Author: mfranklin
Date: Mon Apr  1 13:24:44 2013
New Revision: 1463130

URL: http://svn.apache.org/r1463130
Log:
Updated license headers for resources (RAVE-939)

Added:
    rave/trunk/rave-portal-resources/src/test/dependencies/underscore.js
Removed:
    rave/trunk/rave-portal-resources/src/test/dependencies/underscore.min.js
Modified:
    rave/trunk/rave-portal-resources/pom.xml
    
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/cxf-applicationContext.xml
    
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/tags/client_side_templates.tag
    
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_admin.js
    
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_models.js
    
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_store.js

Modified: rave/trunk/rave-portal-resources/pom.xml
URL: 
http://svn.apache.org/viewvc/rave/trunk/rave-portal-resources/pom.xml?rev=1463130&r1=1463129&r2=1463130&view=diff
==============================================================================
--- rave/trunk/rave-portal-resources/pom.xml (original)
+++ rave/trunk/rave-portal-resources/pom.xml Mon Apr  1 13:24:44 2013
@@ -115,7 +115,7 @@
                         </goals>
                         <configuration>
                             <preloadSources>
-                                
<source>${project.basedir}/src/test/dependencies/underscore.min.js</source>
+                                
<source>${project.basedir}/src/test/dependencies/underscore.js</source>
                             </preloadSources>
                             
<jsSrcDir>${project.basedir}/src/main/webapp/static/script/core</jsSrcDir>
                             <debug>true</debug>

Modified: 
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/cxf-applicationContext.xml
URL: 
http://svn.apache.org/viewvc/rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/cxf-applicationContext.xml?rev=1463130&r1=1463129&r2=1463130&view=diff
==============================================================================
--- 
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/cxf-applicationContext.xml
 (original)
+++ 
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/cxf-applicationContext.xml
 Mon Apr  1 13:24:44 2013
@@ -1,4 +1,23 @@
 <?xml version="1.0" encoding="UTF-8"?>
+<!--
+  ~ Licensed to the Apache Software Foundation (ASF) under one
+  ~ or more contributor license agreements.  See the NOTICE file
+  ~ distributed with this work for additional information
+  ~ regarding copyright ownership.  The ASF licenses this file
+  ~ to you under the Apache License, Version 2.0 (the
+  ~ "License"); you may not use this file except in compliance
+  ~ with the License.  You may obtain a copy of the License at
+  ~
+  ~   http://www.apache.org/licenses/LICENSE-2.0
+  ~
+  ~ Unless required by applicable law or agreed to in writing,
+  ~ software distributed under the License is distributed on an
+  ~ "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+  ~ KIND, either express or implied.  See the License for the
+  ~ specific language governing permissions and limitations
+  ~ under the License.
+  -->
+
 <beans xmlns="http://www.springframework.org/schema/beans";
        xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance";
        xmlns:jaxrs="http://cxf.apache.org/jaxrs";

Modified: 
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/tags/client_side_templates.tag
URL: 
http://svn.apache.org/viewvc/rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/tags/client_side_templates.tag?rev=1463130&r1=1463129&r2=1463130&view=diff
==============================================================================
--- 
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/tags/client_side_templates.tag
 (original)
+++ 
rave/trunk/rave-portal-resources/src/main/webapp/WEB-INF/tags/client_side_templates.tag
 Mon Apr  1 13:24:44 2013
@@ -1,3 +1,22 @@
+<%--
+  ~ Licensed to the Apache Software Foundation (ASF) under one
+  ~ or more contributor license agreements.  See the NOTICE file
+  ~ distributed with this work for additional information
+  ~ regarding copyright ownership.  The ASF licenses this file
+  ~ to you under the Apache License, Version 2.0 (the
+  ~ "License"); you may not use this file except in compliance
+  ~ with the License.  You may obtain a copy of the License at
+  ~
+  ~   http://www.apache.org/licenses/LICENSE-2.0
+  ~
+  ~ Unless required by applicable law or agreed to in writing,
+  ~ software distributed under the License is distributed on an
+  ~ "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+  ~ KIND, either express or implied.  See the License for the
+  ~ specific language governing permissions and limitations
+  ~ under the License.
+  --%>
+
 <script type="text/handlebars" data-template-for="widget-preferences">
     <table>
         <tbody>

Modified: 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_admin.js
URL: 
http://svn.apache.org/viewvc/rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_admin.js?rev=1463130&r1=1463129&r2=1463130&view=diff
==============================================================================
--- 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_admin.js
 (original)
+++ 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_admin.js
 Mon Apr  1 13:24:44 2013
@@ -0,0 +1,19 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+

Modified: 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_models.js
URL: 
http://svn.apache.org/viewvc/rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_models.js?rev=1463130&r1=1463129&r2=1463130&view=diff
==============================================================================
--- 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_models.js
 (original)
+++ 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_models.js
 Mon Apr  1 13:24:44 2013
@@ -1,3 +1,22 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
 var rave = rave || {};
 
 rave.models = (function () {

Modified: 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_store.js
URL: 
http://svn.apache.org/viewvc/rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_store.js?rev=1463130&r1=1463129&r2=1463130&view=diff
==============================================================================
--- 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_store.js
 (original)
+++ 
rave/trunk/rave-portal-resources/src/main/webapp/static/script/portal/rave_store.js
 Mon Apr  1 13:24:44 2013
@@ -0,0 +1,19 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+

