This is an automated email from the ASF dual-hosted git repository. nightowl888 pushed a commit to branch master in repository https://gitbox.apache.org/repos/asf/lucenenet.git
commit 4219e36ca5d08b82c46b62593367d6f99fec8192 Author: Shad Storhaug <[email protected]> AuthorDate: Mon Aug 31 15:22:42 2020 +0700 Fixed merge conflicts/other issues for patch LUCENE-5644 (see #208) --- .../Lucene.Net.TestFramework.csproj | 437 ----------- .../Util/LuceneTestCase.cs | 3 +- src/Lucene.Net.Tests/Index/TestStressIndexing2.cs | 2 +- src/Lucene.Net/Index/DocumentsWriter.cs | 16 +- .../Index/DocumentsWriterPerThreadPool.cs | 254 +++--- src/Lucene.Net/Index/IndexWriterConfig.cs | 36 +- src/Lucene.Net/Lucene.Net.csproj | 847 +-------------------- 7 files changed, 157 insertions(+), 1438 deletions(-) diff --git a/src/Lucene.Net.TestFramework/Lucene.Net.TestFramework.csproj b/src/Lucene.Net.TestFramework/Lucene.Net.TestFramework.csproj index 4edd47b..266c75b 100644 --- a/src/Lucene.Net.TestFramework/Lucene.Net.TestFramework.csproj +++ b/src/Lucene.Net.TestFramework/Lucene.Net.TestFramework.csproj @@ -23,8 +23,6 @@ <Import Project="$(SolutionDir)build/NuGet.props" /> -<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <TargetFrameworks>netstandard2.1;netstandard2.0;</TargetFrameworks> <TargetFrameworks Condition="$([MSBuild]::IsOsPlatform('Windows'))">$(TargetFrameworks);net451</TargetFrameworks> @@ -47,431 +45,6 @@ <None Remove="Util\europarl.lines.txt.gz" /> <EmbeddedResource Include="Util\europarl.lines.txt.gz" /> <None Include="*.txt" /> - <Compile Include="Analysis\BaseTokenStreamTestCase.cs"> - <SubType>Code</SubType> - </Compile> - <Compile Include="Analysis\CannedBinaryTokenStream.cs"> - <SubType>Code</SubType> - </Compile> - <Compile Include="Analysis\CannedTokenStream.cs"> - <SubType>Code</SubType> - </Compile> - <Compile Include="Analysis\CollationTestBase.cs"> - <SubType>Code</SubType> - </Compile> - <Compile Include="Analysis\LookaheadTokenFilter.cs"> - <SubType>Code</SubType> - </Compile> - 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</Compile> - <Compile Include="Util\TestUtil.cs"> - <SubType>Code</SubType> - </Compile> - <Compile Include="Util\ThrottledIndexOutput.cs"> - <SubType>Code</SubType> - </Compile> - <Compile Include="Util\TimeUnits.cs"> - <SubType>Code</SubType> - </Compile> - <Compile Include="Properties\AssemblyInfo.cs" /> - <Compile Include="JavaCompatibility\RandomHelpers.cs" /> - <Compile Include="JavaCompatibility\LuceneTestCase.cs" /> - <Compile Include="JavaCompatibility\LuceneTypesHelpers.cs" /> - <Compile Include="JavaCompatibility\SystemTypesHelpers.cs" /> - <Compile Include="Util\VirtualMethod.cs" /> - <Compile Include="..\CommonAssemblyInfo.cs"> - <Link>Properties\CommonAssemblyInfo.cs</Link> - </Compile> </ItemGroup> <ItemGroup> @@ -556,14 +129,4 @@ <InternalsVisibleTo Include="Lucene.Net.Tests.TestFramework.DependencyInjection" /> </ItemGroup> -</Project> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> - <Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" /> - <!-- To modify your build process, add your task inside one of the targets below and uncomment it. - Other similar extension points exist, see Microsoft.Common.targets. - <Target Name="BeforeBuild"> - </Target> - <Target Name="AfterBuild"> - </Target> - --> </Project> \ No newline at end of file diff --git a/src/Lucene.Net.TestFramework/Util/LuceneTestCase.cs b/src/Lucene.Net.TestFramework/Util/LuceneTestCase.cs index b6cc7dc..f584181 100644 --- a/src/Lucene.Net.TestFramework/Util/LuceneTestCase.cs +++ b/src/Lucene.Net.TestFramework/Util/LuceneTestCase.cs @@ -1606,7 +1606,8 @@ namespace Lucene.Net.Util { int maxNumThreadStates = Rarely(random) ? TestUtil.NextInt32(random, 5, 20) : TestUtil.NextInt32(random, 1, 4); // reasonable value - crazy value - c.SetMaxThreadStates(maxNumThreadStates); + // LUCENENET specific - Removed RandomDocumentsWriterPerThreadPool, as was done in Lucene 4.8.1 (see #208) + c.SetMaxThreadStates(maxNumThreadStates); } #if !FEATURE_INSTANCE_TESTDATA_INITIALIZATION c.SetMergePolicy(NewMergePolicy(random)); diff --git a/src/Lucene.Net.Tests/Index/TestStressIndexing2.cs b/src/Lucene.Net.Tests/Index/TestStressIndexing2.cs index 1e1cbda..9a93772 100644 --- a/src/Lucene.Net.Tests/Index/TestStressIndexing2.cs +++ b/src/Lucene.Net.Tests/Index/TestStressIndexing2.cs @@ -224,7 +224,7 @@ namespace Lucene.Net.Index public virtual IDictionary<string, Document> IndexRandom(int nThreads, int iterations, int range, Directory dir, int maxThreadStates, bool doReaderPooling) { IDictionary<string, Document> docs = new Dictionary<string, Document>(); - IndexWriter w = RandomIndexWriter.MockIndexWriter(dir, NewIndexWriterConfig(TEST_VERSION_CURRENT, new MockAnalyzer(Random)).SetOpenMode(OpenMode.CREATE).SetRAMBufferSizeMB(0.1).SetMaxBufferedDocs(MaxBufferedDocs).SetIndexerThreadPool(new DocumentsWriterPerThreadPool(maxThreadStates)).SetReaderPooling(doReaderPooling).SetMergePolicy(NewLogMergePolicy()), new YieldTestPoint(this)); + IndexWriter w = RandomIndexWriter.MockIndexWriter(dir, NewIndexWriterConfig(TEST_VERSION_CURRENT, new MockAnalyzer(Random)).SetOpenMode(OpenMode.CREATE).SetRAMBufferSizeMB(0.1).SetMaxBufferedDocs(maxBufferedDocs).SetIndexerThreadPool(new DocumentsWriterPerThreadPool(maxThreadStates)).SetReaderPooling(doReaderPooling).SetMergePolicy(NewLogMergePolicy()), new YieldTestPoint(this)); LogMergePolicy lmp = (LogMergePolicy)w.Config.MergePolicy; lmp.NoCFSRatio = 0.0; lmp.MergeFactor = mergeFactor; diff --git a/src/Lucene.Net/Index/DocumentsWriter.cs b/src/Lucene.Net/Index/DocumentsWriter.cs index 77a9750..8772f36 100644 --- a/src/Lucene.Net/Index/DocumentsWriter.cs +++ b/src/Lucene.Net/Index/DocumentsWriter.cs @@ -526,8 +526,8 @@ namespace Lucene.Net.Index } finally { - perThreadPool.Release(perThread); - } + perThreadPool.Release(perThread); + } return PostUpdate(flushingDWPT, hasEvents); } @@ -572,10 +572,10 @@ namespace Lucene.Net.Index } finally { - perThreadPool.Release(perThread); - } + perThreadPool.Release(perThread); + } - return PostUpdate(flushingDWPT, hasEvents); + return PostUpdate(flushingDWPT, hasEvents); } private bool DoFlush(DocumentsWriterPerThread flushingDWPT) @@ -809,7 +809,7 @@ namespace Lucene.Net.Index internal sealed class ApplyDeletesEvent : IEvent { internal static readonly IEvent INSTANCE = new ApplyDeletesEvent(); - private int instCount = 0; + private static int instCount = 0; // LUCENENET: Made static, otherwise this makes no sense at all internal ApplyDeletesEvent() { @@ -826,7 +826,7 @@ namespace Lucene.Net.Index internal sealed class MergePendingEvent : IEvent { internal static readonly IEvent INSTANCE = new MergePendingEvent(); - private int instCount = 0; + private static int instCount = 0; // LUCENENET: Made static, otherwise this makes no sense at all internal MergePendingEvent() { @@ -843,7 +843,7 @@ namespace Lucene.Net.Index internal sealed class ForcedPurgeEvent : IEvent { internal static readonly IEvent INSTANCE = new ForcedPurgeEvent(); - private int instCount = 0; + private static int instCount = 0; // LUCENENET: Made static, otherwise this makes no sense at all internal ForcedPurgeEvent() { diff --git a/src/Lucene.Net/Index/DocumentsWriterPerThreadPool.cs b/src/Lucene.Net/Index/DocumentsWriterPerThreadPool.cs index 5f89734..60a34f1 100644 --- a/src/Lucene.Net/Index/DocumentsWriterPerThreadPool.cs +++ b/src/Lucene.Net/Index/DocumentsWriterPerThreadPool.cs @@ -1,3 +1,4 @@ +// Lucene version compatibility level: 4.8.1 using Lucene.Net.Diagnostics; using Lucene.Net.Support.Threading; using System; @@ -153,16 +154,16 @@ namespace Lucene.Net.Index public bool IsFlushPending => flushPending; } - private ThreadState[] threadStates; + private readonly ThreadState[] threadStates; private volatile int numThreadStatesActive; - private ThreadState[] freeList; - private volatile int freeCount; + private readonly ThreadState[] freeList; + private volatile int freeCount; - /// <summary> - /// Creates a new <see