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The following commit(s) were added to refs/heads/master by this push:
     new 283e00ada8 libswoc - remove legacy RbTree. (#10109)
283e00ada8 is described below

commit 283e00ada8983bc71120517dd4b2a68cecd6975c
Author: Alan M. Carroll <a...@apache.org>
AuthorDate: Fri Jul 28 09:34:34 2023 -0500

    libswoc - remove legacy RbTree. (#10109)
---
 include/tscore/RbTree.h   | 219 ---------------------------
 src/tscore/CMakeLists.txt |   1 -
 src/tscore/Makefile.am    |   1 -
 src/tscore/RbTree.cc      | 370 ----------------------------------------------
 4 files changed, 591 deletions(-)

diff --git a/include/tscore/RbTree.h b/include/tscore/RbTree.h
deleted file mode 100644
index 2f7dc2ecae..0000000000
--- a/include/tscore/RbTree.h
+++ /dev/null
@@ -1,219 +0,0 @@
-/** @file
-
-  @section license License
-
-  Licensed to the Apache Software Foundation (ASF) under one
-  or more contributor license agreements.  See the NOTICE file
-  distributed with this work for additional information
-  regarding copyright ownership.  The ASF licenses this file
-  to you under the Apache License, Version 2.0 (the
-  "License"); you may not use this file except in compliance
-  with the License.  You may obtain a copy of the License at
-
-      http://www.apache.org/licenses/LICENSE-2.0
-
-  Unless required by applicable law or agreed to in writing, software
-  distributed under the License is distributed on an "AS IS" BASIS,
-  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-  See the License for the specific language governing permissions and
-  limitations under the License.
- */
-
-#pragma once
-
-namespace ts
-{
-namespace detail
-{
-  /** A node in a red/black tree.
-
-      This class provides only the basic tree operations. The client
-      must provide the search and decision logic. This enables this
-      class to be a base class for templated nodes with much less code
-      duplication.
-  */
-  struct RBNode {
-    using self = RBNode; ///< self reference type
-
-    /// Node colors
-    using Color = enum {
-      RED,
-      BLACK,
-    };
-
-    /// Directional constants
-    using Direction = enum {
-      NONE,
-      LEFT,
-      RIGHT,
-    };
-
-    /// Get a child by direction.
-    /// @return The child in the direction @a d if it exists,
-    /// @c NULL if not.
-    self *getChild(Direction d //!< The direction of the desired child
-    ) const;
-
-    /** Determine which child a node is
-        @return @c LEFT if @a n is the left child,
-        @c RIGHT if @a n is the right child,
-        @c NONE if @a n is not a child
-    */
-    Direction
-    getChildDirection(self *const &n //!< The presumed child node
-    ) const
-    {
-      return (n == _left) ? LEFT : (n == _right) ? RIGHT : NONE;
-    }
-
-    /** Get the parent node.
-        @return A Node* to the parent node or a @c nil Node* if no parent.
-    */
-    self *
-    getParent() const
-    {
-      return const_cast<self *>(_parent);
-    }
-
-    /// @return The color of the node.
-    Color
-    getColor() const
-    {
-      return _color;
-    }
-
-    self *
-    leftmostDescendant() const
-    {
-      const self *n = this;
-      while (n->_left)
-        n = n->_left;
-
-      return const_cast<self *>(n);
-    }
-
-    /** Reverse a direction
-        @return @c LEFT if @a d is @c RIGHT, @c RIGHT if @a d is @c LEFT,
-        @c NONE otherwise.
-    */
-    Direction
-    flip(Direction d)
-    {
-      return LEFT == d ? RIGHT : RIGHT == d ? LEFT : NONE;
-    }
-
-    /** Perform internal validation checks.
-        @return 0 on failure, black height of the tree on success.
-    */
-    int validate();
-
-    /// Default constructor.
-    RBNode() {}
-    /// Destructor (force virtual).
-    virtual ~RBNode() {}
-    /** Rotate the subtree rooted at this node.