Added: rave/trunk/rave-portal-resources/src/test/dependencies/underscore.js
URL: 
http://svn.apache.org/viewvc/rave/trunk/rave-portal-resources/src/test/dependencies/underscore.js?rev=1463130&view=auto
==============================================================================
--- rave/trunk/rave-portal-resources/src/test/dependencies/underscore.js (added)
+++ rave/trunk/rave-portal-resources/src/test/dependencies/underscore.js Mon 
Apr  1 13:24:44 2013
@@ -0,0 +1,1227 @@
+// Underscore.js 1.4.4
+// ===================
+
+// > http://underscorejs.org
+// > (c) 2009-2013 Jeremy Ashkenas, DocumentCloud Inc.
+// > Underscore may be freely distributed under the MIT license.
+
+// Baseline setup
+// --------------
+(function() {
+
+    // Establish the root object, `window` in the browser, or `global` on the 
server.
+    var root = this;
+
+    // Save the previous value of the `_` variable.
+    var previousUnderscore = root._;
+
+    // Establish the object that gets returned to break out of a loop 
iteration.
+    var breaker = {};
+
+    // Save bytes in the minified (but not gzipped) version:
+    var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = 
Function.prototype;
+
+    // Create quick reference variables for speed access to core prototypes.
+    var push             = ArrayProto.push,
+        slice            = ArrayProto.slice,
+        concat           = ArrayProto.concat,
+        toString         = ObjProto.toString,
+        hasOwnProperty   = ObjProto.hasOwnProperty;
+
+    // All **ECMAScript 5** native function implementations that we hope to use
+    // are declared here.
+    var
+        nativeForEach      = ArrayProto.forEach,
+        nativeMap          = ArrayProto.map,
+        nativeReduce       = ArrayProto.reduce,
+        nativeReduceRight  = ArrayProto.reduceRight,
+        nativeFilter       = ArrayProto.filter,
+        nativeEvery        = ArrayProto.every,
+        nativeSome         = ArrayProto.some,
+        nativeIndexOf      = ArrayProto.indexOf,
+        nativeLastIndexOf  = ArrayProto.lastIndexOf,
+        nativeIsArray      = Array.isArray,
+        nativeKeys         = Object.keys,
+        nativeBind         = FuncProto.bind;
+
+    // Create a safe reference to the Underscore object for use below.
+    var _ = function(obj) {
+        if (obj instanceof _) return obj;
+        if (!(this instanceof _)) return new _(obj);
+        this._wrapped = obj;
+    };
+
+    // Export the Underscore object for **Node.js**, with
+    // backwards-compatibility for the old `require()` API. If we're in
+    // the browser, add `_` as a global object via a string identifier,
+    // for Closure Compiler "advanced" mode.
+    if (typeof exports !== 'undefined') {
+        if (typeof module !== 'undefined' && module.exports) {
+            exports = module.exports = _;
+        }
+        exports._ = _;
+    } else {
+        root._ = _;
+    }
+
+    // Current version.
+    _.VERSION = '1.4.4';
+
+    // Collection Functions
+    // --------------------
+
+    // The cornerstone, an `each` implementation, aka `forEach`.
+    // Handles objects with the built-in `forEach`, arrays, and raw objects.
+    // Delegates to **ECMAScript 5**'s native `forEach` if available.
+    var each = _.each = _.forEach = function(obj, iterator, context) {
+        if (obj == null) return;
+        if (nativeForEach && obj.forEach === nativeForEach) {
+            obj.forEach(iterator, context);
+        } else if (obj.length === +obj.length) {
+            for (var i = 0, l = obj.length; i < l; i++) {
+                if (iterator.call(context, obj[i], i, obj) === breaker) return;
+            }
+        } else {
+            for (var key in obj) {
+                if (_.has(obj, key)) {
+                    if (iterator.call(context, obj[key], key, obj) === 
breaker) return;
+                }
+            }
+        }
+    };
+
+    // Return the results of applying the iterator to each element.
+    // Delegates to **ECMAScript 5**'s native `map` if available.
+    _.map = _.collect = function(obj, iterator, context) {
+        var results = [];
+        if (obj == null) return results;
+        if (nativeMap && obj.map === nativeMap) return obj.map(iterator, 
context);
+        each(obj, function(value, index, list) {
+            results[results.length] = iterator.call(context, value, index, 
list);
+        });
+        return results;
+    };
+
+    var reduceError = 'Reduce of empty array with no initial value';
+
+    // **Reduce** builds up a single result from a list of values, aka 
`inject`,
+    // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if 
available.
+    _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
+        var initial = arguments.length > 2;
+        if (obj == null) obj = [];
+        if (nativeReduce && obj.reduce === nativeReduce) {
+            if (context) iterator = _.bind(iterator, context);
+            return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
+        }
+        each(obj, function(value, index, list) {
+            if (!initial) {
+                memo = value;
+                initial = true;
+            } else {
+                memo = iterator.call(context, memo, value, index, list);
+            }
+        });
+        if (!initial) throw new TypeError(reduceError);
+        return memo;
+    };
+
+    // The right-associative version of reduce, also known as `foldr`.
+    // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
+    _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
+        var initial = arguments.length > 2;
+        if (obj == null) obj = [];
+        if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
+            if (context) iterator = _.bind(iterator, context);
+            return initial ? obj.reduceRight(iterator, memo) : 
obj.reduceRight(iterator);
+        }
+        var length = obj.length;
+        if (length !== +length) {
+            var keys = _.keys(obj);
+            length = keys.length;
+        }
+        each(obj, function(value, index, list) {
+            index = keys ? keys[--length] : --length;
+            if (!initial) {
+                memo = obj[index];
+                initial = true;
+            } else {
+                memo = iterator.call(context, memo, obj[index], index, list);
+            }
+        });
+        if (!initial) throw new TypeError(reduceError);
+        return memo;
+    };
+
+    // Return the first value which passes a truth test. Aliased as `detect`.
+    _.find = _.detect = function(obj, iterator, context) {
+        var result;
+        any(obj, function(value, index, list) {
+            if (iterator.call(context, value, index, list)) {
