richardstartin opened a new pull request #7582:
URL: https://github.com/apache/pinot/pull/7582


   ## Description
   
   This saves uses the default settings in the RoaringBitmap library to produce 
smaller file sizes.
   
   before:
   ```
   Benchmark                                            (_assignment)  
(_cardinality)  (_numDocs)  Mode  Cnt           Score   Error  Units
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
   10     1000000    ss    5           0.015 ± 0.004   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
   10     1000000    ss    5     6320620.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
   10     1000000    ss    5        6170.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
   10     1000000    ss    5           5.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
   10    10000000    ss    5           0.148 ± 0.018   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
   10    10000000    ss    5    62706300.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
   10    10000000    ss    5       61235.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
   10    10000000    ss    5          55.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
   10   100000000    ss    5           1.562 ± 0.030   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
   10   100000000    ss    5   625660620.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
   10   100000000    ss    5      610995.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
   10   100000000    ss    5         595.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
 1000     1000000    ss    5           0.020 ± 0.008   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
 1000     1000000    ss    5    10700020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
 1000     1000000    ss    5       10445.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
 1000     1000000    ss    5          10.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
 1000    10000000    ss    5           0.147 ± 0.010   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
 1000    10000000    ss    5   106180020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
 1000    10000000    ss    5      103690.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
 1000    10000000    ss    5         100.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
 1000   100000000    ss    5           1.708 ± 0.074   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
 1000   100000000    ss    5  1061100020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
 1000   100000000    ss    5     1036230.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
 1000   100000000    ss    5        1010.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
10000     1000000    ss    5           0.030 ± 0.032   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
10000     1000000    ss    5    17000020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
10000     1000000    ss    5       16600.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
10000     1000000    ss    5          15.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
10000    10000000    ss    5           0.210 ± 0.025   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
10000    10000000    ss    5   161800020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
10000    10000000    ss    5      158005.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
10000    10000000    ss    5         150.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
10000   100000000    ss    5           2.226 ± 0.327   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
10000   100000000    ss    5  1611000020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
10000   100000000    ss    5     1573240.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
10000   100000000    ss    5        1535.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
   10     1000000    ss    5           0.019 ± 0.012   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
   10     1000000    ss    5     1018580.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
   10     1000000    ss    5         990.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
   10     1000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
   10    10000000    ss    5           0.123 ± 0.023   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
   10    10000000    ss    5     6624700.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
   10    10000000    ss    5        6465.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
   10    10000000    ss    5           5.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
   10   100000000    ss    5           1.299 ± 0.148   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
   10   100000000    ss    5    62934340.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
   10   100000000    ss    5       61455.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
   10   100000000    ss    5          60.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
 1000     1000000    ss    5           0.018 ± 0.009   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
 1000     1000000    ss    5    10100620.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
 1000     1000000    ss    5        9860.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
 1000     1000000    ss    5           5.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
 1000    10000000    ss    5           0.137 ± 0.020   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
 1000    10000000    ss    5    44750580.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
 1000    10000000    ss    5       43700.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
 1000    10000000    ss    5          40.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
 1000   100000000    ss    5           1.321 ± 0.023   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
 1000   100000000    ss    5   101056060.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
 1000   100000000    ss    5       98685.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
 1000   100000000    ss    5          95.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
10000     1000000    ss    5           0.023 ± 0.014   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
10000     1000000    ss    5    11000620.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
10000     1000000    ss    5       10740.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
10000     1000000    ss    5          10.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
10000    10000000    ss    5           0.147 ± 0.017   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
10000    10000000    ss    5   101006060.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
10000    10000000    ss    5       98635.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
10000    10000000    ss    5          95.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
10000   100000000    ss    5           1.438 ± 0.020   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
10000   100000000    ss    5   447554380.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
10000   100000000    ss    5      437060.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
10000   100000000    ss    5         425.000              #
   ```
   
   after:
   
