tqchen commented on a change in pull request #7833:
URL: https://github.com/apache/tvm/pull/7833#discussion_r614248328
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File path: src/runtime/vulkan/vulkan.cc
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@@ -990,57 +1058,59 @@ Module
VulkanModuleCreate(std::unordered_map<std::string, VulkanShader> smap,
VulkanThreadEntry* VulkanThreadEntry::ThreadLocal() { return
VulkanThreadStore::Get(); }
-VulkanStagingBuffer* VulkanThreadEntry::StagingBuffer(int device_id, size_t
size) {
- if (!staging_buffers_[device_id]) {
- staging_buffers_[device_id] = std::unique_ptr<VulkanStagingBuffer>(new
VulkanStagingBuffer());
+VulkanHostVisibleBuffer* GetOrAllocate(
Review comment:
In the case of staging buffer the sync happens everytime after the copy,
so it should be fine. So there won't be stale staging buffer(because previous
copy was synced)
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