+                result = value;
+                return true;
+            }
+        });
+        return result;
+    };
+
+    // Return all the elements that pass a truth test.
+    // Delegates to **ECMAScript 5**'s native `filter` if available.
+    // Aliased as `select`.
+    _.filter = _.select = function(obj, iterator, context) {
+        var results = [];
+        if (obj == null) return results;
+        if (nativeFilter && obj.filter === nativeFilter) return 
obj.filter(iterator, context);
+        each(obj, function(value, index, list) {
+            if (iterator.call(context, value, index, list)) 
results[results.length] = value;
+        });
+        return results;
+    };
+
+    // Return all the elements for which a truth test fails.
+    _.reject = function(obj, iterator, context) {
+        return _.filter(obj, function(value, index, list) {
+            return !iterator.call(context, value, index, list);
+        }, context);
+    };
+
+    // Determine whether all of the elements match a truth test.
+    // Delegates to **ECMAScript 5**'s native `every` if available.
+    // Aliased as `all`.
+    _.every = _.all = function(obj, iterator, context) {
+        iterator || (iterator = _.identity);
+        var result = true;
+        if (obj == null) return result;
+        if (nativeEvery && obj.every === nativeEvery) return 
obj.every(iterator, context);
+        each(obj, function(value, index, list) {
+            if (!(result = result && iterator.call(context, value, index, 
list))) return breaker;
+        });
+        return !!result;
+    };
+
+    // Determine if at least one element in the object matches a truth test.
+    // Delegates to **ECMAScript 5**'s native `some` if available.
+    // Aliased as `any`.
+    var any = _.some = _.any = function(obj, iterator, context) {
+        iterator || (iterator = _.identity);
+        var result = false;
+        if (obj == null) return result;
+        if (nativeSome && obj.some === nativeSome) return obj.some(iterator, 
context);
+        each(obj, function(value, index, list) {
+            if (result || (result = iterator.call(context, value, index, 
list))) return breaker;
+        });
+        return !!result;
+    };
+
+    // Determine if the array or object contains a given value (using `===`).
+    // Aliased as `include`.
+    _.contains = _.include = function(obj, target) {
+        if (obj == null) return false;
+        if (nativeIndexOf && obj.indexOf === nativeIndexOf) return 
obj.indexOf(target) != -1;
+        return any(obj, function(value) {
+            return value === target;
+        });
+    };
+
+    // Invoke a method (with arguments) on every item in a collection.
+    _.invoke = function(obj, method) {
+        var args = slice.call(arguments, 2);
+        var isFunc = _.isFunction(method);
+        return _.map(obj, function(value) {
+            return (isFunc ? method : value[method]).apply(value, args);
+        });
+    };
+
+    // Convenience version of a common use case of `map`: fetching a property.
+    _.pluck = function(obj, key) {
+        return _.map(obj, function(value){ return value[key]; });
+    };
+
+    // Convenience version of a common use case of `filter`: selecting only 
objects
+    // containing specific `key:value` pairs.
+    _.where = function(obj, attrs, first) {
+        if (_.isEmpty(attrs)) return first ? null : [];
+        return _[first ? 'find' : 'filter'](obj, function(value) {
+            for (var key in attrs) {
+                if (attrs[key] !== value[key]) return false;
+            }
+            return true;
+        });
+    };
+
+    // Convenience version of a common use case of `find`: getting the first 
object
+    // containing specific `key:value` pairs.
+    _.findWhere = function(obj, attrs) {
+        return _.where(obj, attrs, true);
+    };
+
+    // Return the maximum element or (element-based computation).
+    // Can't optimize arrays of integers longer than 65,535 elements.
+    // See: https://bugs.webkit.org/show_bug.cgi?id=80797
+    _.max = function(obj, iterator, context) {
+        if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 
65535) {
+            return Math.max.apply(Math, obj);
+        }
+        if (!iterator && _.isEmpty(obj)) return -Infinity;
+        var result = {computed : -Infinity, value: -Infinity};
+        each(obj, function(value, index, list) {
+            var computed = iterator ? iterator.call(context, value, index, 
list) : value;
+            computed >= result.computed && (result = {value : value, computed 
: computed});
+        });
+        return result.value;
+    };
+
+    // Return the minimum element (or element-based computation).
+    _.min = function(obj, iterator, context) {
+        if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 
65535) {
+            return Math.min.apply(Math, obj);
+        }
+        if (!iterator && _.isEmpty(obj)) return Infinity;
+        var result = {computed : Infinity, value: Infinity};
+        each(obj, function(value, index, list) {
+            var computed = iterator ? iterator.call(context, value, index, 
list) : value;
+            computed < result.computed && (result = {value : value, computed : 
computed});
+        });
+        return result.value;
+    };
+
+    // Shuffle an array.
+    _.shuffle = function(obj) {
+        var rand;
+        var index = 0;
+        var shuffled = [];
+        each(obj, function(value) {
+            rand = _.random(index++);
+            shuffled[index - 1] = shuffled[rand];
+            shuffled[rand] = value;
+        });
+        return shuffled;
+    };
+
+    // An internal function to generate lookup iterators.
+    var lookupIterator = function(value) {
+        return _.isFunction(value) ? value : function(obj){ return obj[value]; 
};
+    };
+
+    // Sort the object's values by a criterion produced by an iterator.
+    _.sortBy = function(obj, value, context) {
+        var iterator = lookupIterator(value);
+        return _.pluck(_.map(obj, function(value, index, list) {
+            return {
+                value : value,
+                index : index,
+                criteria : iterator.call(context, value, index, list)
+            };
+        }).sort(function(left, right) {
+                var a = left.criteria;
+                var b = right.criteria;
+                if (a !== b) {
+                    if (a > b || a === void 0) return 1;
+                    if (a < b || b === void 0) return -1;
+                }
+                return left.index < right.index ? -1 : 1;
+            }), 'value');
+    };
+
+    // An internal function used for aggregate "group by" operations.