-        The node is rotated in to the position of one of its children.
-        Which child is determined by the direction parameter @a d. The
-        child in the other direction becomes the new root of the subtree.
-
-        If the parent pointer is set, then the child pointer of the original
-        parent is updated so that the tree is left in a consistent state.
-
-        @note If there is no child in the other direction, the rotation
-        fails and the original node is returned. It is @b not required
-        that a child exist in the direction specified by @a d.
-
-        @return The new root node for the subtree.
-    */
-    self *rotate(Direction d //!< The direction to rotate
-    );
-
-    /** Set the child node in direction @a d to @a n.
-        The @a d child is set to the node @a n. The pointers in this
-        node and @a n are set correctly. This can only be called if
-        there is no child node already present.
-
-        @return @a n.
-    */
-    self *setChild(self *n,    //!< The node to set as the child
-                   Direction d //!< The direction of the child
-    );
-
-    /** Remove this node from the tree.
-        The tree is rebalanced after removal.
-        @return The new root node.
-    */
-    self *remove();
-
-    void
-    clearChild(Direction dir)
-    {
-      if (LEFT == dir)
-        _left = nullptr;
-      else if (RIGHT == dir)
-        _right = nullptr;
-    }
-
-    /** @name Subclass hook methods */
-    //@{
-    /** Structural change notification.
-        This method is called if the structure of the subtree rooted at
-        this node was changed.
-
-        This is intended a hook. The base method is empty so that subclasses
-        are not required to override.
-    */
-    virtual void
-    structureFixup()
-    {
-    }
-
-    /** Called from @c validate to perform any additional validation checks.
-        Clients should chain this if they wish to perform additional checks.
-        @return @c true if the validation is successful, @c false otherwise.
-        @note The base method simply returns @c true.
-    */
-    virtual bool
-    structureValidate()
-    {
-      return true;
-    }
-    //@}
-
-    /** Replace this node with another node.
-        This is presumed to be non-order modifying so the next reference
-        is @b not updated.
-    */
-    void replaceWith(self *n //!< Node to put in place of this node.
-    );
-
-    //! Rebalance the tree starting at this node
-    /** The tree is rebalanced so that all of the invariants are
-        true. The (potentially new) root of the tree is returned.
-
-        @return The root node of the tree after the rebalance.
-    */
-    self *rebalanceAfterInsert();
-
-    /** Rebalance the tree after a deletion.
-        Called on the lowest modified node.
-        @return The new root of the tree.
-    */
-    self *rebalanceAfterRemove(Color c,    //!< The color of the removed node.
-                               Direction d //!< Direction of removed node from 
parent
-    );
-
-    //! Invoke @c structure_fixup() on this node and all of its ancestors.
-    self *rippleStructureFixup();
-
-    Color _color  = RED;     ///< node color
-    self *_parent = nullptr; ///< parent node (needed for rotations)
-    self *_left   = nullptr; ///< left child
-    self *_right  = nullptr; ///< right child
-    self *_next   = nullptr; ///< Next node.
-    self *_prev   = nullptr; ///< Previous node.
