Author: buildbot
Date: Wed Nov 4 12:20:03 2015
New Revision: 971322
Log:
Production update by buildbot for tapestry
Modified:
websites/production/tapestry/content/cache/main.pageCache
websites/production/tapestry/content/tapestry-ioc-overview.html
Modified: websites/production/tapestry/content/cache/main.pageCache
==============================================================================
Binary files - no diff available.
Modified: websites/production/tapestry/content/tapestry-ioc-overview.html
==============================================================================
--- websites/production/tapestry/content/tapestry-ioc-overview.html (original)
+++ websites/production/tapestry/content/tapestry-ioc-overview.html Wed Nov 4
12:20:03 2015
@@ -31,8 +31,6 @@
<link href='/resources/highlighter/styles/shThemeCXF.css' rel='stylesheet'
type='text/css' />
<script src='/resources/highlighter/scripts/shCore.js'
type='text/javascript'></script>
<script src='/resources/highlighter/scripts/shBrushJava.js'
type='text/javascript'></script>
- <script src='/resources/highlighter/scripts/shBrushXml.js'
type='text/javascript'></script>
- <script src='/resources/highlighter/scripts/shBrushPlain.js'
type='text/javascript'></script>
<script type="text/javascript">
SyntaxHighlighter.defaults['toolbar'] = false;
SyntaxHighlighter.all();
@@ -67,8 +65,46 @@
</div>
<div id="content">
-<div id="ConfluenceContent"><p>Even today, with the overwhelming success of <a
shape="rect" class="external-link" href="http://www.springframework.org"
>Spring</a> and the rise of smaller, simpler approaches to building
applications (in contrast to the heavyweight EJB approach), many people still
have trouble wrapping their heads around Inversion of Control.</p><p>Really
understanding IoC is a new step for many developers. If you can remember back
to when you made the transition from procedural programming (in C, or BASIC) to
object oriented programming, you might remember the point where you "got it".
The point where it made sense to have methods on objects, and data inside
objects.</p><p>Inversion of Control builds upon those ideas. The goal is to
make code more robust (that is, with fewer errors), more reusable and much
easier to test.</p><p>Prior to IoC approaches, most developers were used to a
more <em>monolithic</em> design, with a few core objects and a
<code>main()</code> m
ethod somewhere that starts the ball rolling. <code>main()</code> instantiates
the first couple of classes, and those classes end up instantiating and using
all the other classes in the system.</p><p>That's an <em>unmanaged</em> system.
Most desktop applications are unmanaged, so it's a very familiar pattern, and
easy to get your head around.</p><p>By contrast, web applications are a
<em>managed</em> environment. You don't write a main(), you don't control
startup. You <em>configure</em> the Servlet API to tell it about your servlet
classes to be instantiated, and their life cycle is totally controlled by the
servlet container.</p><p>Inversion of Control is just a more general
application of this approach. The container is ultimately responsible for
instantiating and configuring the objects you tell it about, and running their
entire life cycle of those objects.</p><p>Web applications are more complicated
to write than monolithic applications, largely because of <em>multithreading</
em>. Your code will be servicing many different users simultaneously across
many different threads. This tends to complicate the code you write, since some
fundamental aspects of object oriented development get called into question: in
particular, the use of <em>internal state</em> (values stored inside instance
variables), since in a multithreaded environment, that's no longer the safe
place it is in traditional development. Shared objects plus internal state plus
multiple threads equals an broken, unpredictable application.</p><p>Frameworks
such as Tapestry – both the IoC container, and the web framework itself
– exist to help.</p><p>When thinking in terms of IoC, <strong>small is
beautiful</strong>. What does that mean? It means small classes and small
methods are easier to code than large ones. At one extreme, we have servlets
circa 1997 (and Visual Basic before that) with methods a thousand lines long,
and no distinction between business logic and view logic. Everyt
hing mixed together into an untestable jumble.</p><p>At the other extreme is
IoC: small objects, each with a specific purpose, collaborating with other
small objects.</p><p>Using unit tests, in collaboration with tools such as <a
shape="rect" class="external-link" href="http://easymock.org/" >EasyMock</a>,
you can have a code base that is easy to maintain, easy to extend, and easy to
test. And by factoring out a lot of <em>plumbing</em> code, your code base will
not only be easier to work with, it will be smaller.</p><h2
id="TapestryIoCOverview-LivingontheFrontier">Living on the
Frontier</h2><p>Coding applications the traditional way is like being a
homesteader on the American frontier in the 1800's. You're responsible for
every aspect of your house: every board, every nail, every stick of furniture
is something you personally created. There <em>is</em> a great comfort in total
self reliance. Even if your house is small, the windows are a bit drafty or the
floorboards creak a little
, you know exactly <em>why</em> things are not-quite perfect.</p><p>Flash
forward to modern cities or modern suburbia and it's a whole different story.