+    var group = function(obj, value, context, behavior) {
+        var result = {};
+        var iterator = lookupIterator(value || _.identity);
+        each(obj, function(value, index) {
+            var key = iterator.call(context, value, index, obj);
+            behavior(result, key, value);
+        });
+        return result;
+    };
+
+    // Groups the object's values by a criterion. Pass either a string 
attribute
+    // to group by, or a function that returns the criterion.
+    _.groupBy = function(obj, value, context) {
+        return group(obj, value, context, function(result, key, value) {
+            (_.has(result, key) ? result[key] : (result[key] = 
[])).push(value);
+        });
+    };
+
+    // Counts instances of an object that group by a certain criterion. Pass
+    // either a string attribute to count by, or a function that returns the
+    // criterion.
+    _.countBy = function(obj, value, context) {
+        return group(obj, value, context, function(result, key) {
+            if (!_.has(result, key)) result[key] = 0;
+            result[key]++;
+        });
+    };
+
+    // Use a comparator function to figure out the smallest index at which
+    // an object should be inserted so as to maintain order. Uses binary 
search.
+    _.sortedIndex = function(array, obj, iterator, context) {
+        iterator = iterator == null ? _.identity : lookupIterator(iterator);
+        var value = iterator.call(context, obj);
+        var low = 0, high = array.length;
+        while (low < high) {
+            var mid = (low + high) >>> 1;
+            iterator.call(context, array[mid]) < value ? low = mid + 1 : high 
= mid;
+        }
+        return low;
+    };
+
+    // Safely convert anything iterable into a real, live array.
+    _.toArray = function(obj) {
+        if (!obj) return [];
+        if (_.isArray(obj)) return slice.call(obj);
+        if (obj.length === +obj.length) return _.map(obj, _.identity);
+        return _.values(obj);
+    };
+
+    // Return the number of elements in an object.
+    _.size = function(obj) {
+        if (obj == null) return 0;
+        return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
+    };
+
+    // Array Functions
+    // ---------------
+
+    // Get the first element of an array. Passing **n** will return the first N
+    // values in the array. Aliased as `head` and `take`. The **guard** check
+    // allows it to work with `_.map`.
+    _.first = _.head = _.take = function(array, n, guard) {
+        if (array == null) return void 0;
+        return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
+    };
+
+    // Returns everything but the last entry of the array. Especially useful on
+    // the arguments object. Passing **n** will return all the values in
+    // the array, excluding the last N. The **guard** check allows it to work 
with
+    // `_.map`.
+    _.initial = function(array, n, guard) {
+        return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : 
n));
+    };
+
+    // Get the last element of an array. Passing **n** will return the last N
+    // values in the array. The **guard** check allows it to work with `_.map`.
+    _.last = function(array, n, guard) {
+        if (array == null) return void 0;
+        if ((n != null) && !guard) {
+            return slice.call(array, Math.max(array.length - n, 0));
+        } else {
+            return array[array.length - 1];
+        }
+    };
+
+    // Returns everything but the first entry of the array. Aliased as `tail` 
and `drop`.
+    // Especially useful on the arguments object. Passing an **n** will return
+    // the rest N values in the array. The **guard**
+    // check allows it to work with `_.map`.
+    _.rest = _.tail = _.drop = function(array, n, guard) {
+        return slice.call(array, (n == null) || guard ? 1 : n);
+    };
+
+    // Trim out all falsy values from an array.
+    _.compact = function(array) {
+        return _.filter(array, _.identity);
+    };
+
+    // Internal implementation of a recursive `flatten` function.
+    var flatten = function(input, shallow, output) {
+        each(input, function(value) {
+            if (_.isArray(value)) {
+                shallow ? push.apply(output, value) : flatten(value, shallow, 
output);
+            } else {
+                output.push(value);
+            }
+        });
+        return output;
+    };
+
+    // Return a completely flattened version of an array.
+    _.flatten = function(array, shallow) {
+        return flatten(array, shallow, []);
+    };
+
+    // Return a version of the array that does not contain the specified 
value(s).
+    _.without = function(array) {
+        return _.difference(array, slice.call(arguments, 1));
+    };
+
+    // Produce a duplicate-free version of the array. If the array has already
+    // been sorted, you have the option of using a faster algorithm.
+    // Aliased as `unique`.
+    _.uniq = _.unique = function(array, isSorted, iterator, context) {
+        if (_.isFunction(isSorted)) {
+            context = iterator;
+            iterator = isSorted;
+            isSorted = false;
+        }
+        var initial = iterator ? _.map(array, iterator, context) : array;
+        var results = [];
+        var seen = [];
+        each(initial, function(value, index) {
+            if (isSorted ? (!index || seen[seen.length - 1] !== value) : 
!_.contains(seen, value)) {
+                seen.push(value);
+                results.push(array[index]);
+            }
+        });
+        return results;
+    };
+
+    // Produce an array that contains the union: each distinct element from 
all of
+    // the passed-in arrays.
+    _.union = function() {
+        return _.uniq(concat.apply(ArrayProto, arguments));
+    };
+
+    // Produce an array that contains every item shared between all the
+    // passed-in arrays.
+    _.intersection = function(array) {
+        var rest = slice.call(arguments, 1);
+        return _.filter(_.uniq(array), function(item) {
+            return _.every(rest, function(other) {
+                return _.indexOf(other, item) >= 0;
+            });
+        });
+    };
+
+    // Take the difference between one array and a number of other arrays.
+    // Only the elements present in just the first array will remain.
+    _.difference = function(array) {
+        var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
+        return _.filter(array, function(value){ return !_.contains(rest, 
value); });
+    };
+
+    // Zip together multiple lists into a single array -- elements that share
+    // an index go together.
+    _.zip = function() {
+        var args = slice.call(arguments);
+        var length = _.max(_.pluck(args, 'length'));
