Modified:
websites/production/tapestry/content/implementing-the-hi-lo-guessing-game.html
==============================================================================
---
websites/production/tapestry/content/implementing-the-hi-lo-guessing-game.html
(original)
+++
websites/production/tapestry/content/implementing-the-hi-lo-guessing-game.html
Wed Sep 20 12:29:16 2017
@@ -27,6 +27,15 @@
</title>
<link type="text/css" rel="stylesheet" href="/resources/space.css" />
+ <link href='/resources/highlighter/styles/shCoreCXF.css'
rel='stylesheet' type='text/css' />
+ <link href='/resources/highlighter/styles/shThemeCXF.css' rel='stylesheet'
type='text/css' />
+ <script src='/resources/highlighter/scripts/shCore.js'
type='text/javascript'></script>
+ <script src='/resources/highlighter/scripts/shBrushJava.js'
type='text/javascript'></script>
+ <script src='/resources/highlighter/scripts/shBrushXml.js'
type='text/javascript'></script>
+ <script>
+ SyntaxHighlighter.defaults['toolbar'] = false;
+ SyntaxHighlighter.all();
+ </script>
<link href="/styles/style.css" rel="stylesheet" type="text/css"/>
@@ -36,26 +45,13 @@
<div class="wrapper bs">
- <div id="navigation"><div class="nav"><ul class="alternate"><li><a
href="index.html">Home</a></li><li><a href="getting-started.html">Getting
Started</a></li><li><a href="documentation.html">Documentation</a></li><li><a
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class="external-link"
href="http://www.apache.org/foundation/sponsorship.html">Sponsorship</a></li><li><a
class="external-link"
href="http://www.apache.org/foundation/thanks.html">Thanks</a></li></ul></div>
-
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+ <div id="navigation"><div class="nav"><ul class="alternate"><li><a
href="index.html">Home</a></li><li><a href="getting-started.html">Getting
Started</a></li><li><a href="documentation.html">Documentation</a></li><li><a
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href="http://www.apache.org/foundation/sponsorship.html">Sponsorship</a></li><li><a
class="external-link"
href="http://www.apache.org/foundation/thanks.html">Thanks</a></li></ul></div></div>
<div id="top">
- <div id="smallbanner"><div class="searchbox"
style="float:right;margin: .3em 1em .1em 1em"><span style="color: #999;
font-size: 90%">Tapestry docs, issues, wikis & blogs:</span>
-<form enctype="application/x-www-form-urlencoded" method="get"
action="http://tapestry.apache.org/search.html">
- <input type="text" name="q">
- <input type="submit" value="Search">
-</form>
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-<div class="emblem" style="float:left"><p><a href="index.html"><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image
confluence-external-resource"
src="http://tapestry.apache.org/images/tapestry_small.png"
data-image-src="http://tapestry.apache.org/images/tapestry_small.png"></span></a></p></div>
-
-
-<div class="title" style="float:left; margin: 0 0 0 3em"><h1
id="SmallBanner-PageTitle">Implementing the Hi-Lo Guessing Game</h1></div>
-
-</div>
+ <div id="smallbanner"><div class="searchbox"
style="float:right;margin: .3em 1em .1em 1em"><span style="color: #999;
font-size: 90%">Tapestry docs, issues, wikis & blogs:</span><form
enctype="application/x-www-form-urlencoded" method="get"
action="http://tapestry.apache.org/search.html">
+ <input type="text" name="q">
+ <input type="submit" value="Search">
+</form></div><div class="emblem" style="float:left"><p><a
href="index.html"><span class="confluence-embedded-file-wrapper"><img
class="confluence-embedded-image confluence-external-resource"
src="http://tapestry.apache.org/images/tapestry_small.png"
data-image-src="http://tapestry.apache.org/images/tapestry_small.png"></span></a></p></div><div
class="title" style="float:left; margin: 0 0 0 3em"><h1
id="SmallBanner-PageTitle">Implementing the Hi-Lo Guessing Game</h1></div></div>
<div class="clearer"></div>
</div>
@@ -67,7 +63,8 @@
</div>
<div id="content">
- <div id="ConfluenceContent"><p><span style="line-height:
1.4285715;"><br clear="none"></span></p><p><span style="line-height:
1.4285715;">Let's start building a basic Hi-Lo Guessing game.</span></p><p>In
the game, the computer selects a number between 1 and 10. You try and guess the
number, clicking links. At the end, the computer tells you how many guesses you
required to identify the target number. Even a simple example like this will
demonstrate several important concepts in Tapestry:</p><ul><li>Breaking an
application into individual pages</li><li>Transferring information from one
page to another</li><li>Responding to user interactions</li><li>Storing client
information in the server-side session</li></ul><p>We'll build this little
application in small pieces, using the kind of iterative development that
Tapestry makes so easy.</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.dat
a/hilo-flow.png"></span></p><p>Our page flow is very simple, consisting of
three pages: Index (the starting page), Guess and GameOver. The Index page
introduces the application and includes a link to start guessing. The Guess
page presents the user with ten links, plus feedback such as "too low" or "too
high". The GameOver page tells the user how many guesses they took before
finding the target number.</p><h1
id="ImplementingtheHi-LoGuessingGame-IndexPage">Index Page</h1><p>Let's get to
work on the Index page and template. Make Index.tml look like
this:</p><parameter ac:name="language">xml</parameter><parameter
ac:name="lang">xml</parameter><parameter
ac:name="title">Index.tml</parameter><plain-text-body><html t:type="layout"
title="Hi/Lo Guess"
+ <div id="ConfluenceContent"><p><span style="line-height:
1.4285715;"><br clear="none"></span></p><p><span style="line-height:
1.4285715;">Let's start building a basic Hi-Lo Guessing game.</span></p><p>In
the game, the computer selects a number between 1 and 10. You try and guess the
number, clicking links. At the end, the computer tells you how many guesses you
required to identify the target number. Even a simple example like this will
demonstrate several important concepts in Tapestry:</p><ul><li>Breaking an
application into individual pages</li><li>Transferring information from one
page to another</li><li>Responding to user interactions</li><li>Storing client
information in the server-side session</li></ul><p>We'll build this little
application in small pieces, using the kind of iterative development that
Tapestry makes so easy.</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.dat
a/hilo-flow.png"></span></p><p>Our page flow is very simple, consisting of
three pages: Index (the starting page), Guess and GameOver. The Index page
introduces the application and includes a link to start guessing. The Guess
page presents the user with ten links, plus feedback such as "too low" or "too
high". The GameOver page tells the user how many guesses they took before
finding the target number.</p><h1
id="ImplementingtheHi-LoGuessingGame-IndexPage">Index Page</h1><p>Let's get to
work on the Index page and template. Make Index.tml look like this:</p><div
class="code panel pdl" style="border-width: 1px;"><div class="codeHeader
panelHeader pdl" style="border-bottom-width: 1px;"><b>Index.tml</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: xml; gutter: false; theme: Default"
style="font-size:12px;"><html t:type="layout" title="Hi/Lo Guess"
xmlns:t="http://tapestry.apache.org/schema/tapestry_5_3.xsd">
<p>
@@ -78,15 +75,21 @@
</p>
</html>
-</plain-text-body><p>And edit the corresponding Java class, Index.java,
removing its body (but you can leave the imports in place for
now):</p><parameter ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><parameter
ac:name="title">Index.java</parameter><plain-text-body>package
com.example.tutorial1.pages;
+</pre>
+</div></div><p>And edit the corresponding Java class, Index.java, removing its
body (but you can leave the imports in place for now):</p><div class="code
panel pdl" style="border-width: 1px;"><div class="codeHeader panelHeader pdl"
style="border-bottom-width: 1px;"><b>Index.java</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">package com.example.tutorial1.pages;
public class Index
{
}
-</plain-text-body><p>Running the application gives us our start:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/hilo-1.png"></span></p><p>However,
clicking the link doesn't do anything yet, as its just a placeholder <a>
tag, not an actual Tapestry component. Let's think about what should happen
when the user clicks that link:</p><ul><li>A random target number between 1 and
10 should be selected</li><li>The number of guesses taken should be reset to
0</li><li>The user should be sent to the Guess page to make a
guess</li></ul><p>Our first step is to find out when the user clicks that
"start guessing" link. In a typical web application framework, we might start
thinking about URLs and handlers and maybe some sort of XML configuration file.
