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commit 14a9b8c1d9d8a83e7aea66b019fb3c6483f0b402
Author: Damjan Jovanovic <[email protected]>
AuthorDate: Fri Jan 3 06:36:10 2025 +0200

    Only build the StarBasic "DLL manager" on x86 Win32, instead of
    any Windows system that isn't AMD64. It only supports x86 Win32
    and never supported anything else; there were discussions on
    bugs 112064 and 126277 about other platforms, but development
    never got completed and merged.
    
    Patch by: me
---
 main/basic/source/runtime/dllmgr.cxx | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/main/basic/source/runtime/dllmgr.cxx 
b/main/basic/source/runtime/dllmgr.cxx
index 6a3adcdc7e..3135d76fe7 100644
--- a/main/basic/source/runtime/dllmgr.cxx
+++ b/main/basic/source/runtime/dllmgr.cxx
@@ -60,7 +60,7 @@
    variables accordingly.
 */
 
-#if defined(WNT) && !defined(_WIN64) // only 32-bit Windows: the 
DllMgr_call32/callFp
+#if defined(WNT) && defined(INTEL)   // only 32-bit Windows: the 
DllMgr_call32/callFp
                                      // trampolines (wnt.asm) are x86 stdcall 
only.
                                      // x64 falls through to the 
not-implemented stub
                                      // below (Basic Declare'd DLL calls 
unsupported on

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