Houses are built to specification from design plans, made from common
materials, by many specializing tradespeople. Construction codes dictate how
plumbing, wiring and framing should be performed. A home-owner may not even
know how to drive a nail, but can still take comfort in draft-free windows,
solid floors and working plumbing.</p><p>To extend the metaphor, a house in a
town is not alone and self-reliant the way a frontier house is. The town house
is situated on a street, in a neighborhood, within a town. The town provides
services (utilities, police, fire control, streets and sewers) to houses in a
uniform way. Each house just needs to connect up to those services.</p><h2
id="TapestryIoCOverview-TheWorldoftheContainer">The World of the
Container</h2><p>So the IoC container is the "town" and in the world of the IoC
container, eve
rything has a name, a place, and a relationship to everything else in the
container. Tapestry calls this world "The Registry".</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="tapestry-ioc-overview.data/ioc-overview.png"></span></p><p>Here we're
seeing a few services from the built-in Tapestry IoC module, and a few of the
services from the Tapestry web framework module. In fact, there are over 100
services, all interrelated, in the Registry ... and that's before you add your
own to the mix. The IoC Registry treats all the services uniformly, regardless
of whether they are part of Tapestry, or part of your application, or part of
an add-on library.</p><p>Tapestry IoC's job is to make all of these services
available to each other, and to the outside world. The outside world could be a
standalone application, or it could be an application built on top of the
Tapestry web framework.</p><h2
id="TapestryIoCOverview-ServiceLifeCycle">Service
Life Cycle</h2><p>Tapestry services are <em>lazy</em>, which means they are
not fully instantiated until they are absolutely needed. Often, what looks like
a service is really a proxy object ... the first time any method of the proxy
is invoked, the actual service is instantiated and initialized (Tapestry uses
the term <em>realized</em> for this process). Of course, this is all absolutely
thread-safe.</p><p>Initially a service is <em>defined</em>, meaning some module
has defined the service. Later, the service will be <em>virtual</em>, meaning a
proxy has been created. This occurs most often because some other service
<em>depends</em> on it, but hasn't gotten around to invoking methods on it.
Finally, a service that is ready to use is <em>realized</em>. What's nice is
that your code neither knows nor cares about the life cycle of the service,
because of the magic of the proxy.</p><p>In fact, when a Tapestry web
application starts up, before it services its first request, only about
20% of the services have been realized; the remainder are defined or
virtual.</p><h2 id="TapestryIoCOverview-Classvs.Service">Class vs.
Service</h2><p>A Tapestry service is more than just a class. First of all, it
is a combination of an <em>interface</em> that defines the operations of the
service, and an <em>implementation class</em> that implements the
interface.</p><p>Why this extra division? Having a service interface is what
lets Tapestry create proxies and perform other operations. It's also a very
good practice to code to an interface, rather than a specific implementation.