But this is Tapestry, so we're going to work with components and methods on our
classes.</p><p>First, the component. We want to perform an action (selec
ting the number) before continuing on to the Guess page. The ActionLink
component is just what we need; it creates a link with a URL that will trigger
an action event in our code ... but that's getting ahead of ourselves. First
up, convert the <a> tag to an ActionLink component:</p><parameter
ac:name="language">xml</parameter><parameter
ac:name="lang">xml</parameter><parameter ac:name="title">Index.tml
(partial)</parameter><plain-text-body> <p>
+</pre>
+</div></div><p>Running the application gives us our start:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/hilo-1.png"></span></p><p>However,
clicking the link doesn't do anything yet, as its just a placeholder <a>
tag, not an actual Tapestry component. Let's think about what should happen
when the user clicks that link:</p><ul><li>A random target number between 1 and
10 should be selected</li><li>The number of guesses taken should be reset to
0</li><li>The user should be sent to the Guess page to make a
guess</li></ul><p>Our first step is to find out when the user clicks that
"start guessing" link. In a typical web application framework, we might start
thinking about URLs and handlers and maybe some sort of XML configuration file.
But this is Tapestry, so we're going to work with components and methods on our
classes.</p><p>First, the component. We want to perform an action (selecting t
he number) before continuing on to the Guess page. The ActionLink component is
just what we need; it creates a link with a URL that will trigger an action
event in our code ... but that's getting ahead of ourselves. First up, convert
the <a> tag to an ActionLink component:</p><div class="code panel pdl"
style="border-width: 1px;"><div class="codeHeader panelHeader pdl"
style="border-bottom-width: 1px;"><b>Index.tml (partial)</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: xml; gutter: false; theme: Default"
style="font-size:12px;"> <p>
<t:actionlink t:id="start">start guessing</t:actionlink>
</p>
-</plain-text-body><p>If you refresh the browser and hover your mouse over the
"start guessing" link, you'll see that its URL is now /tutorial1/index.start,
which identifies the name of the page ("index") and the id of the component
("start").</p><p>If you click the link now, you'll get an error:</p><p><span
class="confluence-embedded-file-wrapper image-center-wrapper
confluence-embedded-manual-size"><img class="confluence-embedded-image
image-center" width="500"
src="implementing-the-hi-lo-guessing-game.data/Application_Exception.png"></span></p><p> </p><p>Tapestry
is telling us that we need to provide some kind of event handler for that
event. What does that look like?</p><p>An event handler is a method of the Java
class with a special name. The name is
<code>on</code><strong><em>Eventname</em></strong><code>From</code><strong><em>Component-id</em></strong>
... here we want a method named <code>onActionFromStart()</code>. How do we
know that "action" is the right event name? B
ecause that's what ActionLink does, that's why its named
<strong><em>Action</em></strong>Link.</p><p>Once again, Tapestry gives us
options; if you don't like naming conventions, there's an @<a
class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/OnEvent.html">OnEvent</a>
annotation you can place on the method instead, which restores the freedom to
name the method as you like. Details about this approach are in the <a
href="component-events.html">Tapestry Users' Guide</a>. We'll be sticking with
the naming convention approach for the tutorial.</p><p>When handling a
component event request (the kind of request triggered by the ActionLink
component's URL), Tapestry will find the component and trigger a component
event on it. This is the callback our server-side code needs to figure out what
the user is doing on the client side. Let's start with an empty event
handler:</p><parameter ac:name="language">java</parameter><parameter ac:nam
e="lang">java</parameter><parameter
ac:name="title">Index.java</parameter><plain-text-body>package
com.example.tutorial1.pages;
+</pre>
+</div></div><p>If you refresh the browser and hover your mouse over the "start
guessing" link, you'll see that its URL is now /tutorial1/index.start, which
identifies the name of the page ("index") and the id of the component
("start").</p><p>If you click the link now, you'll get an error:</p><p><span
class="confluence-embedded-file-wrapper image-center-wrapper
confluence-embedded-manual-size"><img class="confluence-embedded-image
image-center" width="500"
src="implementing-the-hi-lo-guessing-game.data/Application_Exception.png"></span></p><p> </p><p>Tapestry
is telling us that we need to provide some kind of event handler for that
event. What does that look like?</p><p>An event handler is a method of the Java
class with a special name. The name is
<code>on</code><strong><em>Eventname</em></strong><code>From</code><strong><em>Component-id</em></strong>
... here we want a method named <code>onActionFromStart()</code>. How do we
know that "action" is the right event name? Because
that's what ActionLink does, that's why its named
<strong><em>Action</em></strong>Link.</p><p>Once again, Tapestry gives us
options; if you don't like naming conventions, there's an @<a
class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/OnEvent.html">OnEvent</a>
annotation you can place on the method instead, which restores the freedom to
name the method as you like. Details about this approach are in the <a
href="component-events.html">Tapestry Users' Guide</a>. We'll be sticking with
the naming convention approach for the tutorial.</p><p>When handling a
component event request (the kind of request triggered by the ActionLink
component's URL), Tapestry will find the component and trigger a component
event on it. This is the callback our server-side code needs to figure out what
the user is doing on the client side. Let's start with an empty event
handler:</p><div class="code panel pdl" style="border-width: 1px;"><div
class="co
deHeader panelHeader pdl" style="border-bottom-width:
1px;"><b>Index.java</b></div><div class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">package com.example.tutorial1.pages;
public class Index
{
@@ -95,7 +98,9 @@ public class Index
}
}
-</plain-text-body><p>In the browser, we can re-try the failed component event
request by hitting the refresh button ... or we can restart the application. In
either case, we get the default behavior, which is simply to re-render the
page.</p><p>Note that the event handler method does not have to be public; it
can be protected, private, or package private (as in this example). By
convention, such methods are package private, if for no other reason than it is
the minimal amount of characters to type.</p><p>Hmm... right now you have to
trust us that the method got invoked. That's no good ... what's a quick way to
tell for sure? One way would be have the method throw an exception, but that's
a bit ugly.</p><p>How about this: add the @<a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/Log.html">Log</a>
annotation to the method:</p><parameter
ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><parameter ac:
name="title">Index.java (partial)</parameter><plain-text-body>import
org.apache.tapestry5.annotations.Log;
+</pre>
+</div></div><p>In the browser, we can re-try the failed component event
request by hitting the refresh button ... or we can restart the application. In
either case, we get the default behavior, which is simply to re-render the
page.</p><p>Note that the event handler method does not have to be public; it
can be protected, private, or package private (as in this example). By
convention, such methods are package private, if for no other reason than it is
the minimal amount of characters to type.</p><p>Hmm... right now you have to
trust us that the method got invoked. That's no good ... what's a quick way to
tell for sure? One way would be have the method throw an exception, but that's
a bit ugly.</p><p>How about this: add the @<a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/Log.html">Log</a>
annotation to the method:</p><div class="code panel pdl" style="border-width:
1px;"><div class="codeHeader panelHeader pdl" style="border
-bottom-width: 1px;"><b>Index.java (partial)</b></div><div class="codeContent
panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">import org.apache.tapestry5.annotations.Log;
. . .
