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The following commit(s) were added to refs/heads/main by this push:
new b015a2f0 change 'label' to 'type' in markdown (#633)
b015a2f0 is described below
commit b015a2f0282ce7e7bf5cc185add0b569756bfde9
Author: Elssky <[email protected]>
AuthorDate: Wed Sep 25 00:22:12 2024 +0800
change 'label' to 'type' in markdown (#633)
* change 'label' to 'type' in markdown
* change label to type in README.md
---
README.md | 10 +++++-----
docs/libraries/cpp/examples/bgl.md | 4 ++--
docs/libraries/cpp/examples/snap-to-graphar.md | 4 ++--
3 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/README.md b/README.md
index 64a942ae..7ccb9c68 100644
--- a/README.md
+++ b/README.md
@@ -81,14 +81,14 @@ width="700" alt="property graph" />
#### Logical table of vertices
-Each type of vertices (with the same label) constructs a logical vertex
+Each type of vertices (with the same type) constructs a logical vertex
table, with each vertex assigned with a global index inside this type
(called internal vertex id) starting from 0, corresponding to the row
number of the vertex in the logical vertex table. An example layout for
-a logical table of vertices under the label "person" is provided for
+a logical table of vertices under the type "person" is provided for
reference.
-Given an internal vertex id and the vertex label, a vertex is uniquely
+Given an internal vertex id and the vertex type, a vertex is uniquely
identifiable and its respective properties can be accessed from this
table. The internal vertex id is further used to identify the source and
destination vertices when maintaining the topology of the graph.
@@ -101,7 +101,7 @@ width="650" alt="vertex logical table" />
The logical vertex table will be partitioned into multiple continuous
vertex chunks for enhancing the reading/writing efficiency. To maintain
the ability of random access, the size of vertex chunks for the same
-label is fixed. To support to access required properties avoiding
+type is fixed. To support to access required properties avoiding
reading all properties from the files, and to add properties for
vertices without modifying the existing files, the columns of the
logical table will be divided into several column groups.
@@ -130,7 +130,7 @@ the storage.
#### Logical table of edges
For maintaining a type of edges (that with the same triplet of the
-source label, edge label, and destination label), a logical edge table
+source type, edge type, and destination type), a logical edge table
is established. And in order to support quickly creating a graph from
the graph storage file, the logical edge table could maintain the
topology information in a way similar to
[CSR/CSC](https://en.wikipedia.org/wiki/Sparse_matrix), that is, the
diff --git a/docs/libraries/cpp/examples/bgl.md
b/docs/libraries/cpp/examples/bgl.md
index 3b4ffee7..669386c8 100644
--- a/docs/libraries/cpp/examples/bgl.md
+++ b/docs/libraries/cpp/examples/bgl.md
@@ -86,9 +86,9 @@ std::vector<graphar::Property> property_vector = {cc};
auto group = graphar::CreatePropertyGroup(property_vector,
graphar::FileType::PARQUET);
// construct the new vertex info
-std::string vertex_label = "cc_result", vertex_prefix = "result/";
+std::string vertex_type = "cc_result", vertex_prefix = "result/";
int chunk_size = 100;
-auto new_info = graphar::CreateVertexInfo(vertex_label, chunk_size, {group},
vertex_prefix);
+auto new_info = graphar::CreateVertexInfo(vertex_type, chunk_size, {group},
vertex_prefix);
// access the vertices via the index map and vertex iterator of BGL
typedef boost::property_map<Graph, boost::vertex_index_t>::type IndexMap;
diff --git a/docs/libraries/cpp/examples/snap-to-graphar.md
b/docs/libraries/cpp/examples/snap-to-graphar.md
index 13880ce7..1ae59c76 100644
--- a/docs/libraries/cpp/examples/snap-to-graphar.md
+++ b/docs/libraries/cpp/examples/snap-to-graphar.md
@@ -32,11 +32,11 @@ storage of the vertex information file.
auto version = graphar::InfoVersion::Parse("gar/v1").value();
// meta info
-std::string vertex_label = "node", vertex_prefix = "vertex/node/";
+std::string vertex_type = "node", vertex_prefix = "vertex/node/";
// create vertex info
auto vertex_info = graphar::CreateVertexInfo(
- vertex_label, VERTEX_CHUNK_SIZE, {}, vertex_prefix, version);
+ vertex_type, VERTEX_CHUNK_SIZE, {}, vertex_prefix, version);
// save & dump vertex info
ASSERT(!vertex_info->Dump().has_error());
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