cref="DocumentsWriterPerThreadPool"/> with a given maximum of <see cref="ThreadState"/>s. - /// </summary> - internal DocumentsWriterPerThreadPool(int maxNumThreadStates) + /// <summary> + /// Creates a new <see cref="DocumentsWriterPerThreadPool"/> with a given maximum of <see cref="ThreadState"/>s. + /// </summary> + internal DocumentsWriterPerThreadPool(int maxNumThreadStates) { if (maxNumThreadStates < 1) { @@ -174,29 +175,29 @@ namespace Lucene.Net.Index { threadStates[i] = new ThreadState(null); } - freeList = new ThreadState[maxNumThreadStates]; - } + freeList = new ThreadState[maxNumThreadStates]; + } - public DocumentsWriterPerThreadPool Clone() + public object Clone() { // We should only be cloned before being used: if (numThreadStatesActive != 0) { throw new InvalidOperationException("clone this object before it is used!"); } - return new DocumentsWriterPerThreadPool(threadStates.Length); + return new DocumentsWriterPerThreadPool(threadStates.Length); } /// <summary> /// Returns the max number of <see cref="ThreadState"/> instances available in this /// <see cref="DocumentsWriterPerThreadPool"/> /// </summary> - public virtual int MaxThreadStates => threadStates.Length; + public int MaxThreadStates => threadStates.Length; /// <summary> /// Returns the active number of <see cref="ThreadState"/> instances. /// </summary> - public virtual int NumThreadStatesActive => numThreadStatesActive; // LUCENENET NOTE: Changed from getActiveThreadState() because the name wasn't clear + public int NumThreadStatesActive => numThreadStatesActive; // LUCENENET NOTE: Changed from getActiveThreadState() because the name wasn't clear /// <summary> /// Returns a new <see cref="ThreadState"/> iff any new state is available otherwise @@ -208,37 +209,37 @@ namespace Lucene.Net.Index /// <c>null</c> </returns> public ThreadState NewThreadState() { - if (Debugging.AssertsEnabled) Debugging.Assert(numThreadStatesActive < threadStates.Length); - - ThreadState threadState = threadStates[numThreadStatesActive]; - threadState.Lock(); // lock so nobody else will get this ThreadState - bool unlock = true; - try - { - if (threadState.IsActive) - { - // unreleased thread states are deactivated during DW#close() - numThreadStatesActive++; // increment will publish the ThreadState - //System.out.println("activeCount=" + numThreadStatesActive); - if (Debugging.AssertsEnabled) Debugging.Assert(threadState.dwpt == null); - unlock = false; - return threadState; - } - // we are closed: unlock since the threadstate is not active anymore - if (Debugging.AssertsEnabled) Debugging.Assert(AssertUnreleasedThreadStatesInactive()); - return null; - } - finally - { - if (unlock) - { - // in any case make sure we unlock if we fail - threadState.Unlock(); - } - } - } - - private bool AssertUnreleasedThreadStatesInactive() + if (Debugging.AssertsEnabled) Debugging.Assert(numThreadStatesActive < threadStates.Length); + + ThreadState threadState = threadStates[numThreadStatesActive]; + threadState.Lock(); // lock so nobody else will get this ThreadState + bool unlock = true; + try + { + if (threadState.IsActive) + { + // unreleased thread states are deactivated during DW#close() + numThreadStatesActive++; // increment will publish the ThreadState + //System.out.println("activeCount=" + numThreadStatesActive); + if (Debugging.AssertsEnabled) Debugging.Assert(threadState.dwpt == null); + unlock = false; + return threadState; + } + // we are closed: unlock since the threadstate is not active anymore + if (Debugging.AssertsEnabled) Debugging.Assert(AssertUnreleasedThreadStatesInactive()); + return null; + } + finally + { + if (unlock) + { + // in any case make sure we unlock if we fail + threadState.Unlock(); + } + } + } + + private bool AssertUnreleasedThreadStatesInactive() { lock (this) { @@ -301,89 +302,88 @@ namespace Lucene.Net.Index // don't recycle DWPT by default } - // you cannot subclass this without being in o.a.l.index package anyway, so - // the class is already pkg-private... fix me: see