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The following commit(s) were added to refs/heads/support/1.12 by this push:
new f574632 GEODE-9973: Correct docs regarding P2P socket timeout
behaviour (#7310)
f574632 is described below
commit f574632746e44dc283b91c98b867c82487172a19
Author: Donal Evans <[email protected]>
AuthorDate: Wed Jan 26 14:17:23 2022 -0800
GEODE-9973: Correct docs regarding P2P socket timeout behaviour (#7310)
---
.../monitor_tune/socket_communication_have_enough_sockets.html.md.erb | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git
a/geode-docs/managing/monitor_tune/socket_communication_have_enough_sockets.html.md.erb
b/geode-docs/managing/monitor_tune/socket_communication_have_enough_sockets.html.md.erb
index 1c52ed5..f2ec5e8 100644
---
a/geode-docs/managing/monitor_tune/socket_communication_have_enough_sockets.html.md.erb
+++
b/geode-docs/managing/monitor_tune/socket_communication_have_enough_sockets.html.md.erb
@@ -39,7 +39,7 @@ recommend that you set `conserve-sockets` to `false`.
You can force the release of an idle socket connection for peer-to-peer and
client-to-server connections:
-- **Peer-to-peer**. For peer-to-peer threads that do not share sockets, you
can use the `socket-lease-time` to make sure that no socket sits idle for too
long. When a socket that belongs to an individual thread remains unused for
this time period, the system automatically returns it to the pool. The next
time the thread needs a socket, it creates a new socket.
+- **Peer-to-peer**. For peer-to-peer threads that do not share sockets, you
can use the `socket-lease-time` to make sure that no socket sits idle for too
long. When a socket that belongs to an individual thread remains unused for
this time period, the system automatically closes that socket. The next time
the thread needs a socket, it creates a new socket.
- **Client**. For client connections, you can affect the same lease-time
behavior by setting the pool `idle-timeout`.
## <a id="socket_comm__section_936C6562C0034A2EAC9A63FFE9FDAC36"
class="no-quick-link"></a>Calculating Connection Requirements