@@ -104,11 +109,15 @@ public class Index
{
}
-</plain-text-body><p>When you next click the link you should see the following
in the Eclipse console:</p><plain-text-body>[DEBUG] pages.Index [ENTER]
onActionFromStart()
+</pre>
+</div></div><p>When you next click the link you should see the following in
the Eclipse console:</p><div class="preformatted panel" style="border-width:
1px;"><div class="preformattedContent panelContent">
+<pre>[DEBUG] pages.Index [ENTER] onActionFromStart()
[DEBUG] pages.Index [ EXIT] onActionFromStart
[INFO] AppModule.TimingFilter Request time: 3 ms
[INFO] AppModule.TimingFilter Request time: 5 ms
-</plain-text-body><p>The @Log annotation directs Tapestry to log method entry
and exit. You'll get to see any parameters passed into the method, and any
return value from the method ... as well as any exception thrown from within
the method. It's a powerful debugging tool. This is an example of Tapestry's
meta-programming power, something we'll use quite a bit of in the
tutorial.</p><p>Why do we see two requests for one click? Tapestry uses an
approach based on the <a class="external-link"
href="http://en.wikipedia.org/wiki/Post/Redirect/Get"
rel="nofollow">Post/Redirect/Get</a> pattern. In fact, Tapestry generally
performs a redirect after each component event. So the first request was to
process the action, and the second request was to re-render the Index page. You
can see this in the browser, because the URL is still "/tutorial1" (the URL for
rendering the Index page). We'll return to this in a bit.</p><p>We're ready for
the next step, which involves tying together the Index an
d Guess pages. Index will select a target number for the user to Guess, then
"pass the baton" to the Guess page.</p><p>Let's start by thinking about the
Guess page. It needs a variable to store the target value in, and it needs a
method that the Index page can invoke, to set up that target
value.</p><parameter ac:name="language">java</parameter><parameter
ac:name="title">Guess.java</parameter><plain-text-body>package
com.example.tutorial1.pages;
+</pre>
+</div></div><p>The @Log annotation directs Tapestry to log method entry and
exit. You'll get to see any parameters passed into the method, and any return
value from the method ... as well as any exception thrown from within the
method. It's a powerful debugging tool. This is an example of Tapestry's
meta-programming power, something we'll use quite a bit of in the
tutorial.</p><p>Why do we see two requests for one click? Tapestry uses an
approach based on the <a class="external-link"
href="http://en.wikipedia.org/wiki/Post/Redirect/Get"
rel="nofollow">Post/Redirect/Get</a> pattern. In fact, Tapestry generally
performs a redirect after each component event. So the first request was to
process the action, and the second request was to re-render the Index page. You
can see this in the browser, because the URL is still "/tutorial1" (the URL for
rendering the Index page). We'll return to this in a bit.</p><p>We're ready for
the next step, which involves tying together the Index and Gues
s pages. Index will select a target number for the user to Guess, then "pass
the baton" to the Guess page.</p><p>Let's start by thinking about the Guess
page. It needs a variable to store the target value in, and it needs a method
that the Index page can invoke, to set up that target value.</p><div
class="code panel pdl" style="border-width: 1px;"><div class="codeHeader
panelHeader pdl" style="border-bottom-width: 1px;"><b>Guess.java</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">package com.example.tutorial1.pages;
public class Guess
{
@@ -119,7 +128,9 @@ public class Guess
this.target = target;
}
}
-</plain-text-body><p>Create that Guess.java file in the same folder as
Index.java. Next, we can modify Index to invoke the <code>setup()</code> method
of our new Guess page class:</p><parameter
ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><parameter ac:name="title">Index.java
(revised)</parameter><plain-text-body>package com.example.tutorial1.pages;
+</pre>
+</div></div><p>Create that Guess.java file in the same folder as Index.java.
Next, we can modify Index to invoke the <code>setup()</code> method of our new
Guess page class:</p><div class="code panel pdl" style="border-width:
1px;"><div class="codeHeader panelHeader pdl" style="border-bottom-width:
1px;"><b>Index.java (revised)</b></div><div class="codeContent panelContent
pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">package com.example.tutorial1.pages;
import java.util.Random;
@@ -142,7 +153,9 @@ public class Index
return guess;
}
}
-</plain-text-body><p>The new event handler method now chooses the target
number, and tells the Guess page about it. Because Tapestry is a managed
environment, we don't just create an instance of Guess ... it is Tapestry's
responsibility to manage the life cycle of the Guess page. Instead, we ask
Tapestry for the Guess page, using the @InjectPage
annotation.</p><rich-text-body><p>All fields in a Tapestry page or component
class must be <strong>non-public</strong>.</p></rich-text-body><p>Once we have
that Guess page instance, we can invoke methods on it normally.</p><p>Returning
a page instance from an event handler method directs Tapestry to send a
client-side redirect to the returned page, rather than sending a redirect for
the active page. Thus once the user clicks the "start guessing" link, they'll
see the Guess page.</p><rich-text-body><p>When creating your own applications,
make sure that the objects stored in final variables are thread safe. It seems
counter-intuitive, but fina
l variables are shared across many threads. Ordinary instance variables are
not. Fortunately, the implementation of Random is, in fact, thread
safe.</p></rich-text-body><p>So ... let's click the link and see what we
get:</p><p><span class="confluence-embedded-file-wrapper"><img
class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-template-missing.png"></span></p><p>Ah!
We didn't create a Guess page template. Tapestry was really expecting us to
create one, so we better do so.</p><parameter
ac:name="language">java</parameter><parameter
ac:name="lang">xml</parameter><parameter
ac:name="title">src/main/resources/com/example/tutorial/pages/Guess.tml</parameter><plain-text-body><html
t:type="layout" title="Guess The Number"
+</pre>
+</div></div><p>The new event handler method now chooses the target number, and
tells the Guess page about it. Because Tapestry is a managed environment, we
don't just create an instance of Guess ... it is Tapestry's responsibility to
manage the life cycle of the Guess page. Instead, we ask Tapestry for the Guess
page, using the @InjectPage annotation.</p><div
class="confluence-information-macro confluence-information-macro-note"><span
class="aui-icon aui-icon-small aui-iconfont-warning
confluence-information-macro-icon"></span><div
class="confluence-information-macro-body"><p>All fields in a Tapestry page or
component class must be <strong>non-public</strong>.</p></div></div><p>Once we
have that Guess page instance, we can invoke methods on it
normally.</p><p>Returning a page instance from an event handler method directs
Tapestry to send a client-side redirect to the returned page, rather than
sending a redirect for the active page. Thus once the user clicks the "start
guessing" lin
k, they'll see the Guess page.</p><div class="confluence-information-macro
confluence-information-macro-warning"><span class="aui-icon aui-icon-small
aui-iconfont-error confluence-information-macro-icon"></span><div
class="confluence-information-macro-body"><p>When creating your own
applications, make sure that the objects stored in final variables are thread
safe. It seems counter-intuitive, but final variables are shared across many
threads. Ordinary instance variables are not. Fortunately, the implementation
of Random is, in fact, thread safe.</p></div></div><p>So ... let's click the
link and see what we get:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-template-missing.png"></span></p><p>Ah!