LUCENE-4013 - public ThreadState GetAndLock(Thread requestingThread, DocumentsWriter documentsWriter) - { - ThreadState threadState = null; - lock (this) - { - for (;;) - { - if (freeCount > 0) - { - // Important that we are LIFO here! This way if number of concurrent indexing threads was once high, but has now reduced, we only use a - // limited number of thread states: - threadState = freeList[freeCount - 1]; - if (threadState.dwpt == null) - { - // This thread-state is not initialized, e.g. it - // was just flushed. See if we can instead find - // another free thread state that already has docs - // indexed. This way if incoming thread concurrency - // has decreased, we don't leave docs - // indefinitely buffered, tying up RAM. This - // will instead get those thread states flushed, - // freeing up RAM for larger segment flushes: - for (int i = 0; i < freeCount; i++) - { - if (freeList[i].dwpt != null) - { - // Use this one instead, and swap it with - // the un-initialized one: - ThreadState ts = freeList[i]; - freeList[i] = threadState; - threadState = ts; - break; - } - } - } - - freeCount--; - break; - } - else if (NumThreadStatesActive < threadStates.Length) - { - // ThreadState is already locked before return by this method: - return NewThreadState(); - } - else - { - // Wait until a thread state frees up: - Monitor.Wait(this); - } - } - } - - // This could take time, e.g. if the threadState is [briefly] checked for flushing: - threadState.Lock(); - - return threadState; - - } - - public void Release(ThreadState state) - { - state.Unlock(); - lock (this) - { - Debug.Assert(freeCount < freeList.Length); - freeList[freeCount++] = state; - // In case any thread is waiting, wake one of them up since we just released a thread state; notify() should be sufficient but we do - // notifyAll defensively: - Monitor.PulseAll(this); - } - } - - /// <summary> - /// Returns the <i>i</i>th active <seealso cref="ThreadState"/> where <i>i</i> is the - /// given ord. - /// </summary> - /// <param name="ord"> - /// the ordinal of the <seealso cref="ThreadState"/> </param> - /// <returns> the <i>i</i>th active <seealso cref="ThreadState"/> where <i>i</i> is the - /// given ord. </returns> - internal ThreadState GetThreadState(int ord) + // you cannot subclass this without being in o.a.l.index package anyway, so + // the class is already pkg-private... fix me: see LUCENE-4013 + public ThreadState GetAndLock(Thread requestingThread, DocumentsWriter documentsWriter) + { + ThreadState threadState = null; + lock (this) + { + for (;;) + { + if (freeCount > 0) + { + // Important that we are LIFO here! This way if number of concurrent indexing threads was once high, but has now reduced, we only use a + // limited number of thread states: + threadState = freeList[freeCount - 1]; + if (threadState.dwpt == null) + { + // This thread-state is not initialized, e.g. it + // was just flushed. See if we can instead find + // another free thread state that already has docs + // indexed. This way if incoming thread concurrency + // has decreased, we don't leave docs + // indefinitely buffered, tying up RAM. This + // will instead get those thread states flushed, + // freeing up RAM for larger segment flushes: + for (int i = 0; i < freeCount; i++) + { + if (freeList[i].dwpt != null) + { + // Use this one instead, and swap it with + // the un-initialized one: + ThreadState ts = freeList[i]; + freeList[i] = threadState; + threadState = ts; + break; + } + } + } + + freeCount--; + break; + } + else if (NumThreadStatesActive < threadStates.Length) + { + // ThreadState is already locked before return by this method: + return NewThreadState(); + } + else + { + // Wait until a thread state frees up: + Monitor.Wait(this); + } + } + } + + // This could take time, e.g. if the threadState is [briefly] checked for flushing: + threadState.Lock(); + + return threadState; + } + + public void Release(ThreadState state) + { + state.Unlock(); + lock (this) + { + Debug.Assert(freeCount < freeList.Length); + freeList[freeCount++] = state; + // In case any thread is waiting, wake one of them up since we just released a thread state; notify() should be sufficient but we do + // notifyAll defensively: + Monitor.PulseAll(this); + } + } + + /// <summary> + /// Returns the <i>i</i>th active <seealso cref="ThreadState"/> where <i>i</i> is the + /// given ord. + /// </summary> + /// <param name="ord"> + /// the ordinal of the <seealso cref="ThreadState"/> </param> + /// <returns> the <i>i</i>th active <seealso cref="ThreadState"/> where <i>i</i> is the + /// given ord. </returns> + internal ThreadState GetThreadState(int ord) { return threadStates[ord]; } diff --git a/src/Lucene.Net/Index/IndexWriterConfig.cs b/src/Lucene.Net/Index/IndexWriterConfig.cs index debc343..105bf90 100644 --- a/src/Lucene.Net/Index/IndexWriterConfig.cs +++ b/src/Lucene.Net/Index/IndexWriterConfig.cs @@ -383,24 +383,24 @@ namespace Lucene.Net.Index } } - /// <summary> - /// Expert: Gets or sets the <see cref="DocumentsWriterPerThreadPool"/> instance used by the - /// <see cref="IndexWriter"/> to assign thread-states to incoming indexing threads. If no - /// <see cref="DocumentsWriterPerThreadPool"/> is set <see cref="IndexWriter"/> will use - /// <see cref="DocumentsWriterPerThreadPool"/> with max number of - /// thread-states set to <see cref="DEFAULT_MAX_THREAD_STATES"/> (see - /// <see cref="DEFAULT_MAX_THREAD_STATES"/>). - /// <para> - /// NOTE: The given <see cref="DocumentsWriterPerThreadPool"/> instance must not be used with - /// other <see cref="IndexWriter"/> instances once it has been initialized / associated with an - /// <see cref="IndexWriter"/>. - /// </para> - /// <para> - /// NOTE: this only takes effect when <see cref="IndexWriter"/> is first created.</para> - /// </summary> - // LUCENENET NOTE: We cannot override a getter and add a setter, - // so must declare it new. See: http://stackoverflow.com/q/82437 - new internal DocumentsWriterPerThreadPool IndexerThreadPool + /// <summary> + /// Expert: Gets or sets the <see cref="DocumentsWriterPerThreadPool"/> instance used by the + /// <see cref="IndexWriter"/> to assign thread-states to incoming indexing threads. If no + /// <see cref="DocumentsWriterPerThreadPool"/> is set <see cref="IndexWriter"/> will use + /// <see cref="DocumentsWriterPerThreadPool"/> with max number of + /// thread-states set to <see cref="DEFAULT_MAX_THREAD_STATES"/> (see + /// <see cref="DEFAULT_MAX_THREAD_STATES"/>). + /// <para> + /// NOTE: The given <see cref="DocumentsWriterPerThreadPool"/> instance must not be used with + /// other <see cref="IndexWriter"/> instances once it has been initialized / associated with an + /// <see cref="IndexWriter"/>. + /// </para> + /// <para> + /// NOTE: this only takes effect when <see cref="IndexWriter"/> is first created.</para> + /// </summary> + // LUCENENET NOTE: We cannot override a getter and add a setter, + // so must declare it new. See: http://stackoverflow.com/q/82437 + new internal DocumentsWriterPerThreadPool IndexerThreadPool { get => indexerThreadPool; set diff --git a/src/Lucene.Net/Lucene.Net.csproj b/src/Lucene.Net/Lucene.Net.csproj index 6d27802..e0372d0 100644 --- a/src/Lucene.Net/Lucene.Net.csproj +++ b/src/Lucene.Net/Lucene.Net.csproj @@ -116,852 +116,7 @@ <InternalsVisibleTo Include="Lucene.Net.Tests.Replicator" /> <InternalsVisibleTo Include="Lucene.Net.Tests.Spatial" /> <InternalsVisibleTo Include="Lucene.Net.Tests.Suggest" /> - <InternalsVisibleTo Include="Lucene.Net.Tests.TestFramework" /> - <Compile Include="Analysis\Analyzer.cs" /> - <Compile Include="Analysis\AnalyzerWrapper.cs" /> - <Compile Include="Analysis\CachingTokenFilter.cs" /> - <Compile Include="Analysis\CharFilter.cs" /> - <Compile Include="Analysis\NumericTokenStream.cs" /> - <Compile Include="Analysis\ReusableStringReader.cs" /> - <Compile Include="Analysis\Token.cs" /> - <Compile Include="Analysis\TokenAttributes\ICharTermAttribute.cs" /> - 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