-  };
-
-} /* namespace detail */
-
-} /* namespace ts */
diff --git a/src/tscore/CMakeLists.txt b/src/tscore/CMakeLists.txt
index d1e25c7dcd..cae7bdc15c 100644
--- a/src/tscore/CMakeLists.txt
+++ b/src/tscore/CMakeLists.txt
@@ -56,7 +56,6 @@ add_library(tscore STATIC
         MatcherUtils.cc
         ParseRules.cc
         Random.cc
-        RbTree.cc
         Regex.cc
         Regression.cc
         SourceLocation.cc
diff --git a/src/tscore/Makefile.am b/src/tscore/Makefile.am
index 707be7af7e..8ab634398a 100644
--- a/src/tscore/Makefile.am
+++ b/src/tscore/Makefile.am
@@ -97,7 +97,6 @@ libtscore_a_SOURCES = \
        MMH.cc \
        ParseRules.cc \
        Random.cc \
-       RbTree.cc \
        Regex.cc \
        Regression.cc \
        runroot.cc \
diff --git a/src/tscore/RbTree.cc b/src/tscore/RbTree.cc
deleted file mode 100644
index 23bb41741d..0000000000
--- a/src/tscore/RbTree.cc
+++ /dev/null
@@ -1,370 +0,0 @@
-/** @file
-
-  @section license License
-
-  Licensed to the Apache Software Foundation (ASF) under one
-  or more contributor license agreements.  See the NOTICE file
-  distributed with this work for additional information
-  regarding copyright ownership.  The ASF licenses this file
-  to you under the Apache License, Version 2.0 (the
-  "License"); you may not use this file except in compliance
-  with the License.  You may obtain a copy of the License at
-
-      http://www.apache.org/licenses/LICENSE-2.0
-
-  Unless required by applicable law or agreed to in writing, software
-  distributed under the License is distributed on an "AS IS" BASIS,
-  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-  See the License for the specific language governing permissions and
-  limitations under the License.
- */
-
-#include "tscore/RbTree.h"
-
-namespace ts
-{
-namespace detail
-{
-  /// Equality.
-  /// @note If @a n is @c NULL it is treated as having the color @c BLACK.
-  /// @return @c true if @a c and the color of @a n are the same.
-  inline bool
-  operator==(RBNode *n, RBNode::Color c)
-  {
-    return c == (n ? n->getColor() : RBNode::BLACK);
-  }
-  /// Equality.
-  /// @note If @a n is @c NULL it is treated as having the color @c BLACK.
-  /// @return @c true if @a c and the color of @a n are the same.
-  inline bool
-  operator==(RBNode::Color c, RBNode *n)
-  {
-    return n == c;
-  }
-
-  RBNode *
-  RBNode::getChild(Direction d) const
-  {
-    return d == RIGHT ? _right : d == LEFT ? _left : nullptr;
-  }
-
-  RBNode *
-  RBNode::rotate(Direction d)
-  {
-    self *parent        = _parent; // Cache because it can change before we 
use it.
-    Direction child_dir = _parent ? _parent->getChildDirection(this) : NONE;
-    Direction other_dir = this->flip(d);
-    self *child         = this;
-
-    if (d != NONE && this->getChild(other_dir)) {
-      child = this->getChild(other_dir);
-      this->clearChild(other_dir);
-      this->setChild(child->getChild(d), other_dir);
-      child->clearChild(d);
-      child->setChild(this, d);
-      child->structureFixup();
-      this->structureFixup();
-      if (parent) {
-        parent->clearChild(child_dir);
-        parent->setChild(child, child_dir);
-      } else {
-        child->_parent = nullptr;
-      }
-    }
-    return child;
-  }
-
-  RBNode *
-  RBNode::setChild(self *n, Direction d)
-  {
-    if (n) {
-      n->_parent = this;
-    }
-    if (d == RIGHT) {
-      _right = n;
-    } else if (d == LEFT) {
-      _left = n;
-    }
-    return n;
-  }
-
-  // Returns the root node
-  RBNode *
-  RBNode::rippleStructureFixup()
-  {
-    self *root = this; // last node seen, root node at the end
-    self *p    = this;
-    while (p) {
-      p->structureFixup();
-      root = p;
-      p    = root->_parent;
-    }
-    return root;
-  }
-
-  void
-  RBNode::replaceWith(self *n)
-  {
-    n->_color = _color;
-    if (_parent) {
-      Direction d = _parent->getChildDirection(this);
-      _parent->setChild(nullptr, d);
-      if (_parent != n) {
-        _parent->setChild(n, d);
-      }
-    } else {
-      n->_parent = nullptr;
-    }
-    n->_left = n->_right = nullptr;
-    if (_left && _left != n) {
-      n->setChild(_left, LEFT);
-    }
-    if (_right && _right != n) {
-      n->setChild(_right, RIGHT);
-    }
-    _left = _right = nullptr;
-  }
-
-  /* Rebalance the tree. This node is the unbalanced node. */
-  RBNode *
-  RBNode::rebalanceAfterInsert()
-  {
-    self *x(this); // the node with the imbalance
-
-    while (x && x->_parent == RED) {
-      Direction child_dir = NONE;
-
-      if (x->_parent->_parent) {
-        child_dir = x->_parent->_parent->getChildDirection(x->_parent);
-      } else {
-        break;
-      }
-      Direction other_dir(flip(child_dir));
-
-      self *y = x->_parent->_parent->getChild(other_dir);
-      if (y == RED) {
-        x->_parent->_color = BLACK;
-        y->_color          = BLACK;
-        x                  = x->_parent->_parent;
-        x->_color          = RED;
-      } else {
-        if (x->_parent->getChild(other_dir) == x) {
-          x = x->_parent;
-          x->rotate(child_dir);
-        }
-        // Note setting the parent color to BLACK causes the loop to exit.