+        var results = new Array(length);
+        for (var i = 0; i < length; i++) {
+            results[i] = _.pluck(args, "" + i);
+        }
+        return results;
+    };
+
+    // Converts lists into objects. Pass either a single array of `[key, 
value]`
+    // pairs, or two parallel arrays of the same length -- one of keys, and 
one of
+    // the corresponding values.
+    _.object = function(list, values) {
+        if (list == null) return {};
+        var result = {};
+        for (var i = 0, l = list.length; i < l; i++) {
+            if (values) {
+                result[list[i]] = values[i];
+            } else {
+                result[list[i][0]] = list[i][1];
+            }
+        }
+        return result;
+    };
+
+    // If the browser doesn't supply us with indexOf (I'm looking at you, 
**MSIE**),
+    // we need this function. Return the position of the first occurrence of an
+    // item in an array, or -1 if the item is not included in the array.
+    // Delegates to **ECMAScript 5**'s native `indexOf` if available.
+    // If the array is large and already in sort order, pass `true`
+    // for **isSorted** to use binary search.
+    _.indexOf = function(array, item, isSorted) {
+        if (array == null) return -1;
+        var i = 0, l = array.length;
+        if (isSorted) {
+            if (typeof isSorted == 'number') {
+                i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
+            } else {
+                i = _.sortedIndex(array, item);
+                return array[i] === item ? i : -1;
+            }
+        }
+        if (nativeIndexOf && array.indexOf === nativeIndexOf) return 
array.indexOf(item, isSorted);
+        for (; i < l; i++) if (array[i] === item) return i;
+        return -1;
+    };
+
+    // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
+    _.lastIndexOf = function(array, item, from) {
+        if (array == null) return -1;
+        var hasIndex = from != null;
+        if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
+            return hasIndex ? array.lastIndexOf(item, from) : 
array.lastIndexOf(item);
+        }
+        var i = (hasIndex ? from : array.length);
+        while (i--) if (array[i] === item) return i;
+        return -1;
+    };
+
+    // Generate an integer Array containing an arithmetic progression. A port 
of
+    // the native Python `range()` function. See
+    // [the Python 
documentation](http://docs.python.org/library/functions.html#range).
+    _.range = function(start, stop, step) {
+        if (arguments.length <= 1) {
+            stop = start || 0;
+            start = 0;
+        }
+        step = arguments[2] || 1;
+
+        var len = Math.max(Math.ceil((stop - start) / step), 0);
+        var idx = 0;
+        var range = new Array(len);
+
+        while(idx < len) {
+            range[idx++] = start;
+            start += step;
+        }
+
+        return range;
+    };
+
+    // Function (ahem) Functions
+    // ------------------
+
+    // Create a function bound to a given object (assigning `this`, and 
arguments,
+    // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
+    // available.
+    _.bind = function(func, context) {
+        if (func.bind === nativeBind && nativeBind) return 
nativeBind.apply(func, slice.call(arguments, 1));
+        var args = slice.call(arguments, 2);
+        return function() {
+            return func.apply(context, args.concat(slice.call(arguments)));
+        };
+    };
+
+    // Partially apply a function by creating a version that has had some of 
its
+    // arguments pre-filled, without changing its dynamic `this` context.
+    _.partial = function(func) {
+        var args = slice.call(arguments, 1);
+        return function() {
+            return func.apply(this, args.concat(slice.call(arguments)));
+        };
+    };
+
+    // Bind all of an object's methods to that object. Useful for ensuring that
+    // all callbacks defined on an object belong to it.
+    _.bindAll = function(obj) {
+        var funcs = slice.call(arguments, 1);
+        if (funcs.length === 0) funcs = _.functions(obj);
+        each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
+        return obj;
+    };
+
+    // Memoize an expensive function by storing its results.
+    _.memoize = function(func, hasher) {
+        var memo = {};
+        hasher || (hasher = _.identity);
+        return function() {
+            var key = hasher.apply(this, arguments);
+            return _.has(memo, key) ? memo[key] : (memo[key] = 
func.apply(this, arguments));
+        };
+    };
+
+    // Delays a function for the given number of milliseconds, and then calls
+    // it with the arguments supplied.
+    _.delay = function(func, wait) {
+        var args = slice.call(arguments, 2);
+        return setTimeout(function(){ return func.apply(null, args); }, wait);
+    };
+
+    // Defers a function, scheduling it to run after the current call stack has
+    // cleared.
+    _.defer = function(func) {
+        return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
+    };
+
+    // Returns a function, that, when invoked, will only be triggered at most 
once
+    // during a given window of time.
+    _.throttle = function(func, wait) {
+        var context, args, timeout, result;
+        var previous = 0;
+        var later = function() {
+            previous = new Date;
+            timeout = null;
+            result = func.apply(context, args);
+        };
+        return function() {
+            var now = new Date;
+            var remaining = wait - (now - previous);
+            context = this;
+            args = arguments;
+            if (remaining <= 0) {
+                clearTimeout(timeout);
+                timeout = null;
+                previous = now;
+                result = func.apply(context, args);
+            } else if (!timeout) {
+                timeout = setTimeout(later, remaining);
+            }
+            return result;
+        };
+    };
+
+    // Returns a function, that, as long as it continues to be invoked, will 
not
+    // be triggered. The function will be called after it stops being called 
for
+    // N milliseconds. If `immediate` is passed, trigger the function on the
+    // leading edge, instead of the trailing.
+    _.debounce = function(func, wait, immediate) {
+        var timeout, result;
+        return function() {
+            var context = this, args = arguments;
+            var later = function() {
+                timeout = null;
+                if (!immediate) result = func.apply(context, args);
+            };
+            var callNow = immediate && !timeout;
+            clearTimeout(timeout);
