MasterJH5574 opened a new pull request, #15687:
URL: https://github.com/apache/tvm/pull/15687

   This PR enhances the fallback dlight GPU rule so that it can support more 
non-trivial spatial workloads.
   
   Particularly, to this end, this PR makes the following changes:
   
   * for function normalization: when a block of a TIR PrimFunc cannot be 
applied by "TransformLayout", it will now give up layout transformation instead 
of throwing the error in TransformLayout.
   * for the fallback rule, if the return value of the normalization is None, 
it will directly return, instead of proceeding the inline attempt.
   * for the fallback rule, when iterating the blocks in the PrimFunc, if the 
loops of a block are already bound to GPU threads, the block will be skipped so 
the loops will not be processed again.


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