We didn't create a Guess page template. Tapestry was really expecting us to
create one, so we better do so.</p><div class="code panel pdl"
style="border-width: 1px;"><div class="codeHeader pan
elHeader pdl" style="border-bottom-width:
1px;"><b>src/main/resources/com/example/tutorial/pages/Guess.tml</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;"><html t:type="layout" title="Guess The Number"
xmlns:t="http://tapestry.apache.org/schema/tapestry_5_3.xsd">
<p>
@@ -150,12 +163,18 @@ public class Index
</p>
</html>
-</plain-text-body><p>Hit the browser's back button, then click the "start
guessing" link again. We're getting closer:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-no-target-prop.png"></span></p><p>If
you scroll down, you'll see the line of the Guess.tml template that has the
error. We have a field named target, but it is private and there's no
corresponding property, so Tapestry was unable to access it.</p><p>We just need
to write the missing JavaBeans accessor methods <code>getTarget()</code> (and
<code>setTarget()</code> for good measure). Or we could let Tapestry write
those methods instead:</p><parameter
ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><plain-text-body> @Property
+</pre>
+</div></div><p>Hit the browser's back button, then click the "start guessing"
link again. We're getting closer:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-no-target-prop.png"></span></p><p>If
you scroll down, you'll see the line of the Guess.tml template that has the
error. We have a field named target, but it is private and there's no
corresponding property, so Tapestry was unable to access it.</p><p>We just need
to write the missing JavaBeans accessor methods <code>getTarget()</code> (and
<code>setTarget()</code> for good measure). Or we could let Tapestry write
those methods instead:</p><div class="code panel pdl" style="border-width:
1px;"><div class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;"> @Property
private int target;
-</plain-text-body><p>The @<a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/Property.html">Property</a>
annotation very simply directs Tapestry to write the getter and setter method
for you. You only need to do this if you are going to reference the field from
the template.</p><p>We are getting very close but there's one last big oddity
to handle. Once you refresh the page you'll see that target is 0!</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-target-zero.png"></span></p><p>What
gives? We know it was set to at least 1 ... where did the value go?</p><p>As
noted above, Tapestry sends a redirect to the client after handling the event
request. That means that the rendering of the page happens in an entirely new
request. Meanwhile, at the end of each request, Tapestry wipes out the value in
each instance variable. So that means th
at target <em>was</em> a non-zero number during the component event request
... but by the time the new page render request comes up from the web browser
to render the Guess page, the value of the target field has reverted back to
its default, zero.</p><p>The solution here is to mark which fields have values
that should persist from one request to the next (and next, and next ...).
That's what the @<a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/Persist.html">Persist</a>
annotation is for:</p><parameter ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><plain-text-body> @Property
+</pre>
+</div></div><p>The @<a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/Property.html">Property</a>
annotation very simply directs Tapestry to write the getter and setter method
for you. You only need to do this if you are going to reference the field from
the template.</p><p>We are getting very close but there's one last big oddity
to handle. Once you refresh the page you'll see that target is 0!</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-target-zero.png"></span></p><p>What
gives? We know it was set to at least 1 ... where did the value go?</p><p>As
noted above, Tapestry sends a redirect to the client after handling the event
request. That means that the rendering of the page happens in an entirely new
request. Meanwhile, at the end of each request, Tapestry wipes out the value in
each instance variable. So that means that tar
get <em>was</em> a non-zero number during the component event request ... but
by the time the new page render request comes up from the web browser to render
the Guess page, the value of the target field has reverted back to its default,
zero.</p><p>The solution here is to mark which fields have values that should
persist from one request to the next (and next, and next ...). That's what the
@<a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/annotations/Persist.html">Persist</a>
annotation is for:</p><div class="code panel pdl" style="border-width:
1px;"><div class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;"> @Property
@Persist
private int target;
-</plain-text-body><p>This doesn't have anything to do with database
persistence (that's coming up in a later chapter). It means that the value is
stored in the HttpSession between requests.</p><p>Go back to the Index page and
click the link again. Finally, we have a target number:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-target.png"></span></p><p>That's
enough for us to get started. Let's build out the Guess page, and get ready to
let the user make guesses. We'll show the count of guesses, and increment that
count when they make them. We'll worry about high and low and actually
selecting the correct value later.</p><p>When building Tapestry pages, you
sometimes start with the Java code and build the template to match, and
sometime start with the template and build the Java code to match. Both
approaches are valid. Here, lets start with the markup in the template, then
figure out w
hat we need in the Java code to make it work.</p><parameter
ac:name="language">xml</parameter><parameter
ac:name="lang">xml</parameter><parameter ac:name="title">Guess.tml
(revised)</parameter><plain-text-body><html t:type="layout" title="Guess The
Number"
+</pre>
+</div></div><p>This doesn't have anything to do with database persistence
(that's coming up in a later chapter). It means that the value is stored in the
HttpSession between requests.</p><p>Go back to the Index page and click the
link again. Finally, we have a target number:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-target.png"></span></p><p>That's
enough for us to get started. Let's build out the Guess page, and get ready to
let the user make guesses. We'll show the count of guesses, and increment that
count when they make them. We'll worry about high and low and actually
selecting the correct value later.</p><p>When building Tapestry pages, you
sometimes start with the Java code and build the template to match, and
sometime start with the template and build the Java code to match. Both
approaches are valid. Here, lets start with the markup in the template, then
figure out what we
need in the Java code to make it work.</p><div class="code panel pdl"
style="border-width: 1px;"><div class="codeHeader panelHeader pdl"
style="border-bottom-width: 1px;"><b>Guess.tml (revised)</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: xml; gutter: false; theme: Default"
style="font-size:12px;"><html t:type="layout" title="Guess The Number"
xmlns:t="http://tapestry.apache.org/schema/tapestry_5_3.xsd"
xmlns:p="tapestry:parameter">
@@ -177,7 +196,9 @@ public class Index
</ul>
</html>
-</plain-text-body><p>So it looks like we need a <code>guessCount</code>
property that starts at 1.</p><p>We're also seeing one new component, the Loop
component. A Loop component iterates over the values passed to it in its
<code>source</code> parameter, and renders it body once for each value. It
updates the property bound to its <code>value</code> parameter before rendering
its body.</p><p>That special property expression, <code>1..10</code>, generates
a series of numbers from 1 to 10, inclusive. usually, when you use the Loop
component, you are iterating over a List or Collection of values, such as the
results of a database query.</p><p>So, the Loop component is going to set the
<code>current</code> property to 1, and render its body (the \<li\> tag,