+            timeout = setTimeout(later, wait);
+            if (callNow) result = func.apply(context, args);
+            return result;
+        };
+    };
+
+    // Returns a function that will be executed at most one time, no matter how
+    // often you call it. Useful for lazy initialization.
+    _.once = function(func) {
+        var ran = false, memo;
+        return function() {
+            if (ran) return memo;
+            ran = true;
+            memo = func.apply(this, arguments);
+            func = null;
+            return memo;
+        };
+    };
+
+    // Returns the first function passed as an argument to the second,
+    // allowing you to adjust arguments, run code before and after, and
+    // conditionally execute the original function.
+    _.wrap = function(func, wrapper) {
+        return function() {
+            var args = [func];
+            push.apply(args, arguments);
+            return wrapper.apply(this, args);
+        };
+    };
+
+    // Returns a function that is the composition of a list of functions, each
+    // consuming the return value of the function that follows.
+    _.compose = function() {
+        var funcs = arguments;
+        return function() {
+            var args = arguments;
+            for (var i = funcs.length - 1; i >= 0; i--) {
+                args = [funcs[i].apply(this, args)];
+            }
+            return args[0];
+        };
+    };
+
+    // Returns a function that will only be executed after being called N 
times.
+    _.after = function(times, func) {
+        if (times <= 0) return func();
+        return function() {
+            if (--times < 1) {
+                return func.apply(this, arguments);
+            }
+        };
+    };
+
+    // Object Functions
+    // ----------------
+
+    // Retrieve the names of an object's properties.
+    // Delegates to **ECMAScript 5**'s native `Object.keys`
+    _.keys = nativeKeys || function(obj) {
+        if (obj !== Object(obj)) throw new TypeError('Invalid object');
+        var keys = [];
+        for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
+        return keys;
+    };
+
+    // Retrieve the values of an object's properties.
+    _.values = function(obj) {
+        var values = [];
+        for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
+        return values;
+    };
+
+    // Convert an object into a list of `[key, value]` pairs.
+    _.pairs = function(obj) {
+        var pairs = [];
+        for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
+        return pairs;
+    };
+
+    // Invert the keys and values of an object. The values must be 
serializable.
+    _.invert = function(obj) {
+        var result = {};
+        for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
+        return result;
+    };
+
+    // Return a sorted list of the function names available on the object.
+    // Aliased as `methods`
+    _.functions = _.methods = function(obj) {
+        var names = [];
+        for (var key in obj) {
+            if (_.isFunction(obj[key])) names.push(key);
+        }
+        return names.sort();
+    };
+
+    // Extend a given object with all the properties in passed-in object(s).
+    _.extend = function(obj) {
+        each(slice.call(arguments, 1), function(source) {
+            if (source) {
+                for (var prop in source) {
+                    obj[prop] = source[prop];
+                }
+            }
+        });
+        return obj;
+    };
+
+    // Return a copy of the object only containing the whitelisted properties.
+    _.pick = function(obj) {
+        var copy = {};
+        var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
+        each(keys, function(key) {
+            if (key in obj) copy[key] = obj[key];
+        });
+        return copy;
+    };
+
+    // Return a copy of the object without the blacklisted properties.
+    _.omit = function(obj) {
+        var copy = {};
+        var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
+        for (var key in obj) {
+            if (!_.contains(keys, key)) copy[key] = obj[key];
+        }
+        return copy;
+    };
+
+    // Fill in a given object with default properties.
+    _.defaults = function(obj) {
+        each(slice.call(arguments, 1), function(source) {
+            if (source) {
+                for (var prop in source) {
+                    if (obj[prop] == null) obj[prop] = source[prop];
+                }
+            }
+        });
+        return obj;
+    };
+
+    // Create a (shallow-cloned) duplicate of an object.
+    _.clone = function(obj) {
+        if (!_.isObject(obj)) return obj;
+        return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
+    };
+
+    // Invokes interceptor with the obj, and then returns obj.
+    // The primary purpose of this method is to "tap into" a method chain, in
+    // order to perform operations on intermediate results within the chain.
+    _.tap = function(obj, interceptor) {
+        interceptor(obj);
+        return obj;
+    };
+
+    // Internal recursive comparison function for `isEqual`.
+    var eq = function(a, b, aStack, bStack) {
+        // Identical objects are equal. `0 === -0`, but they aren't identical.
+        // See the Harmony `egal` proposal: 
http://wiki.ecmascript.org/doku.php?id=harmony:egal.
+        if (a === b) return a !== 0 || 1 / a == 1 / b;
+        // A strict comparison is necessary because `null == undefined`.
+        if (a == null || b == null) return a === b;
+        // Unwrap any wrapped objects.
+        if (a instanceof _) a = a._wrapped;
+        if (b instanceof _) b = b._wrapped;
+        // Compare `[[Class]]` names.
+        var className = toString.call(a);
+        if (className != toString.call(b)) return false;
+        switch (className) {
+            // Strings, numbers, dates, and booleans are compared by value.
+            case '[object String]':
+                // Primitives and their corresponding object wrappers are 
equivalent; thus, `"5"` is
+                // equivalent to `new String("5")`.
+                return a == String(b);
+            case '[object Number]':
+                // `NaN`s are equivalent, but non-reflexive. An `egal` 
comparison is performed for
+                // other numeric values.
+                return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
+            case '[object Date]':
+            case '[object Boolean]':
+                // Coerce dates and booleans to numeric primitive values. 
Dates are compared by their
+                // millisecond representations. Note that invalid dates with 
millisecond representations
+                // of `NaN` are not equivalent.
