>
-<td><p><code class="ph codeph">System.Boolean </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.lang.Character </code></p></td>
-<td><p><code class="ph codeph">System.Char </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.lang.Short </code></p></td>
-<td><p><code class="ph codeph">System.Int16 </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.lang.Integer </code></p></td>
-<td><p><code class="ph codeph">System.Int32 </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.lang.Long </code></p></td>
-<td><p><code class="ph codeph">System.Int64 </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.lang.Float </code></p></td>
-<td><p><code class="ph codeph">System.Float </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.lang.Double </code></p></td>
-<td><p><code class="ph codeph">System.Double </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.lang.String </code></p></td>
-<td><p><code class="ph codeph">System.String </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.util.Date </code></p></td>
-<td><p><code class="ph codeph">System.DateTime </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">byte[] </code></p></td>
-<td><p><code class="ph codeph">System.Byte[] </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">boolean[] </code></p></td>
-<td><p><code class="ph codeph">System.Boolean[] </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">char[] </code></p></td>
-<td><p><code class="ph codeph">System.Char[] </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">short[] </code></p></td>
-<td><p><code class="ph codeph">System.Int16[] </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">int[] </code></p></td>
-<td><p><code class="ph codeph">System.Int32[] </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">long[] </code></p></td>
-<td><p><code class="ph codeph">System.Int64[] </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">float[] </code></p></td>
-<td><p><code class="ph codeph">System.Float[] </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">double[] </code></p></td>
-<td><p><code class="ph codeph">System.Double[] </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">String[] </code></p></td>
-<td><p><code class="ph codeph">System.String[] </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">byte[][] </code></p></td>
-<td><p><code class="ph codeph">System.Byte[][] </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">Object[] </code></p></td>
-<td><p><code class="ph codeph">system.Collections.Generic.List&lt;Object&gt; 
</code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.util.HashMap </code></p></td>
-<td><p><code class="ph 
codeph">System.Collections.Generics.IDictionary&lt;Object,                      
               Object&gt; </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.util.Hashtable </code></p></td>
-<td><p><code class="ph codeph">System.Collections.Hashtable </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.util.ArrayList </code></p></td>
-<td><p><code class="ph codeph">System.Collections.Generic.IList&lt;Object&gt; 
</code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.util.Vector </code></p></td>
-<td><p><code class="ph codeph">Collections.ArrayList </code></p></td>
-</tr>
-<tr class="odd">
-<td><p><code class="ph codeph">java.util.HashSet </code></p></td>
-<td><p><code class="ph codeph">CacheableHashSet </code></p></td>
-</tr>
-<tr class="even">
-<td><p><code class="ph codeph">java.util.LinkedHashSet </code></p></td>
-<td><p><code class="ph codeph">CacheableLinkedHashSet </code></p></td>
-</tr>
-</tbody>
-</table>
-
-
-

http://git-wip-us.apache.org/repos/asf/geode-native/blob/de0559be/geode-docs/nativeclient/dotnet-caching-api/mapping-dotnet-domain-type-names.html.md.erb
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+++ /dev/null
@@ -1,25 +0,0 @@
----
-title:  Map .NET Domain Type Names to PDX Type Names with IPdxTypeMapper
----
-
-PDX serialized instances in Java map to .NET types with the same name. If you 
need to adjust the .NET name, then you need to use the IPdxTypeMapper.
-
-See the [Java to .NET Type Mapping 
Table](java-to-dotnet-type-mapping.html#concept_24D0AAC71FF1483AB47A7772DA018966)
 for current mappings.
-
-## Using IPdxTypeMapper
-
-``` pre
-//This demonstrates, how to map .NET type to pdx type or java type
-public class PdxTypeMapper : IPdxTypeMapper {
-    
-    public string ToPdxTypeName(string localTypeName) {
-        return "pdx_" + localTypeName;
-    }
-
-    public string FromPdxTypeName(string pdxTypeName) {
-        return pdxTypeName.Substring(4);//need to extract "pdx_"
-    }
-}
-```
-
-