and the ActionLink component). Then its going to set the <code>current</code>
property to 2 and render its body again ... all the way up to 10.</p><p>And
notice what we're doing with the ActionLink component; its no longer enou
gh to know the user clicked on the ActionLink ... we need to know <em>which
iteration</em> the user clicked on. The <code>context</code> parameter allows a
value to be added to the ActionLink's URL, and we can get it back in the event
handler method.</p><rich-text-body><p>The URL for the ActionLink will be
<code>/tutorial1/guess.makeguess/3</code>. That's the page name, "Guess", the
component id, "makeGuess", and the context value,
"3".</p></rich-text-body><parameter
ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><parameter ac:name="title">Guess.java
(revised)</parameter><plain-text-body>package com.example.tutorial1.pages;
+</pre>
+</div></div><p>So it looks like we need a <code>guessCount</code> property
that starts at 1.</p><p>We're also seeing one new component, the Loop
component. A Loop component iterates over the values passed to it in its
<code>source</code> parameter, and renders it body once for each value. It
updates the property bound to its <code>value</code> parameter before rendering
its body.</p><p>That special property expression, <code>1..10</code>, generates
a series of numbers from 1 to 10, inclusive. usually, when you use the Loop
component, you are iterating over a List or Collection of values, such as the
results of a database query.</p><p>So, the Loop component is going to set the
<code>current</code> property to 1, and render its body (the \<li\> tag,
and the ActionLink component). Then its going to set the <code>current</code>
property to 2 and render its body again ... all the way up to 10.</p><p>And
notice what we're doing with the ActionLink component; its no longer enough to
know the user clicked on the ActionLink ... we need to know <em>which
iteration</em> the user clicked on. The <code>context</code> parameter allows a
value to be added to the ActionLink's URL, and we can get it back in the event
handler method.</p><div class="confluence-information-macro
confluence-information-macro-information"><span class="aui-icon aui-icon-small
aui-iconfont-info confluence-information-macro-icon"></span><div
class="confluence-information-macro-body"><p>The URL for the ActionLink will be
<code>/tutorial1/guess.makeguess/3</code>. That's the page name, "Guess", the
component id, "makeGuess", and the context value, "3".</p></div></div><div
class="code panel pdl" style="border-width: 1px;"><div class="codeHeader
panelHeader pdl" style="border-bottom-width: 1px;"><b>Guess.java
(revised)</b></div><div class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">package com.example.tutorial1.pages;
import org.apache.tapestry5.annotations.Persist;
import org.apache.tapestry5.annotations.Property;
@@ -203,13 +224,17 @@ public class Guess
}
}
-</plain-text-body><p>The revised version of Guess includes two new properties:
<code>current</code> and <code>guessCount</code>. There's also a handler for
the action event from the makeGuess ActionLink component; currently it just
increments the count.</p><p>Notice that the
<code>onActionFromMakeGuess()</code> method now has a parameter: the context
value that was encoded into the URL by the ActionLink. When then user clicks
the link, Tapestry will automatically extract the string from the URL, convert
it to an int and pass that int value into the event handler method. More
boilerplate code you don't have to write.</p><p>At this point, the page is
partially operational:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-1.png"></span></p><p>Our
next step is to actually check the value provided by the user against the
target and provide feedback: either they guessed too high, or too low, or
just right. If they get it just right, we'll switch to the GameOver page with
a message such as "You guessed the number 5 in 2 guesses".</p><p>Let's start
with the Guess page; it now needs a new property to store the message to be
displayed to the user, and needs a field for the injected GameOver
page:</p><parameter ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><parameter ac:name="title">Guess.java
(partial)</parameter><plain-text-body> @Property
+</pre>
+</div></div><p>The revised version of Guess includes two new properties:
<code>current</code> and <code>guessCount</code>. There's also a handler for
the action event from the makeGuess ActionLink component; currently it just
increments the count.</p><p>Notice that the
<code>onActionFromMakeGuess()</code> method now has a parameter: the context
value that was encoded into the URL by the ActionLink. When then user clicks
the link, Tapestry will automatically extract the string from the URL, convert
it to an int and pass that int value into the event handler method. More
boilerplate code you don't have to write.</p><p>At this point, the page is
partially operational:</p><p><span
class="confluence-embedded-file-wrapper"><img class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/guess-1.png"></span></p><p>Our
next step is to actually check the value provided by the user against the
target and provide feedback: either they guessed too high, or too low, or just
right. If they get it just right, we'll switch to the GameOver page with a
message such as "You guessed the number 5 in 2 guesses".</p><p>Let's start with
the Guess page; it now needs a new property to store the message to be
displayed to the user, and needs a field for the injected GameOver
page:</p><div class="code panel pdl" style="border-width: 1px;"><div
class="codeHeader panelHeader pdl" style="border-bottom-width:
1px;"><b>Guess.java (partial)</b></div><div class="codeContent panelContent
pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;"> @Property
@Persist(PersistenceConstants.FLASH)
private String message;
@InjectPage
private GameOver gameOver;
-</plain-text-body><p>First off, we're seeing a variation of the @Persist
annotation, where a persistence <em>strategy</em> is provided by name. <a
class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/PersistenceConstants.html#FLASH">FLASH</a>
is a built-in strategy that stores the value in the session, but only for one
request ... it's designed specifically for these kind of feedback messages. If
you hit F5 in the browser, to refresh, the page will render but the message
will disappear.</p><p>Next, we need some more logic in the
<code>onActionFromMakeGuess()</code> event handler method:</p><parameter
ac:name="language">java</parameter><parameter
ac:name="lang">java</parameter><parameter ac:name="title">Guess.java
(partial)</parameter><plain-text-body> Object onActionFromMakeGuess(int
value)
+</pre>
+</div></div><p>First off, we're seeing a variation of the @Persist annotation,
where a persistence <em>strategy</em> is provided by name. <a
class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/PersistenceConstants.html#FLASH">FLASH</a>
is a built-in strategy that stores the value in the session, but only for one
request ... it's designed specifically for these kind of feedback messages. If
you hit F5 in the browser, to refresh, the page will render but the message
will disappear.</p><p>Next, we need some more logic in the
<code>onActionFromMakeGuess()</code> event handler method:</p><div class="code
panel pdl" style="border-width: 1px;"><div class="codeHeader panelHeader pdl"
style="border-bottom-width: 1px;"><b>Guess.java (partial)</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;"> Object onActionFromMakeGuess(int value)
{
if (value == target)
{
@@ -224,14 +249,18 @@ public class Guess
return null;
}
-</plain-text-body><p>Again, very straight-forward. If the value is correct,
then we configure the GameOver page and return it, causing a redirect to that
page. Otherwise, we increment the number of guesses, and format the message to
display to the user.</p><p>In the template, we just need to add some markup to
display the message:</p><parameter ac:name="language">xml</parameter><parameter
ac:name="lang">xml</parameter><parameter ac:name="title">Guess.tml
(partial)</parameter><plain-text-body> <strong>Guess number
${guessCount}</strong>
+</pre>
+</div></div><p>Again, very straight-forward. If the value is correct, then we
configure the GameOver page and return it, causing a redirect to that page.