You'll often be surprised at the kinds of things you can accomplish by
substituting one implementation for another.</p><p>Tapestry is also very aware
that a service will have dependencies on other services. It may also have other
needs ... for example, in Tapestry IoC, the container provides services with
access to Loggers.</p><p>Tapestry IoC also has support for other configuration
that may be provided to
services when they are realized.</p><h2
id="TapestryIoCOverview-DependencyInjection">Dependency Injection</h2><p>Main
Article: <a shape="rect" href="injection.html">Injection</a></p><div
class="navmenu" style="float:right; background:#eee; margin:3px; padding:3px">
-<div class="error"><span class="error">Error formatting macro: contentbylabel:
com.atlassian.confluence.api.service.exceptions.BadRequestException: Could not
parse cql : null</span> </div></div>Inversion of Control refers to the fact
that the container, here Tapestry IoC's Registry, instantiates your classes. It
decides on when the classes get instantiated.<p>Dependency Injection is a key
part of <em>realization</em>: this is how a service is provided with the other
services it needs to operate. For example, a Data Access Object service may be
injected with a ConnectionPool service.</p><p>In Tapestry, injection occurs
through constructors, through parameters to service builder methods, or through
direct injection into fields. Tapestry prefers constructor injection, as this
emphasizes that dependencies should be stored in <strong>final</strong>
variables. This is the best approach towards ensuring thread safety.</p><p>In
any case, injection "just happens". Tapestry finds the construc
tor of your class and analyzes the parameters to determine what to pass in. In
some cases, it uses just the parameter type to find a match, in other cases,
annotations on the parameters may also be used. It also scans through the
fields of your service implementation class to identify which should have
injected values written into them.</p><h2
id="TapestryIoCOverview-Whycan'tIjustusenew?">Why can't I just use
<code>new</code>?</h2><p>That's a common question. All these concepts seem
alien at first. What's wrong with <code>new</code>?</p><p>The problem with new
is that it rigidly connects one implementation to another implementation. Let's
follow a progression that reflects how a lot of projects get written. It will
show that in the real world, <code>new</code> is not as simple as it first
seems.</p><p>This example is built around some real-world work that involves a
Java Messaging Service queue, part of an application performance monitoring
subsystem for a large application. Code in
side each server collects performance data of various types and sends it, via
a shared JMS queue, to a central server for collection and
reporting.</p><p>This code is for a metric that periodically counts the number
of rows in a key database table. Other implementations of MetricProducer will
be responsible for measuring CPU utilization, available disk space, number of
requests per second, and so forth.</p><div class="code panel pdl"
style="border-width: 1px;"><div class="codeContent panelContent pdl">
+<div id="ConfluenceContent"><p>Even today, with the overwhelming success of <a
shape="rect" class="external-link" href="http://www.springframework.org"
>Spring</a> and the rise of smaller, simpler approaches to building
applications (in contrast to the heavyweight EJB 2.0 approach), many people
still have trouble wrapping their heads around Inversion of
Control.</p><p>Really understanding IoC is a new step for many developers. If
you can remember back to when you made the transition from procedural
programming (in C, or BASIC) to object oriented programming, you might remember
the point where you "got it". The point where it made sense to have methods on
objects, and data inside objects.</p><p>Inversion of Control builds upon those
ideas. The goal is to make code more robust (that is, with fewer errors), more
reusable and much easier to test.</p><p>Prior to IoC approaches, most
developers were used to a more <em>monolithic</em> design, with a few core
objects and a <code>main()</cod
e> method somewhere that starts the ball rolling. <code>main()</code>
instantiates the first couple of classes, and those classes end up
instantiating and using all the other classes in the system.</p><p>That's an
<em>unmanaged</em> system. Most desktop applications are unmanaged, so it's a
very familiar pattern, and easy to get your head around.</p><p>By contrast, web
applications are a <em>managed</em> environment. You don't write a main(), you
don't control startup. You <em>configure</em> the Servlet API to tell it about
your servlet classes to be instantiated, and their life cycle is totally
controlled by the servlet container.</p><p>Inversion of Control is just a more
general application of this approach. The container is ultimately responsible
for instantiating and configuring the objects you tell it about, and running
their entire life cycle of those objects.</p><p>Web applications are more
complicated to write than monolithic applications, largely because of