http://git-wip-us.apache.org/repos/asf/geode-native/blob/de0559be/geode-docs/nativeclient/dotnet-caching-api/object-lifetimes.html.md.erb
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@@ -1,37 +0,0 @@
----
-title:  Object Lifetimes
----
-
-The .NET API provides a managed set of assemblies for the C++ API. The 
underlying C++ object will stay in memory until the .NET object is 
garbage-collected.
-
-The underlying C++ API employs reference counting using smart pointers for 
most classes. This means that all API operations with those objects return a 
reference to the underlying object and not a copy. Consequently, the underlying 
object will not be freed as long as the .NET application holds a reference to 
an object. In other words, the underlying object will stay in memory until the 
.NET object is garbage-collected. As long as a reference to an object is alive, 
the artifacts it maintains will also be alive.
-
-For example, as long as a `Region` object is not garbage-collected, then the 
destructor of the C++ native persistence manager (if any) for the region is not 
invoked.
-
-In the C++ API, the references to an object are reduced when the object goes 
out of scope for stack allocation, or is deleted explicitly for heap 
allocation. The object is destroyed when its reference count reaches zero. In 
the .NET API, the references are reduced when the object is garbage-collected 
or is explicitly disposed with the .NET `using` statement.
-
-Because a reference to the object is returned, any change to the object also 
immediately changes the object as stored internally. For example, if an object 
is put into the cache using `Region.Put`, a reference of the object is stored 
in the internal structures. If you modify the object, the internal object also 
changes. However, it is not distributed to other members of the distributed 
system until another `Region.Put` is done.
-
-To find out if a class is reference counted, look at the online API 
documentation for the class. If the class is wrapped by `UMWrap` or `SBWrap`, 
the class is reference counted.
-
-These are examples of classes that are reference counted:
-
--   `Cache`
--   `CacheStatistics`
--   `DistributedSystem`
--   `Properties`
--   `RegionAttributes`
--   `AttributesMutator`
--   `RegionEntry`
--   `Region`
--   `EntryEvent`
--   `RegionEvent`
-
-These are examples of classes that are not reference counted:
-
--   `AttributesFactory`
--   `DataInput`
--   `DataOutput`
--   `SystemProperties`
-
-

http://git-wip-us.apache.org/repos/asf/geode-native/blob/de0559be/geode-docs/nativeclient/dotnet-caching-api/other-apis.html.md.erb
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+++ /dev/null
@@ -1,14 +0,0 @@
----
-title:  Property Collections and Logging APIs
----
-
-This section describes classes for property collections and logging.
-
--   **Properties** **class**. Provides a collection of properties, each of 
which is a key/value pair. Each key is a string, and the value can be a string 
or an integer.
--   **Log class**. Defines methods available to clients that need to write a 
log message to their Geode system shared log file. Any attempt to use an 
instance after its connection is disconnected throws a 
**NotConnectedException**. For any logged message the log file contains:
-    -   The log level of the message.
-    -   The time the message was logged.
-    -   The ID of the connection and thread that logged the message.
-    -   The message itself, possibly with an exception including its stack 
trace.
-
-

http://git-wip-us.apache.org/repos/asf/geode-native/blob/de0559be/geode-docs/nativeclient/dotnet-caching-api/primary-apis-cache-generic.html.md.erb
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+++ /dev/null
@@ -1,30 +0,0 @@
----
-title:  Primary APIs
----
-
-These are the main APIs within `GemStone::GemFire::Cache::Generic` used for 
cache, region, and data entry management in Geode .NET. For detailed 
information about the APIs, see the .NET API documentation included in the 
product or available online.
-
-**Note:**
-Declarative configuration via XML of application plug-ins such as cache 
listener, cache writer, cache loader and partition resolver is not supported 
when clients are operated in the new .NET Generic API.
-
--   **[Cache APIs](../../nativeclient/dotnet-caching-api/cache-apis.html)**
-
-    This section describes the `CacheFactory` and `Cache` classes.
-
--   **[Region and Entry 
APIs](../../nativeclient/dotnet-caching-api/region-entry-apis.html)**
-
-    This section describes classes for working with Geode regions and region 
entries.
-
--   **[Data Serialization 
APIs](../../nativeclient/dotnet-caching-api/data-serialization-apis.html)**
-
-    Use either `IPdxSerializable` or `IGFSerializable` for each region. Do not 
mix the two.
-
--   **[Event Handling 
APIs](../../nativeclient/dotnet-caching-api/event-handling-apis.html)**
-
-    Code your event handlers to do minimal work before returning control to 
Geode.
-
--   **[Property Collections and Logging 
APIs](../../nativeclient/dotnet-caching-api/other-apis.html)**
-
-    This section describes classes for property collections and logging.
-
-