Otherwise, we increment the number of guesses, and format the message to
display to the user.</p><p>In the template, we just need to add some markup to
display the message:</p><div class="code panel pdl" style="border-width:
1px;"><div class="codeHeader panelHeader pdl" style="border-bottom-width:
1px;"><b>Guess.tml (partial)</b></div><div class="codeContent panelContent pdl">
+<pre class="brush: xml; gutter: false; theme: Default"
style="font-size:12px;"> <strong>Guess number
${guessCount}</strong>
<t:if test="message">
<p>
<strong>${message}</strong>
</p>
</t:if>
-</plain-text-body><p>This snippet uses Tapestry's <a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/corelib/components/If.html">If</a>
component. The If component evaluates its <code>test</code> parameter and, if
the value evaluates to true, renders its body. The property bound to
<code>test</code> doesn't have to be a boolean; Tapestry treats
<code>null</code> as false, it treats zero as false and non-zero as true, it
treats an empty Collection as false ... and for Strings (such as
<code>message</code>) it treats a blank string (one that is null, or consists
only of white space) as false, and a non-blank string is true.</p><p>We can
wrap up with the "GameOver" page:</p><parameter
ac:name="language">java</parameter><parameter
ac:name="title">GameOver.java</parameter><plain-text-body>package
com.example.tutorial1.pages;
+</pre>
+</div></div><p>This snippet uses Tapestry's <a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/corelib/components/If.html">If</a>
component. The If component evaluates its <code>test</code> parameter and, if
the value evaluates to true, renders its body. The property bound to
<code>test</code> doesn't have to be a boolean; Tapestry treats
<code>null</code> as false, it treats zero as false and non-zero as true, it
treats an empty Collection as false ... and for Strings (such as
<code>message</code>) it treats a blank string (one that is null, or consists
only of white space) as false, and a non-blank string is true.</p><p>We can
wrap up with the "GameOver" page:</p><div class="code panel pdl"
style="border-width: 1px;"><div class="codeHeader panelHeader pdl"
style="border-bottom-width: 1px;"><b>GameOver.java</b></div><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;">package com.example.tutorial1.pages;
import org.apache.tapestry5.annotations.Persist;
import org.apache.tapestry5.annotations.Property;
@@ -248,7 +277,9 @@ public class GameOver
this.guessCount = guessCount;
}
}
-</plain-text-body><parameter ac:name="language">xml</parameter><parameter
ac:name="title">GameOver.tml</parameter><plain-text-body><html
t:type="layout" title="Game Over"
+</pre>
+</div></div><div class="code panel pdl" style="border-width: 1px;"><div
class="codeHeader panelHeader pdl" style="border-bottom-width:
1px;"><b>GameOver.tml</b></div><div class="codeContent panelContent pdl">
+<pre class="brush: xml; gutter: false; theme: Default"
style="font-size:12px;"><html t:type="layout" title="Game Over"
xmlns:t="http://tapestry.apache.org/schema/tapestry_5_3.xsd"
xmlns:p="tapestry:parameter">
@@ -261,7 +292,8 @@ public class GameOver
</p>
</html>
-</plain-text-body><p>The result, when you guess correctly, should be
this:</p><p><span class="confluence-embedded-file-wrapper"><img
class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/gameover.png"></span></p><p>That
wraps up the basics of Tapestry; we've demonstrated the basics of linking pages
together and passing information from page to page in code as well as
incorporating data inside URLs.</p><p>There's still more room to refactor this
toy application; for example, making it possible to start a new game from the
GameOver page (and doing it in a way that doesn't duplicate code). In addition,
later we'll see other ways of sharing information between pages that are less
cumbersome than the setup-and-persist approach shown here.</p><p>Next up: let's
find out how Tapestry handles HTML forms and user input.</p><p>Next: <a
href="using-beaneditform-to-create-user-forms.html">Using BeanEditForm To
Create User Forms</a></p><p></p><p> </p><p> </p>
</div>
+</pre>
+</div></div><p>The result, when you guess correctly, should be
this:</p><p><span class="confluence-embedded-file-wrapper"><img
class="confluence-embedded-image"
src="implementing-the-hi-lo-guessing-game.data/gameover.png"></span></p><p>That
wraps up the basics of Tapestry; we've demonstrated the basics of linking pages
together and passing information from page to page in code as well as
incorporating data inside URLs.</p><p>There's still more room to refactor this
toy application; for example, making it possible to start a new game from the
GameOver page (and doing it in a way that doesn't duplicate code). In addition,
later we'll see other ways of sharing information between pages that are less
cumbersome than the setup-and-persist approach shown here.</p><p>Next up: let's
find out how Tapestry handles HTML forms and user input.</p><p>Next: <a
href="using-beaneditform-to-create-user-forms.html">Using BeanEditForm To
Create User Forms</a></p><p></p><p> </p><p> </p></div>
</div>
<div class="clearer"></div>
Modified: websites/production/tapestry/content/injection-faq.html
==============================================================================
--- websites/production/tapestry/content/injection-faq.html (original)
+++ websites/production/tapestry/content/injection-faq.html Wed Sep 20 12:29:16
2017
@@ -27,6 +27,16 @@
</title>
<link type="text/css" rel="stylesheet" href="/resources/space.css" />
+ <link href='/resources/highlighter/styles/shCoreCXF.css'
rel='stylesheet' type='text/css' />
+ <link href='/resources/highlighter/styles/shThemeCXF.css' rel='stylesheet'
type='text/css' />
+ <script src='/resources/highlighter/scripts/shCore.js'
type='text/javascript'></script>
+ <script src='/resources/highlighter/scripts/shBrushJava.js'
type='text/javascript'></script>
+ <script src='/resources/highlighter/scripts/shBrushXml.js'
type='text/javascript'></script>
+ <script src='/resources/highlighter/scripts/shBrushPlain.js'
type='text/javascript'></script>
+ <script>
+ SyntaxHighlighter.defaults['toolbar'] = false;
+ SyntaxHighlighter.all();
+ </script>
<link href="/styles/style.css" rel="stylesheet" type="text/css"/>
@@ -67,13 +77,22 @@
</div>
<div id="content">
- <div
id="ConfluenceContent"><plain-text-body>{scrollbar}</plain-text-body><h2
id="InjectionFAQ-Injection">Injection</h2><p>Main article: <a
href="injection.html">Injection</a></p><h3
id="InjectionFAQ-What'sthedifferencebetweenthe@Componentand@InjectComponentannotations?">What's
the difference between the <code>@Component</code> and
<code>@InjectComponent</code> annotations?</h3><p>The <code>@Component</code>
annotation is used to define the <em>type</em> of component, and its parameter
bindings. When using <code>@Component</code>, the template must not define the
type, and any parameter bindings are merged in:</p><parameter
ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body> <a t:id="home"
class="nav">Back to home</a>
-</plain-text-body><parameter ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body>
@Component(parameters={ "page=index" })
+ <div id="ConfluenceContent"><h2
id="InjectionFAQ-Injection">Injection</h2><p>Main article: <a
href="injection.html">Injection</a></p><h3
id="InjectionFAQ-What'sthedifferencebetweenthe@Componentand@InjectComponentannotations?">What's
the difference between the <code>@Component</code> and
<code>@InjectComponent</code> annotations?</h3><p>The <code>@Component</code>
annotation is used to define the <em>type</em> of component, and its parameter
bindings. When using <code>@Component</code>, the template must not define the
type, and any parameter bindings are merged in:</p><div class="code panel pdl"
style="border-width: 1px;"><div class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> <a t:id="home" class="nav">Back to
home</a>
+</pre>
+</div></div><div class="code panel pdl" style="border-width: 1px;"><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> @Component(parameters={ "page=index" })
private PageLink home;
-</plain-text-body><p>Here the type of component is defined by the field type.
