This is an automated email from the ASF dual-hosted git repository.
alinakazi pushed a commit to branch feature/MXRoyale
in repository https://gitbox.apache.org/repos/asf/royale-asjs.git
The following commit(s) were added to refs/heads/feature/MXRoyale by this push:
new 02ebaf3 Update Effect.as
02ebaf3 is described below
commit 02ebaf3e8d62bfa2f53ebaf05c61c0a64aed76ce
Author: alinakazi <[email protected]>
AuthorDate: Mon Apr 30 15:39:12 2018 +0500
Update Effect.as
---
.../MXRoyale/src/main/royale/mx/effects/Effect.as | 34 ++++++++++++++++++++++
1 file changed, 34 insertions(+)
diff --git a/frameworks/projects/MXRoyale/src/main/royale/mx/effects/Effect.as
b/frameworks/projects/MXRoyale/src/main/royale/mx/effects/Effect.as
index 2bd5bff..58f7d87 100644
--- a/frameworks/projects/MXRoyale/src/main/royale/mx/effects/Effect.as
+++ b/frameworks/projects/MXRoyale/src/main/royale/mx/effects/Effect.as
@@ -36,6 +36,40 @@ public class Effect extends org.apache.royale.effects.Effect
{
public var instanceClass:Class = IEffectInstance;
+
//--------------------------------------------------------------------------
+ //
+ // Constructor
+ //
+
//--------------------------------------------------------------------------
+
+ /**
+ * Constructor.
+ *
+ * <p>Starting an effect is usually a three-step process:</p>
+ *
+ * <ul>
+ * <li>Create an instance of the effect object
+ * with the <code>new</code> operator.</li>
+ * <li>Set properties on the effect object,
+ * such as <code>duration</code>.</li>
+ * <li>Call the <code>play()</code> method
+ * or assign the effect to a trigger.</li>
+ * </ul>
+ *
+ * @param target The Object to animate with this effect.
+ *
+ * @langversion 3.0
+ * @playerversion Flash 9
+ * @playerversion AIR 1.1
+ * @productversion Royale 0.9.3
+ */
+ public function Effect(target:Object = null)
+ {
+ super();
+
+ //this.target = target;
+
+ }
public function end(effectInstance:IEffectInstance = null):void
{
}
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