http://git-wip-us.apache.org/repos/asf/geode-native/blob/de0559be/geode-docs/nativeclient/dotnet-caching-api/private-assembly.html.md.erb
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diff --git 
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@@ -1,39 +0,0 @@
----
-title:  Using GemStone.GemFire.Cache.dll As a Private Assembly
----
-
-To access `GemStone.GemFire.Cache.dll` as a private assembly, you need to 
specify a `.config` file for your application.
-
-The file needs to be the same name as your application, with a `.config` 
suffix. For example, the `.config` file for `main.exe` would be 
`main.exe.config`. The two files must reside in the same directory.
-
-Follow these steps to create a `.config` file:
-
-1.  Copy `%GFCPP%/docs/default.exe.config` to the appropriate location.
-2.  Rename `default.exe.config` to the name of your application.
-3.  Change the `href` attribute of the `CodeBase` element to point to your 
`GemStone.GemFire.Cache.dll` file. Any of three path types – http, relative, 
or absolute – will work.
-
-## A Sample .config File
-
-The following example shows an excerpt of a `.config` file. The 
`PublicKeyToken` value is only an example, and the codebase version value is 
not set correctly. See `%GFCPP%/docs/default.exe.config` for an actual example 
for this release.
-
-``` pre
-<configuration>
-   <runtime>
-      <assemblyBinding
-         xmlns="urn:schemas-microsoft-com:asm.v1">
-         <dependentAssembly>
-            <assemblyIdentity name="GemStone.GemFire.Cache"
-               publicKeyToken="126e6338d9f55e0c"
-               culture="neutral" />
-            <codeBase version="0.0.0.0"
-               href="../../bin/GemStone.GemFire.Cache.dll"/>
-         </dependentAssembly>
-      </assemblyBinding>
-   </runtime>
-</configuration>
-```
-
-**Note:**
-If the `.config` file contain errors, no warning or error messages are issued. 
The application runs as if no `.config` file is present.
-
-

http://git-wip-us.apache.org/repos/asf/geode-native/blob/de0559be/geode-docs/nativeclient/dotnet-caching-api/problem-scenarios.html.md.erb
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----
-title:  Problem Scenarios
----
-
-These scenarios describe processes and implementations that should be avoided 
when using `AppDomains`.
-
-
-## <a 
id="concept_025AAAF8896C4F4CB4530EE9CEEF4BAE__section_FFC3E18AD8F042DA9EFB42852242AAE0"
 class="no-quick-link"></a>Using Application Callbacks
-
-**Scenario:** A .NET thread loads the Geode DLL in application domain `AD1`. 
This thread may have access to the other domains in the application if code 
access security allows it. This thread can then call `AppDomain.CreateInstance` 
to create a callback object ( `ICacheListener`, `ICacheLoader`, or 
`ICacheWriter`) in another domain called `AD2`. If the callback object is 
marshaled by reference, the callback is executed in the domain where it is 
created (`AD2`). The thread that loads the Geode DLL in domain `AD1` runs the 
callback methods in the second domain, `AD2`. An exception is thrown when the 
callback method is invoked because the native code that invokes the callback is 
not allowed to cross the `AppDomain` boundary.
-
-**Resolution:** When an application creates and unloads application domains it 
should ensure that the application domain where the Geode .NET DLL is loaded is 
the same domain where the application callback and `IGFSerializable` objects 
are created.
-
-## <a 
id="concept_025AAAF8896C4F4CB4530EE9CEEF4BAE__section_9FEC4666F4FD467AA57AD70943703F00"
 class="no-quick-link"></a>Loading an Application DLL in Multiple AppDomains
-
-**Scenario:** the application loads the Geode DLL in one application domain, 
then reloads the Geode DLL in another application domain (with or without 
unloading the previous `AppDomain` ). The callbacks, as well as other interface 
implementations, like `IPdxSerializable` and `IGFSerializable`, throw 
exceptions because the native C++ code does not know about `AppDomains` and is 
loaded only once in the initial `AppDomain`.
-
-**Resolution:** The application should always use the first `AppDomain` to 
load the Geode DLL, or it should not load the Geode DLL multiple times.
-
-## <a 
id="concept_025AAAF8896C4F4CB4530EE9CEEF4BAE__section_646373554C764DD3A919A906A5F05EE9"
 class="no-quick-link"></a>Native Client inside IIS
-
-**Scenario:** When you deploy more than one web application inside an Internet 
Information Service (IIS), the IIS creates an appdomain subprocess for each web 
application in the single process, but the native client C++ cache instance 
remains a singleton in the process. Because of this, you can run into conflicts 
between cache creation and closure by the different appdomains. For example, if 
one appdomain calls `cache.close`, it closes the cache for the entire process. 
Any further cache access operations by the other appdomains return cache closed 
exceptions.
-
-**Resolution:** `Cache create`/`close` provides reference counting of `Cache` 
`create` and `close`. Each process can use the counter to make sure it creates 
the `Cache` once and closes it once. To enable this, set the Geode system 
property, `appdomain-enabled` to true .

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