Author: buildbot
Date: Mon Dec 31 15:39:39 2012
New Revision: 844419

Log:
Staging update by buildbot for ode

Modified:
    websites/staging/ode/trunk/content/   (props changed)
    websites/staging/ode/trunk/content/instance-replayer.html

Propchange: websites/staging/ode/trunk/content/
------------------------------------------------------------------------------
--- cms:source-revision (original)
+++ cms:source-revision Mon Dec 31 15:39:39 2012
@@ -1 +1 @@
-1427154
+1427155

Modified: websites/staging/ode/trunk/content/instance-replayer.html
==============================================================================
--- websites/staging/ode/trunk/content/instance-replayer.html (original)
+++ websites/staging/ode/trunk/content/instance-replayer.html Mon Dec 31 
15:39:39 2012
@@ -182,10 +182,12 @@ You can migrate a few instances at once 
 <li>Replayer extends BpelRuntimeContextImpl by ReplayerBpelRuntimeContextImpl 
class, which overrides methods like invoke and registerTimer to mock up 
communication.</li>
 <li>It implements ReplayerScheduler, which executes actions from past in time 
sorted order (exchanges given to replayer have createTime field, which is used 
for sorting)</li>
 <li>jobs from past are processed in ReplayerScheduler and jobs in future are 
registered in engine's scheduler</li>
-<li>In order to make integrity constraints, replaying returns error if:</li>
+<li>In order to make integrity constraints, replaying returns error if:<ul>
 <li>a first incoming request is routed to an existing instance instead of 
creating a new one</li>
 <li>next incoming request is routed to other instance or creates a new 
instance</li>
 <li>there is some unprocessed communication while finishing replaying (for 
example if there is some outgoing exchange for service, which did not have 
INVOKE from replayed instance)</li>
+</ul>
+</li>
 <li>It extends bpel-compiler and xpath evaluation by $ode:currentEventDateTime 
variable</li>
 <li>It adds currentEventDateTime property to BpelRuntimeContext</li>
 <li>It adds replayer package to bpel engine in bpel-runtime module</li>


Reply via email to