-        x->_parent->_color          = BLACK;
-        x->_parent->_parent->_color = RED;
-        x->_parent->_parent->rotate(other_dir);
-      }
-    }
-
-    // every node above this one has a subtree structure change,
-    // so notify it. serendipitously, this makes it easy to return
-    // the new root node.
-    self *root   = this->rippleStructureFixup();
-    root->_color = BLACK;
-
-    return root;
-  }
-
-  // Returns new root node
-  RBNode *
-  RBNode::remove()
-  {
-    self *root = nullptr; // new root node, returned to caller
-
-    /*  Handle two special cases first.
-        - This is the only node in the tree, return a new root of NIL
-        - This is the root node with only one child, return that child as new 
root
-    */
-    if (!_parent && !(_left && _right)) {
-      if (_left) {
-        _left->_parent = nullptr;
-        root           = _left;
-        root->_color   = BLACK;
-      } else if (_right) {
-        _right->_parent = nullptr;
-        root            = _right;
-        root->_color    = BLACK;
-      } // else that was the only node, so leave @a root @c NULL.
-      return root;
-    }
-
-    /*  The node to be removed from the tree.
-        If @c this (the target node) has both children, we remove
-        its successor, which cannot have a left child and
-        put that node in place of the target node. Otherwise this
-        node has at most one child, so we can remove it.
-        Note that the successor of a node with a right child is always
-        a right descendant of the node. Therefore, remove_node
-        is an element of the tree rooted at this node.
-        Because of the initial special case checks, we know
-        that remove_node is @b not the root node.
-    */
-    self *remove_node(_left && _right ? _right->leftmostDescendant() : this);
-
-    // This is the color of the node physically removed from the tree.
-    // Normally this is the color of @a remove_node
-    Color remove_color = remove_node->_color;
-    // Need to remember the direction from @a remove_node to @a splice_node
-    Direction d(NONE);
-
-    // The child node that will be promoted to replace the removed node.
-    // The choice of left or right is irrelevant, as remove_node has at
-    // most one child (and splice_node may be NIL if remove_node has no
-    // children).
-    self *splice_node(remove_node->_left ? remove_node->_left : 
remove_node->_right);
-
-    if (splice_node) {
-      // @c replace_with copies color so in this case the actual color
-      // lost is that of the splice_node.
-      remove_color = splice_node->_color;
-      remove_node->replaceWith(splice_node);
-    } else {
-      // No children on remove node so we can just clip it off the tree
-      // We update splice_node to maintain the invariant that it is
-      // the node where the physical removal occurred.
-      splice_node = remove_node->_parent;
-      // Keep @a d up to date.
-      d = splice_node->getChildDirection(remove_node);
-      splice_node->setChild(nullptr, d);
-    }
-
-    // If the node to pull out of the tree isn't this one,
-    // then replace this node in the tree with that removed
-    // node in liu of copying the data over.