The field name is matched against the <code>t:id</code> in the template. The
<code>page</code> parameter is set in the Java class, and the informal
<code>class</code> parameter is set in the template. If the tag in the template
was <code><t:pagelink></code>, or if the template tag included the
attribute <code>t:type="pagelink"</code>, then you would see an
exception.</p><p>By contrast, <code>@InjectComponent</code> expects the
component to be already defined, and doesn't allow any configuration of
it:</p><parameter ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body> <t:form
t:id="login"> .... </t:form>
-</plain-text-body><parameter ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body> @InjectComponent
+</pre>
+</div></div><p>Here the type of component is defined by the field type. The
field name is matched against the <code>t:id</code> in the template. The
<code>page</code> parameter is set in the Java class, and the informal
<code>class</code> parameter is set in the template. If the tag in the template
was <code><t:pagelink></code>, or if the template tag included the
attribute <code>t:type="pagelink"</code>, then you would see an
exception.</p><p>By contrast, <code>@InjectComponent</code> expects the
component to be already defined, and doesn't allow any configuration of
it:</p><div class="code panel pdl" style="border-width: 1px;"><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> <t:form t:id="login"> .... </t:form>
+</pre>
+</div></div><div class="code panel pdl" style="border-width: 1px;"><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> @InjectComponent
private Form login;
-</plain-text-body><p>Again, we're matching the field name to the component id,
and you would get an error if the component is not defined in the
template.</p><h3
id="InjectionFAQ-What'sthedifferencebetweenthe@InjectPageand@InjectContainerannotations?">What's
the difference between the <code>@InjectPage</code> and
<code>@InjectContainer</code> annotations?</h3><p>The <code>@InjectPage</code>
annotation is used to inject some page in the application into a field of some
other page. You often see it used from event handler methods:</p><parameter
ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body> @InjectPage
+</pre>
+</div></div><p>Again, we're matching the field name to the component id, and
you would get an error if the component is not defined in the template.</p><h3
id="InjectionFAQ-What'sthedifferencebetweenthe@InjectPageand@InjectContainerannotations?">What's
the difference between the <code>@InjectPage</code> and
<code>@InjectContainer</code> annotations?</h3><p>The <code>@InjectPage</code>
annotation is used to inject some page in the application into a field of some
other page. You often see it used from event handler methods:</p><div
class="code panel pdl" style="border-width: 1px;"><div class="codeContent
panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> @InjectPage
private ConfirmRegistration confirmRegistration;
Object onSuccessFromRegistrationForm()
@@ -83,21 +102,31 @@
return confirmRegistration;
}
-</plain-text-body><p>This code pattern is used to configure peristent
properties of a page before returning it; Tapestry will send a client redirect
to the page to present the data.</p><p><code>@InjectContainer</code> can be
used inside a component or a mixin. In a component, it injects the immediate
container of the component; this is often the top-level page object.</p><p>In a
mixin, it injects the component to which the mixin is attached.</p><h3
id="InjectionFAQ-IgetanexceptionbecauseIhavetwoserviceswiththesameinterface,howdoIhandlethis?">I
get an exception because I have two services with the same interface, how do I
handle this?</h3><p>It's not uncommon to have two or more services that
implement the exact same interface. When you inject, you might start by just
identifying the type of service to inject:</p><parameter
ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body> @Inject
+</pre>
+</div></div><p>This code pattern is used to configure peristent properties of
a page before returning it; Tapestry will send a client redirect to the page to
present the data.</p><p><code>@InjectContainer</code> can be used inside a
component or a mixin. In a component, it injects the immediate container of the
component; this is often the top-level page object.</p><p>In a mixin, it
injects the component to which the mixin is attached.</p><h3
id="InjectionFAQ-IgetanexceptionbecauseIhavetwoserviceswiththesameinterface,howdoIhandlethis?">I
get an exception because I have two services with the same interface, how do I
handle this?</h3><p>It's not uncommon to have two or more services that
implement the exact same interface. When you inject, you might start by just
identifying the type of service to inject:</p><div class="code panel pdl"
style="border-width: 1px;"><div class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> @Inject
private ComponentEventResultProcessor processor;
-</plain-text-body><p>Which results in the error: <strong>Service interface
org.apache.tapestry5.services.ComponentEventResultProcessor is matched by 3
services: AjaxComponentEventResultProcessor, ComponentEventResultProcessor,
ComponentInstanceResultProcessor. Automatic dependency resolution requires that
exactly one service implement the interface.</strong></p><p>We need more
information than just the service interface type in order to identify which of
the three services to inject. One possibility is to inject with the correct
service id:</p><parameter ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body>
@InjectService("ComponentEventResultProcessor")
+</pre>
+</div></div><p>Which results in the error: <strong>Service interface
org.apache.tapestry5.services.ComponentEventResultProcessor is matched by 3
services: AjaxComponentEventResultProcessor, ComponentEventResultProcessor,
ComponentInstanceResultProcessor. Automatic dependency resolution requires that
exactly one service implement the interface.</strong></p><p>We need more
information than just the service interface type in order to identify which of
the three services to inject. One possibility is to inject with the correct
service id:</p><div class="code panel pdl" style="border-width: 1px;"><div
class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> @InjectService("ComponentEventResultProcessor")
private ComponentEventResultProcessor processor;
-</plain-text-body><p>This works ... but it is clumsy. If the service id,
"ComponentEventResultProcessor", ever changes, this code will break. It's not
<em>refactoring safe</em>.</p><p>Instead, we should use marker annotations. If
we look at <code>TapestryModule</code>, where the ComponentEventResultProcessor
service is defined, we'll see it identifies the necessary
markers:</p><parameter ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body> @Marker(
+</pre>
+</div></div><p>This works ... but it is clumsy. If the service id,
"ComponentEventResultProcessor", ever changes, this code will break. It's not
<em>refactoring safe</em>.</p><p>Instead, we should use marker annotations. If
we look at <code>TapestryModule</code>, where the ComponentEventResultProcessor
service is defined, we'll see it identifies the necessary markers:</p><div
class="code panel pdl" style="border-width: 1px;"><div class="codeContent
panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> @Marker(
{ Primary.class, Traditional.class })
public ComponentEventResultProcessor buildComponentEventResultProcessor(
Map<Class, ComponentEventResultProcessor> configuration)
{
return constructComponentEventResultProcessor(configuration);
}
-</plain-text-body><p>When a service has marker annotations, the annotations
present at the <em>point of injection</em> (the field, method parameter, or
constructor parameter) are used to select a matching service. The list of
services that match by type is then filtered to only include services that have
all of the marker annotations present at the point of injection.</p><parameter
ac:name="controls">true</parameter><parameter
ac:name="linenumbers">true</parameter><plain-text-body> @Inject
+</pre>
+</div></div><p>When a service has marker annotations, the annotations present
at the <em>point of injection</em> (the field, method parameter, or constructor
parameter) are used to select a matching service. The list of services that
match by type is then filtered to only include services that have all of the
marker annotations present at the point of injection.</p><div class="code panel
pdl" style="border-width: 1px;"><div class="codeContent panelContent pdl">
+<pre class="brush: java; gutter: true; theme: Default"
style="font-size:12px;"> @Inject
@Traditional @Primary
private ComponentEventResultProcessor processor;
-</plain-text-body><p>The two marker annotations, <code>@Traditional</code> and
<code>@Primary</code>, ensure that only a single service matches.</p><h3
id="InjectionFAQ-What'sthedifferencebetween@Injectand@Environmental?">What's
the difference between <code>@Inject</code> and
<code>@Environmental</code>?</h3><p><code>@Inject</code> is relatively general;
it can be used to inject resources specific to a page or component (such as
ComponentResources, Logger, or Messages), or it can inject services or other
objects obtained from the Tapestry IoC container. Once the page is loaded, the
values for these injections never change.</p><p><code>@Environmental</code> is
different; it exposes a request-scoped, dynamically bound
value:</p><ul><li>"Request scoped": different threads (processing different
requests) will see different values when reading the
field.</li><li>"Dynamically bound": the value is explicitly placed into the
Environment, and can be overridden at any time.</li></ul><p>Enviro
nmentals are a form of loosely connected communication between an outer
component (or even a service) and an inner component. Example: the Form
component places a <code>FormSupport</code> object into the environment. Other
components, such as TextField, use the <code>FormSupport</code> when rendering
to perform functions such as allocate unique control names or register
client-side validations. The TextField doesn't require that the Form component
be the immediate container component, or even an ancestor: a Form on one page
may, indirectly, communicate with a TextField on some entirely different page.
