linguini1 commented on code in PR #3573:
URL: https://github.com/apache/nuttx-apps/pull/3573#discussion_r3494365285


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games/NXDoom/pcsound/pcsound.c:
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@@ -0,0 +1,129 @@
+/****************************************************************************
+ * apps/games/NXDoom/pcsound/pcsound.c

Review Comment:
   No, there haven't been any meaningful updates to Chocolate DOOM in several 
years. I also plan that NXDoom will become its own unique port that diverges 
quite heavily from the original Chocolate DOOM port in order to run well on 
embedded devices. The patches that would need to be applied to the original 
source to get it to run well would be really cumbersome to apply after 
downloading from the original repo.
   
   I've kept some of the stuff (like pcsound) as a reference for when I (or 
others) go to implement the sound support. But I also gutted a ton of other 
stuff (SDL support, different sound mixers, support for game variants like 
"Hexen" and "Strife).
   
   I plan to make other changes, like replace the checksum, hashing, 
fixed-point math, etc. stuff with NuttX-native libraries. So this port will 
really become more "nuttx-ified" over time, hence my plan to maintain a 
separate port.



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