+                return +a == +b;
+            // RegExps are compared by their source patterns and flags.
+            case '[object RegExp]':
+                return a.source == b.source &&
+                    a.global == b.global &&
+                    a.multiline == b.multiline &&
+                    a.ignoreCase == b.ignoreCase;
+        }
+        if (typeof a != 'object' || typeof b != 'object') return false;
+        // Assume equality for cyclic structures. The algorithm for detecting 
cyclic
+        // structures is adapted from ES 5.1 section 15.12.3, abstract 
operation `JO`.
+        var length = aStack.length;
+        while (length--) {
+            // Linear search. Performance is inversely proportional to the 
number of
+            // unique nested structures.
+            if (aStack[length] == a) return bStack[length] == b;
+        }
+        // Add the first object to the stack of traversed objects.
+        aStack.push(a);
+        bStack.push(b);
+        var size = 0, result = true;
+        // Recursively compare objects and arrays.
+        if (className == '[object Array]') {
+            // Compare array lengths to determine if a deep comparison is 
necessary.
+            size = a.length;
+            result = size == b.length;
+            if (result) {
+                // Deep compare the contents, ignoring non-numeric properties.
+                while (size--) {
+                    if (!(result = eq(a[size], b[size], aStack, bStack))) 
break;
+                }
+            }
+        } else {
+            // Objects with different constructors are not equivalent, but 
`Object`s
+            // from different frames are.
+            var aCtor = a.constructor, bCtor = b.constructor;
+            if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof 
aCtor) &&
+                _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
+                return false;
+            }
+            // Deep compare objects.
+            for (var key in a) {
+                if (_.has(a, key)) {
+                    // Count the expected number of properties.
+                    size++;
+                    // Deep compare each member.
+                    if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, 
bStack))) break;
+                }
+            }
+            // Ensure that both objects contain the same number of properties.
+            if (result) {
+                for (key in b) {
+                    if (_.has(b, key) && !(size--)) break;
+                }
+                result = !size;
+            }
+        }
+        // Remove the first object from the stack of traversed objects.
+        aStack.pop();
+        bStack.pop();
+        return result;
+    };
+
+    // Perform a deep comparison to check if two objects are equal.
+    _.isEqual = function(a, b) {
+        return eq(a, b, [], []);
+    };
+
+    // Is a given array, string, or object empty?
+    // An "empty" object has no enumerable own-properties.
+    _.isEmpty = function(obj) {
+        if (obj == null) return true;
+        if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
+        for (var key in obj) if (_.has(obj, key)) return false;
+        return true;
+    };
+
+    // Is a given value a DOM element?
+    _.isElement = function(obj) {
+        return !!(obj && obj.nodeType === 1);
+    };
+
+    // Is a given value an array?
+    // Delegates to ECMA5's native Array.isArray
+    _.isArray = nativeIsArray || function(obj) {
+        return toString.call(obj) == '[object Array]';
+    };
+
+    // Is a given variable an object?
+    _.isObject = function(obj) {
+        return obj === Object(obj);
+    };
+
+    // Add some isType methods: isArguments, isFunction, isString, isNumber, 
isDate, isRegExp.
+    each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], 
function(name) {
+        _['is' + name] = function(obj) {
+            return toString.call(obj) == '[object ' + name + ']';
+        };
+    });
+
+    // Define a fallback version of the method in browsers (ahem, IE), where
+    // there isn't any inspectable "Arguments" type.
+    if (!_.isArguments(arguments)) {
+        _.isArguments = function(obj) {
+            return !!(obj && _.has(obj, 'callee'));
+        };
+    }
+
+    // Optimize `isFunction` if appropriate.
+    if (typeof (/./) !== 'function') {
+        _.isFunction = function(obj) {
+            return typeof obj === 'function';
+        };
+    }
+
+    // Is a given object a finite number?
+    _.isFinite = function(obj) {
+        return isFinite(obj) && !isNaN(parseFloat(obj));
+    };
+
+    // Is the given value `NaN`? (NaN is the only number which does not equal 
itself).
+    _.isNaN = function(obj) {
+        return _.isNumber(obj) && obj != +obj;
+    };
+
+    // Is a given value a boolean?
+    _.isBoolean = function(obj) {
+        return obj === true || obj === false || toString.call(obj) == '[object 
Boolean]';
+    };
+
+    // Is a given value equal to null?
+    _.isNull = function(obj) {
+        return obj === null;
+    };
+
+    // Is a given variable undefined?
+    _.isUndefined = function(obj) {
+        return obj === void 0;
+    };
+
+    // Shortcut function for checking if an object has a given property 
directly
+    // on itself (in other words, not on a prototype).
+    _.has = function(obj, key) {
+        return hasOwnProperty.call(obj, key);
+    };
+
+    // Utility Functions
+    // -----------------
+
+    // Run Underscore.js in *noConflict* mode, returning the `_` variable to 
its
+    // previous owner. Returns a reference to the Underscore object.
+    _.noConflict = function() {
+        root._ = previousUnderscore;
+        return this;
+    };
+
+    // Keep the identity function around for default iterators.
+    _.identity = function(value) {
+        return value;
+    };
+
+    // Run a function **n** times.
+    _.times = function(n, iterator, context) {
+        var accum = Array(n);
+        for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
+        return accum;
+    };
+
+    // Return a random integer between min and max (inclusive).
+    _.random = function(min, max) {
+        if (max == null) {
+            max = min;
+            min = 0;
+        }
+        return min + Math.floor(Math.random() * (max - min + 1));
+    };
+
+    // List of HTML entities for escaping.
+    var entityMap = {
+        escape: {
+            '&': '&amp;',
+            '<': '&lt;',
+            '>': '&gt;',
+            '"': '&quot;',
+            "'": '&#x27;',
+            '/': '&#x2F;'
+        }
+    };
+    entityMap.unescape = _.invert(entityMap.escape);
+
