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commit a8dab150fc26a6989f9cc588f169c87b926d1d22
Author: Harbs <[email protected]>
AuthorDate: Thu Dec 16 16:56:12 2021 +0200

    Added some content to classes and functions
---
 features/as3/classes-and-functions.md | 27 +++++++++++++++++++++++++++
 1 file changed, 27 insertions(+)

diff --git a/features/as3/classes-and-functions.md 
b/features/as3/classes-and-functions.md
index fdc6f85..e53fb32 100644
--- a/features/as3/classes-and-functions.md
+++ b/features/as3/classes-and-functions.md
@@ -23,3 +23,30 @@ permalink: /features/as3/classes-and-functions
 # Classes and Functions
 
 Classes and functions in ActionScript 3
+
+## File Structure
+As mentioned in [packages](features/as3/packages), each file in ActionScript 
needs a `package` declaration. Similarly, there must be exactly one file for 
each externally visible Class (or function). Additionally, the class name must 
match the class name exactly. By convention, class names start with an 
uppercase character.
+
+## Inheritance and interfaces
+ActionScript classes can only inherit from a single `super` class, but you can 
declare multiple interfaces. So if you need a class to be more than one 
unrelated types, you should use interfaces to declare your types rather than 
classes. Sub-classing and declaring interfaces looks like this:
+
+```
+public class SubClass extends SuperClass implements IFoo, IBaz, IBar
+```
+
+## Constructors
+Constructors in ActionScript are optional. If you need to initialize something 
in your class you should always declare a constructor and you can define at 
which point the `super` class is instantiated by calling `super()` inside the 
constructor. Subclasses and super-classes do not need to have the same number 
of arguments so the following is perfectly valid:
+
+```
+package{
+       public class SubClass(){
+               foo = "foo";
+               super("baz")
+       }
+       private var foo:String
+}
+```
+
+## Static accessors
+By default
+## Using `this`

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