-    if (remove_node != this) {
-      // Don't leave @a splice_node referring to a removed node
-      if (splice_node == this) {
-        splice_node = remove_node;
-      }
-      this->replaceWith(remove_node);
-    }
-
-    root         = splice_node->rebalanceAfterRemove(remove_color, d);
-    root->_color = BLACK;
-    return root;
-  }
-
-  /**
-   * Rebalance tree after a deletion
-   * Called on the spliced in node or its parent, whichever is not NIL.
-   * This modifies the tree structure only if @a c is @c BLACK.
-   */
-  RBNode *
-  RBNode::rebalanceAfterRemove(Color c,    //!< The color of the removed node
-                               Direction d //!< Direction of removed node from 
its parent
-  )
-  {
-    self *root;
-
-    if (BLACK == c) { // only rebalance if too much black
-      self *n      = this;
-      self *parent = n->_parent;
-
-      // If @a direction is set, then we need to start at a leaf pseudo-node.
-      // This is why we need @a parent, otherwise we could just use @a n.
-      if (NONE != d) {
-        parent = n;
-        n      = nullptr;
-      }
-
-      while (parent) { // @a n is not the root
-        // If the current node is RED, we can just recolor and be done
-        if (n && n == RED) {
-          n->_color = BLACK;
-          break;
-        } else {
-          // Parameterizing the rebalance logic on the directions. We
-          // write for the left child case and flip directions for the
-          // right child case
-          Direction near(LEFT), far(RIGHT);
-          if ((NONE == d && parent->getChildDirection(n) == RIGHT) || RIGHT == 
d) {
-            near = RIGHT;
-            far  = LEFT;
-          }
-
-          self *w = parent->getChild(far); // sibling(n)
-
-          if (w->_color == RED) {
-            w->_color      = BLACK;
-            parent->_color = RED;
-            parent->rotate(near);
-            w = parent->getChild(far);
-          }
-
-          self *wfc = w->getChild(far);
-          if (w->getChild(near) == BLACK && wfc == BLACK) {
-            w->_color = RED;
-            n         = parent;
-            parent    = n->_parent;
-            d         = NONE; // Cancel any leaf node logic
-          } else {
-            if (wfc == BLACK) {
-              w->getChild(near)->_color = BLACK;
-              w->_color                 = RED;
-              w->rotate(far);
-              w   = parent->getChild(far);
-              wfc = w->getChild(far); // w changed, update far child cache.
-            }
-            w->_color      = parent->_color;
-            parent->_color = BLACK;
-            wfc->_color    = BLACK;
-            parent->rotate(near);
-            break;
-          }
-        }
-      }
-    }
-    root = this->rippleStructureFixup();
-    return root;
-  }
-
-  /** Ensure that the local information associated with each node is
-      correct globally This should only be called on debug builds as it
-      breaks any efficiencies we have gained from our tree structure.
-      */
-  int
-  RBNode::validate()
-  {
-#if 0
-  int black_ht = 0;
-  int black_ht1, black_ht2;
-
-  if (_left) {
-    black_ht1 = _left->validate();
-  }
-  else
-    black_ht1 = 1;
-
-  if (black_ht1 > 0 && _right)
-    black_ht2 = _right->validate();
-  else
-    black_ht2 = 1;
-
-  if (black_ht1 == black_ht2) {
-    black_ht = black_ht1;
-    if (this->_color == BLACK)
-      ++black_ht;
-    else {  // No red-red
-      if (_left == RED)
-        black_ht = 0;
-      else if (_right == RED)
-        black_ht = 0;
-      if (black_ht == 0)
-        std::cout << "Red-red child\n";
-    }
-  } else {
-    std::cout << "Height mismatch " << black_ht1 << " " << black_ht2 << "\n";
-  }
-  if (black_ht > 0 && !this->structureValidate())
-    black_ht = 0;
-
-  return black_ht;
-#else
-    return 0;
-#endif
-  }
-} // namespace detail
-} // namespace ts

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