linguini1 commented on code in PR #3573: URL: https://github.com/apache/nuttx-apps/pull/3573#discussion_r3494365285
########## games/NXDoom/pcsound/pcsound.c: ########## @@ -0,0 +1,129 @@ +/**************************************************************************** + * apps/games/NXDoom/pcsound/pcsound.c Review Comment: No, there haven't been any meaningful updates to Chocolate DOOM in several years. I also plan that NXDoom will become its own unique port that diverges quite heavily from the original Chocolate DOOM port in order to run well on embedded devices. The patches that would need to be applied to the original source to get it to run well would be really cumbersome to apply after downloading from the original repo. I've kept some of the stuff (like pcsound) as a reference for when I (or others) go to implement the sound support. But I also gutted a ton of other stuff (SDL support, different sound mixers, support for game variants like "Hexen" and "Strife). I plan to make other changes, like replace the checksum, hashing, fixed-point math, etc. stuff with NuttX-native libraries. So this port will really become more "nuttx-ified" over time, hence my plan to maintain a separate port. -- This is an automated message from the Apache Git Service. To respond to the message, please log on to GitHub and use the URL above to go to the specific comment. To unsubscribe, e-mail: [email protected] For queries about this service, please contact Infrastructure at: [email protected]
