apeforest commented on a change in pull request #12374: Fix/public internal 
header
URL: https://github.com/apache/incubator-mxnet/pull/12374#discussion_r214101664
 
 

 ##########
 File path: include/mxnet/random_generator.h
 ##########
 @@ -150,14 +149,9 @@ class RandGenerator<gpu, DType> {
     curandStatePhilox4_32_10_t state_;
   };  // class RandGenerator<gpu, DType>::Impl
 
-  static void AllocState(RandGenerator<gpu, DType> *inst) {
-    CUDA_CALL(cudaMalloc(&inst->states_,
-                         kNumRandomStates * 
sizeof(curandStatePhilox4_32_10_t)));
-  }
+  static void AllocState(RandGenerator<gpu, DType> *inst);
 
 Review comment:
   I guess my question is not well phrased. What I meant is why move out from 
header file while leaving the same function for CPU in the header
   
   See line: 
https://github.com/apache/incubator-mxnet/pull/12374/files#diff-ba5bcd7d0b76b85a2df1f793dc4d3302R82
   
   Aside from that, I think these functions are inside the inner class Impl 
which is supposed to handle all the implementation. Therefore I think it is 
very logical to leave them here in the header file.  Not to mention the 
performance advantage of calling inline function.

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