unrealwill commented on issue #8025: How to use softlabel in MXNET? URL: https://github.com/apache/incubator-mxnet/issues/8025#issuecomment-331951934 You probably can make your own loss function ``` label = mx.symbol.Variable('label') mlp = mx.symbol.FullyConnected(...) pred = mx.symbol.softmax( mlp ,axis=1) loss = mx.symbol.MakeLoss( mx.symbol.sum( - mx.symbol.log( pred ) * label ,axis=1) ) ``` make sure to pass a label variable which sums to one. I'm sure you can optimize it with the logsoftmax operators. ---------------------------------------------------------------- This is an automated message from the Apache Git Service. To respond to the message, please log on GitHub and use the URL above to go to the specific comment. For queries about this service, please contact Infrastructure at: [email protected]
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