<em>multithreadi
ng</em>. Your code will be servicing many different users simultaneously
across many different threads. This tends to complicate the code you write,
since some fundamental aspects of object oriented development get called into
question: in particular, the use of <em>internal state</em> (values stored
inside instance variables), since in a multithreaded environment, that's no
longer the safe place it is in traditional development. Shared objects plus
internal state plus multiple threads equals an broken, unpredictable
application.</p><p>Frameworks such as Tapestry – both the IoC container,
and the web framework itself – exist to help.</p><p>When thinking in
terms of IoC, <strong>small is beautiful</strong>. What does that mean? It
means small classes and small methods are easier to code than large ones. At
one extreme, we have servlets circa 1997 (and Visual Basic before that) with
methods a thousand lines long, and no distinction between business logic and
view logic. Ev
erything mixed together into an untestable jumble.</p><p>At the other extreme
is IoC: small objects, each with a specific purpose, collaborating with other
small objects.</p><p>Using unit tests, in collaboration with tools such as <a
shape="rect" class="external-link" href="http://easymock.org/" >EasyMock</a>,
you can have a code base that is easy to maintain, easy to extend, and easy to
test. And by factoring out a lot of <em>plumbing</em> code, your code base will
not only be easier to work with, it will be smaller.</p><h2
id="TapestryIoCOverview-LivingontheFrontier">Living on the
Frontier</h2><p>Coding applications the traditional way is like being a
homesteader on the American frontier in the 1800's. You're responsible for
every aspect of your house: every board, every nail, every stick of furniture
is something you personally created. There <em>is</em> a great comfort in total
self reliance. Even if your house is small, the windows are a bit drafty or the
floorboards creak a li
ttle, you know exactly <em>why</em> things are not-quite perfect.</p><p>Flash
forward to modern cities or modern suburbia and it's a whole different story.
Houses are built to specification from design plans, made from common
materials, by many specializing tradespeople. Construction codes dictate how
plumbing, wiring and framing should be performed. A home-owner may not even
know how to drive a nail, but can still take comfort in draft-free windows,
solid floors and working plumbing.</p><p>To extend the metaphor, a house in a
town is not alone and self-reliant the way a frontier house is. The town house
is situated on a street, in a neighborhood, within a town. The town provides
services (utilities, police, fire control, streets and sewers) to houses in a
uniform way. Each house just needs to connect up to those services.</p><h2
id="TapestryIoCOverview-TheWorldoftheContainer">The World of the
Container</h2><p>So the IoC container is the "town" and in the world of the IoC
container,
everything has a name, a place, and a relationship to everything else in the
container. Tapestry calls this world "The Registry".</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="tapestry-ioc-overview.data/ioc-overview.png"></span></p><p>Here we're
seeing a few services from the built-in Tapestry IoC module, and a few of the
services from the Tapestry web framework module. In fact, there are over 100
services, all interrelated, in the Registry ... and that's before you add your
own to the mix. The IoC Registry treats all the services uniformly, regardless
of whether they are part of Tapestry, or part of your application, or part of
an add-on library.</p><p>Tapestry IoC's job is to make all of these services
available to each other, and to the outside world. The outside world could be a
standalone application, or it could be an application built on top of the
Tapestry web framework.</p><h2 id="TapestryIoCOverview-ServiceLifeCycle">Serv
ice Life Cycle</h2><p>Tapestry services are <em>lazy</em>, which means they
are not fully instantiated until they are absolutely needed. Often, what looks
like a service is really a proxy object ... the first time any method of the
proxy is invoked, the actual service is instantiated and initialized (Tapestry
uses the term <em>realized</em> for this process). Of course, this is all
absolutely thread-safe.</p><p>Initially a service is <em>defined</em>, meaning
some module has defined the service. Later, the service will be
<em>virtual</em>, meaning a proxy has been created. This occurs most often
because some other service <em>depends</em> on it, but hasn't gotten around to
invoking methods on it. Finally, a service that is ready to use is
<em>realized</em>. What's nice is that your code neither knows nor cares about
the life cycle of the service, because of the magic of the proxy.</p><p>In
fact, when a Tapestry web application starts up, before it services its first
request, only ab
out 20% of the services have been realized; the remainder are defined or
virtual.</p><h2 id="TapestryIoCOverview-Classvs.Service">Class vs.