   ```
   Benchmark                                            (_assignment)  
(_cardinality)  (_numDocs)  Mode  Cnt           Score   Error  Units
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
   10     1000000    ss    5           0.015 ± 0.003   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
   10     1000000    ss    5     6320620.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
   10     1000000    ss    5        6170.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
   10     1000000    ss    5           5.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
   10    10000000    ss    5           0.150 ± 0.024   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
   10    10000000    ss    5    62706300.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
   10    10000000    ss    5       61235.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
   10    10000000    ss    5          55.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
   10   100000000    ss    5           1.535 ± 0.061   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
   10   100000000    ss    5   625660620.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
   10   100000000    ss    5      610995.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
   10   100000000    ss    5         595.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
 1000     1000000    ss    5           0.020 ± 0.011   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
 1000     1000000    ss    5    10700020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
 1000     1000000    ss    5       10445.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
 1000     1000000    ss    5          10.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
 1000    10000000    ss    5           0.199 ± 0.097   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
 1000    10000000    ss    5   106180020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
 1000    10000000    ss    5      103690.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
 1000    10000000    ss    5         100.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
 1000   100000000    ss    5           1.960 ± 0.292   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
 1000   100000000    ss    5  1061100020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
 1000   100000000    ss    5     1036230.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
 1000   100000000    ss    5        1010.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
10000     1000000    ss    5           0.029 ± 0.008   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
10000     1000000    ss    5    17000020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
10000     1000000    ss    5       16600.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
10000     1000000    ss    5          15.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
10000    10000000    ss    5           0.249 ± 0.042   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
10000    10000000    ss    5   161800020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
10000    10000000    ss    5      158005.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
10000    10000000    ss    5         150.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal        ROUND_ROBIN           
10000   100000000    ss    5           2.294 ± 0.094   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b      ROUND_ROBIN           
10000   100000000    ss    5  1611000020.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb     ROUND_ROBIN           
10000   100000000    ss    5     1573240.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb     ROUND_ROBIN           
10000   100000000    ss    5        1535.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
   10     1000000    ss    5           0.013 ± 0.003   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
   10     1000000    ss    5        1720.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
   10     1000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
   10     1000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
   10    10000000    ss    5           0.121 ± 0.041   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
   10    10000000    ss    5       11870.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
   10    10000000    ss    5          10.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
   10    10000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
   10   100000000    ss    5           1.320 ± 0.055   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
   10   100000000    ss    5      108870.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
   10   100000000    ss    5         105.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
   10   100000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
 1000     1000000    ss    5           0.019 ± 0.014   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
 1000     1000000    ss    5       95770.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
 1000     1000000    ss    5          90.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
 1000     1000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
 1000    10000000    ss    5           0.140 ± 0.026   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
 1000    10000000    ss    5      102620.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
 1000    10000000    ss    5         100.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
 1000    10000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
 1000   100000000    ss    5           1.428 ± 0.222   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
 1000   100000000    ss    5      171270.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
 1000   100000000    ss    5         165.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
 1000   100000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
10000     1000000    ss    5           0.017 ± 0.003   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
10000     1000000    ss    5      950770.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
10000     1000000    ss    5         925.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
10000     1000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
10000    10000000    ss    5           0.145 ± 0.023   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
10000    10000000    ss    5      957570.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
10000    10000000    ss    5         935.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
10000    10000000    ss    5             ≈ 0              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal     SORTED_UNIFORM           
10000   100000000    ss    5           1.432 ± 0.066   s/op
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:b   SORTED_UNIFORM           
10000   100000000    ss    5     1026170.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:kb  SORTED_UNIFORM           
10000   100000000    ss    5        1000.000              #
   BenchmarkOffheapBitmapInvertedIndexCreator.seal:mb  SORTED_UNIFORM           
10000   100000000    ss    5             ≈ 0              #
   ```
   
   Pinot wouldn't create an inverted index on a sorted column, but doesn't 
track correlations between columns, and RLE is effective when a column is 
partially sorted, so in general, this will lead to much smaller inverted index 
files.
   
   ## Upgrade Notes
   Does this PR prevent a zero down-time upgrade? (Assume upgrade order: 
Controller, Broker, Server, Minion)
   * [ ] Yes (Please label as **<code>backward-incompat</code>**, and complete 
the section below on Release Notes)
   
   Does this PR fix a zero-downtime upgrade introduced earlier?
   * [ ] Yes (Please label this as **<code>backward-incompat</code>**, and 
complete the section below on Release Notes)
   
   Does this PR otherwise need attention when creating release notes? Things to 
consider:
   - New configuration options
   - Deprecation of configurations
   - Signature changes to public methods/interfaces
   - New plugins added or old plugins removed
   * [ ] Yes (Please label this PR as **<code>release-notes</code>** and 
complete the section on Release Notes)
   ## Release Notes
   <!-- If you have tagged this as either backward-incompat or release-notes,
   you MUST add text here that you would like to see appear in release notes of 
the
   next release. -->
   
   <!-- If you have a series of commits adding or enabling a feature, then
   add this section only in final commit that marks the feature completed.
   Refer to earlier release notes to see examples of text.
   -->
   ## Documentation
   <!-- If you have introduced a new feature or configuration, please add it to 
the documentation as well.
   See 
https://docs.pinot.apache.org/developers/developers-and-contributors/update-document
   -->
   


-- 
This is an automated message from the Apache Git Service.
To respond to the message, please log on to GitHub and use the
URL above to go to the specific comment.

To unsubscribe, e-mail: [email protected]

For queries about this service, please contact Infrastructure at:
[email protected]



---------------------------------------------------------------------
To unsubscribe, e-mail: [email protected]
For additional commands, e-mail: [email protected]

Reply via email to