+    // Regexes containing the keys and values listed immediately above.
+    var entityRegexes = {
+        escape:   new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 
'g'),
+        unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 
'g')
+    };
+
+    // Functions for escaping and unescaping strings to/from HTML 
interpolation.
+    _.each(['escape', 'unescape'], function(method) {
+        _[method] = function(string) {
+            if (string == null) return '';
+            return ('' + string).replace(entityRegexes[method], 
function(match) {
+                return entityMap[method][match];
+            });
+        };
+    });
+
+    // If the value of the named property is a function then invoke it;
+    // otherwise, return it.
+    _.result = function(object, property) {
+        if (object == null) return null;
+        var value = object[property];
+        return _.isFunction(value) ? value.call(object) : value;
+    };
+
+    // Add your own custom functions to the Underscore object.
+    _.mixin = function(obj) {
+        each(_.functions(obj), function(name){
+            var func = _[name] = obj[name];
+            _.prototype[name] = function() {
+                var args = [this._wrapped];
+                push.apply(args, arguments);
+                return result.call(this, func.apply(_, args));
+            };
+        });
+    };
+
+    // Generate a unique integer id (unique within the entire client session).
+    // Useful for temporary DOM ids.
+    var idCounter = 0;
+    _.uniqueId = function(prefix) {
+        var id = ++idCounter + '';
+        return prefix ? prefix + id : id;
+    };
+
+    // By default, Underscore uses ERB-style template delimiters, change the
+    // following template settings to use alternative delimiters.
+    _.templateSettings = {
+        evaluate    : /<%([\s\S]+?)%>/g,
+        interpolate : /<%=([\s\S]+?)%>/g,
+        escape      : /<%-([\s\S]+?)%>/g
+    };
+
+    // When customizing `templateSettings`, if you don't want to define an
+    // interpolation, evaluation or escaping regex, we need one that is
+    // guaranteed not to match.
+    var noMatch = /(.)^/;
+
+    // Certain characters need to be escaped so that they can be put into a
+    // string literal.
+    var escapes = {
+        "'":      "'",
+        '\\':     '\\',
+        '\r':     'r',
+        '\n':     'n',
+        '\t':     't',
+        '\u2028': 'u2028',
+        '\u2029': 'u2029'
+    };
+
+    var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
+
+    // JavaScript micro-templating, similar to John Resig's implementation.
+    // Underscore templating handles arbitrary delimiters, preserves 
whitespace,
+    // and correctly escapes quotes within interpolated code.
+    _.template = function(text, data, settings) {
+        var render;
+        settings = _.defaults({}, settings, _.templateSettings);
+
+        // Combine delimiters into one regular expression via alternation.
+        var matcher = new RegExp([
+            (settings.escape || noMatch).source,
+            (settings.interpolate || noMatch).source,
+            (settings.evaluate || noMatch).source
+        ].join('|') + '|$', 'g');
+
+        // Compile the template source, escaping string literals appropriately.
+        var index = 0;
+        var source = "__p+='";
+        text.replace(matcher, function(match, escape, interpolate, evaluate, 
offset) {
+            source += text.slice(index, offset)
+                .replace(escaper, function(match) { return '\\' + 
escapes[match]; });
+
+            if (escape) {
+                source += "'+\n((__t=(" + escape + 
"))==null?'':_.escape(__t))+\n'";
+            }
+            if (interpolate) {
+                source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
+            }
+            if (evaluate) {
+                source += "';\n" + evaluate + "\n__p+='";
+            }
+            index = offset + match.length;
+            return match;
+        });
+        source += "';\n";
+
+        // If a variable is not specified, place data values in local scope.
+        if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
+
+        source = "var __t,__p='',__j=Array.prototype.join," +
+            "print=function(){__p+=__j.call(arguments,'');};\n" +
+            source + "return __p;\n";
+
+        try {
+            render = new Function(settings.variable || 'obj', '_', source);
+        } catch (e) {
+            e.source = source;
+            throw e;
+        }
+
+        if (data) return render(data, _);
+        var template = function(data) {
+            return render.call(this, data, _);
+        };
+
+        // Provide the compiled function source as a convenience for 
precompilation.
+        template.source = 'function(' + (settings.variable || 'obj') + '){\n' 
+ source + '}';
+
+        return template;
+    };
+
+    // Add a "chain" function, which will delegate to the wrapper.
+    _.chain = function(obj) {
+        return _(obj).chain();
+    };
+
+    // OOP
+    // ---------------
+    // If Underscore is called as a function, it returns a wrapped object that
+    // can be used OO-style. This wrapper holds altered versions of all the
+    // underscore functions. Wrapped objects may be chained.
+
+    // Helper function to continue chaining intermediate results.
+    var result = function(obj) {
+        return this._chain ? _(obj).chain() : obj;
+    };
+
+    // Add all of the Underscore functions to the wrapper object.
+    _.mixin(_);
+
+    // Add all mutator Array functions to the wrapper.
+    each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], 
function(name) {
+        var method = ArrayProto[name];
+        _.prototype[name] = function() {
+            var obj = this._wrapped;
+            method.apply(obj, arguments);
+            if ((name == 'shift' || name == 'splice') && obj.length === 0) 
delete obj[0];
+            return result.call(this, obj);
+        };
+    });
+
+    // Add all accessor Array functions to the wrapper.
+    each(['concat', 'join', 'slice'], function(name) {
+        var method = ArrayProto[name];
+        _.prototype[name] = function() {
+            return result.call(this, method.apply(this._wrapped, arguments));
+        };
+    });
+
+    _.extend(_.prototype, {
+
+        // Start chaining a wrapped Underscore object.
+        chain: function() {
+            this._chain = true;
+            return this;
+        },
+
+        // Extracts the result from a wrapped and chained object.
+        value: function() {
+            return this._wrapped;
+        }
+
+    });
+
+}).call(this);
\ No newline at end of file


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