Service</h2><p>A Tapestry service is more than just a class. First of all, it
is a combination of an <em>interface</em> that defines the operations of the
service, and an <em>implementation class</em> that implements the
interface.</p><p>Why this extra division? Having a service interface is what
lets Tapestry create proxies and perform other operations. It's also a very
good practice to code to an interface, rather than a specific implementation.
You'll often be surprised at the kinds of things you can accomplish by
substituting one implementation for another.</p><p>Tapestry is also very aware
that a service will have dependencies on other services. It may also have other
needs ... for example, in Tapestry IoC, the container provides services with
access to Loggers.</p><p>Tapestry IoC also has support for other configuration
that may be provide
d to services when they are realized.</p><h2
id="TapestryIoCOverview-DependencyInjection">Dependency Injection</h2><p>Main
Article: <a shape="rect" href="injection.html">Injection</a></p><div
class="aui-label" style="float:right" title="Related Articles">
+
+
+
+
+
+
+
+
+<h3>Related Articles</h3>
+
+<ul class="content-by-label"><li>
+ <div>
+ <span class="icon aui-icon aui-icon-small
aui-iconfont-page-default" title="Page">Page:</span> </div>
+
+ <div class="details">
+ <a shape="rect"
href="injection-in-detail.html">Injection in Detail</a>
+
+
+ </div>
+ </li><li>
+ <div>
+ <span class="icon aui-icon aui-icon-small
aui-iconfont-page-default" title="Page">Page:</span> </div>
+
+ <div class="details">
+ <a shape="rect" href="injection-faq.html">Injection
FAQ</a>
+
+
+ </div>
+ </li><li>
+ <div>
+ <span class="icon aui-icon aui-icon-small
aui-iconfont-page-default" title="Page">Page:</span> </div>
+
+ <div class="details">
+ <a shape="rect" href="injection.html">Injection</a>
+
+
+ </div>
+ </li></ul>
+</div><p>Inversion of Control refers to the fact that the container, here
Tapestry IoC's Registry, instantiates your classes. It decides on when the
classes get instantiated.</p><p>Dependency Injection is a key part of
<em>realization</em>: this is how a service is provided with the other services
it needs to operate. For example, a Data Access Object service may be injected
with a ConnectionPool service.</p><p>In Tapestry, injection occurs through
constructors, through parameters to service builder methods, or through direct
injection into fields. Tapestry prefers constructor injection, as this
emphasizes that dependencies should be stored in <strong>final</strong>
variables. This is the best approach towards ensuring thread safety.</p><p>In
any case, injection "just happens". Tapestry finds the constructor of your
class and analyzes the parameters to determine what to pass in. In some cases,
it uses just the parameter type to find a match, in other cases, annotations on
the parame
ters may also be used. It also scans through the fields of your service
implementation class to identify which should have injected values written into
them.</p><h2 id="TapestryIoCOverview-Whycan'tIjustusenew?">Why can't I just use
<code>new</code>?</h2><p>That's a common question. All these concepts seem
alien at first. What's wrong with <code>new</code>?</p><p>The problem with new
is that it rigidly connects one implementation to another implementation. Let's
follow a progression that reflects how a lot of projects get written. It will
show that in the real world, <code>new</code> is not as simple as it first
seems.</p><p>This example is built around some real-world work that involves a
Java Messaging Service queue, part of an application performance monitoring
subsystem for a large application. Code inside each server collects performance
data of various types and sends it, via a shared JMS queue, to a central server
for collection and reporting.</p><p>This code is for a metric t
hat periodically counts the number of rows in a key database table. Other
implementations of MetricProducer will be responsible for measuring CPU
utilization, available disk space, number of requests per second, and so
forth.</p><div class="code panel pdl" style="border-width: 1px;"><div
class="codeContent panelContent pdl">
<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">public class TableMetricProducer implements
MetricProducer
{
. . .