Neither component directly links to the other, the <code>FormSupport</code> is
the conduit that connects them.</p><p>The term "Environmental" was chosen as
the value "comes from the environment".</p><h3
id="InjectionFAQ-Butwait...IseeIusedthe@Injectannotationanditstillworked.Whatgives?">But
wait ... I see I used the <code>@Inject</code> annotation and it still worked.
What gives?</h3><
p>In certain cases, Tapestry exposes a service (which can be injected) that is
a proxy to the environmental; this is primarily for common environmentals, such
as <a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/services/javascript/JavaScriptSupport.html">JavaScriptSupport</a>,
that may be needed outside of component classes. You can see this in
TapestryModule:</p><parameter ac:name="">Java</parameter><parameter
ac:name="title">TapestryModule.java (partial)</parameter><plain-text-body>
/**
+</pre>
+</div></div><p>The two marker annotations, <code>@Traditional</code> and
<code>@Primary</code>, ensure that only a single service matches.</p><h3
id="InjectionFAQ-What'sthedifferencebetween@Injectand@Environmental?">What's
the difference between <code>@Inject</code> and
<code>@Environmental</code>?</h3><p><code>@Inject</code> is relatively general;
it can be used to inject resources specific to a page or component (such as
ComponentResources, Logger, or Messages), or it can inject services or other
objects obtained from the Tapestry IoC container. Once the page is loaded, the
values for these injections never change.</p><p><code>@Environmental</code> is
different; it exposes a request-scoped, dynamically bound
value:</p><ul><li>"Request scoped": different threads (processing different
requests) will see different values when reading the
field.</li><li>"Dynamically bound": the value is explicitly placed into the
Environment, and can be overridden at any time.</li></ul><p>Environmenta
ls are a form of loosely connected communication between an outer component
(or even a service) and an inner component. Example: the Form component places
a <code>FormSupport</code> object into the environment. Other components, such
as TextField, use the <code>FormSupport</code> when rendering to perform
functions such as allocate unique control names or register client-side
validations. The TextField doesn't require that the Form component be the
immediate container component, or even an ancestor: a Form on one page may,
indirectly, communicate with a TextField on some entirely different page.
Neither component directly links to the other, the <code>FormSupport</code> is
the conduit that connects them.</p><p>The term "Environmental" was chosen as
the value "comes from the environment".</p><h3
id="InjectionFAQ-Butwait...IseeIusedthe@Injectannotationanditstillworked.Whatgives?">But
wait ... I see I used the <code>@Inject</code> annotation and it still worked.
What gives?</h3><p>In c
ertain cases, Tapestry exposes a service (which can be injected) that is a
proxy to the environmental; this is primarily for common environmentals, such
as <a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/services/javascript/JavaScriptSupport.html">JavaScriptSupport</a>,
that may be needed outside of component classes. You can see this in
TapestryModule:</p><div class="code panel pdl" style="border-width: 1px;"><div
class="codeHeader panelHeader pdl" style="border-bottom-width:
1px;"><b>TapestryModule.java (partial)</b></div><div class="codeContent
panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;"> /**
* Builds a proxy to the current {@link JavaScriptSupport} inside this
thread's {@link Environment}.
*
* @since 5.2.0
@@ -106,11 +135,14 @@
{
return environmentalBuilder.build(JavaScriptSupport.class);
}
-</plain-text-body><p>This kind of logic is based on the <a
class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/services/EnvironmentalShadowBuilder.html">EnvironmentalShadowBuilder</a>
service.</p><h3
id="InjectionFAQ-Ok,butRequestisasingletonservice,notanenvironmental,andIcaninjectthat.IsTapestryreallythreadsafe?">Ok,
but Request is a singleton service, not an environmental, and I can inject
that. Is Tapestry really thread safe?</h3><p>Yes, of course Tapestry is thread
safe. The Request service is another special case, as seen in
TapestryModule:</p><parameter ac:name="">Java</parameter><parameter
ac:name="title">TapestryModule.java (partial)</parameter><plain-text-body>
public Request buildRequest()
+</pre>
+</div></div><p>This kind of logic is based on the <a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/services/EnvironmentalShadowBuilder.html">EnvironmentalShadowBuilder</a>
service.</p><h3
id="InjectionFAQ-Ok,butRequestisasingletonservice,notanenvironmental,andIcaninjectthat.IsTapestryreallythreadsafe?">Ok,
but Request is a singleton service, not an environmental, and I can inject
that. Is Tapestry really thread safe?</h3><p>Yes, of course Tapestry is thread
safe. The Request service is another special case, as seen in
TapestryModule:</p><div class="code panel pdl" style="border-width: 1px;"><div
class="codeHeader panelHeader pdl" style="border-bottom-width:
1px;"><b>TapestryModule.java (partial)</b></div><div class="codeContent
panelContent pdl">
+<pre class="brush: java; gutter: false; theme: Default"
style="font-size:12px;"> public Request buildRequest()
{
return shadowBuilder.build(requestGlobals, "request", Request.class);
}
-</plain-text-body><p><a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/services/RequestGlobals.html">RequestGlobals</a>
is a per-thread service. The Request service is a global singleton created by
the <a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/ioc/services/PropertyShadowBuilder.html">PropertyShadowBuilder</a>
service, but is just a proxy. It has no internal state; invoking a method on
the Request service just turns around and extracts the Request object from the
per-thread RequestGlobals and invokes the same method there.</p><h3
id="InjectionFAQ-Iuse@Injectonafieldtoinjectaservice,butthefieldisstillnull,whathappened?">I
use <code>@Inject</code> on a field to inject a service, but the field is
still null, what happened?</h3><p>This can happen when you use the wrong
<code>@Inject</code> annotation; for example, com.google.inject.Inject instead
of org.apache.tapestry5.ioc.annotations.Inj
ect. This can occur when you have TestNG on the classpath, for example, and
your IDE is too helpful. Double check your imports when things seem
weird.</p><p>Also remember that <code>@Inject</code> on fields works for
components and for service implementations or other objects that Tapestry
instantiates, but not on arbitrary objects (that are created via Java's new
keyword).</p><plain-text-body>{scrollbar}</plain-text-body></div>
+</pre>
+</div></div><p><a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/services/RequestGlobals.html">RequestGlobals</a>
is a per-thread service. The Request service is a global singleton created by
the <a class="external-link"
href="http://tapestry.apache.org/current/apidocs/org/apache/tapestry5/ioc/services/PropertyShadowBuilder.html">PropertyShadowBuilder</a>
service, but is just a proxy. It has no internal state; invoking a method on
the Request service just turns around and extracts the Request object from the
per-thread RequestGlobals and invokes the same method there.</p><h3
id="InjectionFAQ-Iuse@Injectonafieldtoinjectaservice,butthefieldisstillnull,whathappened?">I
use <code>@Inject</code> on a field to inject a service, but the field is
still null, what happened?</h3><p>This can happen when you use the wrong
<code>@Inject</code> annotation; for example, com.google.inject.Inject instead
of org.apache.tapestry5.ioc.annotations.Inject. T
his can occur when you have TestNG on the classpath, for example, and your IDE
is too helpful. Double check your imports when things seem weird.</p><p>Also
remember that <code>@Inject</code> on fields works for components and for
service implementations or other objects that Tapestry instantiates, but not on
arbitrary objects (that are created via Java's new keyword).</p></div>
</div>
<div class="clearer"></div>